1f904d28e9
## 目标 保留现有客户端对话与 Codex app-server 链路,把客户端自身受控业务能力通过 MCP 暴露给 Codex。 ## 范围 - 客户端会话、项目文件、资源、画布、生成、预览等稳定能力 - 审核 Skill 的索引与按需指导资源 - 复用现有账号、项目路径、权限、计费、幂等、锁和恢复边界 ## 明确不做 - 不替换客户端对话入口或 Codex app-server - 不让客户端替 Codex 判断高层意图、完成状态或规划 - 不暴露任意 Tauri command、shell、凭据、内部 URL、数据库和管理能力 当前 PR 先建立独立分支与审查边界,后续提交实现与定向验证。 Reviewed-on: #274
756 lines
20 KiB
JavaScript
756 lines
20 KiB
JavaScript
import { spawn } from 'node:child_process';
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import { existsSync, readdirSync, readFileSync } from 'node:fs';
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import http from 'node:http';
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import net from 'node:net';
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import { resolve } from 'node:path';
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import { fileURLToPath } from 'node:url';
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import {
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agcVitePortEnvKey,
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readAgcDevEndpoint,
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resolveAgcDevEndpoint,
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withAgcDevEndpointEnv,
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} from './dev-port.mjs';
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const appRoot = fileURLToPath(new URL('..', import.meta.url));
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const repoRoot = resolve(appRoot, '../..');
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const devStackStatePath = resolve(repoRoot, '.app/dev-stack.json');
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const defaultApiTarget =
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process.env.RUST_SERVER_TARGET || 'http://127.0.0.1:8082';
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const backendDatabase = 'genarrative-game-creator-dev';
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const backendSpacetimeDataDir = resolve(
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repoRoot,
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'server-rs/.spacetimedb/ai-game-creator/data',
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);
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const npm = process.platform === 'win32' ? 'npm.cmd' : 'npm';
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const childLifecycles = new WeakMap();
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function readJson(path) {
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if (!existsSync(path)) {
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return null;
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}
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try {
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return JSON.parse(readFileSync(path, 'utf8'));
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} catch {
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return null;
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}
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}
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function httpGetText(url, timeout = 1000) {
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return new Promise((resolveRequest) => {
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const request = http.get(url, { timeout }, (response) => {
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let body = '';
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response.setEncoding('utf8');
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response.on('data', (chunk) => {
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if (body.length < 4096) {
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body += chunk;
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}
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});
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response.on('end', () => {
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resolveRequest({
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statusCode: response.statusCode ?? 0,
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body,
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});
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});
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});
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request.on('timeout', () => {
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request.destroy();
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resolveRequest(null);
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});
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request.on('error', () => resolveRequest(null));
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});
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}
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async function isHttpReady(url) {
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const response = await httpGetText(url);
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return Boolean(
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response && response.statusCode >= 200 && response.statusCode < 300,
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);
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}
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function resolveBackendTargetsFromState(
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state,
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{
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requireAgcBackend = false,
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expectedDatabase = backendDatabase,
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expectedSpacetimeDataDir = backendSpacetimeDataDir,
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fallbackApiTarget = defaultApiTarget,
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} = {},
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) {
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const apiServer = state?.services?.['api-server'];
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const spacetime = state?.services?.spacetime;
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const bgfilterWorker = state?.services?.['bgfilter-worker'];
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const isActive = (service) =>
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service && ['running', 'reused', 'starting'].includes(service.status ?? '');
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const database = typeof state?.database === 'string' ? state.database : '';
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const spacetimeDataDir =
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typeof state?.spacetimeDataDir === 'string'
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? resolve(state.spacetimeDataDir)
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: '';
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const hasMatchingDatabase = database === expectedDatabase;
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const hasMatchingDataDir =
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Boolean(spacetimeDataDir) &&
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spacetimeDataDir === resolve(expectedSpacetimeDataDir);
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const hasMatchingBackend = hasMatchingDatabase && hasMatchingDataDir;
