Commit Graph

79 Commits

Author SHA1 Message Date
suzmii 8c639e5d13 修复项目写锁重试判据用一次元数据观察误判瞬时争用
- 项目写锁分类改为只按错误码判定重试性,不再用 path.exists() 决定“要不要等”:真机 6 万次建锁/删锁竞争实测 396-538 例命中“ACCESS_DENIED(5) + 目标不可见”,旧判据会让等待层立刻失败关闭,把毫秒级竞争换成更误导的 ACL 文案
- 新增 ProjectWriteLockFailure(Retryable / Terminal)与 acquire_project_write_lock_failure,有界等待改按类型分流,acquire_project_write_lock 退化为它的文案包装
- Windows 的 ACCESS_DENIED(5) 终态改判移到等待预算耗尽之后:只有真的等过预算且目标此刻仍不存在时才投影成权限拒绝,单次试探保持争用语义
- 锁分类判据改为平台参数传入(project_write_lock_open_failure_for),Linux CI 可覆盖 Windows 分支;替换原先只在 Windows 本地执行的分类用例
- 零等待入口在错误码不可区分时补一句“可能是删除挂起、删除拆链窗口或权限 / ACL 拒绝”,争用前缀逐字不变,调用方既有重试语义不受影响
- PROJECT_WRITE_LOCK_CONTENTION_PREFIX 收口 provider_recovery.rs、planning_session_v2.rs、direct_runtime.rs 三处手写文案
- project.write_lock.wait_exhausted 日志补 projection= 分类,attempts 记为实际尝试次数
- 同步更新技术方案、decision-log、pitfalls,并修正 ownerIsSelf 只比 PID 的表述
2026-09-10 20:07:28 +08:00
lhk229 852d9af483 合并最新 master
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同步远端主线至 b129589e7

保留当前分支的 V1 清理与主线文档和测试更新
2026-09-09 06:06:35 +00:00
lhk229 310091d28e 合并最新 master
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同步主线 DirectProject 历史与 Markdown 展示改动

保留策划 V2 退役方案文档索引
2026-09-09 05:49:33 +00:00
lhk229 1b4f0ed203 修复原生应用CI测试与持久化图片生成恢复
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将已有 HTML 项目测试夹具与 npm 项目初始化契约对齐
更新图片生成与角色提示词断言,移除已退役视觉门禁测试
按持久化请求快照恢复旧图片生成任务缺省参数
修正运行中生成任务查询的测试路由和响应夹具
同步技术方案与共享开发约定
2026-09-09 03:17:03 +00:00
kdletters 1f904d28e9 AGC 客户端 MCP 能力暴露 (#274)
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## 目标
保留现有客户端对话与 Codex app-server 链路,把客户端自身受控业务能力通过 MCP 暴露给 Codex。

