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优化BGM生成面板界面
按设计稿重排 BGM composer 的控件布局,并统一输入框行为。

- 字数计数移到「预设」标题行右端,与预设展开控件同排
- AI补全 / 一键简化 / 撤销 移入底部行,与 Suno、生成同区域
- 助手按钮补图标并压回 2.25rem 高度与胶囊圆角;shape="pill" 与
  size="xs" 走的是 Tailwind 分层 utility,压不过未分层的
  .platform-button,因此显式写死
- 预设展开 / 收起改为裸 chevron 图标按钮,可访问名由 aria-label 承担
- 预设滚动箭头去边框,hover 才出淡底
- BGM footer 改 flex 并作用域隔离,共享的 5 列 grid 不受影响
- 生成按钮收到 2.25rem,样式、文案与泥点角标保持不变
- 面板 min-height 归零并移除多余显式行,消除收起预设时的空白
- 输入框改用 AutoGrowTextArea,与生图 / 生视频 / 角色 / 图标同源,
  53.6px 起自动增高至 128px 后内滚

交互逻辑未改动。

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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