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const canReuseState = !requireAgcBackend || hasMatchingBackend;
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const apiUrl =
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canReuseState && isActive(apiServer) && apiServer.url
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? apiServer.url
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: requireAgcBackend
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? ''
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: fallbackApiTarget;
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const spacetimeUrl =
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canReuseState && isActive(spacetime) && spacetime.url
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? spacetime.url
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: requireAgcBackend
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? ''
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: 'http://127.0.0.1:3101';
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const bgfilterWorkerUrl =
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canReuseState && isActive(bgfilterWorker) && bgfilterWorker.url
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? bgfilterWorker.url
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: '';
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return {
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apiUrl,
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spacetimeUrl,
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bgfilterWorkerUrl,
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database,
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spacetimeDataDir,
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hasMatchingDatabase,
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hasMatchingDataDir,
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hasMatchingBackend,
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};
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}
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function readBackendTargets({ requireAgcBackend = false } = {}) {
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return resolveBackendTargetsFromState(readJson(devStackStatePath), {
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requireAgcBackend,
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});
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}
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function readBackendServiceFailure(
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state,
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{
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expectedDatabase = backendDatabase,
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expectedSpacetimeDataDir = backendSpacetimeDataDir,
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} = {},
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) {
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const targets = resolveBackendTargetsFromState(state, {
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requireAgcBackend: true,
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expectedDatabase,
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expectedSpacetimeDataDir,
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});
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if (!targets.hasMatchingBackend) {
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return null;
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}
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for (const serviceName of ['spacetime', 'api-server', 'bgfilter-worker']) {
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const service = state?.services?.[serviceName];
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if (service?.status !== 'failed') {
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continue;
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}
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return {
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serviceName,
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failure: service.signal
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? `signal=${service.signal}`
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: `code=${service.exitCode ?? 1}`,
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};
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}
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return null;
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}
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async function isBackendReady({
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state = readJson(devStackStatePath),
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isReady = isHttpReady,
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} = {}) {
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const { apiUrl, spacetimeUrl, bgfilterWorkerUrl, hasMatchingBackend } =
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resolveBackendTargetsFromState(state, {
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requireAgcBackend: true,
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});
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return (
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hasMatchingBackend &&
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Boolean(apiUrl) &&
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Boolean(spacetimeUrl) &&
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Boolean(bgfilterWorkerUrl) &&
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(await isReady(`${apiUrl}/healthz`)) &&
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(await isReady(`${spacetimeUrl}/v1/ping`)) &&
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(await isReady(`${bgfilterWorkerUrl}/readyz`))
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);
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}
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async function readExistingViteServer(endpoint = readAgcDevEndpoint()) {
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return httpGetText(endpoint.url);
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}
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function isVitePortListening(endpoint = readAgcDevEndpoint()) {
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return new Promise((resolveRequest) => {
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const socket = net.connect({ host: endpoint.host, port: endpoint.port });
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socket.once('connect', () => {
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socket.destroy();
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resolveRequest(true);
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});
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socket.once('error', () => resolveRequest(false));
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socket.setTimeout(1000, () => {
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socket.destroy();
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resolveRequest(true);
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});
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});
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}