## 范围
- 客户端会话、项目文件、资源、画布、生成、预览等稳定能力
- 审核 Skill 的索引与按需指导资源
- 复用现有账号、项目路径、权限、计费、幂等、锁和恢复边界

## 明确不做
- 不替换客户端对话入口或 Codex app-server
- 不让客户端替 Codex 判断高层意图、完成状态或规划
- 不暴露任意 Tauri command、shell、凭据、内部 URL、数据库和管理能力

当前 PR 先建立独立分支与审查边界,后续提交实现与定向验证。

Reviewed-on: #274
2026-09-08 22:01:29 +08:00
lhk229 c8fec98758 Merge branch 'master' into feat/design_agent_simple
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2026-09-08 19:12:36 +08:00
lhk229 ded3253b08 删除已退役策划 V1 的 Runtime 模块与残留分支
按四不写原则移除 PR #159 引入、已被策划 V2 取代的整条 V1 链路
删除 runtime_protocol 下六个 V1 模块(planning_storage/submit/approval/coordinator/hydrate/provider_usage)
V1 与 V2 共用的 GDD 数据模型抽到新模块 planning_gdd_model.rs 供 V2 继续复用
删除 prompt manifest 中 planning Agent 目录、role overlay、plan sections 与 supervisorPlan 组合及对应生成常量
删除四个 V1 提示词文件(roles/project-planning.md、plan/common.md、plan/supervisor-identity.md、plan/supervisor-playbook.md)
删除 game-creator.config.json 与配置代码中的 planning 能力开关
删除 CLI --swarm-chat 的 --plan 入口与 swarm_cli 中的 plan source 分支
删除 provider_retry 的 planning session binding 与 plan 专用请求指纹链路
删除 provider_action_batch 的 plan.submit_gdd v4 批次形状校验与 planning 绑定字段
删除 tool_policy_snapshot / agent_native_tools / tool_plan_protocol 中的 plan 根阶段收窄与 plan.submit_gdd 身份门
删除 main_loop 的 plan_gdd blocker 投影、plan 信封修复回路与 plan submit 业务拒绝限流
删除 pending_recovery 与 recovery_scan 的 plan submit 锚点恢复、planning session 投影恢复与审批投影恢复
删除 acceptance_graph 的 Fast GDD 取证覆盖校验与 plan 根验收前置门
删除 agent_db 的 plan.provider_usage、plan.gdd_decided、plan_submit_gdd.committed 三条专用持久车道及其预留配额
删除 AgentRuntimeState 的 plan_submit_gdd_rejection_count 字段
runtime_tools 的委派、run_status、goal_contract 恢复为通用路径(移除 plan 根对称性守卫与 acceptance gate 钩子)
同步删除只覆盖 V1 行为的测试用例(planning 澄清、锚点恢复、plan 根委派门、plan 提示词组合等)
2026-09-08 09:44:21 +00:00
kdletters 1498247e9f AGC产物迁移npm与Phaser4
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新增 npm + Vite + Phaser 4.2.1 游戏工程脚手架

允许 DirectProject 在项目边界内安装依赖并执行构建

让预览、静态检查、投影和试玩导出统一使用 dist 产物

补充 Phaser Skill、技术方案、项目记忆和定向测试
2026-09-08 15:11:36 +08:00
lhk229 d7a09276e6 合并 origin/master 到 feat/design_agent_simple
- 合入 AGC 官方 LLM Router 账号链路与流式联网输出(#242)
- 新增后台模型别名与对话选择能力及 AGC 模型目录
- 解决 ProjectSupervisorView.tsx 与 decision-log.md 冲突
2026-09-07 03:07:05 +00:00
lhk229 27246fbc5e 收口P4并关闭旧版策划入口
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旧 project-supervisor-plan 来源统一返回退役错误

避免旧入口启动 Runtime 或 Provider

同步收口 P4 验收状态与最简 P5 方案

记录 V1 不迁移且历史文件只读保留
2026-09-05 08:10:26 +00:00
suzmii 703b90938b 合并 master 并保留 Router 账号链路整改
合并 origin/master 最新 UI 编辑器与 AGC 运行时变更

保留 external_api_key 恢复为 master 原始结构

保留 LLM Router 凭据统一存储于 llm_router_account 的整改

解决 App.tsx 与 appSurface 测试冲突并完成定向验证
2026-09-03 20:05:50 +08:00
k88936 520b9344ef Fix/AGC上下文丢失问题 (#247)
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权衡之后选择附加历史消息构造一个巨大的prompt
before:
```
1. user:  aabb
2. assistant: bbaa 这里codex崩溃了或者重启上下文丢失
```
after:
重启之后发送新消息abab
 codex看到:
```
user:  aabb
assistant: bbaa
这里崩溃了!
user: abab
```

移除了原来的"会话最后只有用户消息就自动重新发送用户消息"功能, 因为存在冲突: 现在的实现是每次用户手动发送新消息才做以上的步骤

before and after:
![shotmd-1788345830.jpg](/attachments/28549e4d-9913-459a-bae2-a195b8ee9e04)

Close #249

---------

Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/247
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
2026-09-03 19:30:21 +08:00
suzmii 6bea5bb2b1 合并 master 并整合 Router 安全修复
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合入 origin/master 最新提交 a465e481e

