Files
Genarrative/server-rs/crates/api-server/src/modules/story.rs
T

155 lines
5.6 KiB
Rust

use axum::{
Router,
extract::DefaultBodyLimit,
middleware,
routing::{get, post},
};
use crate::{
auth::require_bearer_auth,
creative_agent::{
cancel_creative_agent_session, confirm_creative_puzzle_template,
create_creative_agent_session, get_creative_agent_session, stream_creative_agent_message,
stream_creative_draft_edit,
},
state::AppState,
story_battles::{
create_story_battle, create_story_npc_battle, get_story_battle_state, resolve_story_battle,
},
story_sessions::{
begin_story_runtime_session, begin_story_session, continue_story,
get_story_runtime_projection, get_story_session_state, resolve_story_runtime_action,
},
};
const PUZZLE_REFERENCE_IMAGE_BODY_LIMIT_BYTES: usize = 12 * 1024 * 1024;
pub fn router(state: AppState) -> Router<AppState> {
Router::new()
.route(
"/api/story/sessions",
post(begin_story_session).route_layer(middleware::from_fn_with_state(
state.clone(),
require_bearer_auth,
)),
)
.route(
"/api/story/sessions/runtime",
post(begin_story_runtime_session).route_layer(middleware::from_fn_with_state(
state.clone(),
require_bearer_auth,
)),
)
.route(
"/api/story/sessions/{story_session_id}/state",
get(get_story_session_state).route_layer(middleware::from_fn_with_state(
state.clone(),
require_bearer_auth,
)),
)
.route(
"/api/story/sessions/{story_session_id}/runtime-projection",
get(get_story_runtime_projection).route_layer(middleware::from_fn_with_state(
state.clone(),
require_bearer_auth,
)),
)
.route(
"/api/story/sessions/{story_session_id}/actions/resolve",
post(resolve_story_runtime_action).route_layer(middleware::from_fn_with_state(
state.clone(),
require_bearer_auth,
)),
)
.route(
"/api/story/sessions/continue",
post(continue_story).route_layer(middleware::from_fn_with_state(
state.clone(),
require_bearer_auth,
)),
)
.route(
"/api/story/battles",
post(create_story_battle).route_layer(middleware::from_fn_with_state(
state.clone(),
require_bearer_auth,
)),
)
.route(
"/api/story/battles/{battle_state_id}",
get(get_story_battle_state).route_layer(middleware::from_fn_with_state(
state.clone(),
require_bearer_auth,
)),
)
.route(
"/api/story/npc/battle",
post(create_story_npc_battle).route_layer(middleware::from_fn_with_state(
state.clone(),
require_bearer_auth,
)),
)
.route(
"/api/story/battles/resolve",
post(resolve_story_battle).route_layer(middleware::from_fn_with_state(
state.clone(),
require_bearer_auth,
)),
)
.route(
"/api/runtime/creative-agent/sessions",
post(create_creative_agent_session)
// 中文注释:创意 Agent 首轮允许携带参考图 URL/Data URL,沿用拼图参考图入口上限。
.layer(DefaultBodyLimit::max(
PUZZLE_REFERENCE_IMAGE_BODY_LIMIT_BYTES,
))
.route_layer(middleware::from_fn_with_state(
state.clone(),
require_bearer_auth,
)),
)
.route(
"/api/runtime/creative-agent/sessions/{session_id}",
get(get_creative_agent_session).route_layer(middleware::from_fn_with_state(
state.clone(),
require_bearer_auth,
)),
)
.route(
"/api/runtime/creative-agent/sessions/{session_id}/messages/stream",
post(stream_creative_agent_message)
// 中文注释:message stream 同样可能带图片素材,避免默认 JSON limit 过早拒绝。
.layer(DefaultBodyLimit::max(
PUZZLE_REFERENCE_IMAGE_BODY_LIMIT_BYTES,
))
.route_layer(middleware::from_fn_with_state(
state.clone(),
require_bearer_auth,
)),
)
.route(
"/api/runtime/creative-agent/sessions/{session_id}/confirm-template",
post(confirm_creative_puzzle_template).route_layer(middleware::from_fn_with_state(
state.clone(),
require_bearer_auth,
)),
)
.route(
"/api/runtime/creative-agent/sessions/{session_id}/draft-edits/stream",
post(stream_creative_draft_edit)
// 中文注释:草稿编辑会携带当前 puzzle draft JSON,保持和拼图草稿入口一致的 body 上限。
.layer(DefaultBodyLimit::max(
PUZZLE_REFERENCE_IMAGE_BODY_LIMIT_BYTES,
))
.route_layer(middleware::from_fn_with_state(
state.clone(),
require_bearer_auth,
)),
)
.route(
"/api/runtime/creative-agent/sessions/{session_id}/cancel",
post(cancel_creative_agent_session)
.route_layer(middleware::from_fn_with_state(state, require_bearer_auth)),
)
}