Files
suzmii d60c4ce6ec
Project CI / Frontend tests (pull_request) Successful in 3m54s
Project CI / Repository checks (pull_request) Successful in 5m41s
Project CI / Backend tests (pull_request) Successful in 14m56s
Project CI / Native shell tests (pull_request) Failing after 15m10s
优化AGC客户端同步LLM配置
- GET /api/llm/models 增加目录 revision,客户端据此做条件刷新
- AGC 客户端在项目切换、对话表面挂载、下拉展开、窗口聚焦时按 revision 条件刷新
- 模型目录请求同一时刻只保留一个在途请求,刷新失败保留上一次有效目录与本地选择
- 发起对话前校验所选模型,已停用或删除时回退默认模型并提示
- 新增模型目录缓存模块与定向测试,同步技术方案与后端架构文档
2026-09-08 16:11:36 +08:00
..
2026-09-08 16:11:36 +08:00

shared-contracts 共享 crate 说明

日期:2026-04-21

1. crate 职责

shared-contracts 是前后端兼容 contract 共享 crate,后续负责:

  1. HTTP 请求与响应 DTO
  2. SSE 事件结构与事件名约定
  3. response envelope、错误结构、兼容头部契约
  4. 各模块对外暴露的共享协议类型

2. 当前阶段说明

当前阶段已完成 Stage1 最小真实落地:

  1. 统一 response envelope / 头部常量
  2. auth/login-options
  3. auth/me
  4. auth/sessions
  5. runtime/settings

当前阶段继续补齐的 Stage2 鉴权 DTO:

  1. auth/entry
  2. auth/refresh
  3. auth/logout
  4. auth/logout-all
  5. auth/phone/send-code
  6. auth/phone/login
  7. auth/wechat/start
  8. auth/wechat/callback
  9. auth/wechat/bind-phone
  10. auth/wechat/miniprogram-login

当前阶段继续补齐的 Stage3 公开请求 DTO:

  1. assets/direct-upload-tickets
  2. assets/read-url
  3. assets/objects/confirm
  4. assets/objects/bind
  5. story-sessions/begin
  6. story-sessions/continue

当前阶段继续补齐的 Stage4 显式成功响应 DTO:

  1. assets/direct-upload-tickets
  2. assets/read-url
  3. assets/objects/confirm
  4. assets/objects/bind
  5. story-sessions/begin
  6. story-sessions/continue

当前阶段新增 Stage6 character visual 兼容 DTO

  1. assets/character-visual/generate
  2. assets/character-visual/jobs/:taskId
  3. assets/character-visual/publish

当前阶段新增 Stage7 character animation 模板与导入兼容 DTO

  1. assets/character-animation/templates
  2. assets/character-animation/import-video

当前阶段新增 Stage8 character workflow cache 第一批兼容 DTO

  1. assets/character-workflow-cache
  2. assets/character-workflow-cache/:characterId

当前阶段新增 Stage9 character animation 主链兼容 DTO

  1. assets/character-animation/generate
  2. assets/character-animation/jobs/:taskId
  3. assets/character-animation/publish

当前阶段新增 Stage5 story session scoped runtime story 写读 DTO

  1. BeginStoryRuntimeSessionRequest
  2. ResolveStoryRuntimeActionRequest
  3. StoryRuntimeProjectionResponse
  4. StoryRuntimeMutationResponse
  5. StoryRuntimeSnapshotPayload 仅用于 story session scoped 写侧持久化边界,不复用旧 /api/runtime/story/* 总入口 contract。

WP-DEL 已删除旧 runtime story HTTP DTORuntimeStoryStateResolveRequestRuntimeStoryBootstrapRequest/ResponseRuntimeStoryActionResponse 和旧 RuntimeStorySnapshotPayloadruntime_story 模块中仍保留的 RuntimeStoryViewModelRuntimeStoryPresentationRuntimeStoryPatch 与 battle presentation 是当前投影/表现构件,不作为旧 HTTP 写入口。

当前仍刻意未做:

  1. SSE 事件结构
  2. 自动代码生成或跨语言 contract 同步
  3. 其他尚未收口模块的 handler 响应体显式 DTO 化

3. 边界约束

  1. shared-contracts 只放协议类型与兼容结构,不承接业务规则、供应商适配或状态写入逻辑。
  2. 各模块 crate 对外暴露的协议优先复用这里的共享定义,避免重复散落。
  3. 前端兼容契约一旦进入本 crate,就必须与任务清单和基线文档同步维护。
  4. assets 模块依赖 platform-oss 的稳定返回类型,默认通过 oss-contracts feature 给 api-server 使用;SpacetimeDB WASM 构建链路必须通过 workspace 依赖关闭默认 feature,避免把 platform-oss / reqwest / wasm-bindgen 带进 spacetime-module