保留后台错误报告、AGC 受控搜索与 Router 计费安全修复

同步 SpacetimeDB migration、技能文档和配置契约
2026-09-03 10:28:20 +08:00
k88936 422c8931d6 Feat/AGC错误报告 (#240)
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实现:
在rust内存里维护错误事件队列, webview调用tauri command传入, 后台任务agent工具等直接插入
把rust , webview console的日志统一写到AppData文件夹下的(滚动保存的)日志文件.
rust对传入的错误进行筛选,脱敏, 防抖,后通知前端提醒用户.
用户提醒是一个不阻塞的小UI, 展开后可以选择错误上报, 可以附加文字描述
上传时附带最近日志, 错误堆栈等信息

元数据存在数据库, 考虑到字符串信息很难查询, 所以在api server打包成zip存在OSS.
管理页面新增错误报告的查看页面

![shotmd-1788328504.jpg](/attachments/641b43c8-deed-47d8-8c78-36adb9a2548f)
![shotmd-1788328495.jpg](/attachments/33c6ada3-dd4d-44b6-9859-f18f944eb653)
![shotmd-1788328222.jpg](/attachments/59267df9-f624-4e47-bb9b-b69d77f595c4)
![shotmd-1788328230.jpg](/attachments/63ea6a86-9a51-412b-a98c-dce454bcc968)

---------

Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/240
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
2026-09-03 10:02:05 +08:00
suzmii 44e1e03f2e 格式化 AGC Rust 模块
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按当前 rustfmt 规则整理 Agent Runtime、配置、预览、会话与相关测试的代码布局。

本提交不改变运行逻辑,保持 AGC Rust 工作区格式门禁可通过。
2026-09-02 14:57:18 +08:00
suzmii e9591c0543 锁定 AGC 官方路由并强化美术素材使用
真实 Debug 和 Release 构建都强制通过 API Server 使用官方 LLM Router,仅 Rust 测试构建保留显式 loopback fixture。

清理配置读取中的旧 Provider 凭据入口,并补充配置锁定回归。

code-prototype 任务提示要求实际读取并渲染四类平台美术切片,防止只引用整图或路径。
2026-09-02 14:55:23 +08:00
suzmii 69c11c3285 调整 LLM 泥点后置扣费与执行状态展示
LLM Router 计费改为每开始 10000 token 扣 1 点且至少 1 点。

钱包在同一事务内按可消费余额扣光并记录赠送差额,成功响应不再因余额不足中断。

Responses 流式终态延后到结算后发送,泥点不足映射为稳定错误。

执行状态改为具体工具标题,详情默认单行折叠并增加扫过高亮动画。

补充计费公式、幂等扣费与状态展示回归测试。
2026-09-02 14:17:27 +08:00
kdletters 071faa482c 统一 Rust 与 TypeScript 格式化门禁
纳入 AGC Cargo workspace 的统一 rustfmt 检查与格式化入口

完成项目 TypeScript/Prettier 与 Rust 全量格式化

修复 Pingora expected executable 门禁的空白敏感误报

同步开发运维文档与 AGC skill pack 格式化忽略规则
2026-09-01 16:28:34 +08:00
suzmii 26e4eab6b6 对齐主线ACL文件边界
将AGC Rust源码中的ACL专用实现恢复为主线版本

移除本分支内的Windows ACL提权命令与私有路径调用

保留Router、联网搜索和流式传输改动在后续stash中继续处理
2026-08-31 13:09:29 +08:00
suzmii 93477f2b1b 重整AGC官方路由与安全文件链路
记录当前 AGC 客户端、Tauri、API Server、后台查询和契约改动

保留后续按新 Router 后端方案重构的检查点
2026-08-30 14:21:18 +08:00
Git Hooks Test dcf01f5681 合并远端 0.1.11 基线并保留本地 AGC 全流程改动
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2026-08-28 21:03:15 +08:00
Git Hooks Test 1ba34b8e25 放开 AGC 自主创作流程并补齐全流程执行能力
新增 agc_write_file 直写工具并放宽自主构建执行路径

移除固定任务依赖与确认门槛对并行创作的阻塞

同步 DirectProject、预览、运行状态和 E2E 测试调整
2026-08-28 20:55:23 +08:00
lhk229 e31d8a2a5b 修复链路上存在的若干阻塞性漏洞 (#199)
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Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/199
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
2026-08-28 17:09:02 +08:00
kdletters 2ac97b3f5e 退役客户端 MCP 约束与运行链路
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删除客户端 MCP 配置、Runtime 工具和安全门禁

