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- build-release.test.mjs 的「packaged renderer receives the same channel as the updater manifest」用 windows target 却未注入 stageRuntime,真实 staging 要求宿主 Node 平台/架构与目标一致,导致 macOS(arm64)/Linux 上必然失败 - 该用例只断言传给 spawn 的 VITE_AGC_PLATFORM_CHANNEL,改为注入空 stageRuntime,与同文件其它用例一致