Files
Genarrative/apps/ai-game-creator-shell/tests/resourceReferences.test.ts
T
k88936 41366dd71d 修复DirectProject canonical内容边界(review 第 8 条)
- 移除 chatComposerDraftToDirectCodexUserItem 对纯空白 input_text 的预过滤,原样传递 draft.content
- ChatComposerDraft 只保留 canonical content,删除 text / references 旧字段
- 新增 directCodexContentToPromptText、hasMeaningfulDirectCodexContent、directCodexUserItemFromContent 供 caller 与展示派生
- 删除 executeChatAgentReply 的 userItem 兜底分支,首页首轮、队列出队、普通提交与策略重试显式构造 canonical user item
- QueuedChatTurn 只保存 clientTurnId 与 userItem,队列 chip 文案由 content 派生
- 旧 Planner / legacy Supervisor caller 显式构造纯文本 item 并留下迁移 TODO
- 资源输入区对外只暴露 canonical content,内部文本草稿改为文本 → content 重建
- 迁移草稿、润色、队列与 appSurface 测试 fixture 到 content-only
- 更新 canonical content 里程碑与实施计划文档结论
2026-09-16 17:46:41 +08:00

107 lines
3.2 KiB
TypeScript

import { describe, expect, it } from 'vitest';
import {
type ChatComposerDraft,
chatComposerDraftToDirectCodexUserItem,
directCodexContentToPromptText,
hasMeaningfulDirectCodexContent,
} from '../src/features/project-workspace/resourceReferences';
describe('DirectProject user Response item', () => {
it('保留 Lexical content 的文本与引用交错顺序', () => {
const draft: ChatComposerDraft = {
content: [
{ type: 'input_text', text: '先看 ' },
{ type: 'agc_resource_reference', resourceId: 'asset-hero' },
{ type: 'input_text', text: ' 再看 ' },
{
type: 'agc_runtime_region_reference',
label: '主画面',
runId: 'run-1',
versionId: 'version-1',
elementTag: 'canvas',
elementRole: 'playfield',
text: '可试玩区域',
width: 320,
height: 180,
resourceIds: ['asset-hero'],
},
],
};
expect(
chatComposerDraftToDirectCodexUserItem(draft, 'turn-1:user'),
).toEqual({
type: 'message',
role: 'user',
id: 'turn-1:user',
content: draft.content,
});
});
it('资源引用只投影稳定 resourceId,不携带展示字段', () => {
const draft: ChatComposerDraft = {
content: [
{ type: 'input_text', text: '请使用素材' },
{ type: 'agc_resource_reference', resourceId: 'asset-hero' },
],
};
expect(
chatComposerDraftToDirectCodexUserItem(draft, 'turn-2:user'),
).toEqual({
type: 'message',
role: 'user',
id: 'turn-2:user',
content: [
{ type: 'input_text', text: '请使用素材' },
{ type: 'agc_resource_reference', resourceId: 'asset-hero' },
],
});
});
it('原样保留纯空白 input_text,不替用户改写提示词', () => {
const draft: ChatComposerDraft = {
content: [
{ type: 'input_text', text: '先看' },
{ type: 'input_text', text: ' ' },
{ type: 'agc_resource_reference', resourceId: 'asset-hero' },
{ type: 'input_text', text: '\n' },
],
};
expect(
chatComposerDraftToDirectCodexUserItem(draft, 'turn-3:user').content,
).toEqual(draft.content);
});
it('只有最终 content 全为空白时才判定为空输入', () => {
expect(
hasMeaningfulDirectCodexContent([{ type: 'input_text', text: ' \n ' }]),
).toBe(false);
expect(hasMeaningfulDirectCodexContent([])).toBe(false);
// 空白文本仍然保留,但只要有实际文本或引用就不能当空输入拒发。
expect(
hasMeaningfulDirectCodexContent([
{ type: 'input_text', text: ' \n' },
{ type: 'input_text', text: '看' },
]),
).toBe(true);
expect(
hasMeaningfulDirectCodexContent([
{ type: 'agc_resource_reference', resourceId: 'asset-hero' },
]),
).toBe(true);
});
it('展示用文本由 content 派生,引用按 @ 显示名展开', () => {
expect(
directCodexContentToPromptText([
{ type: 'input_text', text: '用 ' },
{ type: 'agc_resource_reference', resourceId: 'asset-hero' },
{ type: 'input_text', text: ' 做主视觉' },
]),
).toBe('用 @asset-hero 做主视觉');
});
});