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Genarrative/deploy/nginx/genarrative-dev-http.conf
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实现创作者主页与关注粉丝功能
新增创作者公开主页、第四导航入口、详情作者跳转及关注按钮
实现关注与粉丝列表、取消后重新关注、回关及移除粉丝交互
新增私有关注关系表、类型契约、受信过程和站内查询写入接口
按作者过滤公开游戏并保持既有四十八项读取边界
复用共享用户行、关注按钮及游戏卡,接入移动布局和页面深链
补充定向测试、隔离数据库及浏览器验收脚本并归并工程验证文档
2026-10-05 11:43:05 +01:00

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# 开发服无域名时使用的 HTTP 入口,只允许用于 DEPLOY_TARGET=development。
# 没有域名时,将 SERVER_NAME 填为开发机 IP 或临时主机名。
# 生产 release 仍必须使用 genarrative.conf 的 HTTPS 配置。
log_format genarrative_upstream
'$remote_addr - $remote_user [$time_local] "$request" '
'$status $body_bytes_sent "$http_referer" "$http_user_agent" '
'request_time=$request_time upstream_connect_time=$upstream_connect_time '
'upstream_header_time=$upstream_header_time upstream_response_time=$upstream_response_time '
'upstream_status=$upstream_status request_id=$request_id';
upstream genarrative_api {
server 127.0.0.1:8082;
keepalive 64;
}
limit_conn_zone $binary_remote_addr zone=genarrative_api_conn:10m;
limit_req_zone $binary_remote_addr zone=genarrative_api_rps:10m rate=300r/s;
limit_req_zone $binary_remote_addr zone=genarrative_admin_rps:10m rate=30r/s;
# 维护期间允许真实 TCP 内网来源继续访问整站;不信任请求头伪造的客户端地址。
geo $remote_addr $genarrative_internal_client {
default 0;
127.0.0.0/8 1;
10.0.0.0/8 1;
172.16.0.0/12 1;
192.168.0.0/16 1;
169.254.0.0/16 1;
::1 1;
fc00::/7 1;
fe80::/10 1;
}
server {
listen 80;
server_name genarrative.example.com;
access_log /var/log/nginx/genarrative.access.log genarrative_upstream;
error_log /var/log/nginx/genarrative.error.log warn;
limit_conn_status 429;
limit_conn_log_level warn;
limit_req_status 429;
limit_req_log_level warn;
gzip on;
gzip_vary on;
gzip_proxied any;
gzip_comp_level 5;
gzip_min_length 1024;
gzip_types
text/plain
text/css
text/javascript
application/javascript
application/json
application/xml
application/xml+rss
image/svg+xml;
# __GENARRATIVE_BROTLI_DIRECTIVES__
root /srv/genarrative/web;
index index.html;
include /etc/nginx/snippets/genarrative-maintenance.conf;
location ^~ /admin/api/ {
default_type application/json;
limit_conn genarrative_api_conn 64;
limit_req zone=genarrative_admin_rps burst=16 nodelay;
if ($genarrative_maintenance) {
return 503 '{"ok":false,"error":{"code":"MAINTENANCE","message":"服务维护中"}}';
}
proxy_pass http://genarrative_api/admin/api/;
proxy_http_version 1.1;
proxy_set_header Connection "";
proxy_set_header Host $host;
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header X-Forwarded-Proto $scheme;
proxy_set_header X-Request-Id $request_id;
}
location = /admin {
error_page 503 /maintenance.html;
if ($genarrative_maintenance) {
return 503;
}
return 301 /admin/;
}
location ^~ /admin/assets/ {
error_page 503 /maintenance.html;
if ($genarrative_maintenance) {
return 503;
}
try_files $uri =404;
}
location ^~ /admin/ {
error_page 503 /maintenance.html;
if ($genarrative_maintenance) {
return 503;
}
try_files $uri $uri/ /admin/index.html;
}
location ^~ /assets/ {
try_files $uri =404;
}
