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Genarrative/server-rs/crates/shared-contracts/src/lib.rs
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清理旧创作模板退役过程记录与死代码 (#489)
- 删除一次性 schema guard 退役表白名单、isApprovedRetiredTableDeletion 导出与专属测试,compareTables 收回为内部函数
- 删除 shared-contracts 未挂载的旧玩法契约模块、api-server 旧 story 模块与旧压测资源 scripts/loadtest/ 及对应忽略/排除配置
- 清理 decision-log、pitfalls 中旧表退役、两阶段清表窗口与旧玩法过程记录,保留改写后的通用条目
- 移除权威文档、模块 README 与运维文档中的旧模板、历史表与旧压测叙述

Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/489
Co-authored-by: kdletters <kdletters@qq.com>
Co-committed-by: kdletters <kdletters@qq.com>
2026-09-23 11:46:39 +08:00

27 lines
817 B
Rust

pub mod admin;
pub mod agc_analytics;
pub mod agc_project_snapshots;
pub mod ai;
pub mod api;
#[cfg(feature = "oss-contracts")]
pub mod assets;
pub mod auth;
pub mod client_downloads;
pub mod creation_audio;
pub mod editor_agent;
pub mod editor_generation;
pub mod error_reports;
pub use editor_generation::{
EDITOR_GENERATION_ASSET_BINDING_ID_PREFIX, EDITOR_GENERATION_ASSET_ID_PREFIX,
EDITOR_GENERATION_ASSET_OBJECT_ID_PREFIX, EDITOR_GENERATION_RESOURCE_ID_PREFIX,
editor_generation_request_fingerprint, editor_generation_stable_asset_binding_id,
editor_generation_stable_asset_id, editor_generation_stable_asset_object_id,
editor_generation_stable_resource_id,
};
pub mod external_generation;
pub mod game_creation_app;
pub mod game_distribution;
pub mod hyper3d;
pub mod llm;
pub mod runtime;