b3989b0d5c
- 每个素材缩略图使用独立预览 scope,避免开发模式取消后无法恢复 - 调整模型选择、@ 按钮和发送按钮的底部布局 - 聊天引用候选改为使用完整已登记素材列表 - 补充图片缩略图和 StrictMode 回归测试
229 lines
7.4 KiB
TypeScript
229 lines
7.4 KiB
TypeScript
// @vitest-environment jsdom
|
|
import { cleanup, render, screen, waitFor } from '@testing-library/react';
|
|
import userEvent from '@testing-library/user-event';
|
|
import { StrictMode } from 'react';
|
|
import { afterEach, describe, expect, test, vi } from 'vitest';
|
|
|
|
import type { GameCreationAppAssetManifestEntry } from '../../../packages/shared/src/contracts/gameCreationApp';
|
|
import {
|
|
LOCAL_GAME_PREVIEW_INSPECT_MESSAGE,
|
|
parseLocalGamePreviewInspectMessage,
|
|
} from '../src/features/project-workspace/LocalGamePreviewFrame';
|
|
import { ResourceReferenceInput } from '../src/features/project-workspace/ResourceReferenceInput';
|
|
import {
|
|
type ChatComposerDraft,
|
|
type ChatReference,
|
|
dispatchResourceReferenceInsert,
|
|
RESOURCE_REFERENCE_INSERT_EVENT,
|
|
resourceReferenceFilterKind,
|
|
resourceReferenceFromAsset,
|
|
resourceReferenceMatchesQuery,
|
|
} from '../src/features/project-workspace/resourceReferences';
|
|
|
|
function asset(
|
|
id: string,
|
|
kind: string,
|
|
mediaType: string,
|
|
localPath: string,
|
|
): GameCreationAppAssetManifestEntry {
|
|
return {
|
|
id,
|
|
kind,
|
|
mediaType,
|
|
localPath,
|
|
source: { kind: 'uploaded' },
|
|
};
|
|
}
|
|
|
|
const assets = [
|
|
asset('hero', 'character', 'image/png', 'assets/hero.png'),
|
|
asset('enemy', 'character', 'image/png', 'assets/enemy.png'),
|
|
asset('theme', 'background-music', 'audio/mpeg', 'assets/theme.mp3'),
|
|
];
|
|
|
|
afterEach(cleanup);
|
|
|
|
describe('ResourceReferenceInput', () => {
|
|
test('opens the asset picker, supports multi-select, and inserts stable references', async () => {
|
|
const user = userEvent.setup();
|
|
const onChange = vi.fn<(draft: ChatComposerDraft) => void>();
|
|
render(
|
|
<ResourceReferenceInput
|
|
value=""
|
|
references={[]}
|
|
onChange={onChange}
|
|
assets={assets}
|
|
projectPath="C:/project"
|
|
ariaLabel="聊天"
|
|
/>,
|
|
);
|
|
|
|
await user.click(screen.getByRole('button', { name: '插入素材引用' }));
|
|
expect(screen.getByRole('dialog', { name: '选择素材' })).not.toBeNull();
|
|
|
|
await user.click(screen.getByRole('option', { name: /hero/u }));
|
|
await user.click(screen.getByRole('option', { name: /enemy/u }));
|
|
await user.click(screen.getByRole('button', { name: '插入引用' }));
|
|
|
|
await waitFor(() => {
|
|
expect(onChange).toHaveBeenCalled();
|
|
});
|
|
const draft = onChange.mock.calls.at(-1)?.[0];
|
|
expect(draft?.text).toBe('@hero @enemy');
|
|
expect(draft?.references.map((reference) => reference.resourceId)).toEqual([
|
|
'hero',
|
|
'enemy',
|
|
]);
|
|
expect(
|
|
document.querySelector('[data-resource-reference-id="hero"]'),
|
|
).not.toBeNull();
|
|
});
|
|
|
|
test('loads image thumbnails through the controlled native preview command', async () => {
|
|
const user = userEvent.setup();
|
|
const invoke = vi.fn().mockResolvedValue({
|
|
dataUrl: 'data:image/png;base64,iVBORw0KGgo=',
|
|
});
|
|
(
|
|
window as unknown as {
|
|
__TAURI__?: { core?: { invoke?: typeof invoke } };
|
|
}
|
|
).__TAURI__ = { core: { invoke } };
|
|
render(
|
|
<StrictMode>
|
|
<ResourceReferenceInput
|
|
value=""
|
|
references={[]}
|
|
onChange={vi.fn()}
|
|
assets={assets}
|
|
projectPath="C:/project"
|
|
ariaLabel="聊天"
|
|
/>
|
|
</StrictMode>,
|
|
);
|
|
|
|
await user.click(screen.getByRole('button', { name: '插入素材引用' }));
|
|
await waitFor(() => {
|
|
expect(
|
|
document.querySelector('.resource-reference-picker-list img'),
|
|
).not.toBeNull();
|
|
});
|
|
expect(invoke).toHaveBeenCalledWith(
|
|
'read_local_project_image_preview',
|
|
