kdletters
|
db0332ea09
|
把 AGC 的 cc 执行器与本机 Claude Code 配置彻底隔离
Project CI / AI game creator shell Rust crates (push) Successful in 1m43s
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- sidecar 子进程把 HOME、USERPROFILE、CLAUDE_CONFIG_DIR 全部指向项目内隔离目录,不再读用户自己的 ~/.claude.json(个人 MCP、插件市场、凭据),也不再往真实 profile 写 projects / sessions
- requestTimeoutMs 在 cc 执行器里改为静默预算:sidecar 每有一条事件就重置,连续静默超预算才按 sidecar-turn-timeout 收口
- 新增 CLAUDE_CODE_TURN_MAX_DURATION(45 分钟)兜底事件流假活,正常情况更早到的是 DirectProject 的 maxTurnSeconds
- claude_route 诊断行改成 source / host / auth,避开日志脱敏标记(原 credential=bearer 会被整行替换)
- 新增 sidecar 环境隔离单测:USERPROFILE / CLAUDE_CONFIG_DIR 指向隔离目录,且不下发本机 ANTHROPIC_*
- pitfalls.md 记录配置隔离、静默超时语义与脱敏标记的坑
|
2026-10-02 19:54:13 +08:00 |
|
kdletters
|
c5673c5757
|
修复 AGC 的 cc 路由被本机 ANTHROPIC_* 环境顶掉
- claude_code_cli.rs 用 claude_code_route 统一决定 cc 的 baseUrl 与凭据:平台会话 > 自定义端点 > 配置 key,本机 ANTHROPIC_BASE_URL / ANTHROPIC_AUTH_TOKEN / ANTHROPIC_API_KEY 完全不再参与
- 未登录且没配 key 时由 game_creator_claude_code_cli_route_error 明确报「cc 模式需要先登录陶泥儿账号」,不再静默回落到用户个人中转
- 不再把 ANTHROPIC_API_KEY、ANTHROPIC_AUTH_TOKEN 放进 sidecar 的 copy_env 白名单,凭据只由解析出的路由下发
- 新增 agent.direct_codex.claude_route 诊断行(source / host / credential),只写主机名,不带路径与凭据
- 新增 claude_code_cli 路由单测:平台优先、自定义端点用 x-api-key、未登录不回落本机环境、baseUrl /v1 归一化、主机名诊断
- pitfalls.md 记录本次「官方模型全被发到用户个人中转」的根因、现行口径与排查手段
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2026-10-02 19:30:59 +08:00 |
|
kdletters
|
fcb3f2d258
|
修复 process_identity 在 dev feature 组合下编不过
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- process_identity:补 use std::io;,dev 构建(no-default-features + editor-execute)下 io::Error 解析不到,挡住本地开发栈启动
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2026-10-02 18:51:11 +08:00 |
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kdletters
|
a5c2ddb917
|
cc 收尾解析补不过脱敏的失败诊断
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- claude_code_cli:parse 之后写 claude-parse-done chars=N / claude-parse-error 分段 trace,失败时再往 stderr 打一行 [agc-cc-direct] parse failed: <原因>
- 起因:2026-10-02 18:19 那轮模型已回复(33/103 tokens,149 秒)却在 claude-parse-start 之后被丢弃收成 host_dropped,AppData 日志因文本含 turnToken= 被整体脱敏,看不到原因
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2026-10-02 18:47:28 +08:00 |
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k88936
|
3e9a059d16
|
Merge remote-tracking branch 'origin/master' into feat/typed-tool-error
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m49s
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Project CI / Repository checks (pull_request) Successful in 3m9s
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2026-10-02 16:56:45 +08:00 |
|
k88936
|
2a3e64a999
|
格式化 AGC 壳 Rust 源码(rustfmt)
- cargo fmt --all --manifest-path apps/ai-game-creator-shell/src-tauri/Cargo.toml
- 覆盖退役与合并期间改动的 27 个文件,恢复 check:rustfmt 门禁
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2026-10-02 16:36:44 +08:00 |
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k88936
|
5ffd7dcd0a
|
修正 AGC 退役后 prompt 边界门禁用例引用已删除源文件
- prompt_source_boundaries.rs 移除 src/agent/prompt.rs、runtime_actions/provider_request_builders.rs、runtime_actions/provider_tool_plan.rs、agent_native_tools.rs、context_compaction.rs、goal.rs、generation/run_lifecycle.rs、generation/role_briefs.rs、runtime_protocol/autonomous_completion.rs、runtime_driver/task_start.rs 等已随自建 Runtime 退役的条目