移除 MCP E2E 套件、测试夹具和测试辅助代码

清理 MCP 依赖及 Skill/Prompt 中的 MCP 约束
2026-08-26 02:32:05 +08:00
kdletters 6b947c5430 修复 AGC 项目素材发现与受控导入
发现项目内未登记媒体并保持正式素材身份边界

新增 Runtime 与 Direct MCP 素材查询和导入工具

支持图片素材在 AssetImporter 中受控登记

补充路径安全、契约测试和技术文档
2026-08-26 02:32:04 +08:00
kdletters c09a511aaa Codex/fix pr188 191 ci (#194)
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Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/194
Co-authored-by: kdletters <kdletters@qq.com>
Co-committed-by: kdletters <kdletters@qq.com>
2026-08-25 15:41:55 +08:00
lhk229 3d8e0211db 5分钟策划agent (#159)
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Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/159
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
2026-08-24 21:44:44 +08:00
suzmii 15a524e6e0 Feat: 完善 Game Agent 资源画板与图片精修链路 (#176)
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## 摘要

本 PR 将 Game Agent 资源管理页升级为真实自由画板,并打通图片资源的快速编辑、候选生成、导入、失败归档与正式图提交流程。

同时补齐图片精修的事务恢复、候选身份校验、生成中任务恢复、鉴权重试,以及“设为最终图”后游戏运行资源的稳定刷新链路。

## 主要变更

### 1. 资源管理页自由画板

- “按依赖”视图改为统一自由画板:
  - 支持指针拖拽平移
  - 滚轮平移
  - `Ctrl / Meta + wheel` 以指针为锚点缩放
  - 支持复位和全量资源适配
- 增加隐藏导航边界:
  - 边界由全量资源世界范围加安全留白决定
  - 搜索过滤不会缩小边界
  - 用户不能把全部资源拖出可视区域
- 图片资源卡按真实宽高比展示:
  - 预览读取真实 `pixelWidth / pixelHeight`
  - 布局碰撞、世界范围、依赖连线共同消费同一资源矩形
  - 非图片资源保持固定卡片尺寸
- 点击资源改为非模态详情卡:
  - 背景画板不卸载
  - 顶部工具栏、搜索、排序、缩放状态不重置
  - 图片详情不再进入全屏页

### 2. 图片资源快速编辑与精修画布

- 点击图片资源后直接显示快速编辑卡。
- 图片精修顶栏收敛为紧凑操作:
  - 返回
  - 导入
  - 定位当前最终图
  - 撤销 / 重做
- 删除、修改、设为最终图进入选中图片的上下文卡片。
- 快速编辑生成不再阻塞整张画布:
  - 立即创建生成占位卡
  - 占位卡可拖动并持久化位置
  - 右上任务列表显示排队 / 生成中 / 完成 / 失败状态
  - 任务列表可折叠
- 生成失败只影响当前任务:
  - 保留失败占位
  - 可显式归档失败任务
  - `reconciliation-required` 任务不允许删除
- 原生多选图片导入:
  - 使用 Tauri 原生文件选择
  - 后端批量安全读取
  - 一次推进草稿 revision
  - 失败不留下半导入状态

