suzmii
7edc452c6a
重构AGC资源画布菜单与卡片入口(#409)
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主菜单保留前五项,其余操作通过向上展开的更多菜单访问
类型与信息入口下沉资源卡片,并复用共享画布角标
补充菜单键盘、滚轮归属、换选及资源操作链路回归
同步方案A规范与待人工验收记录
2026-09-17 18:09:27 +08:00
suzmii
5cd02aa8b0
统一智能体对话层级并完善素材导出与文档预览
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当前Agent与策划Agent共用正文和过程表现组件,统一思考及工具调用的小字号浅色样式
素材工具栏按实际动作分组,导出紧邻删除并修复空分组重复分隔线
文档与代码使用共享Markdown预览和代码高亮,复用按需读取与缓存
移除未调用的活跃回合查询命令,保留正式快照恢复链路
补充回归用例并同步技术方案和团队约定
2026-09-16 03:59:27 +08:00
suzmii
bd36587e0a
资源画布交互 1:1 复刻美术画布:点卡选中并浮出工具条,移除资源详情面板与全屏编辑路由
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新增 features/resource-canvas:资源卡到美术画布 CanvasLayer 的适配、工具条动作可用性判定、C5 当前版本绑定判定、快速编辑草稿工厂与 AGC 宿主 chrome 样式
资源卡点击改为选中(Shift/Ctrl/Meta 多选),选中后在卡片旁复用 ImageCanvasSelectedLayerToolbarView 浮出工具条
快速编辑复用 ImageCanvasQuickEditPanelView 浮层面板,先调 normalize_local_project_raster_resource 正规化任务产物,再走 derive_local_project_resource(editKind=image-reference) 产出新素材,失败重试复用同一 operationId/idempotencyKey
删除 resourceEditorRoute 全链路(ResourceEditSurface 路由、openResourceEditor、handleResourceCardOpenEditor、cancelResourceEditor、submitResourceEdit)与资源详情面板(focusedResource 状态/引用/浮层 JSX/CSS 断言)
分类与标签入口搬到选中工具条;UI 资源保留「UI 编辑器」入口并从工具条打开
移除 apps/ai-game-creator-shell/scripts/check-config.mjs 中 normalize_local_project_raster_resource 的过渡 allowlist 条目
为共享工具条组件新增 opt-in 的 supportedActions/extraActions(默认 null/undefined,网页端行为不变)
AGC vite-env.d.ts 补 wx/ReactNativeWebView/WeixinJSBridge 跨端全局声明;hostBridge fail 回调补显式 unknown 类型
测试:资源卡查询 helper 由资源详情按钮改为选中按钮,清理详情面板断言,画布空白左键改为框选后平移用例改用中键
2026-09-10 15:19:17 +08:00
lhk229
3d8e0211db
5分钟策划agent ( #159 )
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Co-authored-by: 段舒康 <kdletters@qq.com >
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/159
Co-authored-by: Linghong <ink29535@proton.me >
Co-committed-by: Linghong <ink29535@proton.me >
2026-08-24 21:44:44 +08:00
k88936
8abeb333bb
统一画布快速编辑白名单与入口行为 ( #140 )
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- 使用白名单控制快速编辑功能的显示
- 同步浮动工具栏、右键菜单、打开入口和提交门禁
- 禁用角色动作序列帧(整体)、音频和单个图标(explain: backend reject)的快速编辑
- 把快速编辑api改为只接受resource Id | asset Id,删除 image_src 参数, 以保证校验
其中包含生产数据迁移。迁移用于清理历史普通图片错误持久化的 assetKind="image",覆盖 asset → project-resource → showcase → canvas 四个作用域,并包含 operator 鉴权、分批 dry-run、批次 SHA-256 绑定 apply、active 结构化画
> 布迁移摘要同步及最终零残留复核。
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Co-authored-by: kdletters <kdletters@qq.com >
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/140
Co-authored-by: 王德宇 <kvtodev@outlook.com >
Co-committed-by: 王德宇 <kvtodev@outlook.com >
2026-08-12 14:46:24 +08:00
menghao
03a4410272
game agent无限画布开发 ( #136 )
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主要工作是共享同一套“画布内核与通用 UI 源码”,网站和 Tauri 只分别实现宿主适配层。
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Co-authored-by: 段舒康 <kdletters@qq.com >
Co-authored-by: kdletters <kdletters@qq.com >
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/136
Co-authored-by: menghao <mh18530625731@163.com >
Co-committed-by: menghao <mh18530625731@163.com >
2026-08-12 10:54:16 +08:00
k88936
130dc8ef9a
修正改造按钮显隐语义
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按生成 action 能力决定改造按钮显隐
保留支持 action 的错误入口并在点击后提示原因
补充损坏配方与缺失来源回归测试
同步画布编辑器设计文档
2026-08-07 13:58:26 +08:00
k88936
aec9b61121
合并主分支游戏创作更新
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同步 AI 游戏创作 Runtime、资源图与工作台主线改动
保留画布编辑器生成配方恢复改动
2026-08-06 11:32:00 +08:00
lhk229
8f19964e3f
加入手动完美像素入口;像素艺术勾选时自动补提示词约束 ( #124 )
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Co-authored-by: 段舒康 <kdletters@qq.com >
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/124
Reviewed-by: 段舒康 <kdletters@qq.com >
Co-authored-by: Linghong <ink29535@proton.me >
Co-committed-by: Linghong <ink29535@proton.me >
2026-08-05 21:28:40 +08:00
k88936
a9b462d43f
修复画布生成参数复用问题
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强化持久化生成输入的运行时结构校验
统一快速编辑请求尺寸、模型、参考图与生成快照
补齐视频联网搜索参数保存与恢复
隐藏缺少必需来源的复用参数入口
补充回归测试并同步编辑器方案文档
2026-08-04 14:38:56 +08:00
k88936
5fd26a11ee
统一画布生成产物改造契约
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新增 generationInputs V2 稳定 action、field id 与 reference id 契约
恢复图片、视频、音频、角色动作等生成面板并保留 legacy 回退
非生成裁扩、去背景和图集拆分不再继承生成配方
匿名精选响应不再返回 owner generationInputs
同步前后端测试与架构文档
2026-08-03 20:07:06 +08:00
kdletters
44f47e5db1
修复图集素材标签持久化与拆分校验
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项目资源复用增加素材类型匹配,避免同源旧类型资源回流