- prompt_source_boundaries.rs 的常量门禁与工具描述门禁同步移除 runtime_driver.rs、agent_native_tools.rs 条目
- runtime_prompt_bundle_build.rs 删除 provider_request_builders.rs、provider_tool_plan.rs、agent/prompt.rs 三个已退役文件的断言;「不得再内联 prompt 正文」由 src 全树 include_str! 扫描继续兜底
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2026-10-02 16:36:35 +08:00 |
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kdletters
|
e1b304d390
|
自定义 Anthropic 端点改用 x-api-key 出示凭据
Project CI / AI game creator shell Rust crates (push) Successful in 1m56s
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- claude_code_cli:custom 模型(用户自带 key 的 Claude 兼容端点)下把 key 放到 ANTHROPIC_API_KEY,让 Claude Code 走 Anthropic 规范的 x-api-key 头;官方模型仍走平台会话的 ANTHROPIC_AUTH_TOKEN
- 依据:同一次 /v1/messages 请求,Router 只认 x-api-key 时返回 200,走 Authorization: Bearer 时会长时间不响应
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2026-10-02 16:35:05 +08:00 |
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k88936
|
4246052bff
|
合并 origin/master 到 feat/typed-tool-error
- 取 master 退役 DirectProject 工具调用与回合流账本(#560):删除 direct_tool_calls / direct_turn_stream,direct_events 的回合更新收敛为状态与活动,不再广播 game-creator-direct-turn-update
- 取 master 修复 AGC 文件列举被无关临时锁删除打断(#552)与素材导入 / 资源提交项目锁争用(#581)
- 保留本分支 typed 工具错误口径:逐工具错误枚举、派发边界携带原始 error、工具返回不再软失败
- 保留本分支退役 AGC 独立 Agent Runtime / CLI 执行面的删除,继续删掉 master 侧 runtime_actions 等测试与入口
- 补齐 master 新增的 with_conversation_write_contention 测试助手,项目写锁调用统一为 acquire_project_write_lock_with_wait
- 账户素材分页 offset 上限 500 的 schema、预检与行为对齐,越界 offset 返回 typed 错误并适配相关用例
- 错误事件结构体 message 保留调用方原文,脱敏只发生在落盘与应用日志边界
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2026-10-02 16:18:50 +08:00 |
|
k88936
|
839051f532
|
退役AGC独立Agent Runtime与CLI执行面
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Failing after 1m50s
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- 删除 agent/runtime_driver、runtime_protocol、runtime_tools、runtime_actions、runtime_state、runtime_adapter、context_compaction、collaboration、delegation、goal 等自建 Runtime 执行面及专属测试与 fixture
- CliCommand 收敛为 LlmStatus | EnvironmentCheck | PreviewServe,删除 --agent-run / --agent-task / --agent-goal-* / --agent-resume / --agent-context-compact 等 CLI 与 Tauri 命令白名单条目
- 外部 Runner 收缩为编辑器桥 RPC 与 runner.attach_gui_owner + GUI owner 参与锁 / watchdog,保留 --agent-runner
- 前端删除 AgentRuntime* / AgentGoal* 状态与命令调用链,移除 agent-runtime real-e2e / steer / smoke / llm-transient-fault 脚本与对应 CI job
- 内置工具错误收口为 typed error,抽取 agent/tool/error.rs 共享错误供各工具复用
- 新增 agent/redaction.rs、runtime_models.rs、json_sidecar.rs、task_lock.rs、process_identity.rs、art_manifest.rs、design_session.rs、direct_events.rs
- 同步更新 ADR、decision-log、Runtime V1.1、App 实施计划、本地开发运维、pitfalls 与 CI 脚本
|
2026-10-02 15:23:12 +08:00 |
|
k88936
|
c9b4813e68
|
移除已无消费者的 toolOutputTokenLimit 配置
- main.rs/config.rs/cli.rs 删除字段、默认值、校验、patch 合并与 CLI 展示
- 默认配置 game-creator.config.json 删除该键,旧配置里多余的键会被 serde 忽略
- 前端 types/RuntimeConfigDialog 与界面测试同步移除
- 该配置在 context_compaction 删除后已无任何 prompt 构建消费者
|
2026-10-02 15:08:23 +08:00 |
|
k88936
|
b18b4935e4
|
Cocos 执行结果给模型前恢复长度上限
- code 执行 32000 字符、operation 结果 2MiB
- 成功回执保留原文但按字符数收口
|
2026-10-02 15:07:20 +08:00 |
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k88936
|
0ffa5bb1cc
|
编辑器执行响应给模型前恢复 32k 长度上限
- 新增 DIRECT_TOOL_BRIDGE_EDITOR_RESPONSE_MAX_CHARS=32000
