Files
Genarrative/src/components/image-editor/ImageCanvasAssetRowView.test.tsx
T
kdletters 10dcc2b403 修复图片画布素材与宣发尺寸问题
修复画布上传素材持久化回填和项目重进资源元数据恢复

修复图片、音频、视频图层的私有资源换签与视频裸路径回退

修复宣发素材切换模型后卡片尺寸变成1024x1024的问题

修复音视频预览、媒体导出格式、音频默认提示词和前端去背边界

修复角色动作生成在编辑器路径缺少ffprobe时的已知时长兜底

补充图片画布、资源换签、宣发尺寸、媒体导出和chromaKey回归测试

更新图片画布编辑器技术文档
2026-06-19 23:16:59 +08:00

168 lines
5.2 KiB
TypeScript

/* @vitest-environment jsdom */
import { fireEvent, render, screen } from '@testing-library/react';
import { describe, expect, it, vi } from 'vitest';
import type { EditorAsset } from './ImageCanvasEditorTypes';
import { ImageCanvasAssetRowView } from './ImageCanvasAssetRowView';
function createAsset(overrides: Partial<EditorAsset> = {}): EditorAsset {
return {
id: 'asset-1',
label: '账号素材A',
src: '/creation-type-references/puzzle.webp',
width: 640,
height: 512,
folderId: 'project',
sourceKind: 'uploaded',
sourceType: 'uploaded',
persisted: true,
...overrides,
};
}
function renderAssetRow({
asset = createAsset(),
isAssetSelectionMode = false,
selectedAssetIds = new Set<string>(),
renamingAsset = null,
suppressAssetClick = false,
addAssetLayer = vi.fn(),
toggleAssetSelected = vi.fn(),
commitAssetRename = vi.fn(),
}: {
asset?: EditorAsset;
isAssetSelectionMode?: boolean;
selectedAssetIds?: Set<string>;
renamingAsset?: { assetId: string; value: string } | null;
suppressAssetClick?: boolean;
addAssetLayer?: (asset: EditorAsset) => void;
toggleAssetSelected?: (assetId: string) => void;
commitAssetRename?: (asset: EditorAsset) => void;
} = {}) {
const props = {
asset,
assetPointerDragRef: { current: null },
suppressAssetClickRef: { current: suppressAssetClick },
isAssetSelectionMode,
selectedAssetIds,
renamingAsset,
setRenamingAsset: vi.fn(),
setUploadDropTarget: vi.fn(),
setAssetPointerDrag: vi.fn(),
setSelectedAssetIds: vi.fn(),
updateAssetMoveDropFolder: vi.fn(),
addUploadedFiles: vi.fn(),
moveAssetToFolder: vi.fn(),
startRenamingAsset: vi.fn(),
commitAssetRename,
deleteUploadedAsset: vi.fn(),
toggleAssetSelected,
addAssetLayer,
};
render(<ImageCanvasAssetRowView {...props} />);
return props;
}
describe('ImageCanvasAssetRowView', () => {
it('adds the asset to the canvas in normal mode', () => {
const addAssetLayer = vi.fn();
const asset = createAsset();
renderAssetRow({ asset, addAssetLayer });
fireEvent.click(screen.getByRole('button', { name: '添加账号素材A' }));
expect(addAssetLayer).toHaveBeenCalledWith(asset);
});
it('selects the asset instead of adding it in selection mode', () => {
const addAssetLayer = vi.fn();
const toggleAssetSelected = vi.fn();
renderAssetRow({
isAssetSelectionMode: true,
addAssetLayer,
toggleAssetSelected,
});
fireEvent.click(screen.getByRole('button', { name: '选择素材账号素材A' }));
expect(toggleAssetSelected).toHaveBeenCalledWith('asset-1');
expect(addAssetLayer).not.toHaveBeenCalled();
});
it('renders rename input and commits with Enter', () => {
const commitAssetRename = vi.fn();
renderAssetRow({
renamingAsset: { assetId: 'asset-1', value: '主视觉素材' },
commitAssetRename,
});
const input = screen.getByLabelText('重命名素材账号素材A');
fireEvent.keyDown(input, { key: 'Enter' });
expect(input.className).toContain('platform-text-field');
expect(input.className).toContain('image-canvas-editor__asset-rename-input');
expect(commitAssetRename).toHaveBeenCalledWith(
expect.objectContaining({ id: 'asset-1' }),
);
});
it('keeps uploading assets disabled and shows progress', () => {
const addAssetLayer = vi.fn();
renderAssetRow({
asset: createAsset({
uploadStatus: 'uploading',
uploadProgress: 42,
uploadMessage: '正在上传',
}),
addAssetLayer,
});
fireEvent.click(screen.getByRole('button', { name: '上传中账号素材A' }));
expect(addAssetLayer).not.toHaveBeenCalled();
expect(screen.getAllByText('正在上传').length).toBeGreaterThan(0);
expect(screen.getAllByText('42%').length).toBeGreaterThan(0);
expect(
screen.getByLabelText('素材账号素材A上传进度').getAttribute('value'),
).toBe('42');
});
it('uses icon thumbnails for audio assets instead of rendering media as images', () => {
renderAssetRow({
asset: createAsset({
label: '胜利音效.mp3',
src: '/generated-character-drafts/editor/asset-library/audio/胜利音效.mp3',
mediaType: 'audio',
}),
});
expect(screen.getByText('音频')).toBeTruthy();
expect(screen.queryByRole('img', { name: '素材:胜利音效.mp3' })).toBeNull();
expect(
document.querySelector('.image-canvas-editor__asset-media-overlay'),
).toBeTruthy();
expect(
document.querySelector('.image-canvas-editor__media-preview--audio'),
).toBeTruthy();
});
it('uses a stable visual preview for video asset cards without image thumbnails', () => {
renderAssetRow({
asset: createAsset({
label: '生成视频.mp4',
src: '/generated-character-drafts/editor/asset-library/video/demo.mp4',
mediaType: 'video',
}),
});
expect(screen.getByText('视频')).toBeTruthy();
expect(screen.queryByRole('img', { name: '素材:生成视频.mp4' })).toBeNull();
expect(
document.querySelector('.image-canvas-editor__media-preview--video')
?.className,
).toContain('image-canvas-editor__media-preview--variant-');
});
});