标签保存期间禁用拆分并在服务端确认后回写资源引用
补齐乱序请求、快照刷新、失败回滚和撤销历史保护
新增前后端回归测试并同步图集入口设计文档
2026-07-29 11:06:56 +08:00
kdletters
d465e9b66c
补充图集拆分中的前端表现
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维护逐图层拆分状态并在请求结束后可靠清理
源图集显示扫描蒙层和拆图中状态胶囊
工具栏显示旋转图标并禁用重复提交
补充工作流、画布、工具栏测试及入口验收文档
2026-07-18 19:52:45 +08:00
kdletters
eae00292a1
新增画板图集自动拆分
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生成图标图集后自动拆分并持久化独立素材
新增图集工具栏手动拆分入口与权威画布回填
修复连通域切片阅读顺序并补齐前后端测试
同步外部接口与编辑器设计文档
2026-07-13 19:10:30 +08:00
kdletters
3cbc33bd69
优化画布快速编辑参数与替换规则
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快速编辑继承并支持模型、比例和尺寸参数,旧模型回落当前默认模型
仅禁止图标与图标图集快速编辑,图标规范继续按普通图片处理
按用户选定分辨率替换当前图层并保持图层中心位置
补齐后端真实图层校验、移动端避让、定向测试与项目文档
2026-07-13 18:48:38 +08:00
kdletters
228d31db31
隐藏视频动作素材栅格编辑入口
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视频图层不再显示裁扩和去除背景按钮
角色动作序列图层不再显示裁扩和去除背景按钮
补充选中图层工具栏回归测试
2026-06-27 15:54:05 +08:00
JenkenB
c836ac604d
Treat character-action generations as video & UI tweaks
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Handle character-action generation results as real video assets: use backend previewVideoPath as layer src, set mediaType="video" and assetKind="character-animation", and store the first frame only as thumbnail/poster. Update docs to document the new behavior and preserve backend frame extraction/green-screen workflows. Update UI/UX: compact parameter labels (e.g. "16:9·1K"), quick-edit treats original image as an implicit last reference (hidden from the reference bar) and allows editable bottom capsules, and ensure exports preserve true media file types. Change upload toolbar icon to Upload and add tests to cover the icon and video-layer behavior; also add serialization/hydration test for video thumbnails and adjust many integration/unit tests to reflect new labels, sizes and generation semantics. Files touched include multiple docs under docs/, edited components and tests under src/components/image-editor/, and minor stylesheet updates.
2026-06-22 13:45:20 +08:00
JenkenB
0e47a54a91
对齐编辑器生成占位与面板参数
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统一画布生成占位图标,按图片、规范、角色、图标、UI、视频、音频、宣发和快速编辑区分。
让图片、规范、宣发和视频新建占位按面板尺寸或固定输出尺寸创建,并在参数变化时同步占位大小。
完善快速编辑、音频生成、宣发素材和生成类面板相关契约与测试。
更新生成类面板 Lovart 改造文档和项目决策记录。
2026-06-19 12:15:57 +08:00
JenkenB
097170836d
Add UI-design asset extraction & spritesheet support
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Introduce a new UI design asset extraction flow: add POST /api/editor/ui-designs/assets/extractions handler that always uses gpt-image-2 with the fixed prompt "提取画面中的所有独立并整理成spritesheet"; parse Data URL references, call OpenAI image edits, return a spritesheet and sliced icon assets. Increase request body limit for image Data URLs and wire the route with bearer auth. Add platform-image slicing: slice_generated_icon_spritesheet_all_by_connected_components (with auto-naming "素材 1..N", foreground estimation and heuristics) and export it. Add Rust tests for the handler, prompt constant, and slicing behavior. Update frontend client and integration tests to call the new extractEditorUiDesignAssets API and verify spritesheet + icon layers are added to the canvas and persisted. Update multiple docs to describe the extraction UI, toolbar placement, and related audio/playback pitfalls. Minor related updates: toolbar button ordering and audio duration / signed read-url notes.
2026-06-19 10:09:19 +08:00
JenkenB
9c7b3ad16d
Image editor: Seedance2.0 refs and audio changes
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Adds Seedance 2.0 reference-media constraints and forbids video data URLs; updates docs/decision-log and pitfalls to record the new rules. Introduces typed audio params (type: one-shot|loop, tempo: number|null), generator-specific placeholder styles/avoidance and UI changes for generation panels. Implements related front-end changes (new crop/ raster edit components, many image-editor models, tests and workflow hooks) and server-side contract/handler updates across api-server, shared-contracts, platform-audio, platform-image and vector_engine_audio_generation to support the new submission/asset flow and validations.
2026-06-18 17:31:35 +08:00
kdletters
d8b935317d
拆分编辑器前端画布视图
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抽出素材栏、生成器、舞台工具栏和画布世界视图
补充各拆分视图的聚焦测试
更新 TRACKING.md 记录第三十四阶段验证
2026-06-17 17:48:12 +08:00