- Unity/Godot 成功回执改为保留原文但按字符数收口
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2026-10-02 15:07:19 +08:00 |
|
k88936
|
87414fd248
|
远端告警给模型前恢复每条长度收口
- 新增 DIRECT_TOOL_BRIDGE_WARNING_MAX_CHARS=480 与 bounded_remote_warning(s) helper
- createOrDerive/PrepareGameArt/GenerateImage 三个完成回执的 warnings/sliceWarnings 逐条收口
|
2026-10-02 15:07:19 +08:00 |
|
k88936
|
264b99914f
|
Merge remote-tracking branch 'origin/master' into fix/wrong-report
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m59s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Failing after 2m9s
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Project CI / AI game creator shell Rust lane 1/2 (pull_request) Failing after 3m6s
Project CI / Frontend tests (pull_request) Successful in 3m31s
Project CI / Repository checks (pull_request) Successful in 3m34s
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Project CI / Backend tests (pull_request) Successful in 6m48s
Project CI / Native shell tests (pull_request) Successful in 7m29s
# Conflicts:
# docs/project-memory/shared-memory/pitfalls.md
|
2026-10-02 15:01:38 +08:00 |
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k88936
|
e7adefb0a1
|
登记素材导入失败消息做长度收口,完整报告仍留在 typed 错误
- to_user_msg 对 ImportFailed/ImportPartial 先报成功/失败计数,再附有界 JSON 明细
- 新增 IMPORT_REPORT_MESSAGE_MAX_CHARS=4000 字符上限
- 补 TODO:应由工具选择性返回,或把完整报告重定向到文件/诊断日志
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2026-10-02 14:58:37 +08:00 |
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k88936
|
9c7cf2601c
|
工具入参对象校验升级为类型约束,解析器不再可能绕过 NotObject
- ToolArgumentsRejection::check 返回已确认的 &Map<String, Value>
- optional_text / required_text / page 改收 &Map,删掉 debug_assert 兜底
- 内部入参解析 helper 同步收 &Map;桥与 MCP 预检的 &Value 入口保持不变
- 更新直连工具桥与单测调用点
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2026-10-02 14:57:44 +08:00 |
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kdletters
|
13ce49599f
|
修复 AGC MCP 通知请求被拒导致 cc 执行器零工具
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- direct_tools_mcp:HTTP 入口对没有 id 的 JSON-RPC 通知(notifications/initialized)返回 202 空体,不再按错误回 400
- 之前 Claude Code 的 MCP 握手被 400 打断,把 agc 服务器标记为 failed,模型请求里一个工具都没有(实测 tools=0,修复后 tools=60)
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2026-10-02 14:55:44 +08:00 |
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k88936
|
0dda4cd78e
|
编辑器执行错误去掉多余的 to_string
- editor_execute/error.rs EditorRejected 直接 clone 已拥有的 cause
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2026-10-02 14:40:19 +08:00 |
|
k88936
|
dd115778e9
|
Cocos 执行错误去掉多余的 to_string
- cocos_execute/error.rs CodeInvalid 直接 clone 已拥有的 cause
|
2026-10-02 14:40:19 +08:00 |
|
k88936
|
8f07ff9379
|
浏览器试玩错误去掉多余的 to_string
- browser_playtest/error.rs PlaytestFailed 直接 clone 已拥有的 cause
|
2026-10-02 14:40:19 +08:00 |
|
k88936
|
bca9b97acd
|
统一错误事件返回值复用已脱敏的 message
- runtime_error.rs persist_agent_runtime_error 返回的 message 改用 safe_message
- 与 error 字段口径一致,返回值即使被序列化也不会泄露绝对路径/凭据
|
2026-10-02 14:40:11 +08:00 |
|
k88936
|
b1d16b5683
|
错误回显不再给字符串套 JSON 引号
- arguments.rs not_text_repr 对字符串直接回显原文
- 非字符串仍按 bounded_echo 序列化后截断
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2026-10-02 14:39:59 +08:00 |
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k88936
|
85d51a074e
|
内置工具分页 offset 加绝对上限,避免 nextOffset 溢出
- arguments.rs 新增 MAX_PAGE_OFFSET 常量