expect.objectContaining({
|
|
projectPath: 'C:/project',
|
|
relativePath: 'assets/hero.png',
|
|
}),
|
|
);
|
|
delete (
|
|
window as unknown as {
|
|
__TAURI__?: { core?: { invoke?: typeof invoke } };
|
|
}
|
|
).__TAURI__;
|
|
});
|
|
|
|
test('filters candidate references by name, id, kind, and media category', () => {
|
|
const hero = resourceReferenceFromAsset(assets[0]!, 'asset-picker');
|
|
const theme = resourceReferenceFromAsset(assets[2]!, 'asset-picker');
|
|
expect(resourceReferenceMatchesQuery(hero, 'her')).toBe(true);
|
|
expect(resourceReferenceMatchesQuery(hero, 'character')).toBe(true);
|
|
expect(resourceReferenceMatchesQuery(hero, 'missing')).toBe(false);
|
|
expect(resourceReferenceFilterKind(hero)).toBe('image');
|
|
expect(resourceReferenceFilterKind(theme)).toBe('audio');
|
|
});
|
|
|
|
test('resource-card insertion uses the shared structured reference event', () => {
|
|
const reference = resourceReferenceFromAsset(assets[0]!, 'resource-card');
|
|
const listener = vi.fn();
|
|
window.addEventListener(RESOURCE_REFERENCE_INSERT_EVENT, listener);
|
|
dispatchResourceReferenceInsert(reference);
|
|
window.removeEventListener(RESOURCE_REFERENCE_INSERT_EVENT, listener);
|
|
expect(listener).toHaveBeenCalledTimes(1);
|
|
expect(
|
|
(listener.mock.calls[0]?.[0] as CustomEvent).detail.reference,
|
|
).toEqual(reference);
|
|
});
|
|
|
|
test('runtime inspect messages only expose the bounded safe selection shape', () => {
|
|
expect(
|
|
parseLocalGamePreviewInspectMessage({
|
|
type: LOCAL_GAME_PREVIEW_INSPECT_MESSAGE,
|
|
action: 'selected',
|
|
selection: {
|
|
label: '开始游戏',
|
|
elementTag: 'button',
|
|
elementRole: 'button',
|
|
text: '开始游戏',
|
|
width: 120.4,
|
|
height: 40.2,
|
|
resourceIds: ['hero', 'bad id', '../secret'],
|
|
sourcePath: '/assets/hero.png?token=secret',
|
|
html: '<button>secret</button>',
|
|
},
|
|
}),
|
|
).toEqual({
|
|
action: 'selected',
|
|
selection: {
|
|
label: '开始游戏',
|
|
elementTag: 'button',
|
|
elementRole: 'button',
|
|
text: '开始游戏',
|
|
width: 120.4,
|
|
height: 40.2,
|
|
resourceIds: ['hero'],
|
|
sourcePath: '/assets/hero.png',
|
|
},
|
|
});
|
|
expect(
|
|
parseLocalGamePreviewInspectMessage({
|
|
type: 'unknown',
|
|
action: 'selected',
|
|
}),
|
|
).toBeNull();
|
|
});
|
|
|
|
test('runtime-region references travel through the same structured event', () => {
|
|
const reference: ChatReference = {
|
|
type: 'runtime-region',
|
|
label: '开始按钮',
|
|
runId: 'preview-3101',
|
|
elementTag: 'button',
|
|
text: '开始游戏',
|
|
resourceIds: ['hero'],
|
|
source: 'runtime-picker',
|
|
};
|
|
const listener = vi.fn();
|
|
window.addEventListener(RESOURCE_REFERENCE_INSERT_EVENT, listener);
|
|
dispatchResourceReferenceInsert(reference);
|
|
window.removeEventListener(RESOURCE_REFERENCE_INSERT_EVENT, listener);
|
|
expect(
|
|
(listener.mock.calls[0]?.[0] as CustomEvent).detail.reference,
|
|
).toEqual(reference);
|
|
});
|
|
|
|
test('removing a chip keeps the remaining text editable', async () => {
|
|
const user = userEvent.setup();
|
|
const onChange = vi.fn<(draft: ChatComposerDraft) => void>();
|
|
render(
|
|
<ResourceReferenceInput
|
|
value=""
|
|
references={[]}
|
|
onChange={onChange}
|
|
assets={assets}
|
|
projectPath="C:/project"
|
|
ariaLabel="聊天"
|
|
/>,
|
|
);
|
|
|
|
await user.click(screen.getByRole('button', { name: '插入素材引用' }));
|
|
await user.click(screen.getByRole('option', { name: /hero/u }));
|
|
await user.click(screen.getByRole('button', { name: '插入引用' }));
|
|
await screen.findByRole('button', { name: '移除引用 hero' });
|
|
|
|
await user.click(screen.getByRole('button', { name: '移除引用 hero' }));
|
|
await waitFor(() => {
|
|
expect(onChange.mock.calls.at(-1)?.[0].references).toHaveLength(0);
|
|
});
|
|
});
|
|
});
|