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Genarrative/apps/ai-game-creator-shell/scripts/release-upload.mjs
T
suzmii 78088e422a AGC 版本号以仓库为准,新增 bump-version 提升版本命令
- 发布/构建不再自动递增版本、不再支持 AGC_RELEASE_VERSION 自由指定版本,改为读取仓库已提交的版本

- prepareReleaseVersion 只校验五个版本来源一致并返回仓库版本,不再改写版本文件

- 新增 apps/ai-game-creator-shell/scripts/bump-version.mjs,默认提升 patch,支持 minor/major/显式版本,写入五处并本地提交

- release:upload 发布前通过 assertVersionNotBelowOss 防降级:仓库版本低于 OSS 线上版本时中止,并提示先运行 bump-version

- 新增根 npm run ai-game-creator-shell:bump-version 别名,并在 AGC 更新技术方案文档与 Jenkinsfile 中移除自由版本参数说明
2026-09-07 12:52:03 +08:00

54 lines
2.2 KiB
JavaScript

import { spawnSync } from 'node:child_process';
import path from 'node:path';
const bucket = process.env.AGC_OSS_BUCKET?.trim() || 'agc-dev';
const endpoint =
process.env.AGC_OSS_ENDPOINT?.trim() || 'oss-rg-china-mainland.aliyuncs.com';
if (!/^[a-z0-9][a-z0-9.-]{1,62}$/u.test(bucket) || /[\r\n\0]/u.test(endpoint)) {
throw new Error('OSS bucket 或 endpoint 配置无效');
}
process.env.AGC_UPDATE_OSS_BASE_URL ||= `https://${bucket}.${endpoint}/agc`;
const {
assertVersionNotBelowOss,
generateUpdateManifest,
prepareReleaseVersion,
runTauriBuild,
} = await import('./build-release.mjs');
function runOssutil(args) {
const binary = process.env.OSSUTIL_BIN?.trim() || 'ossutil';
const accessKeyId = process.env.AGC_OSS_ACCESS_KEY_ID?.trim();
const accessKeySecret = process.env.AGC_OSS_ACCESS_KEY_SECRET;
if (Boolean(accessKeyId) !== Boolean(accessKeySecret)) {
throw new Error('OSS AccessKey ID 和 Secret 必须同时提供');
}
const credentialArgs = accessKeyId
? ['--access-key-id', accessKeyId, '--access-key-secret', accessKeySecret]
: [];
const result = spawnSync(
binary,
[...args, '--endpoint', endpoint, ...credentialArgs],
{
stdio: 'inherit',
shell: false,
},
);
if (result.error) {
throw new Error(`无法执行 ${binary},请先安装并配置 ossutil`);
}
if (result.status !== 0) process.exit(result.status ?? 1);
}
const releaseVersion = await prepareReleaseVersion();
await assertVersionNotBelowOss(releaseVersion);
runTauriBuild([]);
const { artifact, manifestPath, manifest } = generateUpdateManifest();
const artifactKey = `agc/${manifest.version}/${path.basename(artifact)}`;
// Jenkins/ossutil 默认会在目标对象已存在时交互询问并按默认值跳过;
// 发布清单是固定的 latest 指针,必须显式覆盖,否则流水线会误报成功但远端仍保留旧版本。
runOssutil(['cp', '--force', artifact, `oss://${bucket}/${artifactKey}`]);
runOssutil(['cp', '--force', manifestPath, `oss://${bucket}/agc/latest.json`]);
console.log(`[ai-game-creator-shell] 已上传 oss://${bucket}/${artifactKey}`);
console.log(`[ai-game-creator-shell] 已上传 oss://${bucket}/agc/latest.json`);