- page() 在 max_offset 为 None 时也按 MAX_PAGE_OFFSET 封顶,挡住 offset + page.len() 的溢出
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2026-10-02 14:39:46 +08:00 |
|
k88936
|
29a21f480c
|
Merge remote-tracking branch 'origin/master' into fix/wrong-report
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m47s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m35s
Project CI / Backend tests (pull_request) Successful in 5m5s
Project CI / Native shell tests (pull_request) Successful in 6m7s
Project CI / Frontend tests (pull_request) Successful in 2m19s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 10m55s
Project CI / AI game creator shell web tests (pull_request) Successful in 1m55s
Project CI / Repository checks (pull_request) Successful in 2m32s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 12m54s
# Conflicts:
# docs/project-memory/shared-memory/decision-log.md
# docs/project-memory/shared-memory/pitfalls.md
|
2026-10-02 14:36:32 +08:00 |
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kdletters
|
5dc595db58
|
Claude Code Direct 回合补 sidecar 静默与超时收口诊断
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- claude_code_cli:sidecar stdout 静默 30 秒就写一条 agent.direct_codex.claude_sidecar_idle,记录已静默秒数
- claude_code_cli:超时收口先杀 sidecar 进程树,再给 stderr 一个 5 秒排空窗口,避免回合永远不肯收口
- claude_code_cli:超时详情过滤掉宿主主动断流后 sidecar 自己抛的 EPIPE 收尾噪声
- claude_code_cli:sidecar 返回 error 事件时同样杀进程树,不再留下孤儿 Claude Code 进程
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2026-10-02 14:35:16 +08:00 |
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kdletters
|
72165c3891
|
修复 Direct 诊断留痕的编译错误
- direct_runtime:分段 trace 改用 crate 级 app_log!,crate::append_application_log 在宿主并不存在
- thread_manager::dispatch:兜底收口与 panic hook 同样改用 app_log!
- thread_manager::dispatch:补上 emitter 取用 turn_id 后的 clone,修掉借用已移动值
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2026-10-02 14:35:16 +08:00 |
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kdletters
|
863148e11c
|
Claude Code Direct 回合补分段 trace
Project CI / Frontend tests (push) Has been cancelled
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- claude_code_cli:cc Direct 回合在执行器入口、MCP loopback 就绪、sidecar 启动、sidecar 返回、解析 stream 前各写一条 agent.direct_turn.trace
- direct_runtime:direct_turn_trace 提升为 pub(crate),让 Claude Code 执行器复用同一份分段留痕
|
2026-10-02 14:01:19 +08:00 |
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kdletters
|
35af46dd94
|
Direct 回合在 begin 之后补分段 trace
Project CI / Backend tests (push) Has been cancelled
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新增 direct_turn_trace:按 stage 写应用日志,定位回合在 begin 与执行器之间停在哪一步
覆盖 session-ready / run-analytics-accepted / goal-analytics-accepted / system-prompt-ready / executor-dispatch
仅在 cfg(not(test)) 生效,不污染用例与本机 AppData
|
2026-10-02 13:56:52 +08:00 |
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k88936
|
f756b52d8c
|
Merge remote-tracking branch 'origin/master' into fix/wrong-report
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Failing after 2m23s
Project CI / Backend tests (pull_request) Failing after 19s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Failing after 1m48s
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 2m14s
Project CI / Repository checks (pull_request) Failing after 36s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m49s