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function isAiGameCreatorServer(response) {
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return (
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response &&
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response.statusCode >= 200 &&
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response.statusCode < 500 &&
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response.body.includes('<title>陶泥儿</title>') &&
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response.body.includes('/src/main.tsx')
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);
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}
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async function readExistingViteMarker(endpoint = readAgcDevEndpoint()) {
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const response = await httpGetText(endpoint.markerUrl, 2000);
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if (!response || response.statusCode !== 200) {
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return null;
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}
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try {
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return JSON.parse(response.body);
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} catch {
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return null;
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}
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}
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async function preflightExistingVite({
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endpoint = readAgcDevEndpoint(),
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readServer = readExistingViteServer,
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portListening = isVitePortListening,
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readMarker = readExistingViteMarker,
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} = {}) {
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const existing = await readServer(endpoint);
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if (!existing) {
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if (await portListening(endpoint)) {
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throw new Error(
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`${endpoint.url} is already in use by a non-HTTP or unrecognized server. Stop it before starting Tauri dev.`,
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);
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}
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return { status: 'available', apiTarget: '' };
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}
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if (!isAiGameCreatorServer(existing)) {
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throw new Error(
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`${endpoint.url} is already in use by another server. Stop it before starting Tauri dev.`,
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);
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}
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const marker = await readMarker(endpoint);
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const markerApiTarget =
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marker?.schemaVersion === 1 &&
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marker?.app === 'ai-game-creator-shell' &&
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typeof marker?.apiTarget === 'string'
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? marker.apiTarget
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: '';
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const actualTarget = markerApiTarget || 'unknown';
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throw new Error(
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`${endpoint.url} is already running with API target ${actualTarget}. Its owning worktree cannot be proven, so it will not be reused. Stop that Vite dev server before starting Tauri dev.`,
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);
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}
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function spawnChild(command, args, options, spawnImpl = spawn) {
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const isPosix = process.platform !== 'win32';
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const useShell = options.shell ?? !isPosix;
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const child = spawnImpl(command, args, {
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...options,
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shell: useShell,
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// POSIX 下让每个长驻服务拥有独立进程组,退出时可以连同 npm、
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// Node、Cargo 及其子进程一起清理,避免残留订阅任务持续刷日志。
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detached: isPosix,
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stdio: 'inherit',
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});
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const lifecycle = {
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failure: null,
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promise: null,
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// detached 子进程在 POSIX 下以自身 PID 作为 PGID。leader 退出后
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// child.pid 仍是清理其后代的唯一稳定句柄,必须随生命周期保留。
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processGroupId: isPosix && Number.isInteger(child.pid) ? child.pid : null,
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};
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lifecycle.promise = new Promise((resolveLifecycle) => {
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child.once('error', (error) => {
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lifecycle.failure = { type: 'error', error };
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resolveLifecycle(lifecycle.failure);
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});
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child.once('exit', (code, signal) => {
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if (!lifecycle.failure) {
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lifecycle.failure = { type: 'exit', code, signal };
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}
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resolveLifecycle(lifecycle.failure);
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});
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});
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childLifecycles.set(child, lifecycle);
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return child;
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}
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function readChildFailure(child) {
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return childLifecycles.get(child)?.failure ?? null;
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}
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function waitForChildTermination(child) {
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const lifecycle = childLifecycles.get(child);
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if (!lifecycle) {
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return Promise.resolve({
