From 24bbdfda7d0a08b55e3326e99d1a6de07de3f08d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=8E=8B=E5=BE=B7=E5=AE=87?= Date: Tue, 15 Sep 2026 14:45:58 +0800 Subject: [PATCH 01/37] =?UTF-8?q?=E6=96=B0=E5=A2=9E=20DirectProject=20?= =?UTF-8?q?=E7=94=A8=E6=88=B7=20Response=20item=20=E5=A5=91=E7=BA=A6?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 新增 Rust canonical user item 与 Codex wire 转换模块 增加 ts-rs 绑定目录及生成文件检查边界 更新聊天素材引用规范与里程碑实施计划 --- .eslintrc.cjs | 1 + .../src-tauri/src/agent.rs | 2 + .../src/agent/direct_codex_user_item.rs | 231 ++++++++++++++++++ .../generated/DirectCodexUserContentPart.ts | 10 + .../generated/DirectCodexUserItem.ts | 5 + .../generated/DirectCodexUserMessageItem.ts | 11 + .../generated/DirectCodexUserRole.ts | 3 + .../DirectCodexUserRuntimeRegionPart.ts | 13 + .../project-workspace/generated/index.ts | 5 + ...DirectProject用户ResponseItem输入-2026-09-15.md | 36 +++ ...DirectProject用户ResponseItem输入-2026-09-15.md | 51 ++++ .../【功能说明】AGC聊天素材引用-2026-09-08.md | 8 +- 12 files changed, 372 insertions(+), 4 deletions(-) create mode 100644 apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item.rs create mode 100644 apps/ai-game-creator-shell/src/features/project-workspace/generated/DirectCodexUserContentPart.ts create mode 100644 apps/ai-game-creator-shell/src/features/project-workspace/generated/DirectCodexUserItem.ts create mode 100644 apps/ai-game-creator-shell/src/features/project-workspace/generated/DirectCodexUserMessageItem.ts create mode 100644 apps/ai-game-creator-shell/src/features/project-workspace/generated/DirectCodexUserRole.ts create mode 100644 apps/ai-game-creator-shell/src/features/project-workspace/generated/DirectCodexUserRuntimeRegionPart.ts create mode 100644 apps/ai-game-creator-shell/src/features/project-workspace/generated/index.ts create mode 100644 docs/project-memory/plans/【实施计划】DirectProject用户ResponseItem输入-2026-09-15.md create mode 100644 docs/project-memory/plans/【里程碑】DirectProject用户ResponseItem输入-2026-09-15.md diff --git a/.eslintrc.cjs b/.eslintrc.cjs index 793e2b4a4..8a4b2d0c6 100644 --- a/.eslintrc.cjs +++ b/.eslintrc.cjs @@ -164,6 +164,7 @@ module.exports = { 'server-rs/target-*', 'apps/desktop-shell/src-tauri/target', 'apps/ai-game-creator-shell/src/features/ui-editor/types/**', + 'apps/ai-game-creator-shell/src/features/project-workspace/generated/**', 'target', 'src/main.tsx', 'src/App.tsx', diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent.rs b/apps/ai-game-creator-shell/src-tauri/src/agent.rs index b9d90f269..3940aeeb7 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/agent.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/agent.rs @@ -17,6 +17,7 @@ mod design_tools; mod direct_codex_attachments; mod direct_codex_audit; mod direct_codex_references; +mod direct_codex_user_item; mod direct_project_history; mod direct_project_turn_history; mod direct_runtime; @@ -46,6 +47,7 @@ pub(crate) use design_runtime::*; pub(crate) use direct_codex_attachments::*; pub(crate) use direct_codex_audit::*; pub(crate) use direct_codex_references::*; +pub(crate) use direct_codex_user_item::*; pub(crate) use direct_project_history::*; pub(crate) use direct_project_turn_history::*; pub(crate) use direct_runtime::*; diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item.rs b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item.rs new file mode 100644 index 000000000..1c042b25f --- /dev/null +++ b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item.rs @@ -0,0 +1,231 @@ +use super::direct_codex_references::MAX_DIRECT_CODEX_REFERENCES; +use super::*; +use serde::{Deserialize, Serialize}; +use serde_json::Value; +use std::path::Path; +use ts_rs::TS; + +/// DirectProject 本轮 user input 的唯一结构化入口。 +/// +/// 该模块只负责 user item 的 schema、校验和 Codex wire 投影;assistant/raw item +/// 仍由现有 app-server 链路处理,避免把两个方向的协议耦合在一个浅层 DTO 中。 +#[derive(Clone, Debug, Deserialize, Serialize, TS)] +#[serde(tag = "type")] +#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))] +pub(crate) enum DirectCodexUserItem { + #[serde(rename = "message")] + Message(DirectCodexUserMessageItem), +} + +#[derive(Clone, Debug, Deserialize, Serialize, TS)] +#[serde(rename_all = "camelCase")] +#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))] +pub(crate) struct DirectCodexUserMessageItem { + pub(crate) role: DirectCodexUserRole, + pub(crate) content: Vec, + pub(crate) id: String, +} + +#[derive(Clone, Debug, Deserialize, Serialize, TS)] +#[serde(rename_all = "lowercase")] +#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))] +pub(crate) enum DirectCodexUserRole { + User, +} + +#[derive(Clone, Debug, Deserialize, Serialize, TS)] +#[serde(tag = "type")] +#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))] +pub(crate) enum DirectCodexUserContentPart { + #[serde(rename = "input_text")] + InputText { text: String }, + #[serde(rename = "agc_resource_reference")] + AgcResourceReference { resource_id: String }, + #[serde(rename = "agc_runtime_region_reference")] + AgcRuntimeRegionReference(DirectCodexUserRuntimeRegionPart), +} + +#[derive(Clone, Debug, Deserialize, Serialize, TS)] +#[serde(rename_all = "camelCase")] +#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))] +pub(crate) struct DirectCodexUserRuntimeRegionPart { + pub(crate) label: String, + #[serde(default)] + pub(crate) run_id: Option, + #[serde(default)] + pub(crate) version_id: Option, + #[serde(default)] + pub(crate) element_tag: Option, + #[serde(default)] + pub(crate) element_role: Option, + #[serde(default)] + pub(crate) text: Option, + #[serde(default)] + pub(crate) width: Option, + #[serde(default)] + pub(crate) height: Option, + #[serde(default)] + pub(crate) resource_ids: Vec, +} + +#[derive(Clone, Debug, Deserialize, Serialize, TS)] +#[serde(rename_all = "camelCase")] +#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))] +pub(crate) struct DirectCodexUserMessageEnvelope { + pub(crate) item: DirectCodexUserItem, +} + +pub(crate) fn validate_direct_codex_user_item( + root: &Path, + item: &DirectCodexUserItem, +) -> Result<(), String> { + let DirectCodexUserItem::Message(message) = item; + if !matches!(message.role, DirectCodexUserRole::User) { + return Err("DirectProject 只接受 user message item".to_string()); + } + if message.id.trim().is_empty() { + return Err("DirectProject user item 缺少稳定 id".to_string()); + } + if message.content.is_empty() { + return Err("DirectProject user item content 不能为空".to_string()); + } + let manifest = read_manifest_for_project(root)?; + let mut reference_count = 0usize; + for part in &message.content { + match part { + DirectCodexUserContentPart::InputText { text } => { + if text.trim().is_empty() { + return Err("DirectProject input_text 不能为空".to_string()); + } + } + DirectCodexUserContentPart::AgcResourceReference { resource_id } => { + reference_count = reference_count.saturating_add(1); + validate_resource_id_and_manifest(&manifest, resource_id)?; + } + DirectCodexUserContentPart::AgcRuntimeRegionReference(reference) => { + reference_count = reference_count.saturating_add(1); + validate_runtime_region_reference(&manifest, reference)?; + } + } + } + if reference_count > MAX_DIRECT_CODEX_REFERENCES { + return Err(format!("一次最多引用 {MAX_DIRECT_CODEX_REFERENCES} 个素材")); + } + Ok(()) +} + +fn validate_resource_id_and_manifest( + manifest: &GameCreationAppManifest, + resource_id: &str, +) -> Result<(), String> { + let resource_id = resource_id.trim(); + if resource_id.is_empty() + || resource_id.chars().count() > 200 + || resource_id.chars().any(char::is_control) + { + return Err("引用的素材 ID 无效,请移除后重新选择".to_string()); + } + let asset = manifest + .assets + .iter() + .find(|asset| asset.id == resource_id) + .ok_or_else(|| "引用的素材已不存在,请移除后重新选择".to_string())?; + sanitize_attachment_local_path(&asset.local_path) + .ok_or_else(|| "引用的素材路径无效,请移除后重新选择".to_string())?; + Ok(()) +} + +fn validate_runtime_region_reference( + manifest: &GameCreationAppManifest, + reference: &DirectCodexUserRuntimeRegionPart, +) -> Result<(), String> { + if reference.label.trim().is_empty() { + return Err("运行画面区域缺少名称".to_string()); + } + if reference.resource_ids.len() > MAX_DIRECT_CODEX_REFERENCES { + return Err(format!( + "运行画面区域一次最多关联 {MAX_DIRECT_CODEX_REFERENCES} 个素材" + )); + } + for resource_id in &reference.resource_ids { + validate_resource_id_and_manifest(manifest, resource_id)?; + } + Ok(()) +} + +/// 将 canonical user item 转为 app-server `turn/start.input` 可接受的文本数组。 +/// AGC 私有 part 只在这里投影为安全摘要,canonical item 本身不被修改。 +pub(crate) fn direct_codex_user_item_to_wire_input( + root: &Path, + item: &DirectCodexUserItem, +) -> Result { + validate_direct_codex_user_item(root, item)?; + let manifest = read_manifest_for_project(root)?; + let DirectCodexUserItem::Message(message) = item; + let mut input = Vec::with_capacity(message.content.len()); + for part in &message.content { + let text = match part { + DirectCodexUserContentPart::InputText { text } => text.clone(), + DirectCodexUserContentPart::AgcResourceReference { resource_id } => { + let asset = manifest + .assets + .iter() + .find(|asset| asset.id == resource_id.trim()) + .ok_or_else(|| "引用的素材已不存在,请移除后重新选择".to_string())?; + let path = sanitize_attachment_local_path(&asset.local_path) + .ok_or_else(|| "引用的素材路径无效,请移除后重新选择".to_string())?; + format!( + "[素材引用 resourceId={};项目路径={path}]", + resource_id.trim() + ) + } + DirectCodexUserContentPart::AgcRuntimeRegionReference(reference) => { + let resources = reference + .resource_ids + .iter() + .map(|id| id.trim()) + .collect::>() + .join(","); + let mut summary = format!("[运行画面区域:名称={} ", reference.label.trim()); + if let Some(run_id) = reference.run_id.as_deref() { + summary.push_str(&format!("运行标识={} ", run_id.trim())); + } + if let Some(role) = reference.element_role.as_deref() { + summary.push_str(&format!("角色={} ", role.trim())); + } + if let Some(text) = reference.text.as_deref() { + summary.push_str(&format!("文本={} ", text.trim())); + } + if !resources.is_empty() { + summary.push_str(&format!("关联素材={resources}")); + } + summary.push(']'); + summary + } + }; + input.push(serde_json::json!({ "type": "text", "text": text })); + } + Ok(Value::Array(input)) +} + +pub(crate) fn direct_codex_user_item_to_prompt( + root: &Path, + item: &DirectCodexUserItem, +) -> Result { + let wire = direct_codex_user_item_to_wire_input(root, item)?; + wire.as_array() + .ok_or_else(|| "DirectProject user item wire input 不是数组".to_string()) + .map(|parts| { + parts + .iter() + .filter_map(|part| part.get("text").and_then(Value::as_str)) + .collect::() + }) + .and_then(|prompt| { + if prompt.trim().is_empty() { + Err("DirectProject user item 不能转换为空 prompt".to_string()) + } else { + Ok(prompt) + } + }) +} diff --git a/apps/ai-game-creator-shell/src/features/project-workspace/generated/DirectCodexUserContentPart.ts b/apps/ai-game-creator-shell/src/features/project-workspace/generated/DirectCodexUserContentPart.ts new file mode 100644 index 000000000..10c4e0f5a --- /dev/null +++ b/apps/ai-game-creator-shell/src/features/project-workspace/generated/DirectCodexUserContentPart.ts @@ -0,0 +1,10 @@ +// This file is generated by [ts-rs](https://github.com/Aleph-Alpha/ts-rs). Do not edit this file manually. + +import type { DirectCodexUserRuntimeRegionPart } from './DirectCodexUserRuntimeRegionPart'; + +export type DirectCodexUserContentPart = + | { type: 'input_text'; text: string } + | { type: 'agc_resource_reference'; resourceId: string } + | ({ + type: 'agc_runtime_region_reference'; + } & DirectCodexUserRuntimeRegionPart); diff --git a/apps/ai-game-creator-shell/src/features/project-workspace/generated/DirectCodexUserItem.ts b/apps/ai-game-creator-shell/src/features/project-workspace/generated/DirectCodexUserItem.ts new file mode 100644 index 000000000..4c9ea8ca3 --- /dev/null +++ b/apps/ai-game-creator-shell/src/features/project-workspace/generated/DirectCodexUserItem.ts @@ -0,0 +1,5 @@ +// This file is generated by [ts-rs](https://github.com/Aleph-Alpha/ts-rs). Do not edit this file manually. + +import type { DirectCodexUserMessageItem } from './DirectCodexUserMessageItem'; + +export type DirectCodexUserItem = DirectCodexUserMessageItem; diff --git a/apps/ai-game-creator-shell/src/features/project-workspace/generated/DirectCodexUserMessageItem.ts b/apps/ai-game-creator-shell/src/features/project-workspace/generated/DirectCodexUserMessageItem.ts new file mode 100644 index 000000000..f7447dc5d --- /dev/null +++ b/apps/ai-game-creator-shell/src/features/project-workspace/generated/DirectCodexUserMessageItem.ts @@ -0,0 +1,11 @@ +// This file is generated by [ts-rs](https://github.com/Aleph-Alpha/ts-rs). Do not edit this file manually. + +import type { DirectCodexUserContentPart } from './DirectCodexUserContentPart'; +import type { DirectCodexUserRole } from './DirectCodexUserRole'; + +export type DirectCodexUserMessageItem = { + type: 'message'; + role: DirectCodexUserRole; + content: DirectCodexUserContentPart[]; + id: string; +}; diff --git a/apps/ai-game-creator-shell/src/features/project-workspace/generated/DirectCodexUserRole.ts b/apps/ai-game-creator-shell/src/features/project-workspace/generated/DirectCodexUserRole.ts new file mode 100644 index 000000000..e1dc59c59 --- /dev/null +++ b/apps/ai-game-creator-shell/src/features/project-workspace/generated/DirectCodexUserRole.ts @@ -0,0 +1,3 @@ +// This file is generated by [ts-rs](https://github.com/Aleph-Alpha/ts-rs). Do not edit this file manually. + +export type DirectCodexUserRole = 'user'; diff --git a/apps/ai-game-creator-shell/src/features/project-workspace/generated/DirectCodexUserRuntimeRegionPart.ts b/apps/ai-game-creator-shell/src/features/project-workspace/generated/DirectCodexUserRuntimeRegionPart.ts new file mode 100644 index 000000000..296c0d19a --- /dev/null +++ b/apps/ai-game-creator-shell/src/features/project-workspace/generated/DirectCodexUserRuntimeRegionPart.ts @@ -0,0 +1,13 @@ +// This file is generated by [ts-rs](https://github.com/Aleph-Alpha/ts-rs). Do not edit this file manually. + +export type DirectCodexUserRuntimeRegionPart = { + label: string; + runId?: string; + versionId?: string; + elementTag?: string; + elementRole?: string; + text?: string; + width?: number; + height?: number; + resourceIds: string[]; +}; diff --git a/apps/ai-game-creator-shell/src/features/project-workspace/generated/index.ts b/apps/ai-game-creator-shell/src/features/project-workspace/generated/index.ts new file mode 100644 index 000000000..f1012a4c5 --- /dev/null +++ b/apps/ai-game-creator-shell/src/features/project-workspace/generated/index.ts @@ -0,0 +1,5 @@ +export type { DirectCodexUserContentPart } from './DirectCodexUserContentPart'; +export type { DirectCodexUserItem } from './DirectCodexUserItem'; +export type { DirectCodexUserMessageItem } from './DirectCodexUserMessageItem'; +export type { DirectCodexUserRole } from './DirectCodexUserRole'; +export type { DirectCodexUserRuntimeRegionPart } from './DirectCodexUserRuntimeRegionPart'; diff --git a/docs/project-memory/plans/【实施计划】DirectProject用户ResponseItem输入-2026-09-15.md b/docs/project-memory/plans/【实施计划】DirectProject用户ResponseItem输入-2026-09-15.md new file mode 100644 index 000000000..8742e52fb --- /dev/null +++ b/docs/project-memory/plans/【实施计划】DirectProject用户ResponseItem输入-2026-09-15.md @@ -0,0 +1,36 @@ +# 【实施计划】DirectProject 用户 Response item 输入 + +| 字段 | 值 | +| --- | --- | +| Milestone | `docs/project-memory/plans/【里程碑】DirectProject用户ResponseItem输入-2026-09-15.md` | +| Status | ready | +| Owner | Codex | + +## 修改边界 + +- 允许修改:AGC 壳 Rust agent 输入合同、DirectProject 历史适配、前端聊天引用模型、ts-rs 生成配置、当前聊天素材文档。 +- 明确不修改:assistant 返回协议、工具 activity、附件/图片协议、SpacetimeDB、HTTP API。 + +## 实现顺序 + +1. 提取深模块:Rust canonical user item 的定义、校验和 Codex wire 转换。 +2. 生成并接入 ts-rs 类型,排除生成文件 lint/style。 +3. 将前端 Lexical 草稿从 `text + references[]` 改为 inline content parts。 +4. 修改 Tauri command 与 DirectProject turn:校验通过后持久化 canonical item,再发送转换后的 Codex 输入。 +5. 删除本链路对 legacy conversation 行的读取 fallback,保留标准 `response_item`。 +6. 补齐定向测试与文档验证;每个独立切片形成小提交。 + +## 验证命令 + +1. `cargo test --manifest-path apps/ai-game-creator-shell/src-tauri/Cargo.toml direct_codex` +2. 相关前端 Vitest 与类型检查。 +3. `npm run check:encoding` +4. `npm run check:doc-index` +5. `git diff --check` + +## 风险与回滚点 + +- ts-rs 生成路径或 workspace lint 配置不一致:先固定生成入口,再接入业务。 +- 历史中 canonical item 含 AGC part 时,thread replay 必须经过同一 wire converter;转换失败不得启动 turn。 +- 共享工作树存在用户 `.env` 修改,禁止覆盖或提交。 +- 每个切片保持独立提交,出现协议问题时按提交粒度回滚。 diff --git a/docs/project-memory/plans/【里程碑】DirectProject用户ResponseItem输入-2026-09-15.md b/docs/project-memory/plans/【里程碑】DirectProject用户ResponseItem输入-2026-09-15.md new file mode 100644 index 000000000..cc88e97af --- /dev/null +++ b/docs/project-memory/plans/【里程碑】DirectProject用户ResponseItem输入-2026-09-15.md @@ -0,0 +1,51 @@ +# 【里程碑】DirectProject 用户 Response item 输入 + +| 字段 | 值 | +| --- | --- | +| Version | 1.0 | +| Status | proposed | +| Date | 2026-09-15 | +| Parent Spec | `docs/【功能说明】AGC聊天素材引用-2026-09-08.md` | + +## 目标 + +将 DirectProject 的用户消息升级为受限 Response API `message` item:文本与 AGC 引用按编辑顺序内联,Rust 校验后持久化 canonical item,并转换为 Codex 可接受的输入。 + +## 范围 + +- Rust 定义 user item 与 content part,并通过 `ts-rs` 生成 TypeScript 绑定。 +- 前端 Lexical 草稿生成 inline `content[]`。 +- `agc_resource_reference` 只使用稳定 `resourceId`。 +- `agc_runtime_region_reference` 保留运行区域语义摘要。 +- Rust 在持久化前完成白名单、manifest 与路径校验。 +- 现有标准 `response_item` 原样兼容;legacy conversation 行不提供 fallback。 +- 保持 assistant 返回、工具 activity、附件/图片协议不变。 + +## 不在范围内 + +- assistant item 前端投影或 Tauri 返回值改造。 +- 工具 item、reasoning、file change、MCP item 的 UI 模型化。 +- 附件/图片 content part。 +- SpacetimeDB schema 或 HTTP API 变更。 + +## 依赖与前置条件 + +- DirectProject 现有 app-server thread/inject_items/turn/start 链路。 +- 项目 manifest 作为资源身份与路径权威。 +- 现有 `project.jsonl` 的 `response_item` envelope。 + +## 验收标准 + +- [ ] 前端生成的 canonical user item 保留 Lexical 中文本与引用的相对顺序。 +- [ ] `agc_resource_reference` 仅包含 `resourceId`,显示信息由 manifest 派生。 +- [ ] runtime-region 字段经过 Rust 有界清洗并验证关联资源。 +- [ ] 未知 part、失效资源或非法路径在持久化前失败关闭。 +- [ ] canonical item 以 `response_item` 写入历史,标准旧 item 原样可读。 +- [ ] Codex wire input 不含 AGC 私有 part,且顺序与 canonical content 一致。 +- [ ] assistant、附件和工具链路行为无变化。 + +## 证据要求 + +- 自动化:Rust item 校验/转换/历史测试;前端草稿顺序与类型测试;ts-rs 生成检查。 +- 运行时:DirectProject 本地 app-server smoke(如环境可用)。 +- 边界:未知 part、资源删除、非法路径、重复提交 clientTurnId、legacy 行拒绝。 diff --git a/docs/【功能说明】AGC聊天素材引用-2026-09-08.md b/docs/【功能说明】AGC聊天素材引用-2026-09-08.md index e8a921a69..ca8874954 100644 --- a/docs/【功能说明】AGC聊天素材引用-2026-09-08.md +++ b/docs/【功能说明】AGC聊天素材引用-2026-09-08.md @@ -13,7 +13,7 @@ AGC 聊天输入框支持以结构化引用标记当前项目已登记素材。 确认后素材以 `@素材名` 芯片插入编辑器,用户可以在芯片前后继续编辑自然语言,也可以单独删除芯片。芯片内部保存稳定 `resourceId`,展示名称只用于界面,不参与引用解析;资源改名后,编辑区已有芯片与候选列表都会按 `resourceId` 刷新成 manifest 的最新显示名,并同步回父级草稿。 -提交时前端同时发送用户文本和 `references` 数组。Rust 在发起 Agent 回合前读取当前项目 manifest,逐项复核资源是否存在、路径是否安全,并以 manifest 中的 `id / kind / mediaType / localPath` 作为权威投影;客户端传入的路径、名称和类型不会被直接信任。已删除或不存在的资源会阻止发送并提示用户移除后重新选择。 +提交时前端把 Lexical 草稿直接编码为受限 Response API user `message` item:`input_text` 与 AGC 引用 part 按编辑顺序内联在同一个 `content[]` 中。资源引用只携带稳定 `resourceId`;运行画面引用携带区域语义摘要及关联资源 ID。Rust 是唯一 schema source(通过 `ts-rs` 生成 TypeScript 绑定),在发起回合前完成 item 白名单、字段边界、manifest 归属和路径安全校验;校验失败时本轮不持久化、不发送。通过校验的 canonical item 以 `response_item` envelope 写入项目历史,随后由 Rust 将 AGC part 临时转换为 Codex 可接受的 `input_text`,保持原始 content 顺序。已有标准 `response_item` 原样读取与复用;旧 legacy conversation 行不再提供 fallback。 当前已完成: @@ -24,9 +24,9 @@ AGC 聊天输入框支持以结构化引用标记当前项目已登记素材。 - 素材芯片可插入、编辑和删除; - 资源画布素材卡的选中工具条提供「引用」入口:图标本身就是 `@`,可见文案与 `title` 都只写「引用」,插入对话里的仍是 `@素材名` 芯片; - 运行画面提供“点选素材”,可选中 HTML 区域并生成 `runtime-region` 引用; -- 提交请求携带结构化 `references`; -- Rust 按 manifest 二次校验并生成安全投影; +- 提交请求携带 canonical user message item; +- Rust 按 manifest 二次校验、持久化 canonical item,并生成 Codex wire input; - 普通无引用消息保持原有行为; - 素材选择面板的「当前版本素材 / 全部画布素材」两个页签与独立筛选、搜索状态; - 资源改名后引用芯片与候选列表的显示名自动刷新; -- 切换 / 重开会话恢复草稿后光标落在文本末尾,引用按顺序追加到文本之后。 +- 切换 / 重开会话恢复草稿后光标落在文本末尾,引用按原 content 顺序恢复为 inline 芯片。 -- 2.52.0 From 76bbeb68483bd364468bfb2cb8b59c287197cf7b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=8E=8B=E5=BE=B7=E5=AE=87?= Date: Tue, 15 Sep 2026 15:19:17 +0800 Subject: [PATCH 02/37] =?UTF-8?q?=E9=87=8D=E6=9E=84=20DirectProject=20Agen?= =?UTF-8?q?t=20=E6=B7=B1=E6=A8=A1=E5=9D=97?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 将 direct_runtime 与 codex_app_server 改为目录模块 拆分 user item 的模型、校验与 wire 投影文件 抽离 DirectProject 历史注入载荷构造 seam --- .../direct_project_history_wire.rs | 25 ++ .../mod.rs} | 50 ++-- .../src/agent/direct_codex_user_item.rs | 231 ------------------ .../src/agent/direct_codex_user_item/mod.rs | 12 + .../src/agent/direct_codex_user_item/model.rs | 69 ++++++ .../direct_codex_user_item/validation.rs | 87 +++++++ .../src/agent/direct_codex_user_item/wire.rs | 82 +++++++ .../mod.rs} | 107 ++------ .../src/agent/direct_runtime/user_input.rs | 84 +++++++ 9 files changed, 402 insertions(+), 345 deletions(-) create mode 100644 apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server/direct_project_history_wire.rs rename apps/ai-game-creator-shell/src-tauri/src/agent/{codex_app_server.rs => codex_app_server/mod.rs} (99%) delete mode 100644 apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item.rs create mode 100644 apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/mod.rs create mode 100644 apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/model.rs create mode 100644 apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/validation.rs create mode 100644 apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/wire.rs rename apps/ai-game-creator-shell/src-tauri/src/agent/{direct_runtime.rs => direct_runtime/mod.rs} (99%) create mode 100644 apps/ai-game-creator-shell/src-tauri/src/agent/direct_runtime/user_input.rs diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server/direct_project_history_wire.rs b/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server/direct_project_history_wire.rs new file mode 100644 index 000000000..b958bd982 --- /dev/null +++ b/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server/direct_project_history_wire.rs @@ -0,0 +1,25 @@ +//! DirectProject 历史注入载荷的单一构造 seam。 +//! +//! 历史读取与大小前置校验集中在这里;调用方只负责线程生命周期与 RPC 传输。 + +use super::super::*; +use super::direct_project_history_injection_oversize_error; +use serde_json::Value; +use std::path::Path; + +pub(super) fn build_direct_project_history_injection_params( + history_root: &Path, + thread_id: &str, +) -> Result { + let items = read_direct_project_history_items_at(history_root) + .map_err(platform_llm::LlmError::InvalidRequest)?; + let params = serde_json::json!({"threadId": thread_id, "items": items}); + let payload_bytes = serde_json::to_vec(¶ms) + .map(|bytes| bytes.len().saturating_add(1)) + .unwrap_or(usize::MAX); + // 注入前的前置校验:失败关闭并指名 itemId 与字节数,**不截断、不摘要、不改写**。 + if let Some(error) = direct_project_history_injection_oversize_error(¶ms, payload_bytes) { + return Err(platform_llm::LlmError::InvalidRequest(error)); + } + Ok(params) +} diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server.rs b/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server/mod.rs similarity index 99% rename from apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server.rs rename to apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server/mod.rs index ea4d981a8..506b038f4 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server/mod.rs @@ -10,6 +10,9 @@ use tokio::io::{AsyncBufRead, AsyncBufReadExt, AsyncReadExt, AsyncWriteExt, BufR use tokio::sync::{mpsc, oneshot, Mutex, Notify}; use uuid::Uuid; +mod direct_project_history_wire; +use direct_project_history_wire::build_direct_project_history_injection_params; + const GAME_CREATOR_CODEX_APP_SERVER_PROVIDER_ID: &str = "genarrative_agc"; const GAME_CREATOR_CODEX_APP_SERVER_API_KEY_ENV: &str = "GENARRATIVE_AGC_CODEX_API_KEY"; const GAME_CREATOR_CODEX_APP_SERVER_REMOTE_CONTROL_DISABLED_ENV: &str = @@ -2665,6 +2668,7 @@ impl CodexAppServerConnection { request, None, None, + None, on_agent_message_delta, direct_observer, audit, @@ -2679,6 +2683,7 @@ impl CodexAppServerConnection { request: LlmRunRequest, direct_history_root: Option<&std::path::Path>, direct_client_turn_id: Option<&str>, + direct_user_item: Option<&serde_json::Value>, mut on_agent_message_delta: Option<&mut (dyn FnMut(&platform_llm::LlmStreamDelta) + Send)>, mut direct_observer: Option<&mut (dyn FnMut(DirectCodexTurnObservation) + Send)>, mut audit: Option<&mut DirectCodexTurnAudit>, @@ -2694,12 +2699,15 @@ impl CodexAppServerConnection { )); } if let Some(client_turn_id) = direct_client_turn_id { - let user_item = direct_project_local_message_item( - "user", - current_prompt, - Some(&format!("direct-codex:{client_turn_id}:user")), - ) - .map_err(platform_llm::LlmError::InvalidRequest)?; + let user_item = match direct_user_item { + Some(item) => item.clone(), + None => direct_project_local_message_item( + "user", + current_prompt, + Some(&format!("direct-codex:{client_turn_id}:user")), + ) + .map_err(platform_llm::LlmError::InvalidRequest)?, + }; append_direct_project_user_message_at(history_root, &user_item) .map_err(platform_llm::LlmError::InvalidRequest)?; } @@ -2709,24 +2717,14 @@ impl CodexAppServerConnection { let thread_id = thread_lease.thread_id.clone(); if self.inner.workspace_mode == CodexAppServerWorkspaceMode::DirectProject { if thread_created { - let items = match read_direct_project_history_items_at(history_root) { - Ok(items) => items, - Err(error) => { - self.release_thread(snapshot, &thread_id).await; - return Err(platform_llm::LlmError::InvalidRequest(error)); - } - }; - let params = serde_json::json!({"threadId": thread_id.clone(), "items": items}); - let payload_bytes = serde_json::to_vec(¶ms) - .map(|bytes| bytes.len().saturating_add(1)) - .unwrap_or(usize::MAX); - // 注入前的前置校验:失败关闭并指名 itemId 与字节数,**不截断、不摘要、不改写**。 - if let Some(error) = - direct_project_history_injection_oversize_error(¶ms, payload_bytes) - { - self.release_thread(snapshot, &thread_id).await; - return Err(platform_llm::LlmError::InvalidRequest(error)); - } + let params = + match build_direct_project_history_injection_params(history_root, &thread_id) { + Ok(params) => params, + Err(error) => { + self.release_thread(snapshot, &thread_id).await; + return Err(error); + } + }; if let Err(error) = self.request("thread/inject_items", params).await { self.release_thread(snapshot, &thread_id).await; return Err(platform_llm::LlmError::Transport(error)); @@ -3757,6 +3755,7 @@ pub(crate) async fn direct_game_creator_codex_chat_at( None, None, None, + None, ) .await } @@ -3774,6 +3773,7 @@ pub(crate) async fn direct_game_creator_codex_chat_at_with_observer( None, Some(observer), None, + None, ) .await } @@ -3831,6 +3831,7 @@ pub(crate) async fn direct_game_creator_codex_chat_at_with_optional_observer( client_turn_id: Option<&str>, observer: Option<&mut (dyn FnMut(DirectCodexTurnObservation) + Send)>, audit: Option<&mut DirectCodexTurnAudit>, + direct_user_item: Option, ) -> Result { // Resolve project authority before deriving the pool/thread identity. A // caller may hold a stable symlink path whose target changes between @@ -3894,6 +3895,7 @@ pub(crate) async fn direct_game_creator_codex_chat_at_with_optional_observer( request, Some(&codex_root), effective_client_turn_id, + direct_user_item.as_ref(), None, observer, audit, diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item.rs b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item.rs deleted file mode 100644 index 1c042b25f..000000000 --- a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item.rs +++ /dev/null @@ -1,231 +0,0 @@ -use super::direct_codex_references::MAX_DIRECT_CODEX_REFERENCES; -use super::*; -use serde::{Deserialize, Serialize}; -use serde_json::Value; -use std::path::Path; -use ts_rs::TS; - -/// DirectProject 本轮 user input 的唯一结构化入口。 -/// -/// 该模块只负责 user item 的 schema、校验和 Codex wire 投影;assistant/raw item -/// 仍由现有 app-server 链路处理,避免把两个方向的协议耦合在一个浅层 DTO 中。 -#[derive(Clone, Debug, Deserialize, Serialize, TS)] -#[serde(tag = "type")] -#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))] -pub(crate) enum DirectCodexUserItem { - #[serde(rename = "message")] - Message(DirectCodexUserMessageItem), -} - -#[derive(Clone, Debug, Deserialize, Serialize, TS)] -#[serde(rename_all = "camelCase")] -#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))] -pub(crate) struct DirectCodexUserMessageItem { - pub(crate) role: DirectCodexUserRole, - pub(crate) content: Vec, - pub(crate) id: String, -} - -#[derive(Clone, Debug, Deserialize, Serialize, TS)] -#[serde(rename_all = "lowercase")] -#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))] -pub(crate) enum DirectCodexUserRole { - User, -} - -#[derive(Clone, Debug, Deserialize, Serialize, TS)] -#[serde(tag = "type")] -#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))] -pub(crate) enum DirectCodexUserContentPart { - #[serde(rename = "input_text")] - InputText { text: String }, - #[serde(rename = "agc_resource_reference")] - AgcResourceReference { resource_id: String }, - #[serde(rename = "agc_runtime_region_reference")] - AgcRuntimeRegionReference(DirectCodexUserRuntimeRegionPart), -} - -#[derive(Clone, Debug, Deserialize, Serialize, TS)] -#[serde(rename_all = "camelCase")] -#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))] -pub(crate) struct DirectCodexUserRuntimeRegionPart { - pub(crate) label: String, - #[serde(default)] - pub(crate) run_id: Option, - #[serde(default)] - pub(crate) version_id: Option, - #[serde(default)] - pub(crate) element_tag: Option, - #[serde(default)] - pub(crate) element_role: Option, - #[serde(default)] - pub(crate) text: Option, - #[serde(default)] - pub(crate) width: Option, - #[serde(default)] - pub(crate) height: Option, - #[serde(default)] - pub(crate) resource_ids: Vec, -} - -#[derive(Clone, Debug, Deserialize, Serialize, TS)] -#[serde(rename_all = "camelCase")] -#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))] -pub(crate) struct DirectCodexUserMessageEnvelope { - pub(crate) item: DirectCodexUserItem, -} - -pub(crate) fn validate_direct_codex_user_item( - root: &Path, - item: &DirectCodexUserItem, -) -> Result<(), String> { - let DirectCodexUserItem::Message(message) = item; - if !matches!(message.role, DirectCodexUserRole::User) { - return Err("DirectProject 只接受 user message item".to_string()); - } - if message.id.trim().is_empty() { - return Err("DirectProject user item 缺少稳定 id".to_string()); - } - if message.content.is_empty() { - return Err("DirectProject user item content 不能为空".to_string()); - } - let manifest = read_manifest_for_project(root)?; - let mut reference_count = 0usize; - for part in &message.content { - match part { - DirectCodexUserContentPart::InputText { text } => { - if text.trim().is_empty() { - return Err("DirectProject input_text 不能为空".to_string()); - } - } - DirectCodexUserContentPart::AgcResourceReference { resource_id } => { - reference_count = reference_count.saturating_add(1); - validate_resource_id_and_manifest(&manifest, resource_id)?; - } - DirectCodexUserContentPart::AgcRuntimeRegionReference(reference) => { - reference_count = reference_count.saturating_add(1); - validate_runtime_region_reference(&manifest, reference)?; - } - } - } - if reference_count > MAX_DIRECT_CODEX_REFERENCES { - return Err(format!