Project CI / Frontend tests (pull_request) Successful in 4m7s
Project CI / AI game creator shell web tests (pull_request) Successful in 3m41s
Project CI / Native shell tests (pull_request) Failing after 5m46s
# Conflicts:
# docs/project-memory/shared-memory/pitfalls.md
|
2026-10-02 13:56:47 +08:00 |
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kdletters
|
b8a659c12f
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Direct 回合兜底收口同时写项目侧脱敏诊断
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TurnReservation 兜底收口时除应用日志外,再写一份 .agent/runtime/errors 脱敏诊断
诊断正文带 threadId 与 turnToken,便于与账本、运行日志对账
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2026-10-02 13:54:50 +08:00 |
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kdletters
|
a6428228d1
|
Direct 回合 panic 转成可诊断的分类失败
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dispatch 层用 AssertUnwindSafe/catch_unwind 接住回合体 panic,不再落到 HostDropped 兜底
panic 负载转成直接可读文本并写进脱敏诊断与应用日志,终态改为分类失败
补齐 futures::FutureExt 导入
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2026-10-02 13:51:52 +08:00 |
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kdletters
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a59d068c1d
|
给 Direct 回合的静默早退补上诊断留痕
TurnReservation 兜底收口时写应用日志,并用 thread::panicking 区分 panic 与 future 被丢弃/取消
新增 Direct 回合 panic hook:task-local 携带回合身份,panic 时记录位置与负载
两处均 cfg(not(test)),不污染用例与本机 AppData
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2026-10-02 13:47:36 +08:00 |
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k88936
|
a512786996
|
读body失败保留已确认状态码
- auth_session:拿到 status 后 response.text() 失败不再一律报网络不可达;非 2xx 按状态码走既有分类(serverMessage 为 None,如 503 → authServiceUnavailable),只有 2xx 响应没收完才归传输层故障
- 抽出 classify_unreadable_body 并补单测(503 / 会话 401 / 400 / 2xx)
- 决策记录追加该口径
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2026-10-02 13:47:03 +08:00 |
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k88936
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836f8a7348
|
手机号登录401归phoneCodeLoginRejected
- auth_session:/api/auth/phone/login 的 401(只来自「用户不存在」)改判为 phoneCodeLoginRejected{serverMessage},不再冒充「验证码错误或过期」
- auth_error:退役顶层变体 smsCodeRejected(唯一产生点就是这个错配的 401 分支)
- 前端三个 catch 删掉 smsCodeRejected 分支;phoneCodeLoginRejected 文案统一为「验证码登录失败:<服务端原文>」,冒号改全角
- ts-rs 重新生成 ClientAuthError 联合;carrier 用例同步删掉 smsCodeRejected
- 文档:ADR + decision-log 记录 401 归属与 smsCodeRejected 退役
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2026-10-02 13:35:40 +08:00 |
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kdletters
|
e3b4127440
|
统一 AGC 失败兜底口径:兜底只用专用错误码与专用文案
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新增 homeCreationFailure 统一创建失败出口:宿主机器码 / IPC 失联 / 专用未分类兜底三种文案,宿主原始文本改为 appendWebviewLog 落 application.log 而不上屏
首页创建失败不再无条件覆盖成「创建未完成,请重试」,也不再写死「首条需求投递失败」指认某一步;工作区已建好时保留该事实并提供「已创建的工作区」恢复说法
宿主预检按真实原因分流浏览器验证错误码(browser-missing / launch-timeout / launch-failed / cancelled / browser-cleanup-failed / browser-environment-failed / evidence-failed / input-invalid / page-check-failed),未识别落回专用 web-preflight-unclassified
依赖准备收据保留宿主返回的真实失败码,不再一律写成 web-scaffold-preparation-failed
直连回合失败分类器 else 改为专用 runtime-unclassified,并补 sidecar-turn-timeout / sidecar-launch-failed / app-server-launch-failed / claude-code-failed 四个有证据的具体码