### 3. 候选图与正式图事务

- 生成成功只加入草稿私有候选层,不直接修改 manifest。
- “设为最终图”是唯一正式资源切换入口。
- refine 保持原 asset ID 和来源身份,不追加新的业务资产身份。
- 正式文件使用不可变路径:

  ```text
  assets/canvas/<name>--<commitId>.png

---------

Co-authored-by: kdletters <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/176
Co-authored-by: suzmii <suzmii@qq.com>
Co-committed-by: suzmii <suzmii@qq.com>
2026-08-24 16:27:33 +08:00
kdletters 2449e77461 修复切换账号后画布资源不可编辑 (#182)
Project CI / Repository checks (push) Successful in 4m24s
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## 变更

- 新增按服务 origin、平台 userId / Developer Key 摘要和本地 projectId 分区的 External Editor 项目绑定
- 新增按当前 principal、远端项目、本地 assetId、源 SHA-256、媒体类型和 canonical kind 分区的资源绑定
- manifest 中的 canvasProjectId / resourceId / assetObjectId 仅保留来源信息,不再作为当前账号的可编辑授权
- 切换账号后从本地正式资源重新上传、confirm、登记;图片、视频、角色动画、素材画布参考、art-spec 派生和 Direct 恢复统一使用当前账号绑定
- prepared / accepted / running 账本继续冻结原 principal;账号变化或远端结果不确定时停止补偿并保留现场等待对账
- 同步技术方案、decision log 和 pitfalls

## Review 结论

- 两路独立代码 review 均未发现剩余 P0-P2
- Review 发现并关闭了 max-pass 测试误放宽问题,恢复为绑定最大轮次的强断言
- 首轮 CI 暴露两处本 PR import 排序错误,已在独立提交 09486f142 中修复并复核

## 验证

- Rust 完整测试:2301 passed,0 failed,16 ignored
- Rust 集成与构建测试:5 + 2 + 14 passed
- repository-ci 本地同构门禁通过:lint、typecheck、139 表 SpacetimeDB schema guard、403 个 appSurface 测试、web/admin-web build
- External Editor procedure 真实 smoke 通过:精确重放、冲突、删除 fail-close、并发和孤儿检查
- Encoding check:5594 files
- git diff --check 通过
- Gitea Project CI run 1253:Repository checks、Frontend、Backend、Native shell tests 全部通过
- 当前 head a0b8415be 已合并 origin/master 44ee28c43,PR 无冲突

## 后续依赖

PR #176 暴露了这一公共账号身份缺陷。该 PR 合并后,#176 需要 rebase,并删除或接入其局部 canonical cache,不能保留第二套账号绑定系统。

Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/182
Co-authored-by: kdletters <kdletters@qq.com>
Co-committed-by: kdletters <kdletters@qq.com>
2026-08-24 11:33:37 +08:00
kdletters 0b546c9e4c 完善AGC受控客户端能力
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补齐美术复用与显式重生成模式、稳定回合身份和幂等补偿恢复
收紧付费授权、四切片资源身份及告警投影边界
限制Direct Codex仅写真实game目录并接入受控联网搜索
持久化Direct用户与助手消息并修复同进程恢复竞争
同步审核Skill、技术文档、项目记忆和回归测试
2026-08-23 22:34:16 +08:00
kdletters d8a7e814f2 实现AGC直连增量进度反馈
新增 direct turn update 事件与安全活动、正文增量、序号及终态生命周期
接入 Codex app-server 活动观察并限制高频活动通知
在 AGC 项目聊天渲染过程卡并保护项目与回合隔离、乱序门禁和自动跟随
补齐 direct 增量反馈的前端、Rust 回归测试与 Direct Interaction Event v1 文档
2026-08-23 01:54:28 +08:00
menghao e4e3cab559 修复画布参考图上传删除链路 (#164)
Project CI / Repository checks (push) Successful in 3m3s
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主站规范生成支持多张参考图

修复普通生成参考图删除与提交状态不同步

优化触屏设备删除按钮可达性并补充回归测试

---------

Co-authored-by: kdletters <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/164
Co-authored-by: 孟豪 <mh18530625731@163.com>
Co-committed-by: 孟豪 <mh18530625731@163.com>
2026-08-21 11:55:32 +08:00
kdletters 9fe800da80 修复AGC Native测试认证与阻断
Project CI / Repository checks (push) Successful in 2m33s
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Project CI / Native shell tests (push) Failing after 16m33s