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type: 'error',
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error: new Error('子进程未注册生命周期监听'),
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});
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}
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return lifecycle.promise;
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}
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function formatChildFailure(failure) {
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if (failure?.type === 'error') {
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return failure.error instanceof Error
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? failure.error.message
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: String(failure.error);
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}
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return failure?.signal
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? `signal=${failure.signal}`
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: `code=${failure?.code ?? 0}`;
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}
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function stopChild(child, signal = 'SIGTERM') {
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if (!child) {
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return;
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}
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if (process.platform !== 'win32') {
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const processGroupId = childLifecycles.get(child)?.processGroupId;
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if (Number.isInteger(processGroupId)) {
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try {
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process.kill(-processGroupId, signal);
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return;
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} catch (error) {
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if (error?.code === 'ESRCH') {
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return;
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}
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// leader 尚存活时保留 direct child fallback;leader 已退出则仍以
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// 负 PGID kill 的失败为准,不能误以为 descendants 已清理。
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if (child.exitCode != null || child.signalCode != null) {
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return;
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}
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}
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}
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}
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if (child.exitCode != null || child.signalCode != null) {
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return;
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}
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try {
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child.kill(signal);
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} catch {
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// ignore cleanup races
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}
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}
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function readLinuxProcessGroupAlive(
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processGroupId,
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{ readdirImpl = readdirSync, readFileImpl = readFileSync } = {},
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) {
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let processIds;
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try {
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processIds = readdirImpl('/proc');
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} catch {
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return null;
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}
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for (const processId of processIds) {
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if (!/^\d+$/.test(processId)) {
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continue;
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}
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let stat;
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try {
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stat = readFileImpl(`/proc/${processId}/stat`, 'utf8');
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} catch {
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continue;
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}
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const commandEnd = stat.lastIndexOf(') ');
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if (commandEnd < 0) {
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continue;
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}
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const [state, , processGroup] = stat
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.slice(commandEnd + 2)
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.trim()
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.split(/\s+/);
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if (
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Number(processGroup) === processGroupId &&
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state !== 'Z' &&
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state !== 'X'
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) {
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return true;
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}
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}
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return false;
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}
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function isProcessGroupAlive(
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processGroupId,
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{
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platform = process.platform,
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killImpl = process.kill,
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readLinuxGroupAlive = readLinuxProcessGroupAlive,
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} = {},
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) {
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if (!Number.isInteger(processGroupId)) {
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return false;
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}
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try {
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killImpl(-processGroupId, 0);
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} catch (error) {
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return error?.code !== 'ESRCH';
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}
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if (platform === 'linux') {
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const linuxGroupAlive = readLinuxGroupAlive(processGroupId);
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if (typeof linuxGroupAlive === 'boolean') {