("一次最多引用 {MAX_DIRECT_CODEX_REFERENCES} 个素材")); - } - Ok(()) -} - -fn validate_resource_id_and_manifest( - manifest: &GameCreationAppManifest, - resource_id: &str, -) -> Result<(), String> { - let resource_id = resource_id.trim(); - if resource_id.is_empty() - || resource_id.chars().count() > 200 - || resource_id.chars().any(char::is_control) - { - return Err("引用的素材 ID 无效,请移除后重新选择".to_string()); - } - let asset = manifest - .assets - .iter() - .find(|asset| asset.id == resource_id) - .ok_or_else(|| "引用的素材已不存在,请移除后重新选择".to_string())?; - sanitize_attachment_local_path(&asset.local_path) - .ok_or_else(|| "引用的素材路径无效,请移除后重新选择".to_string())?; - Ok(()) -} - -fn validate_runtime_region_reference( - manifest: &GameCreationAppManifest, - reference: &DirectCodexUserRuntimeRegionPart, -) -> Result<(), String> { - if reference.label.trim().is_empty() { - return Err("运行画面区域缺少名称".to_string()); - } - if reference.resource_ids.len() > MAX_DIRECT_CODEX_REFERENCES { - return Err(format!( - "运行画面区域一次最多关联 {MAX_DIRECT_CODEX_REFERENCES} 个素材" - )); - } - for resource_id in &reference.resource_ids { - validate_resource_id_and_manifest(manifest, resource_id)?; - } - Ok(()) -} - -/// 将 canonical user item 转为 app-server `turn/start.input` 可接受的文本数组。 -/// AGC 私有 part 只在这里投影为安全摘要,canonical item 本身不被修改。 -pub(crate) fn direct_codex_user_item_to_wire_input( - root: &Path, - item: &DirectCodexUserItem, -) -> Result { - validate_direct_codex_user_item(root, item)?; - let manifest = read_manifest_for_project(root)?; - let DirectCodexUserItem::Message(message) = item; - let mut input = Vec::with_capacity(message.content.len()); - for part in &message.content { - let text = match part { - DirectCodexUserContentPart::InputText { text } => text.clone(), - DirectCodexUserContentPart::AgcResourceReference { resource_id } => { - let asset = manifest - .assets - .iter() - .find(|asset| asset.id == resource_id.trim()) - .ok_or_else(|| "引用的素材已不存在,请移除后重新选择".to_string())?; - let path = sanitize_attachment_local_path(&asset.local_path) - .ok_or_else(|| "引用的素材路径无效,请移除后重新选择".to_string())?; - format!( - "[素材引用 resourceId={};项目路径={path}]", - resource_id.trim() - ) - } - DirectCodexUserContentPart::AgcRuntimeRegionReference(reference) => { - let resources = reference - .resource_ids - .iter() - .map(|id| id.trim()) - .collect::>() - .join(","); - let mut summary = format!("[运行画面区域:名称={} ", reference.label.trim()); - if let Some(run_id) = reference.run_id.as_deref() { - summary.push_str(&format!("运行标识={} ", run_id.trim())); - } - if let Some(role) = reference.element_role.as_deref() { - summary.push_str(&format!("角色={} ", role.trim())); - } - if let Some(text) = reference.text.as_deref() { - summary.push_str(&format!("文本={} ", text.trim())); - } - if !resources.is_empty() { - summary.push_str(&format!("关联素材={resources}")); - } - summary.push(']'); - summary - } - }; - input.push(serde_json::json!({ "type": "text", "text": text })); - } - Ok(Value::Array(input)) -} - -pub(crate) fn direct_codex_user_item_to_prompt( - root: &Path, - item: &DirectCodexUserItem, -) -> Result { - let wire = direct_codex_user_item_to_wire_input(root, item)?; - wire.as_array() - .ok_or_else(|| "DirectProject user item wire input 不是数组".to_string()) - .map(|parts| { - parts - .iter() - .filter_map(|part| part.get("text").and_then(Value::as_str)) - .collect::() - }) - .and_then(|prompt| { - if prompt.trim().is_empty() { - Err("DirectProject user item 不能转换为空 prompt".to_string()) - } else { - Ok(prompt) - } - }) -} diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/mod.rs b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/mod.rs new file mode 100644 index 000000000..d591f4dad --- /dev/null +++ b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/mod.rs @@ -0,0 +1,12 @@ +//! DirectProject user input 的 canonical Response item 深模块。 + +mod model; +mod validation; +mod wire; + +pub(crate) use model::{ + DirectCodexUserContentPart, DirectCodexUserItem, DirectCodexUserMessageEnvelope, + DirectCodexUserMessageItem, DirectCodexUserRole, DirectCodexUserRuntimeRegionPart, +}; +pub(crate) use validation::validate_direct_codex_user_item; +pub(crate) use wire::{direct_codex_user_item_to_prompt, direct_codex_user_item_to_wire_input}; diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/model.rs b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/model.rs new file mode 100644 index 000000000..f3837c648 --- /dev/null +++ b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/model.rs @@ -0,0 +1,69 @@ +use serde::{Deserialize, Serialize}; +use ts_rs::TS; + +/// DirectProject 本轮 user input 的唯一结构化入口。 +#[derive(Clone, Debug, Deserialize, Serialize, TS)] +#[serde(tag = "type")] +#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))] +pub(crate) enum DirectCodexUserItem { + #[serde(rename = "message")] + Message(DirectCodexUserMessageItem), +} + +#[derive(Clone, Debug, Deserialize, Serialize, TS)] +#[serde(rename_all = "camelCase")] +#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))] +pub(crate) struct DirectCodexUserMessageItem { + pub(crate) role: DirectCodexUserRole, + pub(crate) content: Vec, + pub(crate) id: String, +} + +#[derive(Clone, Debug, Deserialize, Serialize, TS)] +#[serde(rename_all = "lowercase")] +#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))] +pub(crate) enum DirectCodexUserRole { + User, +} + +#[derive(Clone, Debug, Deserialize, Serialize, TS)] +#[serde(tag = "type")] +#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))] +pub(crate) enum DirectCodexUserContentPart { + #[serde(rename = "input_text")] + InputText { text: String }, + #[serde(rename = "agc_resource_reference")] + AgcResourceReference { resource_id: String }, + #[serde(rename = "agc_runtime_region_reference")] + AgcRuntimeRegionReference(DirectCodexUserRuntimeRegionPart), +} + +#[derive(Clone, Debug, Deserialize, Serialize, TS)] +#[serde(rename_all = "camelCase")] +#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))] +pub(crate) struct DirectCodexUserRuntimeRegionPart { + pub(crate) label: String, + #[serde(default)] + pub(crate) run_id: Option, + #[serde(default)] + pub(crate) version_id: Option, + #[serde(default)] + pub(crate) element_tag: Option, + #[serde(default)] + pub(crate) element_role: Option, + #[serde(default)] + pub(crate) text: Option, + #[serde(default)] + pub(crate) width: Option, + #[serde(default)] + pub(crate) height: Option, + #[serde(default)] + pub(crate) resource_ids: Vec, +} + +#[derive(Clone, Debug, Deserialize, Serialize, TS)] +#[serde(rename_all = "camelCase")] +#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))] +pub(crate) struct DirectCodexUserMessageEnvelope { + pub(crate) item: DirectCodexUserItem, +} diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/validation.rs b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/validation.rs new file mode 100644 index 000000000..ed7bf88ee --- /dev/null +++ b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/validation.rs @@ -0,0 +1,87 @@ +use super::model::{ + DirectCodexUserContentPart, DirectCodexUserItem, DirectCodexUserRole, + DirectCodexUserRuntimeRegionPart, +}; +use crate::agent::direct_codex_references::MAX_DIRECT_CODEX_REFERENCES; +use crate::agent::{ + read_manifest_for_project, sanitize_attachment_local_path, GameCreationAppManifest, +}; +use std::path::Path; + +pub(crate) fn validate_direct_codex_user_item( + root: &Path, + item: &DirectCodexUserItem, +) -> Result<(), String> { + let DirectCodexUserItem::Message(message) = item; + if !matches!(message.role, DirectCodexUserRole::User) { + return Err("DirectProject 只接受 user message item".to_string()); + } + if message.id.trim().is_empty() { + return Err("DirectProject user item 缺少稳定 id".to_string()); + } + if message.content.is_empty() { + return Err("DirectProject user item content 不能为空".to_string()); + } + let manifest = read_manifest_for_project(root)?; + let mut reference_count = 0usize; + for part in &message.content { + match part { + DirectCodexUserContentPart::InputText { text } => { + if text.trim().is_empty() { + return Err("DirectProject input_text 不能为空".to_string()); + } + } + DirectCodexUserContentPart::AgcResourceReference { resource_id } => { + reference_count = reference_count.saturating_add(1); + validate_resource_id_and_manifest(&manifest, resource_id)?; + } + DirectCodexUserContentPart::AgcRuntimeRegionReference(reference) => { + reference_count = reference_count.saturating_add(1); + validate_runtime_region_reference(&manifest, reference)?; + } + } + } + if reference_count > MAX_DIRECT_CODEX_REFERENCES { + return Err(format!("一次最多引用 {MAX_DIRECT_CODEX_REFERENCES} 个素材")); + } + Ok(()) +} + +pub(crate) fn validate_resource_id_and_manifest( + manifest: &GameCreationAppManifest, + resource_id: &str, +) -> Result<(), String> { + let resource_id = resource_id.trim(); + if resource_id.is_empty() + || resource_id.chars().count() > 200 + || resource_id.chars().any(char::is_control) + { + return Err("引用的素材 ID 无效,请移除后重新选择".to_string()); + } + let asset = manifest + .assets + .iter() + .find(|asset| asset.id == resource_id) + .ok_or_else(|| "引用的素材已不存在,请移除后重新选择".to_string())?; + sanitize_attachment_local_path(&asset.local_path) + .ok_or_else(|| "引用的素材路径无效,请移除后重新选择".to_string())?; + Ok(()) +} + +fn validate_runtime_region_reference( + manifest: &GameCreationAppManifest, + reference: &DirectCodexUserRuntimeRegionPart, +) -> Result<(), String> { + if reference.label.trim().is_empty() { + return Err("运行画面区域缺少名称".to_string()); + } + if reference.resource_ids.len() > MAX_DIRECT_CODEX_REFERENCES { + return Err(format!( + "运行画面区域一次最多关联 {MAX_DIRECT_CODEX_REFERENCES} 个素材" + )); + } + for resource_id in &reference.resource_ids { + validate_resource_id_and_manifest(manifest, resource_id)?; + } + Ok(()) +} diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/wire.rs b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/wire.rs new file mode 100644 index 000000000..c2ab37897 --- /dev/null +++ b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/wire.rs @@ -0,0 +1,82 @@ +use super::model::{DirectCodexUserContentPart, DirectCodexUserItem}; +use super::validation::validate_direct_codex_user_item; +use crate::agent::{read_manifest_for_project, sanitize_attachment_local_path}; +use serde_json::Value; +use std::path::Path; + +/// 将 canonical user item 转为 app-server `turn/start.input` 可接受的文本数组。 +/// AGC 私有 part 只在这里投影为安全摘要,canonical item 本身不被修改。 +pub(crate) fn direct_codex_user_item_to_wire_input( + root: &Path, + item: &DirectCodexUserItem, +) -> Result { + validate_direct_codex_user_item(root, item)?; + let manifest = read_manifest_for_project(root)?; + let DirectCodexUserItem::Message(message) = item; + let mut input = Vec::with_capacity(message.content.len()); + for part in &message.content { + let text = match part { + DirectCodexUserContentPart::InputText { text } => text.clone(), + DirectCodexUserContentPart::AgcResourceReference { resource_id } => { + let asset = manifest + .assets + .iter() + .find(|asset| asset.id == resource_id.trim()) + .ok_or_else(|| "引用的素材已不存在,请移除后重新选择".to_string())?; + let path = sanitize_attachment_local_path(&asset.local_path) + .ok_or_else(|| "引用的素材路径无效,请移除后重新选择".to_string())?; + format!( + "[素材引用 resourceId={};项目路径={path}]", + resource_id.trim() + ) + } + DirectCodexUserContentPart::AgcRuntimeRegionReference(reference) => { + let resources = reference + .resource_ids + .iter() + .map(|id| id.trim()) + .collect::>() + .join(","); + let mut summary = format!("[运行画面区域:名称={} ", reference.label.trim()); + if let Some(run_id) = reference.run_id.as_deref() { + summary.push_str(&format!("运行标识={} ", run_id.trim())); + } + if let Some(role) = reference.element_role.as_deref() { + summary.push_str(&format!("角色={} ", role.trim())); + } + if let Some(text) = reference.text.as_deref() { + summary.push_str(&format!("文本={} ", text.trim())); + } + if !resources.is_empty() { + summary.push_str(&format!("关联素材={resources}")); + } + summary.push(']'); + summary + } + }; + input.push(serde_json::json!({ "type": "text", "text": text })); + } + Ok(Value::Array(input)) +} + +pub(crate) fn direct_codex_user_item_to_prompt( + root: &Path, + item: &DirectCodexUserItem, +) -> Result { + let wire = direct_codex_user_item_to_wire_input(root, item)?; + wire.as_array() + .ok_or_else(|| "DirectProject user item wire input 不是数组".to_string()) + .map(|parts| { + parts + .iter() + .filter_map(|part| part.get("text").and_then(Value::as_str)) + .collect::() + }) + .and_then(|prompt| { + if prompt.trim().is_empty() { + Err("DirectProject user item 不能转换为空 prompt".to_string()) + } else { + Ok(prompt) + } + }) +} diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_runtime.rs b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_runtime/mod.rs similarity index 99% rename from apps/ai-game-creator-shell/src-tauri/src/agent/direct_runtime.rs rename to apps/ai-game-creator-shell/src-tauri/src/agent/direct_runtime/mod.rs index 93d2146c4..70abd71e5 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_runtime.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_runtime/mod.rs @@ -6,6 +6,9 @@ use std::io::Write; use std::path::{Path, PathBuf}; use std::sync::{Mutex, OnceLock}; +mod user_input; +pub(crate) use user_input::chat_with_game_creator_direct_codex; + const MAX_DIRECT_SYSTEM_PROMPT_CHARS: usize = 16 * 1024; const MIN_DIRECT_CLIENT_TURN_ID_CHARS: usize = 6; const MAX_DIRECT_CLIENT_TURN_ID_CHARS: usize = 160; @@ -4189,6 +4192,7 @@ pub(crate) async fn run_direct_game_creator_turn_at_with_creation_type( creation_type, None, None, + None, ) .await } @@ -4199,6 +4203,7 @@ async fn run_direct_game_creator_turn_at_with_creation_type_and_emitter( creation_type: Option<&str>, turn_emitter: Option<&DirectGameCreatorTurnUpdateEmitter>, audit: Option<&mut DirectCodexTurnAudit>, + direct_user_item: Option, ) -> Result { if !root.is_absolute() || !root.is_dir() { return Err("当前项目目录不存在或不是绝对路径".to_string()); @@ -4214,7 +4219,15 @@ async fn run_direct_game_creator_turn_at_with_creation_type_and_emitter( if let Some(emitter) = turn_emitter { emitter.emit("accepted", Some("request-accepted"), None); } - match run_direct_game_creator_turn_inner(root, prompt, creation_type, turn_emitter, audit).await + match run_direct_game_creator_turn_inner( + root, + prompt, + creation_type, + turn_emitter, + audit, + direct_user_item, + ) + .await { Ok(reply) => Ok(reply), Err(failure) => { @@ -4243,6 +4256,7 @@ async fn run_direct_game_creator_turn_inner( creation_type: Option<&str>, turn_emitter: Option<&DirectGameCreatorTurnUpdateEmitter>, audit: Option<&mut DirectCodexTurnAudit>, + direct_user_item: Option, ) -> Result { emit_direct_game_creator_progress(root, "codex.turn", "陶泥儿正在处理这条消息"); if let Some(emitter) = turn_emitter { @@ -4296,6 +4310,7 @@ async fn run_direct_game_creator_turn_inner( Some(&client_turn_id), Some(&mut observer), audit, + direct_user_item.clone(), ) .await } else { @@ -4306,6 +4321,7 @@ async fn run_direct_game_creator_turn_inner( None, None, audit, + direct_user_item.clone(), ) .await } @@ -4597,95 +4613,6 @@ async fn run_direct_game_creator_turn_with_private_editor_credentials( )) } -fn normalize_direct_client_turn_id(client_turn_id: Option<&str>) -> Result { - let Some(client_turn_id) = client_turn_id else { - return Err("Direct 客户端回合缺少稳定 clientTurnId,已拒绝创建可计费生成身份".to_string()); - }; - let client_turn_id = client_turn_id.trim(); - let valid_length = (MIN_DIRECT_CLIENT_TURN_ID_CHARS..=MAX_DIRECT_CLIENT_TURN_ID_CHARS) - .contains(&client_turn_id.len()); - let mut bytes = client_turn_id.bytes(); - let valid_first = bytes - .next() - .is_some_and(|byte| byte.is_ascii_alphanumeric()); - let valid_rest = bytes.all(|byte| byte.is_ascii_alphanumeric() || byte == b'-'); - if !valid_length || !valid_first || !valid_rest { - return Err(format!