- 为画布与资源编辑 loopback fixture 增加 task-local External Editor 凭据

- 为平台账号语义测试安装隔离会话并修正资源编辑错误分类断言

- 为 Windows mock listener 增加有界 accept 与 blocking stream 恢复

- 同步 autonomous main-loop、completion fixture 与项目决策记录
2026-08-19 03:24:29 +08:00
kdletters 08bca001a2 修复AGC直连创作反馈与资源预览
直连运行时推送陶泥儿美术、代码与版本登记阶段进度

资源管理首屏预取可预览资源并补齐回归测试

同步直连运行时实施计划和团队决策记录
2026-08-17 13:17:14 +08:00
kdletters dedff81475 修复AGC无人值守生成阻断的交付收口与验收
- 可信 code-prototype 父 Run 认领并观察直属美术 delivery,普通失败立即收束,合法安全默认 marker 由 Runtime 确定性执行唯一同合同返工

- 补齐 suppressed 无 child 与父身份链丢失时的 completion 失败关闭边界

- 修复 Windows project.lock delete-pending 竞争并收紧 HTML 内联 JS 语法 fail-open

- 同步技术方案、决策记录与实施计划,并完成确定性及真实 Provider 分层验证
2026-08-15 15:12:05 +08:00
kdletters 02fff8f308 修复AGC无人值守游戏生成阻断
普通Web工作台默认使用单Supervisor自主生成链路

补齐安全默认返工、结构化诊断与同Run恢复

绑定当前revision、入口摘要和双视口试玩完成凭证

增强Runner跨boot单飞恢复与game-chat来源隔离

新增真实Provider验收入口及确定性回归

同步更新技术方案、开发流程和共享决策
2026-08-14 07:14:25 +08:00
kdletters 15c227cebf 修复AGC Windows运行与全量测试稳定性
完善Codex CLI、App Server、ConPTY与进程会话在Windows下的发现、启动、恢复和退出行为
修复Agent Runtime、Provider重试、项目写锁及工具交接账本的并发与跨测试串线问题
补齐配置目录、路径脱敏、原子写入、浏览器探测和本地Provider smoke的跨平台兼容
增强Goal Contract、自动策略、资源生成及运行态恢复的契约和回归测试
更新AI游戏创作智能体App技术文档中的Windows稳定性说明
验证AGC开发态、Release打包、打包后GUI运行及完整agc:check门禁
2026-08-13 13:36:21 +08:00
kdletters 794f3d4cf8 修复Agent失败原因丢失与成功误判
Project CI / Repository checks (push) Failing after 45s
Project CI / Frontend tests (push) Successful in 3m39s
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解析 Codex app-server 稳定失败分类并生成安全可行动摘要
统一 Runtime 事件、任务、阶段记录和各 Agent 状态面的失败展示
限制自主构建最终回复 fallback,避免鉴权与网络错误被提交为成功
补充失败分类、防泄漏、待核对和 fallback 回归测试
同步技术方案与共享决策记录
2026-08-12 21:35:11 +08:00
kdletters 82957fe1d4 修复子 Agent 澄清回执中转 (#165)
Project CI / Repository checks (push) Successful in 1m14s
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Closes #163

实现 child 澄清回执到 Supervisor 的 needs-user-input 中转。

- child 返回结构化问题回执,Runtime fail-closed 校验问题和 SHA-256。
- Supervisor 创建自己的 durable user.input_request,重复唤醒复用同一 action。
- 用户回答沿用 same-run 回灌,后续 continuation 绑定原 delegation。
- 补充 Rust 定向测试、技术方案和共享排障记忆。

验证:
- cargo check --tests
- cargo test ... claimed_needs_user_input_delivery_becomes_one_supervisor_wait
- cargo test ... static_delegate_user_input
- git diff --check

注:npm run check:encoding 在当前受限执行环境中因 spawnSync git EPERM 未能运行。

Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/165
Co-authored-by: kdletters <kdletters@qq.com>
Co-committed-by: kdletters <kdletters@qq.com>
2026-08-12 20:07:59 +08:00
menghao 8e3d9991fa 完成资源管理的功能修复 (#154)
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实现资源卡本体化与图片视频音频预览播放

实现四个资源分区独立高度与内外滚动

实现依赖视图确定性聚类与拓扑变化重排

补齐布局、SVG、AppSurface、性能和媒体回归

同步工作台PRD、技术方案与项目共享记忆

---------

Co-authored-by: kdletters <kdletters@qq.com>
Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/154
Co-authored-by: menghao <mh18530625731@163.com>
Co-committed-by: menghao <mh18530625731@163.com>
2026-08-12 13:14:55 +08:00
menghao 03a4410272 game agent无限画布开发 (#136)
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主要工作是共享同一套“画布内核与通用 UI 源码”,网站和 Tauri 只分别实现宿主适配层。