Codex CLI 与 Claude sidecar 的进程启动失败保留真实 OS 错误,不再报成「不支持 app-server 子命令」或「Node runtime 不可用」
更新检查新增结果型入口 checkForAppUpdateResult,「关于」页检查失败显示真实原因而不是「当前已是最新版本」
首页无码预检兜底文案不再写「请检查 Node/npm 或浏览器」这类未证实的候选原因
同步 pitfalls 六条与团队约定:兜底码/兜底文案规则、五项修复的现象根因处理验证、测试夹具编译修复记录
验证:vitest homeCreationFailure/homeWebPreflight/appUpdate/appSurface 共 215 passed;cargo test environment_check:: 19 passed、agent::runtime_error:: 5 passed、direct_failure_diagnostic 4 passed、tests::configuration:: 45 passed;cargo fmt --check、tsc --noEmit、npm run typecheck、check:encoding、git diff --check 通过
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2026-10-02 13:07:00 +08:00 |
|
kdletters
|
563f6a8e04
|
修复 AGC Rust 测试夹具未跟随执行器与协议正交拆分
补 select_game_creator_model 第 4 个协议参数(传 None,按执行器推导协议)
补四处 GameCreatorAppConfig 字面量的 selected_model_protocol: None
目的:HEAD 上测试模块编译失败(9 个错误),挡住预检与运行时分类的定向验证
验证:cargo test --features=cocos-editor-execute,unity-editor-execute,godot-editor-execute --bin genarrative-ai-game-creator-shell tests::configuration:: 45 passed
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2026-10-02 13:07:00 +08:00 |
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k88936
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74e7209c31
|
生成绑定JSDoc去掉Rust语法
- auth_error:服务端原文缺失说明从 None 改成 TS 读得懂的 null(PasswordLoginRejected / SendCodeRejected / PhoneCodeLoginRejected)
- auth_error:AuthResponseInvalid.server_message 的说明从 AuthResponseInvalidReason::ServerRejected 改成线上字面量 serverRejected
- ts-rs 重新生成 4 份载荷绑定
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2026-10-02 13:05:40 +08:00 |
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lhk229
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98cb0d237e
|
修复固定试玩误判祖先指针穿透样式(#547) (#583)
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关联 #547。
固定试玩将任意祖先的 `pointer-events:none` 累计为按钮禁用,导致覆盖层穿透、按钮恢复 `auto` 的合法布局在实际点击前被拒绝。现在只检查目标控件自身的计算样式;未覆盖的继承 `none` 仍拒绝,原有命中、可见性、disabled、aria-disabled、inert 和真实输入校验保持有效。
复用现有浏览器夹具,补充双视口穿透布局回归及九种不可用控件拒绝场景,并同步场景指纹快照、技术方案和共享排障记录。
验证:
- 修复前真实 Chrome 在 desktop/mobile 均复现 start 被误判 disabled;修复后合法布局完整通过开始、主要操作和重开,sequence 从 0 到 3、最终 phase 为 ready。
- 浏览器模块单元测试:27 passed;14 个真实浏览器测试默认 ignored,其中本次显式执行并通过 4 个相关用例(新增 2 个,已有 2 个)。新增拒绝用例在双视口覆盖继承 none、目标 none、目标 none/子元素 auto、disabled、禁用 fieldset、aria-disabled、inert、隐藏和遮挡。
- rustfmt、编码检查、文档索引检查、git diff --check 通过;完成独立代码审查。
验证边界:未运行全量测试;当前工作区未找到现场游戏导出,尚未复核该游戏开始流程。generic 的 mobile 结果为移动视口下的真实鼠标输入,未进行真实触摸验收。
Reviewed-on: #583
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
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2026-10-02 12:56:55 +08:00 |
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k88936
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e4b15d3bbf
|
Merge remote-tracking branch 'origin/master' into fix/wrong-report
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# Conflicts:
# docs/project-memory/shared-memory/decision-log.md
# docs/project-memory/shared-memory/pitfalls.md
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2026-10-02 12:19:13 +08:00 |
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k88936
|
e1e8725dab
|
AuthClientInitFailed带构建失败原始错误
- 错误枚举:authClientInitFailed 从 unit 变体改成带 detail 的载荷变体,导出 AuthClientInitFailed 绑定
- auth_session:build_client 失败时把 reqwest 原始错误放进 detail,不再丢弃
- carrier 用例按带载荷变体 as 取 detail
- 前端维持固定文案,不把 detail 贴到界面上