( - "clientTurnId 必须为 {MIN_DIRECT_CLIENT_TURN_ID_CHARS} 到 {MAX_DIRECT_CLIENT_TURN_ID_CHARS} 位 ASCII 字母、数字或连字符,且首位必须为字母或数字" - )); - } - Ok(client_turn_id.to_string()) -} - -#[tauri::command] -pub(crate) async fn chat_with_game_creator_direct_codex( - project_path: String, - prompt: String, - creation_type: Option, - client_turn_id: Option, - attachments: Option>, - references: Option>, -) -> Result { - let root = Path::new(project_path.trim()); - let turn_id = normalize_direct_client_turn_id(client_turn_id.as_deref())?; - let _active_invocation = DirectTaonierActiveInvocationGuard::enter(root, &turn_id)?; - recover_direct_taonier_regeneration_workflow_at(root).map_err(|error| { - redact_agent_runtime_error(root, &format!("恢复上一轮陶泥儿整包事务失败:{error}"), 500) - })?; - let turn_emitter = DirectGameCreatorTurnUpdateEmitter::new(root, turn_id.clone()); - let mut audit = DirectCodexTurnAudit::start( - root, - &turn_id, - &prompt, - attachments.as_deref().unwrap_or_default(), - ); - let attachments = attachments.unwrap_or_default(); - let references = references.unwrap_or_default(); - let mut user_prompt = match render_direct_codex_user_prompt(&prompt, &attachments) { - Ok(prompt) => prompt, - Err(_) if !references.is_empty() && prompt.trim().is_empty() => String::new(), - Err(error) => { - audit.finish(false); - return Err(error); - } - }; - if let Some(reference_section) = match render_direct_codex_references_section(root, &references) - { - Ok(section) => section, - Err(error) => { - audit.finish(false); - return Err(error); - } - } { - if !user_prompt.trim().is_empty() { - user_prompt.push_str("\n\n"); - } - user_prompt.push_str(&reference_section); - } - if user_prompt.trim().is_empty() { - audit.finish(false); - return Err("聊天内容不能为空".to_string()); - } - let reply = match run_direct_game_creator_turn_at_with_creation_type_and_emitter( - root, - &user_prompt, - creation_type.as_deref(), - Some(&turn_emitter), - Some(&mut audit), - ) - .await - { - Ok(reply) => reply, - Err(error) => { - audit.finish(false); - return Err(error); - } - }; - audit.finish(true); - turn_emitter.emit("completed", Some("none"), Some(reply.clone())); - Ok(reply) -} - #[tauri::command] pub(crate) async fn chat_with_game_creator_home_direct_codex( prompt: String, diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_runtime/user_input.rs b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_runtime/user_input.rs new file mode 100644 index 000000000..4188bfd8f --- /dev/null +++ b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_runtime/user_input.rs @@ -0,0 +1,84 @@ +//! DirectProject 用户输入命令适配器。 +//! +//! Tauri 只在这里接收前端 item,校验与 canonical→prompt 投影交给 user-item +//! 深模块,回合编排仍由父模块负责。 + +use super::*; + +fn normalize_direct_client_turn_id(client_turn_id: Option<&str>) -> Result { + let Some(client_turn_id) = client_turn_id else { + return Err("Direct 客户端回合缺少稳定 clientTurnId,已拒绝创建可计费生成身份".to_string()); + }; + let client_turn_id = client_turn_id.trim(); + let valid_length = (MIN_DIRECT_CLIENT_TURN_ID_CHARS..=MAX_DIRECT_CLIENT_TURN_ID_CHARS) + .contains(&client_turn_id.len()); + let mut bytes = client_turn_id.bytes(); + let valid_first = bytes + .next() + .is_some_and(|byte| byte.is_ascii_alphanumeric()); + let valid_rest = bytes.all(|byte| byte.is_ascii_alphanumeric() || byte == b'-'); + if !valid_length || !valid_first || !valid_rest { + return Err(format!( + "clientTurnId 必须为 {MIN_DIRECT_CLIENT_TURN_ID_CHARS} 到 {MAX_DIRECT_CLIENT_TURN_ID_CHARS} 位 ASCII 字母、数字或连字符,且首位必须为字母或数字" + )); + } + Ok(client_turn_id.to_string()) +} + +#[tauri::command] +pub(crate) async fn chat_with_game_creator_direct_codex( + project_path: String, + prompt: String, + user_item: DirectCodexUserItem, + creation_type: Option, + client_turn_id: Option, + attachments: Option>, +) -> Result { + let root = Path::new(project_path.trim()); + let turn_id = normalize_direct_client_turn_id(client_turn_id.as_deref())?; + let _active_invocation = DirectTaonierActiveInvocationGuard::enter(root, &turn_id)?; + recover_direct_taonier_regeneration_workflow_at(root).map_err(|error| { + redact_agent_runtime_error(root, &format!("恢复上一轮陶泥儿整包事务失败:{error}"), 500) + })?; + let turn_emitter = DirectGameCreatorTurnUpdateEmitter::new(root, turn_id.clone()); + let mut audit = DirectCodexTurnAudit::start( + root, + &turn_id, + &prompt, + attachments.as_deref().unwrap_or_default(), + ); + let attachments = attachments.unwrap_or_default(); + validate_direct_codex_user_item(root, &user_item).map_err(|error| { + audit.finish(false); + error + })?; + let user_prompt = direct_codex_user_item_to_prompt(root, &user_item).map_err(|error| { + audit.finish(false); + error + })?; + if user_prompt.trim().is_empty() { + audit.finish(false); + return Err("聊天内容不能为空".to_string()); + } + let canonical_user_item = + Some(serde_json::to_value(user_item).map_err(|error| error.to_string())?); + let reply = match run_direct_game_creator_turn_at_with_creation_type_and_emitter( + root, + &user_prompt, + creation_type.as_deref(), + Some(&turn_emitter), + Some(&mut audit), + canonical_user_item, + ) + .await + { + Ok(reply) => reply, + Err(error) => { + audit.finish(false); + return Err(error); + } + }; + audit.finish(true); + turn_emitter.emit("completed", Some("none"), Some(reply.clone())); + Ok(reply) +} -- 2.52.0 From 5bc734030493aeadeb36392d16ab91eca641cd34 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=8E=8B=E5=BE=B7=E5=AE=87?= Date: Tue, 15 Sep 2026 15:22:39 +0800 Subject: [PATCH 03/37] =?UTF-8?q?=E6=8A=BD=E7=A6=BB=20DirectProject=20?= =?UTF-8?q?=E8=BA=AB=E4=BB=BD=E8=A7=A3=E6=9E=90=E6=A8=A1=E5=9D=97?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 将项目 canonical identity 与 digest 放入独立文件 保持 Codex app-server 线程池调用接口不变 --- .../direct_project_identity.rs | 50 +++++++++++++++++++ .../src/agent/codex_app_server/mod.rs | 48 +----------------- 2 files changed, 52 insertions(+), 46 deletions(-) create mode 100644 apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server/direct_project_identity.rs diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server/direct_project_identity.rs b/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server/direct_project_identity.rs new file mode 100644 index 000000000..4454a2a48 --- /dev/null +++ b/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server/direct_project_identity.rs @@ -0,0 +1,50 @@ +//! DirectProject 线程池身份的 canonical 解析与摘要。 + +use super::super::*; +use sha2::{Digest, Sha256}; + +pub(super) fn direct_codex_canonical_project_identity( + root: &std::path::Path, +) -> Result<(std::path::PathBuf, String), String> { + let (canonical_root, _) = resolve_direct_codex_project_authority(root)?; + let manifest = read_manifest(&canonical_root.join(".agent/manifest.json")) + .map_err(|error| format!("读取 DirectProject 权威项目身份失败:{error}"))?; + let manifest_project_id = manifest.project_id.trim(); + if manifest_project_id.is_empty() || manifest_project_id.chars().count() > 256 { + return Err("DirectProject manifest.projectId 不满足身份边界".to_string()); + } + let path_identity = direct_codex_os_path_identity_bytes(&canonical_root); + Ok(( + canonical_root, + direct_codex_project_identity_digest(&path_identity, manifest_project_id.as_bytes()), + )) +} + +fn direct_codex_os_path_identity_bytes(path: &std::path::Path) -> Vec { + #[cfg(unix)] + { + use std::os::unix::ffi::OsStrExt; + return path.as_os_str().as_bytes().to_vec(); + } + #[cfg(windows)] + { + use std::os::windows::ffi::OsStrExt; + let mut bytes = Vec::new(); + for unit in path.as_os_str().encode_wide() { + bytes.extend_from_slice(&unit.to_le_bytes()); + } + return bytes; + } + #[cfg(not(any(unix, windows)))] + path.as_os_str().to_string_lossy().as_bytes().to_vec() +} + +fn direct_codex_project_identity_digest(path_identity: &[u8], project_id: &[u8]) -> String { + let mut digest = Sha256::new(); + digest.update(b"genarrative-direct-project-identity.v1\0"); + digest.update((path_identity.len() as u64).to_le_bytes()); + digest.update(path_identity); + digest.update((project_id.len() as u64).to_le_bytes()); + digest.update(project_id); + format!("{:x}", digest.finalize()) +} diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server/mod.rs b/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server/mod.rs index 506b038f4..d6174b5d8 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server/mod.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server/mod.rs @@ -12,6 +12,8 @@ use uuid::Uuid; mod direct_project_history_wire; use direct_project_history_wire::build_direct_project_history_injection_params; +mod direct_project_identity; +use direct_project_identity::*; const GAME_CREATOR_CODEX_APP_SERVER_PROVIDER_ID: &str = "genarrative_agc"; const GAME_CREATOR_CODEX_APP_SERVER_API_KEY_ENV: &str = "GENARRATIVE_AGC_CODEX_API_KEY"; @@ -3778,52 +3780,6 @@ pub(crate) async fn direct_game_creator_codex_chat_at_with_observer( .await } -fn direct_codex_canonical_project_identity( - root: &std::path::Path, -) -> Result<(std::path::PathBuf, String), String> { - let (canonical_root, _) = resolve_direct_codex_project_authority(root)?; - let manifest = read_manifest(&canonical_root.join(".agent/manifest.json")) - .map_err(|error| format!("读取 DirectProject 权威项目身份失败:{error}"))?; - let manifest_project_id = manifest.project_id.trim(); - if manifest_project_id.is_empty() || manifest_project_id.chars().count() > 256 { - return Err("DirectProject manifest.projectId 不满足身份边界".to_string()); - } - let path_identity = direct_codex_os_path_identity_bytes(&canonical_root); - Ok(( - canonical_root, - direct_codex_project_identity_digest(&path_identity, manifest_project_id.as_bytes()), - )) -} - -fn direct_codex_os_path_identity_bytes(path: &std::path::Path) -> Vec { - #[cfg(unix)] - { - use std::os::unix::ffi::OsStrExt; - return path.as_os_str().as_bytes().to_vec(); - } - #[cfg(windows)] - { - use std::os::windows::ffi::OsStrExt; - let mut bytes = Vec::new(); - for unit in path.as_os_str().encode_wide() { - bytes.extend_from_slice(&unit.to_le_bytes()); - } - return bytes; - } - #[cfg(not(any(unix, windows)))] - path.as_os_str().to_string_lossy().as_bytes().to_vec() -} - -fn direct_codex_project_identity_digest(path_identity: &[u8], project_id: &[u8]) -> String { - let mut digest = Sha256::new(); - digest.update(b"genarrative-direct-project-identity.v1\0"); - digest.update((path_identity.len() as u64).to_le_bytes()); - digest.update(path_identity); - digest.update((project_id.len() as u64).to_le_bytes()); - digest.update(project_id); - format!("{:x}", digest.finalize()) -} - pub(crate) async fn direct_game_creator_codex_chat_at_with_optional_observer( root: &std::path::Path, system_prompt: String, -- 2.52.0 From d48d09905dd604ceb4c6de4565b45f74f47d3d06 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=8E=8B=E5=BE=B7=E5=AE=87?= Date: Tue, 15 Sep 2026 15:42:27 +0800 Subject: [PATCH 04/37] =?UTF-8?q?=E4=B8=A5=E6=A0=BC=E4=BD=BF=E7=94=A8=20Di?= =?UTF-8?q?rectProject=20Response=20item=20=E5=8E=86=E5=8F=B2?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 移除 game-creator-conversation.v1 读取 fallback 历史注入前逐项投影 canonical user item 为 Codex message 无效 item 在持久化前失败关闭 --- .../direct_project_history_wire.rs | 9 +- .../src/agent/codex_app_server/mod.rs | 6 +- .../src/agent/direct_codex_user_item/mod.rs | 5 +- .../src/agent/direct_codex_user_item/wire.rs | 30 +++ .../src/agent/direct_project_history.rs | 240 ++---------------- 5 files changed, 66 insertions(+), 224 deletions(-) diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server/direct_project_history_wire.rs b/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server/direct_project_history_wire.rs index b958bd982..627002154 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server/direct_project_history_wire.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server/direct_project_history_wire.rs @@ -11,8 +11,15 @@ pub(super) fn build_direct_project_history_injection_params( history_root: &Path, thread_id: &str, ) -> Result { - let items = read_direct_project_history_items_at(history_root) + let canonical_items = read_direct_project_history_items_at(history_root) .map_err(platform_llm::LlmError::InvalidRequest)?; + let items = canonical_items + .iter() + .map(|item| { + direct_codex_user_item_to_response_item(history_root, item) + .map_err(platform_llm::LlmError::InvalidRequest) + }) + .collect::, _>>()?; let params = serde_json::json!({"threadId": thread_id, "items": items}); let payload_bytes = serde_json::to_vec(¶ms) .map(|bytes| bytes.len().saturating_add(1)) diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server/mod.rs b/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server/mod.rs index d6174b5d8..a86ef26b5 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server/mod.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server/mod.rs @@ -2702,7 +2702,11 @@ impl CodexAppServerConnection { } if let Some(client_turn_id) = direct_client_turn_id { let user_item = match direct_user_item { - Some(item) => item.clone(), + Some(item) => { + direct_codex_user_item_to_response_item(history_root, item) + .map_err(platform_llm::LlmError::InvalidRequest)?; + item.clone() + } None => direct_project_local_message_item( "user", current_prompt, diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/mod.rs b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/mod.rs index d591f4dad..d5ccc94c4 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/mod.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/mod.rs @@ -9,4 +9,7 @@ pub(crate) use model::{ DirectCodexUserMessageItem, DirectCodexUserRole, DirectCodexUserRuntimeRegionPart, }; pub(crate) use validation::validate_direct_codex_user_item; -pub(crate) use wire::{direct_codex_user_item_to_prompt, direct_codex_user_item_to_wire_input}; +pub(crate) use wire::{ + direct_codex_user_item_to_prompt, direct_codex_user_item_to_response_item, + direct_codex_user_item_to_wire_input, +}; diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/wire.rs b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/wire.rs index c2ab37897..1a07d2c95 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/wire.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/wire.rs @@ -4,6 +4,36 @@ use crate::agent::{read_manifest_for_project, sanitize_attachment_local_path}; use serde_json::Value; use std::path::Path; +/// 将历史中的 canonical user item 投影为 Codex `response_item` message。 +/// 非 user message 的标准 Response item 原样返回;未知形状直接失败。 +pub(crate) fn direct_codex_user_item_to_response_item( + root: &Path, + item: &Value, +) -> Result { + let is_user_message = item.get("type").and_then(Value::as_str) == Some("message") + && item.get("role").and_then(Value::as_str) == Some("user"); + if !is_user_message { + if item.get("type").and_then(Value::as_str).is_some() { + return Ok(item.clone()); + } + return Err("DirectProject 历史 item 缺少 type,无法投影为 Codex item".to_string()); + } + let canonical: DirectCodexUserItem = serde_json::from_value(item.clone()) + .map_err(|error| format!("DirectProject user item 无法转换为 Codex item:{error}"))?; + let Value::Array(content) = direct_codex_user_item_to_wire_input(root, &canonical)? else { + return Err("DirectProject user item wire content 不是数组".to_string()); + }; + let mut projected = serde_json::json!({ + "type": "message", + "role": "user", + "content": content, + }); + if let Some(id) = item.get("id").and_then(Value::as_str) { + projected["id"] = Value::String(id.to_string()); + } + Ok(projected) +} + /// 将 canonical user item 转为 app-server `turn/start.input` 可接受的文本数组。 /// AGC 私有 part 只在这里投影为安全摘要,canonical item 本身不被修改。 pub(crate) fn direct_codex_user_item_to_wire_input( diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_project_history.rs b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_project_history.rs index df80cc7ca..086a9b1f2 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_project_history.