# 临时兼容主站仍在使用的 /api/* HTTP facade;前端完成 SpacetimeDB SDK 迁移后删除。
location ~ ^/api(?:/|$) {
default_type application/json;
# 中文注释:创作接口会携带参考图 Data URL,游戏发行包 PUT 更大,Nginx 只负责放行到 api-server;
# 真实大小限制仍由路由 DefaultBodyLimit(发行包 200 MiB + 1 KiB)和业务字节校验负责。
client_max_body_size 210m;
limit_conn genarrative_api_conn 64;
limit_req zone=genarrative_api_rps burst=64 nodelay;
if ($genarrative_maintenance) {
return 503 '{"ok":false,"error":{"code":"MAINTENANCE","message":"服务维护中"}}';
}
proxy_pass http://genarrative_api;
proxy_http_version 1.1;
proxy_buffering off;
proxy_read_timeout 3600s;
proxy_send_timeout 3600s;
add_header X-Accel-Buffering no always;
proxy_set_header Connection "";
proxy_set_header Host $host;
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header X-Forwarded-Proto $scheme;
proxy_set_header X-Forwarded-Host $host;
proxy_set_header X-Request-Id $request_id;
}
# 开发服仍不恢复旧生成资源代理和健康检查公网入口。
location ~ ^/(generated-|healthz|readyz) {
return 404;
}
# 仅开放前端 SpacetimeDB SDK 运行所需的最小公网路由。
location ~ ^/v1/database/[^/]+/subscribe$ {
if ($genarrative_maintenance) {
return 503;
}
proxy_pass http://127.0.0.1:3101;
proxy_http_version 1.1;
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection "Upgrade";
proxy_set_header Host $host;
proxy_read_timeout 3600s;
}
location ^~ /v1/identity {
if ($genarrative_maintenance) {
return 503;
}
proxy_pass http://127.0.0.1:3101;
proxy_http_version 1.1;
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection "Upgrade";
proxy_set_header Host $host;
}
location ^~ /v1/ {
return 404;
}
# 平台同源路径发行入口:/games/<gameId>/ 与 /games/<gameId>/<asset> 映射到
# api-server 发行网关。游戏文档跑在 iframe sandbox="allow-scripts" 的不透明来源里,
# 离开页面即随 iframe 卸载,因此不再要求独立发行域名与通配证书。
location ~ "^/games/(?<game_id>game_[0-9a-f]{32})(?<game_path>/.*)?$" {
proxy_http_version 1.1;
proxy_set_header Host $host;
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header X-Forwarded-Proto $scheme;
proxy_set_header X-Request-Id $request_id;
proxy_set_header Cookie "";
proxy_pass http://genarrative_api/api/game-distribution/releases/$game_id$game_path;
proxy_read_timeout 60s;
proxy_send_timeout 60s;
}
# BEGIN GENARRATIVE MAIN SPA ROUTES
location = / {
error_page 503 /maintenance.html;
if ($genarrative_maintenance) {
return 503;
}
try_files /index.html =404;
}
location ~* "^/(?:creation|editor/canvas|pay|profile|profile/payment|project|components|design-system|creators|creators/connections|games|games/detail|games/mine|games/play|games/publish)/?$" {
error_page 503 /maintenance.html;
if ($genarrative_maintenance) {
return 503;
}
try_files $uri /index.html =404;
}
# 收银台深链 `/pay/<checkoutToken>`:token 由前端从最后一个路径段读取(payment.rs 生成该链接),
# 只放行裸前缀会让真实收银台链接落到默认 location 变 404;这里只放行「/pay/ + 恰好一个路径段」。
location ~* "^/pay/[^/]+/?$" {
error_page 503 /maintenance.html;
if ($genarrative_maintenance) {
return 503;
}
try_files $uri /index.html =404;
}
# END GENARRATIVE MAIN SPA ROUTES
location / {
error_page 503 /maintenance.html;
error_page 404 /404.html;
if ($genarrative_maintenance) {
return 503;
}
try_files $uri $uri/ =404;
}
}