---------

Co-authored-by: 段舒康 <kdletters@qq.com>
Co-authored-by: kdletters <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/136
Co-authored-by: menghao <mh18530625731@163.com>
Co-committed-by: menghao <mh18530625731@163.com>
2026-08-12 10:54:16 +08:00
kdletters 1363b9374c 引入游戏智能体动态目标验收图 (#161)
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## 变更

- 冻结根 Supervisor 的 Goal Contract
- 引入动态 Acceptance Graph 并传播到专业 Agent
- 使用当前 revision 的真实动作回执作为完成证据
- 安全处理 steer 后旧根任务树替换

## 验证

- `npm run check:native-shells`
- `npm run agc:typecheck`
- `npm run check:encoding`
- `cargo fmt --manifest-path apps/ai-game-creator-shell/src-tauri/Cargo.toml -- --check`
- `git diff --check`

Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/161
Co-authored-by: kdletters <kdletters@qq.com>
Co-committed-by: kdletters <kdletters@qq.com>
2026-08-12 10:34:20 +08:00
kdletters 44de26d204 重构 game-chat 为单主 Agent 按需美术编排
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由 Supervisor 持久化用户意图并只启动 code-prototype 主 Agent
按真实素材缺口动态委派受限美术 child 并绑定回执
补齐旧 Run 迁移、fixed-graph 与 isolated 后代失效及嵌套硬截止恢复
收紧美术 child 为 assets 路径写入并阻断 memory、manifest 等旁路
更新运行时 Prompt、回归测试与协作文档
2026-08-08 04:10:16 +08:00
kdletters b63923eb04 修复智能体根任务可观测性
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根任务先持久化启动确认并在审计异常时保持可执行队列连续性
严格校验根子任务与会话绑定并收束消息身份冲突
幂等恢复公开终态消息并消除回执和隔离汇合重复输出
统一同一运行关联消息的排序与前端状态展示
隔离运行时公开状态与智能体提示词及压缩上下文
补充运行时回归测试、前端测试和工程文档
2026-08-06 15:14:23 +08:00
kdletters ef6281e135 修复游戏创作条件任务图路由
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固定规则降级为 Supervisor advisory 上下文并持久化工作流决策
加入 code-director 资产审计、精确缺口路由与幂等恢复
避免完整资产、仅缺清单和无效旧资产场景重复或错误生成美术
补齐 Prompt Bundle、共享契约、回归测试和协作文档
2026-08-06 11:53:00 +08:00
kdletters 7b075df398 合并远端主线并保留游戏创作修复
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合入 origin/master 的六个最新提交
保留双方 AI 游戏创作 Runtime、资源图与工作台改动
按时间顺序合并三份项目文档记录
通过完整 Rust、App Surface、类型与编码门禁
2026-08-05 23:56:34 +08:00
kdletters bc1fe7d8fd 修复游戏创作编排恢复与进度可观测性
提取并固化 Supervisor 工作流与任务图约束
修复 game-chat 计划收敛、当前 Run 写入归属和素材完成门
补强 parent wake 持久恢复、幂等投影与 deferred 竞态
改进 Agent 进度消息时间戳、等待态和滚动可见性
补齐 Rust、App Surface 回归及项目文档
2026-08-05 23:47:46 +08:00
menghao 62e0fe94ef 资源卡依赖关系及类型分类预览 (#129)
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完成资源卡按类型和按依赖分类展现的功能

Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/129
Co-authored-by: menghao <mh18530625731@163.com>
Co-committed-by: menghao <mh18530625731@163.com>
2026-08-05 19:15:46 +08:00
kdletters 17f8f4b48b 修正游戏创作硬截止恢复测试
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删除与同动作生成恢复语义冲突的过期重启断言
保留硬截止对账现场与生成账本脱敏验证
2026-08-05 10:44:39 +08:00
kdletters cd96db3fb6 恢复游戏创作生成任务并完善运行进度
Project CI / Frontend tests (push) Failing after 23s
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持久化并原样恢复 External v1 生成请求、operation 和同一 pending action
允许画布生成对账回执校验后收敛到最终终态
兼容受控换签素材在透明代理 fake-IP 环境下安全下载
保持对账步骤与 context bundle 一致以支持同一任务续跑
压缩运行状态卡片、增加详情弹层和消息时间戳
补齐恢复链、Agent DB、界面回归及项目文档
2026-08-04 21:42:12 +08:00