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_project_history.rs @@ -17,9 +17,6 @@ const DIRECT_PROJECT_HISTORY_SCAN_PROBE_FINISHED: usize = 1; /// 写入侧与读取侧共用同一个信封类型:`project.jsonl` 由项目主对话与 DirectProject 共享, /// 这个值一旦只在写入侧改动,读取侧就会把对方的行当成坏行,整份历史立刻读不出来。 pub(crate) const DIRECT_PROJECT_HISTORY_RECORD_TYPE: &str = "response_item"; -/// 格式切换到 `response_item`(#282)之前,DirectProject 主对话通过通用对话写入器 -/// 落到同一份 `project.jsonl`,行形状是 `PersistedLocalConversationMessageRecord`。 -const DIRECT_PROJECT_HISTORY_LEGACY_SCHEMA_VERSION: &str = "game-creator-conversation.v1"; const DIRECT_PROJECT_INTERNAL_CONTEXT_KINDS: &[&str] = &[ "host_skills.instructions", "permissions.instructions", @@ -180,79 +177,22 @@ fn direct_project_history_item_from_line( Ok(Some(item)) } -/// 只接受两种行信封:`response_item`,以及白名单化的 legacy 行。返回 `None` 表示行已 -/// 被识别、但不该进入 Codex 上下文(legacy 的 `tool` 行)。 -/// 其余任何形状(含换了 `schemaVersion`、带 `type` 却不是 `response_item`、role 不在 -/// legacy 写入器自己的角色集合内、content 不是非空字符串)都判定为损坏并失败关闭。 +/// 只接受 `response_item` 行信封;其它历史格式不提供迁移或 fallback,直接失败关闭。 fn direct_project_history_item_from_parsed_line( path: &Path, parsed: &Value, ) -> Result, String> { - if parsed.get("type").and_then(Value::as_str) == Some(DIRECT_PROJECT_HISTORY_RECORD_TYPE) { - return parsed - .get("payload") - .cloned() - .map(Some) - .ok_or_else(|| format!("DirectProject 历史记录缺少 payload:{}", path.display())); + if parsed.get("type").and_then(Value::as_str) != Some(DIRECT_PROJECT_HISTORY_RECORD_TYPE) { + return Err(format!( + "DirectProject 历史记录类型无效:{}", + path.display() + )); } - direct_project_legacy_row(parsed) - .map(|row| row.message_item()) - .ok_or_else(|| format!("DirectProject 历史记录类型无效:{}", path.display())) -} - -/// 白名单化 legacy 行的投影结果。 -enum DirectProjectLegacyRow { - /// user/assistant 行:投影成 message item 进入历史。 - Message(Value), - /// 已识别但不可注入的行(`tool`):与 developer/system item 同样处理,不进 Codex - /// 上下文。legacy 行不是 Responses item,`tool` 行无法还原成真正的工具 item, - /// 注入会造出假的工具消息;聊天投影本来也只展示 user/assistant。 - NotChat, -} - -impl DirectProjectLegacyRow { - fn message_item(self) -> Option { - match self { - DirectProjectLegacyRow::Message(item) => Some(item), - DirectProjectLegacyRow::NotChat => None, - } - } -} - -/// 格式切换前的 legacy 行投影。存量用户项目的历史文件全是这种行,读取时投影成与 -/// `direct_project_local_message_item` 同形状的 message item,`role` 与 `content` -/// 原样保留(不 trim、不改写、不合并),未知字段忽略。 -/// -/// 角色白名单取的是 legacy 写入器自己的角色集合,也就是 -/// `project/conversation.rs` 里 `matches!(role, "user" | "assistant" | "tool")` 这一 -/// 条校验,所以「legacy 写入器能写出的行」被完整覆盖,不会有第三种角色漏进来; -/// 白名单之外的角色(手改文件、未来写入器)仍按损坏失败关闭。 -fn direct_project_legacy_row(parsed: &Value) -> Option { - let object = parsed.as_object()?; - if object.contains_key("type") - || object.get("schemaVersion").and_then(Value::as_str) - != Some(DIRECT_PROJECT_HISTORY_LEGACY_SCHEMA_VERSION) - { - return None; - } - let role = object.get("role").and_then(Value::as_str)?; - if !matches!(role, "user" | "assistant" | "tool") { - return None; - } - let content = object.get("content").and_then(Value::as_str)?; - if content.is_empty() { - return None; - } - if role == "tool" { - return Some(DirectProjectLegacyRow::NotChat); - } - let message_id = object - .get("messageId") - .and_then(Value::as_str) - .filter(|message_id| !message_id.is_empty()); - Some(DirectProjectLegacyRow::Message( - direct_project_message_item(role, content, message_id), - )) + parsed + .get("payload") + .cloned() + .map(Some) + .ok_or_else(|| format!("DirectProject 历史记录缺少 payload:{}", path.display())) } /// 测试专用探针:在"锁外幂等回扫"这一段的两端回调。 @@ -637,9 +577,8 @@ mod tests { std::fs::write(&path, format!("{}\n", lines.join("\n"))).expect("write history fixture"); } - const LEGACY_USER_ROW: &str = r#"{"schemaVersion":"game-creator-conversation.v1","role":"user","content":"请创建菜单","agentId":null,"messageId":"direct-codex:turn-0001:user","updatedAt":1757000000}"#; - const LEGACY_ASSISTANT_ROW: &str = r#"{"schemaVersion":"game-creator-conversation.v1","role":"assistant","content":"已完成 第一行\n第二行 ","agentId":null,"updatedAt":1757000001}"#; const RESPONSE_ITEM_ROW: &str = r#"{"type":"response_item","payload":{"type":"message","role":"user","id":"codex-item-2","content":[{"type":"input_text","text":"再加一个按钮"}]}}"#; + const RESPONSE_ASSISTANT_ROW: &str = r#"{"type":"response_item","payload":{"type":"message","role":"assistant","content":[{"type":"output_text","text":"已完成"}]}}"#; /// 判据:争用类失败会被"有界退避重试"真的吃掉,最终把条目落一行。 /// @@ -648,7 +587,7 @@ mod tests { #[test] fn contention_failure_is_retried_with_bounded_backoff() { let root = init_history_project("contention-retry"); - write_history_lines(root.path(), &[LEGACY_USER_ROW]); + write_history_lines(root.path(), &[RESPONSE_ITEM_ROW]); let marker = root .path() .join(".agent/runtime/test-fail-next-direct-project-history-append"); @@ -680,7 +619,7 @@ mod tests { #[test] fn contention_failure_beyond_the_backoff_budget_fails_closed() { let root = init_history_project("contention-bounded"); - write_history_lines(root.path(), &[LEGACY_USER_ROW]); + write_history_lines(root.path(), &[RESPONSE_ITEM_ROW]); let marker = root .path() .join(".agent/runtime/test-fail-next-direct-project-history-append"); @@ -723,7 +662,7 @@ mod tests { write_history_lines( root.path(), &[ - LEGACY_USER_ROW, + RESPONSE_ITEM_ROW, r#"{"schemaVersion":"game-creator"#, RESPONSE_ITEM_ROW, ], @@ -761,7 +700,7 @@ mod tests { let root = init_history_project("scan-outside-lock"); write_history_lines( root.path(), - &[LEGACY_USER_ROW, RESPONSE_ITEM_ROW, LEGACY_ASSISTANT_ROW], + &[RESPONSE_ITEM_ROW, RESPONSE_ITEM_ROW, RESPONSE_ASSISTANT_ROW], ); let path = history_path(root.path()); let fired = Arc::new(AtomicBool::new(false)); @@ -805,7 +744,7 @@ mod tests { #[test] fn concurrent_append_after_the_out_of_lock_scan_still_prevents_a_duplicate_row() { let root = init_history_project("scan-stale-state"); - write_history_lines(root.path(), &[LEGACY_USER_ROW]); + write_history_lines(root.path(), &[RESPONSE_ITEM_ROW]); let path = history_path(root.path()); let item = json!({ "type": "message", @@ -845,7 +784,7 @@ mod tests { #[test] fn conflicting_item_id_still_fails_closed_with_the_scan_outside_the_lock() { let root = init_history_project("id-conflict-outside-lock"); - write_history_lines(root.path(), &[LEGACY_USER_ROW]); + write_history_lines(root.path(), &[RESPONSE_ITEM_ROW]); append_direct_project_history_item_at( root.path(), &json!({ @@ -1033,91 +972,7 @@ mod tests { } #[test] - fn legacy_conversation_rows_project_into_responses_message_items() { - let root = init_history_project("legacy-projection"); - write_history_lines(root.path(), &[LEGACY_USER_ROW, LEGACY_ASSISTANT_ROW]); - - let items = read_direct_project_history_items_at(root.path()).expect("read legacy history"); - assert_eq!( - items, - vec![ - json!({ - "type": "message", - "role": "user", - "id": "direct-codex:turn-0001:user", - "content": [{"type": "input_text", "text": "请创建菜单"}], - }), - json!({ - "type": "message", - "role": "assistant", - "content": [{"type": "output_text", "text": "已完成 第一行\n第二行 "}], - }), - ] - ); - - let chat = read_direct_project_chat_history_at(root.path()).expect("read legacy chat"); - assert_eq!(chat.messages.len(), 2); - assert_eq!(chat.messages[0].role, "user"); - assert_eq!(chat.messages[0].content, "请创建菜单"); - assert_eq!( - chat.messages[0].message_id.as_deref(), - Some("direct-codex:turn-0001:user") - ); - assert_eq!(chat.messages[1].role, "assistant"); - assert_eq!(chat.messages[1].content, "已完成 第一行\n第二行 "); - assert_eq!(chat.messages[1].message_id, None); - } - - #[test] - fn mixed_legacy_and_response_item_history_reads_in_file_order() { - let root = init_history_project("mixed-history"); - write_history_lines( - root.path(), - &[LEGACY_USER_ROW, RESPONSE_ITEM_ROW, LEGACY_ASSISTANT_ROW], - ); - - let items = read_direct_project_history_items_at(root.path()).expect("read mixed history"); - assert_eq!( - items - .iter() - .map(|item| item.get("id").and_then(Value::as_str)) - .collect::>(), - vec![ - Some("direct-codex:turn-0001:user"), - Some("codex-item-2"), - None - ] - ); - assert_eq!( - items[1], - json!({ - "type": "message", - "role": "user", - "id": "codex-item-2", - "content": [{"type": "input_text", "text": "再加一个按钮"}], - }) - ); - assert_eq!( - items[2]["content"][0]["text"], - json!("已完成 第一行\n第二行 ") - ); - - let chat = read_direct_project_chat_history_at(root.path()).expect("read mixed chat"); - assert_eq!( - chat.messages - .iter() - .map(|message| (message.role.as_str(), message.content.as_str())) - .collect::>(), - vec![ - ("user", "请创建菜单"), - ("user", "再加一个按钮"), - ("assistant", "已完成 第一行\n第二行 "), - ] - ); - } - - #[test] - fn legacy_compat_keeps_unrecognized_rows_failing_closed() { + fn non_response_item_history_fails_closed() { let unrecognized_rows = [ // 带 type 却不是 response_item r#"{"type":"message","role":"user","content":[{"type":"input_text","text":"x"}]}"#, @@ -1159,61 +1014,4 @@ mod tests { .expect_err("broken json must fail closed"); assert!(error.starts_with("解析 DirectProject 历史失败"), "{error}"); } - - #[test] - fn legacy_tool_row_is_recognized_but_stays_out_of_the_codex_context() { - let root = init_history_project("legacy-tool-row"); - write_history_lines( - root.path(), - &[ - LEGACY_USER_ROW, - r#"{"schemaVersion":"game-creator-conversation.v1","role":"tool","content":"{\"ok\":true}","agentId":null,"updatedAt":1757000002}"#, - LEGACY_ASSISTANT_ROW, - ], - ); - - let items = read_direct_project_history_items_at(root.path()).expect("read history"); - assert_eq!( - items - .iter() - .map(|item| item["role"].as_str().unwrap_or_default()) - .collect::>(), - vec!["user", "assistant"] - ); - - let chat = read_direct_project_chat_history_at(root.path()).expect("read chat"); - assert_eq!( - chat.messages - .iter() - .map(|message| message.role.as_str()) - .collect::>(), - vec!["user", "assistant"] - ); - } - - #[test] - fn generic_writer_rows_are_covered_by_the_legacy_whitelist() { - let root = init_history_project("generic-writer-shape"); - crate::append_local_conversation_message_at( - root.path(), - None, - crate::LocalConversationMessage { - role: "user".to_string(), - content: "通用写入器写的旧格式回合".to_string(), - agent_id: None, - }, - ) - .expect("append legacy row through the generic writer"); - - let items = - read_direct_project_history_items_at(root.path()).expect("read generic writer row"); - assert_eq!( - items, - vec![json!({ - "type": "message", - "role": "user", - "content": [{"type": "input_text", "text": "通用写入器写的旧格式回合"}], - })] - ); - } } -- 2.52.0 From 6d190e2f8c5a55ad1cfa873eaf694697b27851ac Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=8E=8B=E5=BE=B7=E5=AE=87?= Date: Tue, 15 Sep 2026 15:55:15 +0800 Subject: [PATCH 05/37] =?UTF-8?q?=E8=A1=A5=E9=BD=90=20Response=20item=20?= =?UTF-8?q?=E4=B8=A5=E6=A0=BC=E5=90=88=E5=90=8C=E6=B5=8B=E8=AF=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 拒绝资源引用额外身份字段与未知 content part 补充历史 item wire 投影边界测试 同步 DirectProject 历史文档为无 fallback 合同 --- .../src/agent/direct_codex_user_item/model.rs | 66 +++++++++++++++++-- .../src/agent/direct_codex_user_item/wire.rs | 31 +++++++++ ...ectProject Codex原始历史与异常恢复-2026-09-04.md | 12 ++-- 3 files changed, 97 insertions(+), 12 deletions(-) diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/model.rs b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/model.rs index f3837c648..b46336b66 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/model.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/model.rs @@ -3,7 +3,7 @@ use ts_rs::TS; /// DirectProject 本轮 user input 的唯一结构化入口。 #[derive(Clone, Debug, Deserialize, Serialize, TS)] -#[serde(tag = "type")] +#[serde(tag = "type", deny_unknown_fields)] #[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))] pub(crate) enum DirectCodexUserItem { #[serde(rename = "message")] @@ -11,7 +11,7 @@ pub(crate) enum DirectCodexUserItem { } #[derive(Clone, Debug, Deserialize, Serialize, TS)] -#[serde(rename_all = "camelCase")] +#[serde(rename_all = "camelCase", deny_unknown_fields)] #[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))] pub(crate) struct DirectCodexUserMessageItem { pub(crate) role: DirectCodexUserRole, @@ -27,7 +27,7 @@ pub(crate) enum DirectCodexUserRole { } #[derive(Clone, Debug, Deserialize, Serialize, TS)] -#[serde(tag = "type")] +#[serde(tag = "type", rename_all_fields = "camelCase", deny_unknown_fields)] #[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))] pub(crate) enum DirectCodexUserContentPart { #[serde(rename = "input_text")] @@ -39,7 +39,7 @@ pub(crate) enum DirectCodexUserContentPart { } #[derive(Clone, Debug, Deserialize, Serialize, TS)] -#[serde(rename_all = "camelCase")] +#[serde(rename_all = "camelCase", deny_unknown_fields)] #[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))] pub(crate) struct DirectCodexUserRuntimeRegionPart { pub(crate) label: String, @@ -62,8 +62,64 @@ pub(crate) struct DirectCodexUserRuntimeRegionPart { } #[derive(Clone, Debug, Deserialize, Serialize, TS)] -#[serde(rename_all = "camelCase")] +#[serde(rename_all = "camelCase", deny_unknown_fields)] #[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))] pub(crate) struct DirectCodexUserMessageEnvelope { pub(crate) item: DirectCodexUserItem, } + +#[cfg(test)] +mod tests { + use super::*; + use serde_json::json; + + #[test] + fn resource_reference_serializes_with_only_camel_case_resource_id() { + let item = DirectCodexUserItem::Message(DirectCodexUserMessageItem { + role: DirectCodexUserRole::User, + content: vec![DirectCodexUserContentPart::AgcResourceReference { + resource_id: "asset-hero".to_string(), + }], + id: "turn-1".to_string(), + }); + assert_eq!( + serde_json::to_value(item).expect("serialize user item"), + json!({ + "type": "message", + "role": "user", + "content": [{ + "type": "agc_resource_reference", + "resourceId": "asset-hero" + }], + "id": "turn-1" + }) + ); + } + + #[test] + fn resource_reference_rejects_extra_identity_fields() { + let error = serde_json::from_value::(json!({ + "type": "message", + "role": "user", + "content": [{ + "type": "agc_resource_reference", + "resourceId": "asset-hero", + "label": "主角" + }], + "id": "turn-1" + })) + .expect_err("label must not be accepted on resource reference"); + assert!(error.to_string().contains("unknown field"), "{error}"); + } + + #[test] + fn unknown_content_part_fails_closed() { + serde_json::from_value::(json!({ + "type": "message", + "role": "user", + "content": [{"type": "future_part", "value": "x"}], + "id": "turn-1" + })) + .expect_err("unknown content part must fail closed"); + } +} diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/wire.rs b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/wire.rs index 1a07d2c95..99d4262c4 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/wire.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_user_item/wire.rs @@ -110,3 +110,34 @@ pub(crate) fn direct_codex_user_item_to_prompt( } }) } + +#[cfg(test)] +mod tests { + use super::direct_codex_user_item_to_response_item; + use serde_json::json; + use std::path::Path; + + #[test] + fn standard_response_item_passes_through_without_agc_private_parts() { + let item = json!({ + "type": "message", + "role": "assistant", + "content": [{"type": "output_text", "text": "完成"}] + }); + assert_eq!( + direct_codex_user_item_to_response_item(Path::new("/unused"), &item) + .expect("assistant response item should pass through"), + item + ); + } + + #[test] + fn history_item_without_type_fails_closed() { + let error = direct_codex_user_item_to_response_item( + Path::new("/unused"), + &json!({"role": "assistant"}), + ) + .expect_err("history item without type must fail"); + assert!