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2026-10-02 12:12:50 +08:00 |
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k88936
|
7128e865c0
|
本机IO失败载荷恢复detail
- 错误枚举:clientSessionPersistFailed / runtimeSessionInstallFailed 恢复成带 detail 的载荷变体,重新导出两个 ts-rs 绑定文件
- auth_session:IO 失败把原始 error 放进 detail 的同时,仍记一行本地日志
- 前端维持不展示 detail,继续用本操作的固定文案(登录检查 / 发码 / 登录)
- carrier 用例改回对两个载荷变体 as 取 detail,钉住"带载荷变体先取具名类型"
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2026-10-02 12:08:51 +08:00 |
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kdletters
|
6bf57c1e51
|
AGC 把执行器与线协议拆成正交维度
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AgcAgentMode 回退为仅 codex/cc,只表示执行器;新增 AgcModelProtocol 表示线协议
协议取值 openai_responses/openai_chat/anthropic,与执行器组合封闭并在校验时失败关闭
存量目录缺 protocol 时按执行器推导;历史误写的 agentMode=anthropic 读取时归一为 cc
后台 AGC 模型页拆成 Agent 模式与协议两列,新增协议下拉与对应测试
公开目录 /api/llm/models 与后台 DTO 同时下发解析后的 protocol
客户端持久化 selectedModelProtocol,选模型时按执行器推导兜底协议并校验组合
Codex wire_api 按协议在 responses/chat 间切换,不再硬编码 responses
同步 appSurface 与模型选择测试断言,补 protocol 字段
同步模型别名文档与后端架构文档的正交维度说明
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2026-10-02 12:08:26 +08:00 |
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k88936
|
53e2889bbd
|
本机IO失败去掉detail载荷
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- Rust 错误枚举:clientSessionPersistFailed / runtimeSessionInstallFailed 改无字段变体,删除会带 AppData 路径的 payload 结构体
- auth_session:本机凭据/运行时会话 IO 失败改成写本地日志后返回无字段变体,不再把原始 error 放进载荷
- 前端:登录检查/发码/登录三处 catch 去掉 as 取 detail,改用本操作的固定文案
- ts-rs 重新生成 ClientAuthError 联合,删除两个已不存在的载荷绑定文件
- 补充 auth_error 用例:两个变体序列化为仅含 type 的无字段形状
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2026-10-02 11:57:31 +08:00 |
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k88936
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b54b3794f6
|
登录路由的429归业务变体
- map_auth_failure 的 429 改为按路由判定:SendCode 仍是 SmsCodeThrottled,PhoneLogin 映射为 PhoneCodeLoginRejected(用户可修正、不进错误池),其余路由才落 UnexpectedRejection
- 补用例覆盖登录 429 与其它路由 429;map_auth_failure 注释同步新口径
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2026-10-02 11:50:43 +08:00 |
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k88936
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3d68d56524
|
内存里的工具观察保持原文,落盘那份按存储口径脱敏
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- `build_game_creator_agent_runtime_pending_tool_action` 在嵌入 observations 前按存储口径脱敏:pending ledger 受 fail-closed 门禁保护,工具原文里的项目绝对路径会让整次持久化被拒
- `runtime_driver/main_loop`、`runtime_state` 的过期续跑、`runtime_actions/parallel_read` 不再把脱敏结果写回内存观察向量,prompt 继续用原文
- `parallel_read` 的前缀核对仍用脱敏投影比较,只是不再覆盖内存向量
- 持久化侧(context bundle / pending action)自己脱敏,内存与落盘两份从此解耦
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2026-10-02 10:56:32 +08:00 |
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lhk229
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f2127a6489
|
修复 AGC 文件列举被无关临时锁删除打断(#552) (#580)
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列举 `assets` 时,原实现先递归扫描整个项目,再过滤范围;`.agent/project.lock` 在枚举与读取元数据之间正常删除会使整次查询失败。
现在在读取条目元数据前裁剪目标范围与受保护路径,只遍历目标子树及必要祖先。枚举后消失的文件/目录仅跳过 `NotFound`,其余权限与 IO 错误仍返回;进入排队目录前复核符号链接与 Windows 重解析点。通用文件树保留原有可见范围,Agent 结果继续过滤、排序后分页。
通过通道协调真实项目写锁释放,确定性覆盖全量扫描的 TOCTOU 及定向 `assets` 扫描;另覆盖目录消失/类型变化、权限错误、私有路径、链接、引擎目录和分页。同步更新 AGC 契约与共享排障记录。
验证:
- 15 条定向 Rust 测试通过:`cargo test --locked --manifest-path apps/ai-game-creator-shell/src-tauri/Cargo.toml --bin genarrative-ai-game-creator-shell -- --test-threads=1 project_file_listing generic_file_tools local_project_file_commands external_listing`
- 生产 Rust 检查通过:`cargo check --locked --manifest-path apps/ai-game-creator-shell/src-tauri/Cargo.toml --bin genarrative-ai-game-creator-shell`
- `npm run check:encoding`、`npm run check:doc-index`、`git diff --check` 通过。
- 本地验证在 Linux 执行,未运行 Windows 专属运行时验证;分页仍是实时观察,不承诺跨请求快照一致性。
Fixes #552
Reviewed-on: #580
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2026-10-02 10:55:47 +08:00 |
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lhk229
|
89d40c0836
|
修复素材导入与资源提交的项目锁争用 (#581)
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修复 #551:本地素材导入、账户素材提交和资源编辑提交在 conversation.write 短暂持有项目锁时会立即失败。现在复用既有约 10 秒有界等待,并将同步取锁与提交放入阻塞线程池,等待期间异步 runtime 继续响应。
- 项目锁先于账号身份租约,等待后重新验证账号身份、导入权限及原 WritePermit;保留跨进程互斥、权限分类和持锁方诊断。
- 资源资产/版本提交和已完成结果清理保留 operation/project guard,取消异步等待不会提前释放仍在执行的提交互斥。超时保留原 operation、幂等键与 staging,恢复不重复远端生成。
- Runtime 素材导入与 UI workflow 切图登记也接入阻塞池,避免共享导入函数新增等待后阻塞这些调用方。同步更新 AGC 行为规范及共享记忆。
验证:163 项 Rust 定向测试通过,覆盖导入与资源编辑、Direct bridge、Runtime 导入、UI workflow、项目锁恢复和失败分类。包含同进程争用、单线程 runtime 心跳、并行 manifest/revision、账号切换、许可取消、完整超时后原 operation 恢复及取消后的 guard 生命周期。
```sh
cargo test --locked --manifest-path apps/ai-game-creator-shell/src-tauri/Cargo.toml --bin genarrative-ai-game-creator-shell -- resource_editor:: commands::agent_asset_import_tests agent::direct_tool_bridge::tests tests::project_lock_recovery project::write_lock agent::runtime_tools::context::asset_import_input_tests ui_editor::agent_tools --test-threads=1
npm run check:rustfmt
npm run check:encoding
npm run check:doc-index
git diff --check
```
全部上述检查通过。Linux 本地未执行 Windows 专属删除挂起行为测试;未调用真实付费 Provider,远端链路使用既有 mock 测试和已下载账本恢复测试验证。没有 API/DTO/schema 变更或数据迁移。
Closes #551
Reviewed-on: #581
Co-authored-by: lhk <ink29535@proton.me>
Co-committed-by: lhk <ink29535@proton.me>
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2026-10-02 10:55:29 +08:00 |
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k88936
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254f2767cc
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AGC认证错误改为顶层类别加类型化reason
- auth_error.rs:顶层从拍平变体收敛为类别变体,服务地址/网络失败/响应契约破损各占一个变体,不再拆成 7+2+5 个
- auth_error.rs:新增 ServerAddressReason、AuthNetworkReason、AuthResponseInvalidReason 三个 ts-rs 枚举,payload 改持类型化 reason
- auth_session.rs:校验与映射改用 server_address_rejected / response_invalid 收口,按类型化 reason 构造
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2026-10-02 02:42:17 +08:00 |
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k88936
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d549b3cb16
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AGC认证错误改为拍平变体并只传原始事实
- auth_error.rs:变体拍平到同一层,无字段变体序列化为 { type },载荷变体只装 serverMessage/status/detail
- 载荷结构改名并去掉预拼文案:PasswordLoginRejected/SendCodeRejected/PhoneCodeLoginRejected 持 Option serverMessage
- auth_session.rs:服务地址校验 7 种失败各成一个变体,网络拆成超时/不可达,响应契约拆成 5 种变体
- map_auth_failure/response_data/request_auth 去掉 fallback 文案参数,只按可判定事实映射
- 定向用例改用新变体名,并对原始载荷做断言
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2026-10-02 02:24:39 +08:00 |
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