5ea453d5d1
取消开发态自动打开 Agent 聊天窗口 统一客户端可见标题为陶泥儿 同步启动守卫、测试与技术文档
321 lines
9.7 KiB
TypeScript
321 lines
9.7 KiB
TypeScript
import { EventEmitter } from 'node:events';
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import { existsSync, mkdtempSync, rmSync } from 'node:fs';
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import { tmpdir } from 'node:os';
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import { join, resolve } from 'node:path';
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import { describe, expect, test, vi } from 'vitest';
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import {
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ensureBackend,
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isProcessGroupAlive,
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preflightExistingVite,
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readLinuxProcessGroupAlive,
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resolveBackendTargetsFromState,
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runWindowsTaskkill,
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spawnChild,
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stopChild,
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terminateChildTree,
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waitForChildTermination,
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} from '../scripts/start-dev-stack.mjs';
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const expectedDatabase = 'genarrative-game-creator-dev';
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const expectedDataDir = resolve('server-rs/.spacetimedb/ai-game-creator/data');
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function backendState(spacetimeDataDir?: string) {
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return {
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schemaVersion: spacetimeDataDir ? 2 : 1,
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database: expectedDatabase,
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...(spacetimeDataDir ? { spacetimeDataDir } : {}),
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services: {
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'api-server': {
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status: 'running',
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url: 'http://127.0.0.1:8082',
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},
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spacetime: {
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status: 'running',
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url: 'http://127.0.0.1:3101',
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},
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},
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};
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}
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async function waitForFile(path: string, timeoutMs = 5000) {
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const deadline = Date.now() + timeoutMs;
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while (Date.now() < deadline) {
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if (existsSync(path)) {
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return;
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}
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await new Promise((resolveWait) => setTimeout(resolveWait, 25));
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}
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throw new Error(`等待测试进程标记超时: ${path}`);
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}
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describe('AI 游戏创作配套后端复用门禁', () => {
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test('旧状态缺少专用 data dir 时拒绝复用同名健康后端', () => {
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const targets = resolveBackendTargetsFromState(backendState(), {
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requireAgcBackend: true,
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expectedDatabase,
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expectedSpacetimeDataDir: expectedDataDir,
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});
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expect(targets.hasMatchingDatabase).toBe(true);
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expect(targets.hasMatchingDataDir).toBe(false);
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expect(targets.hasMatchingBackend).toBe(false);
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expect(targets.apiUrl).toBe('');
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expect(targets.spacetimeUrl).toBe('');
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});
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test('只有数据库名和专用 data dir 都匹配时才允许复用', () => {
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const wrongDir = resolveBackendTargetsFromState(
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backendState(resolve('server-rs/.spacetimedb/local/data')),
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{
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requireAgcBackend: true,
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expectedDatabase,
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expectedSpacetimeDataDir: expectedDataDir,
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},
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);
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const matching = resolveBackendTargetsFromState(
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backendState(expectedDataDir),
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{
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requireAgcBackend: true,
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expectedDatabase,
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expectedSpacetimeDataDir: expectedDataDir,
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},
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);
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expect(wrongDir.hasMatchingBackend).toBe(false);
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expect(matching.hasMatchingBackend).toBe(true);
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expect(matching.apiUrl).toBe('http://127.0.0.1:8082');
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expect(matching.spacetimeUrl).toBe('http://127.0.0.1:3101');
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});
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});
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describe('AI 游戏创作启动子进程生命周期', () => {
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const posixTest = process.platform === 'win32' ? test.skip : test;
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test('Linux 进程组只剩僵尸进程时视为已经停止', () => {
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const procStats = new Map([
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['/proc/101/stat', '101 (node worker) Z 1 700 700 0'],
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['/proc/102/stat', '102 (other worker) S 1 701 701 0'],
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]);
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const readLinuxGroupAlive = (processGroupId: number) =>
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readLinuxProcessGroupAlive(processGroupId, {
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readdirImpl: () => ['101', '102', 'not-a-pid'],
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readFileImpl: (path: string) => {
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const stat = procStats.get(path);
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if (!stat) {
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throw new Error('missing proc stat fixture');
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}
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return stat;
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},
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});
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const killImpl = vi.fn();
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expect(readLinuxGroupAlive(700)).toBe(false);
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expect(readLinuxGroupAlive(701)).toBe(true);
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expect(
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isProcessGroupAlive(700, {
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platform: 'linux',
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killImpl,
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readLinuxGroupAlive,
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}),
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).toBe(false);
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expect(killImpl).toHaveBeenCalledWith(-700, 0);
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});
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posixTest('npm 不可解析时进入受控 error 结果而不是未处理事件', async () => {
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const child = spawnChild('genarrative-command-that-does-not-exist', [], {
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cwd: process.cwd(),
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});
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const failure = await waitForChildTermination(child);
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expect(failure.type).toBe('error');
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expect(failure.error).toMatchObject({ code: 'ENOENT' });
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});
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posixTest('leader 退出后仍按保留的 PGID 清理后代进程', async () => {
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const tempDir = mkdtempSync(join(tmpdir(), 'agc-process-group-'));
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const readyPath = join(tempDir, 'descendant-ready');
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const stoppedPath = join(tempDir, 'descendant-stopped');
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const descendantSource = `
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const { writeFileSync } = require('node:fs');
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const [readyPath, stoppedPath] = process.argv.slice(1);
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process.on('SIGTERM', () => {
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writeFileSync(stoppedPath, 'stopped');
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process.exit(0);
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});
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writeFileSync(readyPath, 'ready');
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setInterval(() => {}, 1000);
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`;
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const leaderSource = `
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const { spawn } = require('node:child_process');
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const [readyPath, stoppedPath, descendantSource] = process.argv.slice(1);
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const descendant = spawn(
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process.execPath,