(error.contains("缺少 type"), "{error}"); + } +} diff --git a/docs/technical/【技术方案】DirectProject Codex原始历史与异常恢复-2026-09-04.md b/docs/technical/【技术方案】DirectProject Codex原始历史与异常恢复-2026-09-04.md index bf46784af..17bd7c6a3 100644 --- a/docs/technical/【技术方案】DirectProject Codex原始历史与异常恢复-2026-09-04.md +++ b/docs/technical/【技术方案】DirectProject Codex原始历史与异常恢复-2026-09-04.md @@ -16,16 +16,16 @@ DirectProject 只使用 `.agent/conversations/project.jsonl` 作为对话历史 {"type":"response_item","payload":{"type":"message","role":"user","content":[{"type":"input_text","text":"你好"}]}} ``` -`payload` 必须是未经改写的 Responses item。Direct 回合不由浏览器预写用户 message;Codex 返回的 `rawResponseItem/completed.params.item` 原样追加。显式的本地 user/assistant 补写只能通过受权限保护的 `append_direct_project_conversation_message` 命令完成。native 工具、MCP 工具、reasoning、调用参数和调用结果都保留完整内容,不截断、不摘要、不保存 delta/started 事件。 +`payload` 必须是未经改写的 Responses item。AGC 前端 user input 先以 canonical user message item 形式写入;发送给 app-server 前由 Rust 投影为 Codex 可接受的 `message` item,AGC 私有 content part 不会穿透到 wire。Codex 返回的 `rawResponseItem/completed.params.item` 原样追加。native 工具、MCP 工具、reasoning、调用参数和调用结果都保留完整内容,不截断、不摘要、不保存 delta/started 事件。 DirectProject 自己的写侧只写新格式:格式切换(#282)时仍会写旧行的路径已收口——显式 Codex 返回只落在自己的 journal `.agent/conversations/codex-responses.jsonl`,不再投影进 `project.jsonl`。 -读侧白名单兼容旧 `{role,content}` 行:格式切换前,DirectProject 主对话由通用对话写入器落到同一份 `project.jsonl`,存量用户项目的历史文件整份都是这种行。读取时把**明确枚举的那一种**旧行形状(`schemaVersion=game-creator-conversation.v1`、无 `type`、role 在 legacy 写入器自己的角色集合 `user`/`assistant`/`tool` 内、content 为非空字符串)认下来:`user`/`assistant` 投影成与 `direct_project_local_message_item` 同形状的 message item,`role` 与 `content` 逐字节保留;`tool` 行已识别但不进 Codex 上下文(它不是 Responses item,无法还原成真正的工具 item,聊天投影本来也只展示 user/assistant),与 developer/system item 同样过滤。角色集合取的是 `project/conversation.rs` 里那条 `matches!(role, "user" | "assistant" | "tool")` 校验,所以「legacy 写入器能写出的行」被完整覆盖;白名单之外的角色、换了 `schemaVersion`、带 `type`、content 非字符串或为空、缺 `payload`、坏 JSON 仍按损坏失败关闭。这条兼容是只读的,不迁移、不改写历史文件。 +读取只接受 `response_item` envelope;旧 `game-creator-conversation.v1` 行不提供迁移或 fallback,直接失败关闭。未知或无法投影的 canonical item 在发送前失败,不能产生本轮新增历史。 ## 正常回合 1. 启动 `ephemeral: true` 线程,并启用 `experimentalRawEvents: true`。 -2. 新线程先把历史 item 数组一次注入;注入成功后执行新的 `turn/start`。本轮用户 item 只接受 Codex 回传的 `rawResponseItem/completed`,不由 AGC 预写。 +2. 新线程先把历史 item 数组逐项投影为 Codex 可接受 item 后一次注入;注入成功后执行新的 `turn/start`。本轮 canonical user item 在发送前完成同样的投影校验,再写入项目历史。 3. 收到 `rawResponseItem/completed` 后立即追加其 `params.item` 并 flush。 4. 正常 `turn/completed: completed` 不生成额外记录。 @@ -55,12 +55,10 @@ Codex 启动时注入的 `host_skills.instructions`、`permissions.instructions` DirectProject 的浏览器层只负责显示和乐观状态,不再调用通用对话写入器。历史读写与回合累计分别位于 `agent/direct_project_history.rs` 和 `agent/direct_project_turn_history.rs`。 -`project.jsonl` 不是 DirectProject 独享的写入方:通用对话链(`project/conversation.rs`)把「项目主对话」(`agent_id=None`)映射到同一份文件,非 DirectProject 模式(`codex_cli`/`provider`)的项目对话、以及 Agent Runtime 的项目级公开状态消息(`agent/runtime_state.rs` 的 public status 写入点)都由它追加 `game-creator-conversation.v1` 行。两条链的行形状不同但**互读兼容**:DirectProject 侧投影旧行(见上),通用对话侧跳过 `type=response_item` 且带 `payload` 的行(不把它二次投影成自己的记录,DirectProject 侧已经拥有那份投影),其余坏行两侧都失败关闭。因此同一份文件里出现两种行不会让任何一侧失败。 - -这里**故意不给通用对话写入器加「文件已属于 DirectProject 就拒绝追加」的硬报错**:这些写入点不是尽力而为的旁路——`agent/runtime_driver/task_start.rs` 在 `ensure_game_creator_agent_runtime_accepted_public_status_at` 返回 `Err` 时会直接中止本次后台任务(「后台任务启动确认落盘失败,任务未执行」),`agent/runtime_protocol/steering.rs` 的三处调用也用 `?` 上抛。加硬报错会把「旧行噪声」换成「任务起不来」,比它要解决的问题更糟;而毒化本身已经不可能发生——legacy 写入器的行形状与角色集合都被 `conversation.rs` 的校验穷举,全部落在 DirectProject 的读侧白名单内。 +`project.jsonl` 的 DirectProject 现行合同只允许 `response_item` envelope。其它模式产生的旧 conversation 行不属于本合同,不得注入 DirectProject。 ## 写入与损坏边界 -写入使用 `write_all + flush`。读取时允许丢弃文件末尾一条不完整 JSON 行;白名单化的旧行投影成 message item;其余中间坏行直接失败。兼容只发生在读取侧,不对旧格式做数据迁移或改写。 +写入使用 `write_all + flush`。读取时允许丢弃文件末尾一条不完整 JSON 行;非 `response_item` 行和无法投影的 item 直接失败,不做数据迁移或 fallback。 该失败有专门恢复提示,并按不可重试处理:同一份历史文件每次读都会得到同一结论,重试不会改变结果,因此不会向用户显示「可直接重试」。 -- 2.52.0 From 152041cd1971d8bcbc906b14ca463c9bd6caa007 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=8E=8B=E5=BE=B7=E5=AE=87?= Date: Tue, 15 Sep 2026 16:01:45 +0800 Subject: [PATCH 06/37] =?UTF-8?q?=E5=88=A0=E9=99=A4=E6=97=A7=20DirectProje?= =?UTF-8?q?ct=20=E5=BC=95=E7=94=A8=E5=8D=8F=E8=AE=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 移除 DirectCodexTurnReference 平行 DTO 与渲染路径 将引用数量上限收回 canonical user item 校验模块 --- .../src-tauri/src/agent.rs | 2 - .../src/agent/direct_codex_references.rs | 382 ------------------ .../direct_codex_user_item/validation.rs | 3 +- 3 files changed, 2 insertions(+), 385 deletions(-) delete mode 100644 apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_references.rs diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent.rs b/apps/ai-game-creator-shell/src-tauri/src/agent.rs index 3940aeeb7..d084e6174 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/agent.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/agent.rs @@ -16,7 +16,6 @@ mod design_runtime; mod design_tools; mod direct_codex_attachments; mod direct_codex_audit; -mod direct_codex_references; mod direct_codex_user_item; mod direct_project_history; mod direct_project_turn_history; @@ -46,7 +45,6 @@ pub(crate) use codex_provider_proxy::*; pub(crate) use design_runtime::*; pub(crate) use direct_codex_attachments::*; pub(crate) use direct_codex_audit::*; -pub(crate) use direct_codex_references::*; pub(crate) use direct_codex_user_item::*; pub(crate) use direct_project_history::*; pub(crate) use direct_project_turn_history::*; diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_references.rs b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_references.rs deleted file mode 100644 index f1b78b1ca..000000000 --- a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_codex_references.rs +++ /dev/null @@ -1,382 +0,0 @@ -use super::*; - -pub(crate) const MAX_DIRECT_CODEX_REFERENCES: usize = 32; -const MAX_DIRECT_CODEX_REFERENCE_ID_CHARS: usize = 200; -const MAX_DIRECT_CODEX_REFERENCE_LABEL_CHARS: usize = 160; -const MAX_DIRECT_CODEX_REFERENCE_SOURCE_CHARS: usize = 32; -const MAX_DIRECT_CODEX_REFERENCE_ELEMENT_CHARS: usize = 80; -const MAX_DIRECT_CODEX_REFERENCE_TEXT_CHARS: usize = 240; - -const DIRECT_CODEX_REFERENCE_HEADER: &str = - "[本轮用户引用素材:以下均为当前项目已确认的安全引用。请使用稳定资源 ID 和项目相对路径读取,不要读取或输出其它路径。]"; - -#[derive(Clone, Debug, serde::Deserialize)] -#[serde(rename_all = "camelCase", tag = "type")] -pub(crate) enum DirectCodexTurnReference { - #[serde(rename = "resource")] - Resource(DirectCodexResourceReference), - #[serde(rename = "runtime-region")] - RuntimeRegion(DirectCodexRuntimeRegionReference), -} - -#[derive(Clone, Debug, serde::Deserialize)] -#[serde(rename_all = "camelCase")] -pub(crate) struct DirectCodexResourceReference { - pub(crate) resource_id: String, - #[serde(default)] - pub(crate) label: Option, - #[serde(default)] - pub(crate) source: Option, -} - -#[derive(Clone, Debug, serde::Deserialize)] -#[serde(rename_all = "camelCase")] -pub(crate) struct DirectCodexRuntimeRegionReference { - #[serde(default)] - pub(crate) label: Option, - #[serde(default)] - pub(crate) run_id: Option, - #[serde(default)] - pub(crate) version_id: Option, - #[serde(default)] - pub(crate) element_tag: Option, - #[serde(default)] - pub(crate) element_role: Option, - #[serde(default)] - pub(crate) text: Option, - #[serde(default)] - pub(crate) width: Option, - #[serde(default)] - pub(crate) height: Option, - #[serde(default)] - pub(crate) resource_ids: Vec, -} - -fn sanitize_reference_text(value: &str, max_chars: usize) -> Option { - let sanitized = value - .trim() - .chars() - .filter(|character| !character.is_control()) - .take(max_chars) - .collect::(); - if sanitized.is_empty() { - None - } else { - Some(sanitized) - } -} - -fn sanitize_reference_label(value: Option<&str>) -> Option { - value.and_then(|value| sanitize_reference_text(value, MAX_DIRECT_CODEX_REFERENCE_LABEL_CHARS)) -} - -fn sanitize_reference_source(value: Option<&str>) -> Option { - let value = sanitize_reference_text(value?, MAX_DIRECT_CODEX_REFERENCE_SOURCE_CHARS)?; - if value - .chars() - .all(|character| character.is_ascii_alphanumeric() || matches!(character, '-' | '_' | '.')) - { - Some(value) - } else { - None - } -} - -fn sanitize_reference_element(value: Option<&str>) -> Option { - let value = sanitize_reference_text(value?, MAX_DIRECT_CODEX_REFERENCE_ELEMENT_CHARS)?; - if value - .chars() - .all(|character| character.is_ascii_alphanumeric() || matches!(character, '-' | '_' | '.')) - { - Some(value) - } else { - None - } -} - -fn sanitize_reference_dimension(value: Option) -> Option { - value - .filter(|value| value.is_finite() && *value > 0.0) - .map(|value| value.round().clamp(1.0, 100_000.0) as u32) -} - -fn asset_display_label(asset: &GameCreationAppAssetManifestEntry) -> String { - let basename = asset - .local_path - .rsplit(['/', '\\']) - .next() - .unwrap_or(&asset.id); - let without_extension = basename - .rsplit_once('.') - .map(|(name, _)| name) - .unwrap_or(basename) - .trim(); - if without_extension.is_empty() { - asset.id.clone() - } else { - without_extension - .chars() - .filter(|character| !character.is_control()) - .take(MAX_DIRECT_CODEX_REFERENCE_LABEL_CHARS) - .collect() - } -} - -fn validate_resource_reference_id(value: &str) -> Result { - let resource_id = value.trim(); - if resource_id.is_empty() - || resource_id.chars().count() > MAX_DIRECT_CODEX_REFERENCE_ID_CHARS - || resource_id.chars().any(char::is_control) - { - return Err("引用的素材 ID 无效,请移除后重新选择".to_string()); - } - Ok(resource_id.to_string()) -} - -fn render_resource_reference_line( - manifest: &GameCreationAppManifest, - reference: &DirectCodexResourceReference, -) -> Result { - let resource_id = validate_resource_reference_id(&reference.resource_id)?; - let asset = manifest - .assets - .iter() - .find(|asset| asset.id == resource_id) - .ok_or_else(|| "引用的素材已不存在,请移除后重新选择".to_string())?; - let local_path = sanitize_attachment_local_path(&asset.local_path) - .ok_or_else(|| "引用的素材路径无效,请移除后重新选择".to_string())?; - let label = sanitize_reference_label(reference.label.as_deref()) - .unwrap_or_else(|| asset_display_label(asset)); - let source = sanitize_reference_source(reference.source.as_deref()) - .unwrap_or_else(|| "unknown".to_string()); - Ok(format!( - "- 素材 ID:{resource_id};名称:{label};类型:{};媒体类型:{};项目路径:{local_path};来源:{source}", - asset.kind, asset.media_type - )) -} - -fn render_runtime_region_reference_line( - manifest: &GameCreationAppManifest, - reference: &DirectCodexRuntimeRegionReference, -) -> Result { - let label = sanitize_reference_label(reference.label.as_deref()) - .unwrap_or_else(|| "运行画面区域".to_string()); - let run_id = sanitize_reference_source(reference.run_id.as_deref()); - let version_id = sanitize_reference_source(reference.version_id.as_deref()); - let element_tag = sanitize_reference_element(reference.element_tag.as_deref()); - let element_role = sanitize_reference_element(reference.element_role.as_deref()); - let text = reference - .text - .as_deref() - .and_then(|value| sanitize_reference_text(value, MAX_DIRECT_CODEX_REFERENCE_TEXT_CHARS)); - let width = sanitize_reference_dimension(reference.width); - let height = sanitize_reference_dimension(reference.height); - - // `resourceIds` 是本模块唯一由客户端直接给出、且自身还是一条列表的字段:条数不设界时, - // 每个 id 都要扫一遍 manifest(O(assets)),注入提示词的 `关联素材 ID:…` 行也会跟着无界 - // 变长(最终只被 32 MiB 写入护栏拦下,变成一条和原因无关的连接级错误)。这里按模块的 - // 失败关闭口径直接拒绝超限,而不是静默丢掉用户选中的关联。 - if reference.resource_ids.len() > MAX_DIRECT_CODEX_REFERENCES { - return Err(format!( - "运行画面区域一次最多关联 {MAX_DIRECT_CODEX_REFERENCES} 个素材,请重新点选" - )); - } - let mut related_resource_ids = Vec::new(); - for resource_id in &reference.resource_ids { - let resource_id = validate_resource_reference_id(resource_id)?; - if !manifest.assets.iter().any(|asset| asset.id == resource_id) { - return Err("运行画面引用的素材已变化,请重新点选".to_string()); - } - // 去重:同一个 id 在注入提示词里重复出现没有信息量,只是把行撑长。 - // 条数已按上限收口,所以这里的逐项比较不会退化成大面积二次扫描。 - if !related_resource_ids.contains(&resource_id) { - related_resource_ids.push(resource_id); - } - } - - let mut parts = vec![format!("名称:{label}")]; - if let Some(run_id) = run_id { - parts.push(format!("运行标识:{run_id}")); - } - if let Some(version_id) = version_id { - parts.push(format!("版本标识:{version_id}")); - } - if let Some(element_tag) = element_tag { - parts.push(format!("元素:{element_tag}")); - } - if let Some(element_role) = element_role { - parts.push(format!("角色:{element_role}")); - } - if let Some(text) = text { - parts.push(format!("文本摘要:{text}")); - } - if let (Some(width), Some(height)) = (width, height) { - parts.push(format!("尺寸:{width}x{height}")); - } - if !related_resource_ids.is_empty() { - parts.push(format!("关联素材 ID:{}", related_resource_ids.join(","))); - } - Ok(format!("- 运行画面区域:{}", parts.join(";"))) -} - -pub(crate) fn render_direct_codex_references_section( - root: &Path, - references: &[DirectCodexTurnReference], -) -> Result, String> { - if references.is_empty() { - return Ok(None); - } - if references.len() > MAX_DIRECT_CODEX_REFERENCES { - return Err(format!("一次最多引用 {MAX_DIRECT_CODEX_REFERENCES} 个素材")); - } - let manifest = read_manifest_for_project(root)?; - let mut lines = Vec::with_capacity(references.len()); - for reference in references { - lines.push(match reference { - DirectCodexTurnReference::Resource(reference) => { - render_resource_reference_line(&manifest, reference)? - } - DirectCodexTurnReference::RuntimeRegion(reference) => { - render_runtime_region_reference_line(&manifest, reference)? - } - }); - } - Ok(Some( - std::iter::once(DIRECT_CODEX_REFERENCE_HEADER.to_string()) - .chain(lines) - .collect::>() - .join("\n"), - )) -} - -#[cfg(test)] -mod tests { - use super::*; - - fn fixture_project() -> tempfile::TempDir { - let directory = tempfile::tempdir().expect("temp project"); - let root = directory.path(); - std::fs::create_dir_all(root.join(".agent")).expect("create agent dir"); - let mut manifest = new_game_creation_app_manifest("project-1", "测试项目"); - manifest.assets.push(GameCreationAppAssetManifestEntry { - id: "asset-hero".to_string(), - kind: "character".to_string(), - media_type: "image/png".to_string(), - local_path: "assets/hero.png".to_string(), - source: GameCreationAppAssetSource { - kind: GameCreationAppAssetSourceKind::Uploaded, - canvas_project_id: None, - resource_id: None, - asset_object_id: None, - task_id: None, - prompt: None, - model: None, - generation_route: None, - generation_kind: None, - reference_resource_ids: Vec::new(), - }, - image_sequence_frames: None, - image_sequence_duration_ms: None, - category: game_creation_app_asset_category_for_kind("character"), - tags: Vec::new(), - }); - write_manifest(&root.join(".agent/manifest.json"), &manifest).expect("write manifest"); - directory - } - - #[test] - fn resource_reference_uses_manifest_identity_and_never_accepts_client_paths() { - let project = fixture_project(); - let reference: DirectCodexTurnReference = serde_json::from_str( - r#"{"type":"resource","resourceId":"asset-hero","label":"主角","source":"asset-picker","localPath":"C:\\secret.png"}"#, - ) - .expect("reference json"); - let section = render_direct_codex_references_section( - project.path(), - std::slice::from_ref(&reference), - ) - .expect("render") - .expect("section"); - assert!(section.contains("素材 ID:asset-hero")); - assert!(section.contains("名称:主角")); - assert!(section.contains("项目路径:assets/hero.png")); - assert!(!section.contains("C:\\secret.png")); - } - - #[test] - fn deleted_resource_fails_closed() { - let project = fixture_project(); - let reference: DirectCodexTurnReference = serde_json::from_str( - r#"{"type":"resource","resourceId":"asset-missing","label":"不存在"}"#, - ) - .expect("reference json"); - let error = render_direct_codex_references_section( - project.path(), - std::slice::from_ref(&reference), - ) - .expect_err("missing resource"); - assert_eq!(error, "引用的素材已不存在,请移除后重新选择"); - } - - #[test] - fn runtime_region_keeps_only_safe_summary_and_existing_resource_ids() { - let project = fixture_project(); - let reference: DirectCodexTurnReference = serde_json::from_str( - r#"{"type":"runtime-region","label":"开始按钮","runId":"run-1","elementTag":"button","elementRole":"button","text":"开始游戏","width":120.4,"height":40.2,"resourceIds":["asset-hero"],"html":" ) : null} {visibleMessages.map((message, index) => ( diff --git a/apps/ai-game-creator-shell/src/features/project-workspace/ProjectWorkspaceChatPane.tsx b/apps/ai-game-creator-shell/src/features/project-workspace/ProjectWorkspaceChatPane.tsx index dd699846a..05e7c1056 100644 --- a/apps/ai-game-creator-shell/src/features/project-workspace/ProjectWorkspaceChatPane.tsx +++ b/apps/ai-game-creator-shell/src/features/project-workspace/ProjectWorkspaceChatPane.tsx @@ -157,6 +157,7 @@ type ProjectWorkspaceChatPaneProps = { handleRevealCurrentProjectDirectory: () => Promise; handleRuntimeConfigOpen: () => void; hiddenConversationCount: number; + hasEarlierConversationMessages?: boolean; llmConfigStatus: GameCreatorLlmConfigStatus | null; loadProjectConversation: ( nextProjectPath: string, @@ -256,6 +257,7 @@ export function ProjectWorkspaceChatPane({ handleRevealCurrentProjectDirectory, handleRuntimeConfigOpen, hiddenConversationCount, + hasEarlierConversationMessages = false, llmConfigStatus, loadProjectConversation, localProject, @@ -809,13 +811,15 @@ export function ProjectWorkspaceChatPane({ ) : null}
