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本 PR 补齐创作者主页与关注粉丝功能的产品合同和工程设计,供后续按里程碑实施;本次只修改文档。 桌面导航第四项进入自己的创作者主页,“我的”移到第五项。游戏详情可进入作者主页并关注/取消关注;自己或他人的关注、粉丝列表均公开可查看,点击用户头像或昵称可进入其主页。本人支持取消/重新关注、回关和移除粉丝,并明确两个关注方向独立。 工程设计包含关系表与 DTO、认证和事务边界、跨页状态同步、共享组件、深链及验收要求,拆分关系查询和页面交互两个里程碑。按用户要求,游戏列表沿用最多 48 项的现有限制,不增加游戏目录分页改造。 验证: - 已合入最新 origin/master(21c79f54a);共享决策记录冲突保留双方新增内容。 - npm run check:encoding 通过。 - npm run check:doc-index 通过。 - git diff --check 与暂存差异检查通过。 - 相对 master 仅六份文档发生变化;没有业务代码或 schema 修改,未执行业务测试或部署。 Reviewed-on: #638 Co-authored-by: Linghong <ink29535@proton.me> Co-committed-by: Linghong <ink29535@proton.me>
29 lines
851 B
Rust
29 lines
851 B
Rust
pub mod admin;
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pub mod agc_analytics;
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pub mod agc_project_snapshots;
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pub mod ai;
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pub mod api;
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#[cfg(feature = "oss-contracts")]
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pub mod assets;
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pub mod auth;
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pub mod client_downloads;
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pub mod creation_audio;
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pub mod creator;
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pub mod editor_agent;
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pub mod editor_generation;
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pub mod error_reports;
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pub use editor_generation::{
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EDITOR_GENERATION_ASSET_BINDING_ID_PREFIX, EDITOR_GENERATION_ASSET_ID_PREFIX,
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EDITOR_GENERATION_ASSET_OBJECT_ID_PREFIX, EDITOR_GENERATION_RESOURCE_ID_PREFIX,
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editor_generation_request_fingerprint, editor_generation_stable_asset_binding_id,
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editor_generation_stable_asset_id, editor_generation_stable_asset_object_id,
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editor_generation_stable_resource_id,
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};
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pub mod external_generation;
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pub mod game_creation_app;
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pub mod game_distribution;
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pub mod hyper3d;
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pub mod llm;
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pub mod payment;
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pub mod runtime;
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