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return linuxGroupAlive;
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}
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}
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return true;
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}
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async function waitUntil(check, timeoutMs, pollIntervalMs = 25) {
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const deadline = Date.now() + timeoutMs;
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while (Date.now() < deadline) {
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if (await check()) {
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return true;
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}
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await new Promise((resolveWait) => setTimeout(resolveWait, pollIntervalMs));
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}
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return check();
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}
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function runWindowsTaskkill(
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processId,
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{ spawnImpl = spawn, timeoutMs = 5000 } = {},
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) {
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return new Promise((resolveRequest) => {
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const taskkill = spawnImpl(
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'taskkill.exe',
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['/PID', String(processId), '/T', '/F'],
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{
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shell: false,
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stdio: 'ignore',
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windowsHide: true,
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},
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);
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let settled = false;
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const timeout = setTimeout(() => {
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try {
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taskkill.kill('SIGKILL');
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} catch {
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// ignore taskkill timeout races
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}
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finish({ timedOut: true, code: null, error: null });
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}, timeoutMs);
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const finish = (result) => {
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if (settled) {
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return;
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}
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settled = true;
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clearTimeout(timeout);
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resolveRequest(result);
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};
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taskkill.once('error', (error) =>
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finish({ timedOut: false, code: null, error }),
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);
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taskkill.once('exit', (code) =>
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finish({ timedOut: false, code: code ?? 0, error: null }),
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);
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});
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}
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async function terminateChildTree(
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child,
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{
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platform = process.platform,
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gracefulTimeoutMs = 2500,
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forceTimeoutMs = 2000,
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killImpl = process.kill,
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taskkillImpl = runWindowsTaskkill,
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} = {},
|
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) {
|
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if (!child) {
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return { stopped: true, forced: false };
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}
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|
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if (platform === 'win32') {
|
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if (!Number.isInteger(child.pid)) {
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stopChild(child, 'SIGTERM');
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return { stopped: true, forced: false };
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}
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const result = await taskkillImpl(child.pid);
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return {
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stopped:
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!result?.timedOut &&
|
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!result?.error &&
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[0, 128].includes(result?.code ?? 0),
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forced: true,
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result,
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};
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}
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const processGroupId = childLifecycles.get(child)?.processGroupId;
|
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if (!Number.isInteger(processGroupId)) {
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stopChild(child, 'SIGTERM');
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const lifecycle = childLifecycles.get(child);
|
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if (lifecycle) {
|
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await Promise.race([
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lifecycle.promise,
|
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new Promise((resolveWait) =>
|
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setTimeout(resolveWait, gracefulTimeoutMs),
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),
|
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]);
|
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}
|
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if (child.exitCode == null && child.signalCode == null) {
|
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stopChild(child, 'SIGKILL');
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return { stopped: false, forced: true };
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}
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return { stopped: true, forced: false };
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}