- {hiddenConversationCount > 0 ? ( + {hiddenConversationCount > 0 || hasEarlierConversationMessages ? ( ) : null} {visibleMessages.map((message, index) => ( diff --git a/apps/ai-game-creator-shell/src/features/project-workspace/SupervisorChatOnlyView.tsx b/apps/ai-game-creator-shell/src/features/project-workspace/SupervisorChatOnlyView.tsx index c4aa1640c..5e4a391e5 100644 --- a/apps/ai-game-creator-shell/src/features/project-workspace/SupervisorChatOnlyView.tsx +++ b/apps/ai-game-creator-shell/src/features/project-workspace/SupervisorChatOnlyView.tsx @@ -71,6 +71,7 @@ type SupervisorChatOnlyViewProps = { transientReply: string; hasConversationControls: boolean; hiddenConversationCount: number; + hasEarlierConversationMessages?: boolean; needsUserInput: boolean; visibleMessages: ChatMessage[]; workspaceStatus: string; @@ -108,6 +109,7 @@ export function SupervisorChatOnlyView({ transientReply, hasConversationControls, hiddenConversationCount, + hasEarlierConversationMessages = false, needsUserInput, visibleMessages, workspaceStatus, @@ -188,12 +190,16 @@ export function SupervisorChatOnlyView({ aria-label={directCodex ? '陶泥儿消息' : '项目总控消息'} onScroll={handleScroll} > - {hiddenConversationCount > 0 ? ( + {hiddenConversationCount > 0 || hasEarlierConversationMessages ? ( + > + {hiddenConversationCount > 0 + ? `显示更早 · 还有 ${hiddenConversationCount} 条对话` + : '显示更早的对话'} + ) : null} {visibleMessages.map((message, index) => (
{ } ``` -`subscribe` 不返回完整历史。`lastCompletedItemId` 只是历史读取锚点,前端自行按 item ID 懒加载需要的历史切片。`events` 是当前运行态重建所需的未完成 item 原始事件,以及当前 turn 的生命周期锚点;前端用同一个 reducer 重放 bootstrap 和后续事件。Rust 不保存或理解前端 reducer state。 +`subscribe` 不返回完整历史。`lastCompletedItemId` 只是历史读取锚点,前端自行按 item ID 懒加载需要的历史切片。`events` 是当前运行态重建所需的未完成 item 原始事件,以及当前 turn 的生命周期锚点;前端用同一个 reducer 重放 bootstrap 和后续事件。Rust 不保存或理解前端 reducer state。只要 DirectProject 历史切片返回 `hasMore`,聊天视图必须显示“显示更早的对话”入口,并允许按钮或滚动触发下一页,即使当前可见消息窗口没有隐藏消息。 `consume` 不接收或返回 cursor。每个 subscriber 在 Rust 内部持有自己的 cursor,并在加锁的临界区内完成过期判断、读取和 cursor 前进。前端只持有 `subscriptionId` 与 reducer state。并发 `consume` 不重复返回同一批事件。 -- 2.52.0 From 01e97d3a0255a3854f91282ce2491087ad82823b Mon Sep 17 00:00:00 2001 From: kdletters <61648117+kdletters@users.noreply.github.com> Date: Tue, 15 Sep 2026 22:25:55 +0800 Subject: [PATCH 36/37] =?UTF-8?q?=E8=A1=A5=E9=BD=90=20Direct=20=E5=9B=9E?= =?UTF-8?q?=E5=90=88=E8=B7=A8=E9=A1=B5=E9=9D=A2=E6=81=A2=E5=A4=8D?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 新增活动 Direct 回合只读快照与状态更新 接入重进项目的忙碌态恢复和运行中项目面板 补充生命周期规范、决策记录与定向测试 --- .../src-tauri/src/agent/direct_runtime/mod.rs | 113 +++++++++++++++++ .../src/agent/runtime_driver/entrypoints.rs | 14 ++- .../src-tauri/src/commands.rs | 6 + .../src-tauri/src/main.rs | 1 + apps/ai-game-creator-shell/src/App.tsx | 24 ++++ apps/ai-game-creator-shell/src/app/types.ts | 11 ++ .../agent-runtime/directActiveTurns.ts | 110 ++++++++++++++++ .../app-shell/ActiveProjectRunsPanel.tsx | 119 ++++++++++++++++++ .../features/app-shell/WorkspaceLauncher.tsx | 17 +++ apps/ai-game-creator-shell/src/styles.css | 74 +++++++++++ .../tests/directActiveTurns.test.tsx | 51 ++++++++ ...合跨页面生命周期与运行中项目可见性-2026-09-15.md | 51 ++++++++ ...合跨页面生命周期与运行中项目可见性-2026-09-15.md | 33 +++++ .../shared-memory/decision-log.md | 3 + ...案】AI游戏创作智能体App实施计划-2026-06-24.md | 8 ++ 15 files changed, 632 insertions(+), 3 deletions(-) create mode 100644 apps/ai-game-creator-shell/src/features/agent-runtime/directActiveTurns.ts create mode 100644 apps/ai-game-creator-shell/src/features/app-shell/ActiveProjectRunsPanel.tsx create mode 100644 apps/ai-game-creator-shell/tests/directActiveTurns.test.tsx create mode 100644 docs/project-memory/plans/【实施计划】Direct回合跨页面生命周期与运行中项目可见性-2026-09-15.md create mode 100644 docs/project-memory/plans/【里程碑】Direct回合跨页面生命周期与运行中项目可见性-2026-09-15.md diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_runtime/mod.rs b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_runtime/mod.rs index 769ab2566..cb27517fe 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_runtime/mod.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_runtime/mod.rs @@ -5,6 +5,7 @@ use std::future::Future; use std::io::Write; use std::path::{Path, PathBuf}; use std::sync::{Mutex, OnceLock}; +use std::time::{SystemTime, UNIX_EPOCH}; mod user_input; pub(crate) use user_input::{chat_with_game_creator_direct_codex, normalize_direct_client_turn_id}; @@ -266,6 +267,25 @@ fn direct_taonier_regeneration_invocation_sha256(invocation_id: &str) -> String #[derive(Debug)] struct DirectTaonierActiveInvocation { invocation_id: String, + project_name: Option, + started_at: u64, + status: String, + activity: Option, + updated_at: u64, + sequence: u64, +} + +#[derive(Clone, Debug, serde::Serialize)] +#[serde(rename_all = "camelCase")] +pub(crate) struct DirectActiveTurnSnapshot { + pub(crate) project_path: String, + pub(crate) project_name: Option, + pub(crate) turn_id: String, + pub(crate) started_at: u64, + pub(crate) status: String, + pub(crate) activity: Option, + pub(crate) updated_at: u64, + pub(crate) sequence: u64, } static DIRECT_TAONIER_ACTIVE_INVOCATIONS: OnceLock< @@ -303,6 +323,18 @@ impl DirectTaonierActiveInvocationGuard { root.clone(), DirectTaonierActiveInvocation { invocation_id: invocation_id.to_string(), + project_name: root + .file_name() + .and_then(|name| name.to_str()) + .map(str::to_string), + started_at: SystemTime::now() + .duration_since(UNIX_EPOCH) + .map(|duration| duration.as_millis() as u64) + .unwrap_or_default(), + status: "accepted".to_string(), + activity: Some("request-accepted".to_string()), + updated_at: 0, + sequence: 0, }, ); } @@ -331,6 +363,57 @@ impl Drop for DirectTaonierActiveInvocationGuard { } } +pub(crate) fn list_direct_active_turns() -> Result, String> { + let active = DIRECT_TAONIER_ACTIVE_INVOCATIONS + .get_or_init(|| Mutex::new(HashMap::new())) + .lock() + .map_err(|_| "Direct 调用身份锁已损坏".to_string())?; + let mut turns = active + .iter() + .map(|(root, invocation)| DirectActiveTurnSnapshot { + project_path: root.to_string_lossy().into_owned(), + project_name: invocation.project_name.clone(), + turn_id: invocation.invocation_id.clone(), + started_at: invocation.started_at, + status: invocation.status.clone(), + activity: invocation.activity.clone(), + updated_at: invocation.updated_at, + sequence: invocation.sequence, + }) + .collect::>(); + turns.sort_by(|left, right| left.project_path.cmp(&right.project_path)); + Ok(turns) +} + +pub(crate) fn update_direct_active_turn( + root: &Path, + turn_id: &str, + status: &str, + activity: Option<&str>, + sequence: u64, + updated_at: u64, +) { + let Ok(root) = root.canonicalize() else { + return; + }; + let Some(active) = DIRECT_TAONIER_ACTIVE_INVOCATIONS.get() else { + return; + }; + let Ok(mut active) = active.lock() else { + return; + }; + let Some(invocation) = active.get_mut(&root) else { + return; + }; + if invocation.invocation_id != turn_id || sequence < invocation.sequence { + return; + } + invocation.status = status.to_string(); + invocation.activity = activity.map(str::to_string); + invocation.updated_at = updated_at; + invocation.sequence = sequence; +} + pub(crate) fn direct_taonier_active_invocation_id_at(root: &Path) -> Result { let root = root .canonicalize() @@ -4773,6 +4856,36 @@ mod tests { .expect("lost-response replay after the original turn finishes"); } + #[test] + fn active_turn_snapshot_tracks_progress_and_is_removed_after_drop() { + let root = tempfile::tempdir().expect("active snapshot root"); + let turn_id = "client-turn-snapshot-0001"; + let guard = DirectTaonierActiveInvocationGuard::enter(root.path(), turn_id) + .expect("active snapshot turn"); + update_direct_active_turn( + root.path(), + turn_id, + "streaming", + Some("response-finalization"), + 3, + 42, + ); + let snapshot = list_direct_active_turns() + .expect("list active turns") + .into_iter() + .find(|turn| turn.turn_id == turn_id) + .expect("snapshot entry"); + assert_eq!(snapshot.status, "streaming"); + assert_eq!(snapshot.activity.as_deref(), Some("response-finalization")); + assert_eq!(snapshot.sequence, 3); + assert_eq!(snapshot.updated_at, 42); + drop(guard); + assert!(list_direct_active_turns() + .expect("list after completion") + .into_iter() + .all(|turn| turn.turn_id != turn_id)); + } + #[test] fn direct_success_reply_is_persisted_once_with_the_stable_client_turn_identity() { let root = tempfile::tempdir().expect("temp dir"); diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent/runtime_driver/entrypoints.rs b/apps/ai-game-creator-shell/src-tauri/src/agent/runtime_driver/entrypoints.rs index 2a1b77488..76b85ef7b 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/agent/runtime_driver/entrypoints.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/agent/runtime_driver/entrypoints.rs @@ -74,15 +74,23 @@ impl DirectGameCreatorTurnUpdateEmitter { if !status_is_allowed || !activity_is_allowed { return; } - let Some(app) = GAME_CREATOR_AGENT_RUNTIME_UPDATE_APP_HANDLE.get() else { - return; - }; let sequence = self.sequence.fetch_add(1, Ordering::AcqRel) + 1; let updated_at = SystemTime::now() .duration_since(UNIX_EPOCH) .unwrap_or_default() .as_millis() .min(u64::MAX as u128) as u64; + update_direct_active_turn( + Path::new(&self.project_path), + &self.turn_id, + status, + activity, + sequence, + updated_at, + ); + let Some(app) = GAME_CREATOR_AGENT_RUNTIME_UPDATE_APP_HANDLE.get() else { + return; + }; let _ = app.emit( "game-creator-direct-turn-update", GameCreatorDirectTurnUpdateEvent { diff --git a/apps/ai-game-creator-shell/src-tauri/src/commands.rs b/apps/ai-game-creator-shell/src-tauri/src/commands.rs index a17b0e3f3..6b00b2ff1 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/commands.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/commands.rs @@ -5279,6 +5279,12 @@ pub(crate) async fn read_agent_runtime_error_detail( .map_err(|error| format!("读取统一错误诊断后台任务失败:{error}"))? } +#[tauri::command] +pub(crate) fn list_game_creator_direct_active_turns( +) -> Result, String> { + list_direct_active_turns() +} + #[tauri::command] pub(crate) async fn subscribe_direct_project_thread( project_path: String, diff --git a/apps/ai-game-creator-shell/src-tauri/src/main.rs b/apps/ai-game-creator-shell/src-tauri/src/main.rs index e68dee027..660ff5699 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/main.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/main.rs @@ -2770,6 +2770,7 @@ fn main() { read_local_conversation, read_direct_project_conversation, read_agent_runtime_error_detail, + list_game_creator_direct_active_turns, subscribe_direct_project_thread, consume_direct_project_thread, read_direct_project_history_slice, diff --git a/apps/ai-game-creator-shell/src/App.tsx b/apps/ai-game-creator-shell/src/App.tsx index 9d847517d..7d0e734d6 100644 --- a/apps/ai-game-creator-shell/src/App.tsx +++ b/apps/ai-game-creator-shell/src/App.tsx @@ -57,6 +57,7 @@ import type { DesignView, GameCreatorAgentRuntimeUpdateEvent, GameCreatorChatAgentReply, + GameCreatorDirectActiveTurn, GameCreatorDirectTurnUpdateEvent, GameCreatorLlmConfigStatus, GameCreatorManifestInvalidatedEvent, @@ -1955,6 +1956,29 @@ export function App({ }; const bootstrap = async () => { + try { + const activeTurns = await directInvoke( + 'list_game_creator_direct_active_turns', + ); + const activeTurn = activeTurns.find((turn) => + projectPathsMatchForInvalidation(turn.projectPath, projectPath), + ); + if (activeTurn && !activeDirectCodexTurnRef.current) { + activeDirectCodexTurnRef.current = { + projectPath, + turnId: activeTurn.turnId, + lastSequence: 0, + receivedDirectUpdate: true, + }; + setDirectCodexProcessKey(`${projectPath}\\u0000${activeTurn.turnId}`); + setChatAgentBusy(true); + setDirectCodexStatus('running'); + setDirectCodexProgress('正在处理'); + setDirectCodexProgressUpdatedAt(Date.now()); + } + } catch { + // 订阅 bootstrap 仍是恢复事实源;快照失败不能被改写成“没有在跑”。 + } const result = await directInvoke( 'subscribe_direct_project_thread', { projectPath }, diff --git a/apps/ai-game-creator-shell/src/app/types.ts b/apps/ai-game-creator-shell/src/app/types.ts index 64a79bfab..4093a0b1f 100644 --- a/apps/ai-game-creator-shell/src/app/types.ts +++ b/apps/ai-game-creator-shell/src/app/types.ts @@ -1258,3 +1258,14 @@ export type TauriInvoke = ( command: string, args?: Record, ) => Promise; + +export type GameCreatorDirectActiveTurn = { + projectPath: string; + projectName?: string | null; + turnId: string; + startedAt: number; + status: string; + activity?: string | null; + updatedAt: number; + sequence: number; +}; diff --git a/apps/ai-game-creator-shell/src/features/agent-runtime/directActiveTurns.ts b/apps/ai-game-creator-shell/src/features/agent-runtime/directActiveTurns.ts new file mode 100644 index 000000000..0eadbeacd --- /dev/null +++ b/apps/ai-game-creator-shell/src/features/agent-runtime/directActiveTurns.ts @@ -0,0 +1,110 @@ +import { useCallback, useEffect, useRef, useState } from 'react'; + +import type { GameCreatorDirectActiveTurn, TauriInvoke } from '../../app/types'; + +/** + * 轮询间隔:注册表是进程内只读快照,一次查询只是一次 IPC + 一次内存遍历。 + * "哪些项目正在跑"不值得再建一套事件流,而且轮询能在丢事件时自愈。 + */ +export const DIRECT_ACTIVE_TURNS_POLL_INTERVAL_MS = 5_000; + +/** + * 单次刷新里的读取尝试次数。快照读取失败最多重试 3 次,3 次全部失败才把 + * "读不到"告诉用户;但即便告诉,也只能说读取失败,不得改写成业务失败、 + * 权限问题或审批结论。 + */ +export const DIRECT_ACTIVE_TURNS_READ_ATTEMPTS = 3; +const DIRECT_ACTIVE_TURNS_READ_RETRY_DELAY_MS = 300; + +/** + * 当前进程里仍在跑的 Direct 回合。 + * + * 回合属于项目而不是页面:离开项目界面不会终止它,所以"谁在跑"必须从 Rust 的 + * 活动回合注册表读,而不是从当前页面的组件状态推断。读取失败保留上一份快照—— + * 读不到不等于"没有在跑",调用方不能据此阻断发送或清空状态。 + */ +export function useDirectActiveTurns({ + invoke, + enabled, + pollIntervalMs = DIRECT_ACTIVE_TURNS_POLL_INTERVAL_MS, +}: { + invoke: TauriInvoke | null | undefined; + enabled: boolean; + pollIntervalMs?: number; +}) { + const [activeTurns, setActiveTurns] = useState( + [], + ); + const [snapshotReadFailed, setSnapshotReadFailed] = useState(false); + const mountedRef = useRef(true); + const inFlightRef = useRef | null>(null); + + useEffect(() => { + mountedRef.current = true; + return () => { + mountedRef.current = false; + }; + }, []); + + const refreshActiveTurns = useCallback(async () => { + if (!invoke) { + return; + } + // 单飞:轮询与"回合刚开始/刚结束"的主动刷新不叠成两个在途请求。 + if (inFlightRef.current) { + return inFlightRef.current; + } + const request = (async () => { + for ( + let attempt = 1; + attempt <= DIRECT_ACTIVE_TURNS_READ_ATTEMPTS; + attempt++ + ) { + try { + const turns = await invoke( + 'list_game_creator_direct_active_turns', + ); + if (!mountedRef.current) { + return; + } + setActiveTurns(Array.isArray(turns) ? turns : []); + setSnapshotReadFailed(false); + inFlightRef.current = null; + return; + } catch { + if (attempt < DIRECT_ACTIVE_TURNS_READ_ATTEMPTS) { + await new Promise((resolve) => + window.setTimeout( + resolve, + DIRECT_ACTIVE_TURNS_READ_RETRY_DELAY_MS * attempt, + ), + ); + } + } + } + // 三次都读不到:保留上一份快照(读不到不等于没有在跑),只标记"本次没读到"。 + if (mountedRef.current) { + setSnapshotReadFailed(true); + } + inFlightRef.current = null; + })(); + inFlightRef.current = request; + return request; + }, [invoke]); + + useEffect(() => { + if (!enabled || !invoke) { + setActiveTurns([]); + setSnapshotReadFailed(false); + return; + } + void refreshActiveTurns(); + const timer = window.setInterval( + () => void refreshActiveTurns(), + Math.max(1_000, pollIntervalMs), + ); + return () => window.clearInterval(timer); + }, [enabled, invoke, pollIntervalMs, refreshActiveTurns]); + + return { activeTurns, refreshActiveTurns, snapshotReadFailed }; +} diff --git a/apps/ai-game-creator-shell/src/features/app-shell/ActiveProjectRunsPanel.tsx b/apps/ai-game-creator-shell/src/features/app-shell/ActiveProjectRunsPanel.tsx new file mode 100644 index 000000000..4147abb9b --- /dev/null +++ b/apps/ai-game-creator-shell/src/features/app-shell/ActiveProjectRunsPanel.tsx @@ -0,0 +1,119 @@ +import type { GameCreatorDirectActiveTurn } from '../../app/types'; +import { projectNameFromPath } from '../agent-runtime'; +import { projectPathsMatchForInvalidation } from '../project-summary/projectPath'; + +/** + * 左上角的"正在运行的项目"面板。 + * + * 数据来自 Rust 的活动回合注册表(同一个只读快照也用于重新进入项目时的进度重连), + * 面板只负责呈现:项目名、阶段、已运行时长,以及点击进入该项目。没有在跑回合时 + * 整块不渲染,不留空白占位。 + */ +export type ActiveProjectRunsPanelProps = { + activeTurns: GameCreatorDirectActiveTurn[]; + currentProjectPath?: string | null; + readFailed?: boolean; + onOpenProject?: (projectPath: string) => void; +}; + +const ACTIVE_TURN_STATUS_LABELS: Record = { + accepted: '已受理', + running: '创作中', + streaming: '生成中', + finalizing: '收尾中', + completed: '已完成', + failed: '已失败', +}; + +function activeTurnStatusLabel(status: string) { + return ACTIVE_TURN_STATUS_LABELS[status] ?? '创作中'; +} + +function formatActiveTurnElapsed(startedAt: number, now: number) { + const elapsedMs = now - startedAt; + if (!Number.isFinite(elapsedMs) || elapsedMs < 0) { + return ''; + } + const totalMinutes = Math.floor(elapsedMs / 60_000); + if (totalMinutes < 1) { + return '不到 1 分钟'; + } + if (totalMinutes < 60) { + return `${totalMinutes} 分钟`; + } + const hours = Math.floor(totalMinutes / 60); + const minutes = totalMinutes % 60; + return minutes === 0 ? `${hours} 小时` : `${hours} 小时 ${minutes} 分`; +} + +function activeTurnDisplayName(turn: GameCreatorDirectActiveTurn) { + const snapshotName = turn.projectName?.trim(); + return snapshotName || projectNameFromPath(turn.projectPath); +} + +export function ActiveProjectRunsPanel({ + activeTurns, + currentProjectPath = null, + readFailed = false, + onOpenProject, +}: ActiveProjectRunsPanelProps) { + if (activeTurns.length === 0) { + if (!readFailed) { + return null; + } + // 三次都没读到快照:只说"没读到",不改写成业务、权限或审批结论。 + return ( + + ); + } + + const now = Date.now(); + const orderedTurns = [...activeTurns].sort( + (left, right) => left.startedAt - right.startedAt, + ); + return ( + + ); +} diff --git a/apps/ai-game-creator-shell/src/features/app-shell/WorkspaceLauncher.tsx b/apps/ai-game-creator-shell/src/features/app-shell/WorkspaceLauncher.tsx index 58a188e6f..c0f0edb40 100644 --- a/apps/ai-game-creator-shell/src/features/app-shell/WorkspaceLauncher.tsx +++ b/apps/ai-game-creator-shell/src/features/app-shell/WorkspaceLauncher.tsx @@ -25,8 +25,10 @@ import { type ProjectManifestSnapshotSource, rereadAuthoritativeProjectManifestSnapshot, } from '../../view/project-development/projectResourceLiveUpdateModel'; +import { useDirectActiveTurns } from '../agent-runtime/directActiveTurns'; import { RuntimeConfigDialog } from '../runtime-config/RuntimeConfigDialog'; import { AccountWalletBar, AccountWalletDialogs } from './AccountWallet'; +import { ActiveProjectRunsPanel } from './ActiveProjectRunsPanel'; import { DeveloperAgentDialogs, DeveloperAgentPanel, @@ -96,6 +98,11 @@ export function WorkspaceLauncherShell({ homeCreationBusy, homeCreationRecoverableProjectPath, } = homeProject; + const directInvoke = resolveTauriInvoke(); + const { activeTurns, snapshotReadFailed } = useDirectActiveTurns({ + invoke: directInvoke, + enabled: true, + }); const switchedToGameRuntime = gameRuntimeSwitch !== null && currentProjectContext !== null && @@ -517,6 +524,16 @@ export function WorkspaceLauncherShell({ ) : null} + { + setProjectPath(nextProjectPath); + void openProject(nextProjectPath, 'open'); + }} + /> + {launcherView === 'home' ? ( 0} diff --git a/apps/ai-game-creator-shell/src/styles.css b/apps/ai-game-creator-shell/src/styles.css index 8f92d51fe..6dfa52a06 100644 --- a/apps/ai-game-creator-shell/src/styles.css +++ b/apps/ai-game-creator-shell/src/styles.css @@ -903,6 +903,80 @@ textarea { overflow: hidden; } +.launcher-runs-panel { + position: absolute; + top: 16px; + left: 24px; + z-index: 3; + width: min(280px, calc(100% - 260px)); + padding: 10px 12px; + border: 1px solid var(--platform-subpanel-border); + border-radius: 12px; + background: color-mix(in srgb, var(--platform-subpanel-fill) 94%, transparent); + box-shadow: 0 8px 24px rgb(31 24 16 / 8%); +} + +.launcher-runs-panel-header { + display: flex; + align-items: center; + gap: 7px; + color: var(--platform-text-strong); + font-size: 12px; +} + +.launcher-runs-panel-dot { + width: 7px; + height: 7px; + border-radius: 50%; + background: #4d9f54; + box-shadow: 0 0 0 3px rgb(77 159 84 / 14%); +} + +.launcher-runs-panel-list { + display: grid; + gap: 4px; + margin: 7px 0 0; + padding: 0; + list-style: none; +} + +.launcher-runs-panel-item { + display: grid; + width: 100%; + gap: 2px; + padding: 6px 7px; + border: 0; + border-radius: 8px; + background: transparent; + color: inherit; + text-align: left; + cursor: pointer; +} + +.launcher-runs-panel-item:hover, +.launcher-runs-panel-item[aria-current='true'] { + background: rgb(255 255 255 / 72%); +} + +.launcher-runs-panel-item:disabled { + cursor: default; +} + +.launcher-runs-panel-name { + overflow: hidden; + color: var(--platform-text-strong); + font-size: 12px; + font-weight: 650; + text-overflow: ellipsis; + white-space: nowrap; +} + +.launcher-runs-panel-meta, +.launcher-runs-panel-note { + color: var(--platform-text-muted); + font-size: 11px; +} + .launcher-promo { display: flex; align-items: center; diff --git a/apps/ai-game-creator-shell/tests/directActiveTurns.test.tsx b/apps/ai-game-creator-shell/tests/directActiveTurns.test.tsx new file mode 100644 index 000000000..c075aaef3 --- /dev/null +++ b/apps/ai-game-creator-shell/tests/directActiveTurns.test.tsx @@ -0,0 +1,51 @@ +// @vitest-environment jsdom + +import { cleanup, fireEvent, render, screen } from '@testing-library/react'; +import { afterEach, expect, it, vi } from 'vitest'; + +import { ActiveProjectRunsPanel } from '../src/features/app-shell/ActiveProjectRunsPanel'; + +afterEach(() => cleanup()); + +it('按开始时间展示正在运行的项目并支持进入项目', () => { + const onOpenProject = vi.fn(); + render( + , + ); + + const items = screen.getAllByRole('button'); + expect(items.map((item) => item.textContent?.includes('先开始'))).toEqual([ + true, + false, + ]); + fireEvent.click(items[0]); + expect(onOpenProject).toHaveBeenCalledWith('C:/projects/first'); +}); + +it('读取失败时保留明确的读取提示,不伪装成没有运行项目', () => { + render(); + + expect(screen.getByRole('status').textContent).toBe('未能读取正在运行的项目'); +}); diff --git a/docs/project-memory/plans/【实施计划】Direct回合跨页面生命周期与运行中项目可见性-2026-09-15.md b/docs/project-memory/plans/【实施计划】Direct回合跨页面生命周期与运行中项目可见性-2026-09-15.md new file mode 100644 index 000000000..df94a1580 --- /dev/null +++ b/docs/project-memory/plans/【实施计划】Direct回合跨页面生命周期与运行中项目可见性-2026-09-15.md @@ -0,0 +1,51 @@ +# 【实施计划】Direct回合跨页面生命周期与运行中项目可见性-2026-09-15 + +Version: 1 +Status: in-progress +Date: 2026-09-15 +Milestone: `【里程碑】Direct回合跨页面生命周期与运行中项目可见性-2026-09-15.md` + +## 固定契约 + +只读快照命令(Tauri 本地命令,`src-tauri/src/agent/direct_runtime/mod.rs`): + +- `list_game_creator_direct_active_turns() -> Vec` +- 字段(camelCase):`projectPath`、`projectName`、`turnId`、`status`、`activity`(可空)、`startedAt`、`updatedAt`、`sequence` +- `status` 取值集合与既有 Direct 回合事件一致:`accepted` / `running` / `streaming` / `finalizing` / `completed` / `failed` + +身份锁与快照共用同一份进程内注册表;注册表条目在回合进入时写入 `startedAt` 与 `projectName`,在每次回合事件发射时更新 `status` / `activity` / `sequence` / `updatedAt`,在回合结束(guard drop)时移除。 + +## 代码边界 + +- `apps/ai-game-creator-shell/src-tauri/src/agent/direct_runtime.rs`:注册表结构扩展、快照读写、新命令、Rust 定向测试 +- `apps/ai-game-creator-shell/src-tauri/src/agent/runtime_driver/entrypoints.rs`:事件发射时投影到注册表 +- `apps/ai-game-creator-shell/src-tauri/src/main.rs`:命令注册 +- `apps/ai-game-creator-shell/src/App.tsx`:项目打开时重连、忙碌态与进度恢复、面板挂载 +- `apps/ai-game-creator-shell/src/features/agent-runtime/directActiveTurns.ts`:快照轮询与单飞刷新(面板与重连共用) +- 面板组件(新文件,落在既有 feature 目录下)+ 对应测试 +- `apps/ai-game-creator-shell/src/features/agent-runtime/model.ts` + 测试:报错归类修正 + +## 修改顺序 + +1. Rust:扩展活动回合注册表并暴露只读快照命令,配定向用例(进入 / 进度 / 终态移除 / 多项目并存)。 +2. 前端:接入快照读取,实现“重新进入项目 → 恢复忙碌态与进度 → 以快照 sequence 续接 → 阻止并发提交”。 +3. 前端:在左上角空白区域挂载“正在运行的项目”面板,复用既有组件与设计 token。 +4. 报错归类:按审计结论修正会误导的映射,逐条加回归用例;真实权限拒绝保持原提示。 +5. 文档:主规范与共享记忆同步;里程碑验收后删除临时计划文件。 + +## 验证命令 + +- `cargo test --locked --manifest-path apps/ai-game-creator-shell/src-tauri/Cargo.toml direct_active_turns -- --test-threads=1`(名称按实际用例调整) +- `npx vitest run apps/ai-game-creator-shell/tests/agentRuntimeModel.test.ts` +- `npx vitest run apps/ai-game-creator-shell/tests/appSurface.test.ts` +- 面板组件测试文件单独一条 vitest +- `npm --prefix apps/ai-game-creator-shell run typecheck` +- `npm run check:encoding`、`git diff --check` + +## 风险与回滚点 + +- 快照命令暴露项目绝对路径给前端:与现有 `projectPath` 口径一致,不得额外泄露配置或 token;命令必须是只读、无副作用。 +- 续接基线 `sequence` 若取错,会让重新进入后的进度事件被丢弃或重复消费;取错时回滚“重连”部分,保留只读面板。 +- 忙碌态恢复不得与既有 `chatAgentBusy` 的失败清理互相覆盖;出现卡死忙碌态时优先回滚重连,不影响身份锁与后台回合本体。 +- 面板若在窄窗口挤压主内容,先按既有响应式约定隐藏面板,不改主布局。 +- 报错归类修正若与既有断言冲突,先确认断言锁的是“正确行为”还是历史错误文案,再决定改断言还是改实现。 diff --git a/docs/project-memory/plans/【里程碑】Direct回合跨页面生命周期与运行中项目可见性-2026-09-15.md b/docs/project-memory/plans/【里程碑】Direct回合跨页面生命周期与运行中项目可见性-2026-09-15.md new file mode 100644 index 000000000..b8ead65f3 --- /dev/null +++ b/docs/project-memory/plans/【里程碑】Direct回合跨页面生命周期与运行中项目可见性-2026-09-15.md @@ -0,0 +1,33 @@ +# 【里程碑】Direct回合跨页面生命周期与运行中项目可见性-2026-09-15 + +Version: 1 +Status: in-progress +Date: 2026-09-15 +Parent Spec: `docs/technical/【技术方案】AI游戏创作智能体App实施计划-2026-06-24.md`「2026-09-15 Direct 回合跨页面生命周期与运行中项目可见性」 + +## 目标 + +离开项目界面不再等于“回合消失”:后台继续跑的 Direct 回合必须能被前端重新发现并续接进度,同一项目在回合结束前不允许再发起第二条付费回合;壳层左上角提供“正在运行的项目”面板,列出当前确有在跑回合的项目并可点击进入。 + +## 边界 + +- 只读投影:新增命令只读当前 GUI 进程内的活动回合注册表,不写项目文件、不新增持久化账本。 +- 不新增取消入口;不改变身份锁排他性、项目写锁语义、计费与幂等身份。 +- 不新增跨端契约(Tauri 本地命令,不进 `packages/shared` / `shared-contracts` / OpenAPI)。 +- 面板与重连共用同一份快照,不各自维护第二份“谁在跑”的真相。 +- 报错归类修正只处理“说明与真相无关”的情况,不放宽身份锁、不吞真实失败。 + +## 验收标准 + +- 重新进入有在跑回合的项目后:界面进入“正在处理”、显示最近一次进度、以快照 `sequence` 续接后续事件;回合结束前提交第二条需求不会真正发起第二条付费回合。 +- 回合结束(completed / failed)后:忙碌态解除、可以再次发送;不重复追加助手消息。 +- 无在跑回合的项目:行为与今天一致(可正常发送,不出现额外提示或阻塞)。 +- 左上角面板:列出所有在跑项目,按 `startedAt` 升序,显示项目名(缺失时回退目录名)与状态/时长,点击进入对应项目;没有在跑回合时不渲染面板外壳。 +- 快照读取失败不得阻断发送、不得显示成业务失败。 +- 已修的错误映射不回归:`direct-codex-turn-already-running:` 与历史同义中文正文都归一到“仍在处理这个项目的上一条需求”;真正的 `项目权限策略拒绝执行:` 仍显示审批提示。 + +## 未决事项 + +- “离开页面即取消”仍是未采纳的另一种语义;本轮只实现后台继续。 +- 应用重启后的“未完成回合”恢复不在本里程碑范围(回合注册表是进程内状态);若未来要求跨重启恢复,需要另立里程碑并定义持久化身份与对账合同。 +- 面板是否需要展示非 Direct(专业 Agent / 策划 Agent)运行中的项目,本轮不做;先把 Direct 回合这条事实链路做正确。 diff --git a/docs/project-memory/shared-memory/decision-log.md b/docs/project-memory/shared-memory/decision-log.md index bd8416d40..3fd4eeb46 100644 --- a/docs/project-memory/shared-memory/decision-log.md +++ b/docs/project-memory/shared-memory/decision-log.md @@ -8759,4 +8759,7 @@ CI 上 `background_agent_runtime_recovers_stale_running_before_pending_task` 在 - 决策:新增 `agent/runtime_error.rs` 作为统一错误事件与有界诊断 sidecar 边界。DirectProject 失败、Agent Runtime terminal failure 均持久化 `.agent/runtime/errors/.json`,并将脱敏 assistant 终态写回 `project.jsonl`;前端只通过 `read_agent_runtime_error_detail` 读取脱敏详情。旧 `failure.json` 保留兼容,不把原始 stderr、凭据、URL/query、宿主绝对路径写入用户文本。 - 决策:错误使用稳定 `source / stage / code / retryable / publicText / recoveryHint / detailRef` 字段;试玩 attempt 越界返回终态错误并停止继续等待。素材完成门扫描实际 npm 源码模块,并把 manifest 中合法的自定义 art-spritesheet 路径纳入候选,构建和浏览器观察仍需通过既有完成门。 - 关联规范:`docs/technical/【技术方案】AI游戏创作智能体App实施计划-2026-06-24.md` 的“2026-09-15 AGC 统一错误事件、诊断落库与验收反馈”;开发期计划见 `docs/project-memory/plans/【里程碑】AGC统一错误诊断与验收反馈-2026-09-15.md` 与对应实施计划。 +## 2026-09-15 Direct 回合跨页面继续运行与活动项目面板 +- 决策:采用后台继续运行语义。Direct 回合由进程内项目身份锁持有,页面离开不取消;重进项目通过活动回合只读快照与 Thread Manager bootstrap/consume 恢复忙碌态和进度。左上角面板复用同一快照列出正在运行的 Direct 项目并支持进入。 +- 边界:快照不写项目文件、不进入公共 API、不跨应用重启恢复;读取失败保留上一份结果并单独提示,不改写成权限或审批失败。身份锁排他性、付费身份和项目写锁不变。 diff --git a/docs/technical/【技术方案】AI游戏创作智能体App实施计划-2026-06-24.md b/docs/technical/【技术方案】AI游戏创作智能体App实施计划-2026-06-24.md index 8d8af7f25..7d6c1ca0b 100644 --- a/docs/technical/【技术方案】AI游戏创作智能体App实施计划-2026-06-24.md +++ b/docs/technical/【技术方案】AI游戏创作智能体App实施计划-2026-06-24.md @@ -1398,3 +1398,11 @@ DirectProject、Agent Runtime、Provider、app-server、内置 MCP、命令执 游戏素材完成门必须扫描实际参与构建的 `game/` 源码模块,读取 manifest 的登记身份与相对路径,并把构建后的 URL 映射回登记身份。固定素材路径只能作为兼容候选,不能作为唯一准入。已登记且被真实源码引用、被构建纳入并在浏览器证据中观察到的资源通过;未登记、来源不匹配或只存在于设计规范中的资源继续失败关闭。 验收至少覆盖:普通错误、结构化 app-server failed turn、idle/hard timeout、MCP 参数错误、历史落库失败、脱敏边界、下一轮诊断上下文、源码子模块素材引用、Vite 构建 URL 映射以及试玩次数上限。统一错误事件和诊断落库先于 UI 美化或增加重试预算;不能用延长超时、删除完成门或把失败投影为成功来规避问题。 + +## 2026-09-15 Direct 回合跨页面生命周期与运行中项目可见性 + +Direct 回合的所有权属于进程内项目身份锁,不属于当前页面。离开工作台或切换到首页时,正在运行的回合继续执行;重新进入项目时,前端先读取同一份只读活动回合快照,再通过 Thread Manager 订阅 bootstrap 和后续事件恢复忙碌态、进度与未完成回复。活动回合结束后移除快照并解除发送阻断;没有活动回合的项目保持原有发送行为。 + +壳层左上角的“正在运行”面板只呈现活动 Direct 回合快照,按开始时间排序,显示项目名、状态、活动时长并允许进入对应项目。快照读取失败只显示读取失败并保留上一份结果,不得改写成权限、审批或业务失败;面板不建立第二份运行真相。应用重启后的恢复、取消入口和非 Direct Agent 项目不在本合同内。 + +活动回合快照命令是进程内 Tauri 只读命令,不进入公共 API 或持久化协议;字段包含 `projectPath / projectName / turnId / status / activity / startedAt / updatedAt / sequence`,状态和序号与既有 Direct 回合进度事件一致。 -- 2.52.0 From 8f456d974d3b9e31595fcd558081d4c9d9fc7725 Mon Sep 17 00:00:00 2001 From: kdletters <61648117+kdletters@users.noreply.github.com> Date: Tue, 15 Sep 2026 22:35:16 +0800 Subject: [PATCH 37/37] =?UTF-8?q?=E5=88=9D=E5=A7=8B=E5=8C=96=20Direct=20?= =?UTF-8?q?=E6=B4=BB=E5=8A=A8=E5=9B=9E=E5=90=88=E6=9B=B4=E6=96=B0=E6=97=B6?= =?UTF-8?q?=E9=97=B4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 让活动回合快照在受理时即具备更新时间 保持面板与重连读取同一份完整快照 --- .../src-tauri/src/agent/direct_runtime/mod.rs | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_runtime/mod.rs b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_runtime/mod.rs index cb27517fe..01a63a6db 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_runtime/mod.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_runtime/mod.rs @@ -319,6 +319,10 @@ impl DirectTaonierActiveInvocationGuard { }); } None => { + let started_at = SystemTime::now() + .duration_since(UNIX_EPOCH) + .map(|duration| duration.as_millis() as u64) + .unwrap_or_default(); active.insert( root.clone(), DirectTaonierActiveInvocation { @@ -327,13 +331,10 @@ impl DirectTaonierActiveInvocationGuard { .file_name() .and_then(|name| name.to_str()) .map(str::to_string), - started_at: SystemTime::now() - .duration_since(UNIX_EPOCH) - .map(|duration| duration.as_millis() as u64) - .unwrap_or_default(), + started_at, status: "accepted".to_string(), activity: Some("request-accepted".to_string()), - updated_at: 0, + updated_at: started_at, sequence: 0, }, ); -- 2.52.0