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- scripts/check-generated-bindings.mjs:删掉生成后的 prettier 归一化,直接逐字节比较 ts-rs 原始输出 - .prettierignore 与 .eslintrc.cjs:四个 ts-rs 生成目录统一排除,禁止格式化工具二次改写 - .prettierrc.json:删除 contracts/generated 的 printWidth / singleQuote 覆盖 - .gitattributes:生成目录标 linguist-generated 并豁免 trailing-space,保证 git diff --check 通过 - 重新生成 AGC chat/generated 与 services/generated 的 51 个绑定,改为提交 ts-rs 原始输出(纯格式,语义不变) - docs/project-memory:记录生成绑定不再经 prettier 的口径,修正旧流程说明
148 lines
5.4 KiB
JavaScript
148 lines
5.4 KiB
JavaScript
#!/usr/bin/env node
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/**
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* 校验 ts-rs 生成的绑定与 Rust 声明一致。
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*
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* 做法是「重新生成一遍并与工作区现有内容逐字节比较」:只比 git diff 会漏掉「Rust 改了但
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* 生成文件没重新跑」以外的情形,也很容易被本地未提交改动掩盖;比较生成前后快照更直接——
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* 只要重新生成后的内容与现有内容不同,就说明仓库里的绑定是陈旧的。
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*
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* 覆盖两套 crate、四个目录:
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* - `shared-contracts` → `packages/shared/src/contracts/generated`;
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* - AGC shell → `chat/generated` + `services/generated` + `features/ui-editor/types`。
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*
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* 生成文件一律以 ts-rs 原始输出提交,不接受 prettier / eslint 等工具二次改写:这些目录
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* 同时登记在 `.prettierignore` 与 `.eslintrc.cjs` 的 `ignorePatterns`,所以这里直接逐字节
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* 比较原始输出即可,不需要(也不允许)再跑格式化。
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*/
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import { spawnSync } from 'node:child_process';
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import fs from 'node:fs';
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import path from 'node:path';
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import { fileURLToPath } from 'node:url';
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const repoRoot = path.resolve(
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path.dirname(fileURLToPath(import.meta.url)),
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'..',
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);
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const SHARED_CONTRACTS_DIR = 'packages/shared/src/contracts/generated';
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const AGC_CHAT_DIR =
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'apps/ai-game-creator-shell/src/view/project-development/chat/generated';
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const AGC_SERVICES_DIR = 'apps/ai-game-creator-shell/src/services/generated';
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const AGC_UI_EDITOR_DIR =
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'apps/ai-game-creator-shell/src/features/ui-editor/types';
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/** 一套绑定的生成入口、覆盖目录与"怎么重新生成"的提示。 */
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const targets = [
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{
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label: 'shared-contracts',
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dirs: [SHARED_CONTRACTS_DIR],
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cargoArgs: [
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'test',
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'--locked',
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'-p',
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'shared-contracts',
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'--features',
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'ts-bindings',
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'--manifest-path',
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'server-rs/Cargo.toml',
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'export_bindings',
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],
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hint: 'cargo test --locked -p shared-contracts --features ts-bindings --manifest-path server-rs/Cargo.toml export_bindings',
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},
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{
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label: 'ai-game-creator-shell',
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dirs: [AGC_CHAT_DIR, AGC_SERVICES_DIR, AGC_UI_EDITOR_DIR],
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cargoArgs: [
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'test',
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'--locked',
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'--manifest-path',
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'apps/ai-game-creator-shell/src-tauri/Cargo.toml',
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'export_bindings',
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],
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hint: 'cargo test --locked --manifest-path apps/ai-game-creator-shell/src-tauri/Cargo.toml export_bindings',
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},
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];
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function snapshot(dir) {
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const absolute = path.join(repoRoot, dir);
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if (!fs.existsSync(absolute)) {
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// 目录不存在时旧实现返回空 Map:若前后快照都为空,diff 什么都不报,这个 target 会以
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// "0 个文件"静默通过——`export_to` 路径被改名或生成文件被整体删除时,校验形同虚设。
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throw new Error(`生成绑定目录不存在,无法校验:${dir}`);
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}
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// 四个生成目录都是平铺的(ts-rs 的 `export_to` 直接落文件,不再嵌套子目录);
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// 不用 `recursive`,避免依赖 Node 18.17 / 20.1 才有的选项(旧版本会静默退化成只读顶层)。
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const entries = fs.readdirSync(absolute);
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return new Map(
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entries.flatMap((entry) => {
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const absoluteFile = path.join(absolute, entry);
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if (!fs.lstatSync(absoluteFile).isFile()) return [];
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const name = path.posix.join(dir, entry.split(path.sep).join('/'));
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return [[name, fs.readFileSync(absoluteFile)]];
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}),
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);
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}
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function run(command, args) {
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// Windows 上 `.cmd` / `.bat` 不带 shell 无法执行(Node 修 CVE-2024-27980 后直接 EINVAL);
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// 仓库既有脚本统一用 `shell: process.platform === 'win32'`。
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const result = spawnSync(command, args, {
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cwd: repoRoot,
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encoding: 'utf8',
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shell: process.platform === 'win32',
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});
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if (result.error) {
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console.error(`无法启动 ${command}:${result.error.message}`);
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}
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return result;
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}
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function diff(before, after) {
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const problems = [];
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for (const [name, content] of after) {
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const previous = before.get(name);
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if (!previous) problems.push(`新增 ${name}`);
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else if (!previous.equals(content)) problems.push(`内容变化 ${name}`);
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}
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for (const name of before.keys()) {
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if (!after.has(name)) problems.push(`删除 ${name}`);
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}
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return problems;
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}
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let totalFiles = 0;
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let failed = false;
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for (const target of targets) {
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const before = new Map(
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target.dirs.flatMap((dir) => [...snapshot(dir).entries()]),
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);
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const result = run('cargo', target.cargoArgs);
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if (result.status !== 0) {
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failed = true;
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console.error(
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`生成绑定校验无法运行:${target.label} 的 export_bindings 未通过`,
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);
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if (result.stdout) console.error(result.stdout.trim());
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if (result.stderr) console.error(result.stderr.trim());
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continue;
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}
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const after = new Map(
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target.dirs.flatMap((dir) => [...snapshot(dir).entries()]),
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);
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const problems = diff(before, after);
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if (problems.length > 0) {
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failed = true;
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console.error(`生成绑定与 Rust 声明不一致(${target.label}):`);
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for (const problem of problems) console.error(` - ${problem}`);
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console.error(
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`请运行 \`${target.hint}\`,并把重新生成的结果与 Rust 改动一并提交。`,
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);
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} else {
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totalFiles += after.size;
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console.log(`生成绑定校验通过:${target.label}(${after.size} 个文件)。`);
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}
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}
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if (failed) process.exit(1);
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console.log(`生成绑定校验通过:合计 ${totalFiles} 个文件与 Rust 声明一致。`);
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