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stopChild(child, 'SIGTERM');
|
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if (
|
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await waitUntil(
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() => !isProcessGroupAlive(processGroupId, { platform, killImpl }),
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gracefulTimeoutMs,
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)
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) {
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return { stopped: true, forced: false };
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}
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|
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try {
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killImpl(-processGroupId, 'SIGKILL');
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} catch (error) {
|
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if (error?.code !== 'ESRCH') {
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return { stopped: false, forced: true, error };
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}
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}
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const stopped = await waitUntil(
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() => !isProcessGroupAlive(processGroupId, { platform, killImpl }),
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||
forceTimeoutMs,
|
||
);
|
||
return { stopped, forced: true };
|
||
}
|
||
|
||
async function waitForBackendReady(
|
||
backendChild,
|
||
timeoutMs = 600_000,
|
||
{
|
||
checkBackendReady = isBackendReady,
|
||
readState = () => readJson(devStackStatePath),
|
||
resolveTargets = readBackendTargets,
|
||
} = {},
|
||
) {
|
||
const initialStateUpdatedAt = readState()?.updatedAt ?? '';
|
||
const startedAt = Date.now();
|
||
while (Date.now() - startedAt < timeoutMs) {
|
||
if (await checkBackendReady()) {
|
||
return resolveTargets();
|
||
}
|
||
const state = readState();
|
||
if ((state?.updatedAt ?? '') !== initialStateUpdatedAt) {
|
||
const serviceFailure = readBackendServiceFailure(state);
|
||
if (serviceFailure) {
|
||
throw new Error(
|
||
`配套后端启动失败: ${serviceFailure.serviceName} ${serviceFailure.failure}`,
|
||
);
|
||
}
|
||
}
|
||
const failure = readChildFailure(backendChild);
|
||
if (failure) {
|
||
throw new Error(`配套后端启动失败: ${formatChildFailure(failure)}`);
|
||
}
|
||
await Promise.race([
|
||
new Promise((resolveWait) => setTimeout(resolveWait, 1000)),
|
||
waitForChildTermination(backendChild),
|
||
]);
|
||
}
|
||
throw new Error('等待配套后端和数据库启动超时');
|
||
}
|
||
|
||
async function ensureBackend({
|
||
onBackendChild = () => {},
|
||
checkBackendReady = isBackendReady,
|
||
resolveTargets = readBackendTargets,
|
||
spawnBackend = () =>
|
||
spawnChild(
|
||
npm,
|
||
[
|
||
'--prefix',
|
||
'../..',
|
||
'run',
|
||
'agc:backend',
|
||
'--',
|
||
'--database',
|
||
backendDatabase,
|
||
'--spacetime-data-dir',
|
||
backendSpacetimeDataDir,
|
||
'--preserve-database',
|
||
'--no-interactive',
|
||
],
|
||
{ cwd: appRoot },
|
||
),
|
||
waitUntilReady = waitForBackendReady,
|
||
} = {}) {
|
||
if (await checkBackendReady()) {
|
||
const targets = resolveTargets();
|
||
console.log(`[ai-game-creator-shell] reuse backend ${targets.apiUrl}`);
|
||
return { backendChild: null, targets };
|
||
}
|
||
|
||
console.log('[ai-game-creator-shell] starting backend stack');
|
||
const backendChild = spawnBackend();
|
||
try {
|
||
onBackendChild(backendChild);
|
||
const targets = await waitUntilReady(backendChild);
|
||
console.log(`[ai-game-creator-shell] backend ready ${targets.apiUrl}`);
|
||
return { backendChild, targets };
|
||
} catch (error) {
|
||
stopChild(backendChild);
|
||
throw error;
|
||
}
|
||
}
|
||
|
||
async function startVite(apiTarget, endpoint = readAgcDevEndpoint()) {
|
||
const { apiUrl } = readBackendTargets();
|
||
if (apiUrl !== apiTarget) {
|
||
throw new Error(
|
||
`dev-stack state API target ${apiUrl} does not match paired backend ${apiTarget}.`,
|
||
);
|
||
}
|
||
|
||
const existing = await readExistingViteServer(endpoint);
|
||
if (existing) {
|
||
if (isAiGameCreatorServer(existing)) {
|
||
throw new Error(
|
||
`${endpoint.url} is already running and cannot be safely reused. Stop it before starting Tauri dev.`,
|
||
);
|
||
}
|
||
throw new Error(
|
||
`${endpoint.url} is already in use by another server. Stop it before starting Tauri dev.`,
|
||
);
|
||
}
|
||
|
||
return spawnChild(
|
||
npm,
|
||
[
|
||
'--prefix',
|
||
'../..',
|
||
'exec',
|
||
'vite',
|
||
'--',
|
||
'--config',
|
||
'vite.config.ts',
|
||
'--port',
|
||
String(endpoint.port),
|
||
],
|
||
{ cwd: appRoot, env: withAgcDevEndpointEnv(endpoint) },
|
||
);
|
||
}
|
||
|
||
async function main() {
|
||
let backendChild = null;
|
||
let viteChild = null;
|
||
let shutdownSignal = '';
|
||
const signalHandlers = new Map();
|
||
|
||
for (const signal of ['SIGINT', 'SIGTERM']) {
|
||
const handler = () => {
|
||
shutdownSignal = signal;
|
||
stopChild(viteChild, signal);
|
||
stopChild(backendChild, signal);
|
||
};
|
||
signalHandlers.set(signal, handler);
|
||
process.on(signal, handler);
|
||
}
|
||
|
||
try {
|
||
const endpoint = await resolveAgcDevEndpoint({ strictConfigured: true });
|
||
process.env[agcVitePortEnvKey] = String(endpoint.port);
|
||
await preflightExistingVite({ endpoint });
|
||
const backend = await ensureBackend({
|
||
onBackendChild(child) {
|
||
backendChild = child;
|
||
if (shutdownSignal) {
|
||
stopChild(child, shutdownSignal);
|
||
}
|
||
},
|
||
});
|
||
backendChild = backend.backendChild;
|
||
if (shutdownSignal) {
|
||
throw new Error(`启动期收到 ${shutdownSignal},已停止配套后端`);
|
||
}
|
||
|
||
viteChild = await startVite(backend.targets.apiUrl, endpoint);
|
||
if (shutdownSignal) {
|
||
stopChild(viteChild, shutdownSignal);
|
||
throw new Error(`启动期收到 ${shutdownSignal},已停止前端服务`);
|
||
}
|
||
|
||
const children = [backendChild, viteChild].filter(Boolean);
|
||
if (children.length === 0) {
|
||
return 0;
|
||
}
|
||
|
||
const failure = await Promise.race(
|
||
children.map((child) => waitForChildTermination(child)),
|
||
);
|
||
stopChild(viteChild);
|
||
stopChild(backendChild);
|
||
return failure.type === 'error' || failure.signal ? 1 : (failure.code ?? 0);
|
||
} catch (error) {
|
||
stopChild(viteChild);
|
||
stopChild(backendChild);
|
||
console.error(
|
||
`[ai-game-creator-shell] ${error instanceof Error ? error.message : String(error)}`,
|
||
);
|
||
return 1;
|
||
} finally {
|
||
await Promise.all([
|
||
terminateChildTree(viteChild),
|
||
terminateChildTree(backendChild),
|
||
]);
|
||
for (const [signal, handler] of signalHandlers) {
|
||
process.off(signal, handler);
|
||
}
|
||
}
|
||
}
|
||
|
||
function isDirectModuleExecution() {
|
||
return Boolean(
|
||
process.argv[1] &&
|
||
resolve(process.argv[1]) === fileURLToPath(import.meta.url),
|
||
);
|
||
}
|
||
|
||
export {
|
||
ensureBackend,
|
||
formatChildFailure,
|
||
isAiGameCreatorServer,
|
||
isBackendReady,
|
||
isDirectModuleExecution,
|
||
isProcessGroupAlive,
|
||
preflightExistingVite,
|
||
readBackendServiceFailure,
|
||
readChildFailure,
|
||
readExistingViteServer,
|
||
readLinuxProcessGroupAlive,
|
||
resolveBackendTargetsFromState,
|
||
runWindowsTaskkill,
|
||
spawnChild,
|
||
stopChild,
|
||
terminateChildTree,
|
||
waitForBackendReady,
|
||
waitForChildTermination,
|
||
};
|
||
|
||
if (isDirectModuleExecution()) {
|
||
process.exitCode = await main();
|
||
}
|