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['-e', descendantSource, readyPath, stoppedPath],
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{ stdio: 'ignore' },
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);
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descendant.unref();
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process.exit(42);
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`;
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let child;
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try {
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child = spawnChild(
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process.execPath,
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['-e', leaderSource, readyPath, stoppedPath, descendantSource],
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{ cwd: process.cwd() },
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);
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const failure = await waitForChildTermination(child);
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expect(failure).toMatchObject({ type: 'exit', code: 42 });
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await waitForFile(readyPath);
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stopChild(child);
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await waitForFile(stoppedPath);
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} finally {
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if (Number.isInteger(child?.pid)) {
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try {
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process.kill(-child.pid, 'SIGKILL');
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} catch {
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// 测试后代已经退出。
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}
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}
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rmSync(tempDir, { recursive: true, force: true });
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}
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});
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test('后端句柄在 ready 等待前交给外层且异常时立即清理', async () => {
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const child = Object.assign(new EventEmitter(), {
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exitCode: null,
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signalCode: null,
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kill: vi.fn(),
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});
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const onBackendChild = vi.fn();
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const waitUntilReady = vi.fn(async (receivedChild) => {
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expect(receivedChild).toBe(child);
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expect(onBackendChild).toHaveBeenCalledWith(child);
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throw new Error('等待配套后端和数据库启动超时');
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});
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await expect(
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ensureBackend({
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checkBackendReady: async () => false,
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spawnBackend: () => child,
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onBackendChild,
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waitUntilReady,
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}),
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).rejects.toThrow('等待配套后端和数据库启动超时');
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expect(child.kill).toHaveBeenCalledWith('SIGTERM');
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});
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test('Windows 通过 taskkill 收束 Tauri CLI 进程树', async () => {
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const child = Object.assign(new EventEmitter(), {
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pid: 4821,
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exitCode: 1,
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signalCode: null,
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kill: vi.fn(),
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});
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const taskkillImpl = vi.fn(async () => ({
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timedOut: false,
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code: 0,
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error: null,
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}));
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const result = await terminateChildTree(child, {
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platform: 'win32',
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taskkillImpl,
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});
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expect(taskkillImpl).toHaveBeenCalledWith(4821);
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expect(result).toMatchObject({ stopped: true, forced: true });
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});
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test('Windows taskkill 固定携带 PID、整树和强制参数', async () => {
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const taskkill = Object.assign(new EventEmitter(), {
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kill: vi.fn(),
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});
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const spawnImpl = vi.fn(() => {
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queueMicrotask(() => taskkill.emit('exit', 0));
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return taskkill;
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});
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await expect(
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runWindowsTaskkill(4821, { spawnImpl, timeoutMs: 100 }),
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).resolves.toMatchObject({ timedOut: false, code: 0, error: null });
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expect(spawnImpl).toHaveBeenCalledWith(
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'taskkill.exe',
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['/PID', '4821', '/T', '/F'],
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expect.objectContaining({ shell: false, windowsHide: true }),
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);
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});
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});
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describe('AI 游戏创作动态端口启动前预检', () => {
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const endpoint = {
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host: '127.0.0.1',
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port: 10005,
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url: 'http://127.0.0.1:10005/',
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markerUrl: 'http://127.0.0.1:10005/__agc_dev_server.json',
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portRange: { start: 10000, end: 10099, label: '10000-10099' },
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};
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const agcHtml = {
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statusCode: 200,
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body: '<html><title>陶泥儿</title><script src="/src/main.tsx"></script></html>',
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};
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test('旧 Vite marker 指向其它 API 时在启动后端前失败', async () => {
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await expect(
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preflightExistingVite({
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endpoint,
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readServer: async () => agcHtml,
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portListening: async () => true,
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readMarker: async () => ({
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schemaVersion: 1,
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app: 'ai-game-creator-shell',
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apiTarget: 'http://127.0.0.1:10001',
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}),
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}),
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).rejects.toThrow(
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'API target http://127.0.0.1:10001. Its owning worktree cannot be proven',
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);
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});
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test('marker target 看似匹配时仍拒绝复用无法证明归属的 Vite', async () => {
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await expect(
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preflightExistingVite({
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endpoint,
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readServer: async () => agcHtml,
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portListening: async () => true,
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readMarker: async () => ({
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schemaVersion: 1,
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app: 'ai-game-creator-shell',
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apiTarget: 'http://127.0.0.1:10004',
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}),
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}),
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).rejects.toThrow('Its owning worktree cannot be proven');
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});
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test('HTTP 探测无响应但端口已监听时失败关闭', async () => {
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await expect(
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preflightExistingVite({
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endpoint,
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readServer: async () => null,
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portListening: async () => true,
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}),
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).rejects.toThrow('non-HTTP or unrecognized server');
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});
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test('当前动态端口未监听时允许继续启动', async () => {
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await expect(
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preflightExistingVite({
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endpoint,
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readServer: async () => null,
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portListening: async () => false,
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}),
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).resolves.toEqual({ status: 'available', apiTarget: '' });
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});
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});
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