Commit Graph

1667 Commits

Author SHA1 Message Date
k88936 f19a003dec Merge branch 'master' into fix/let-bgm-and-sfx-async
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 17s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 18s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 18s
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 18s
Project CI / AI game creator shell Rust crates (pull_request) Failing after 17s
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 18s
Project CI / Backend tests (pull_request) Failing after 17s
Project CI / Native shell tests (pull_request) Failing after 17s
Project CI / Frontend tests (pull_request) Failing after 8s
Project CI / AI game creator shell web tests (pull_request) Failing after 15s
Project CI / Repository checks (pull_request) Failing after 15s
2026-09-21 00:48:26 +08:00
k88936 98e42e6dae 文档同步:音频无源生成的源媒体类型由 editKind 推出,不作为入参
- `docs/technical/【AGC】栏目画布底部工具栏入口矩阵-2026-09-13.md`:音频入口复用无源生成链路的措辞
  从「传 `sourceMediaType: 'audio/mpeg'`」改成「源快照媒体类型由 `editKind` 推为 `audio/mpeg`
  (Create 模式不读该入参)」
- `docs/prd/【AI游戏创作】项目开发工作台PRD-2026-07-20.md` 第 7.9 节第 6 条同口径修正,避免文档继续
  描述一个代码已经不传、也不会被读的参数
2026-09-21 00:21:07 +08:00
lhk229 81e0c41f1c 策划agent可设置模型和推理挡 (#436)
Project CI / AI game creator shell Rust smoke (push) Has been cancelled
Project CI / AI game creator shell Rust crates (push) Has been cancelled
Project CI / Backend tests (push) Has been cancelled
Project CI / Native shell tests (push) Has been cancelled
Project CI / Frontend tests (push) Has been cancelled
Project CI / Repository checks (push) Has been cancelled
Project CI / AI game creator shell web tests (push) Has been cancelled
Project CI / AI game creator shell Rust shard 1/4 (push) Has been cancelled
Project CI / AI game creator shell Rust shard 4/4 (push) Has been cancelled
Project CI / AI game creator shell Rust shard 3/4 (push) Has been cancelled
Project CI / AI game creator shell Rust shard 2/4 (push) Has been cancelled
Reviewed-on: #436
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
2026-09-20 23:46:33 +08:00
k88936 9a6875b4ce Merge remote-tracking branch 'origin/master' 2026-09-20 23:45:36 +08:00
k88936 99fb6c38c1 AGC 音频生成并入图片类那份后台任务账本
- 原生:`start_local_project_asset_generation` 新增可选入参 `idempotencyKey`,并在音频 kind 上分叉;图片类载荷与分支逐字未改
- 原生:新增音频提交期收口 `prepare_local_project_audio_generation`(kind / 提示词上限 / 素材名 / operation 身份 / 幂等键)
- 原生:新增 `run_local_project_audio_generation_at`,在派发时刻读项目 revision 并复用既有音频无源生成实现,不复制生成逻辑
- 原生:新增 `begin_local_project_audio_generation_task` / `run_local_project_audio_generation_task`,音频任务落同一份项目内账本并写 running → completed / failed,跑完没登记素材按失败收口
- 原生:补两条用例——被拒绝的提交零写入账本、音频任务落在同一账本且 kind 正确
- 前端任务模型:新增音频任务与 `idempotencyKey` 字段,恢复出来的历史任务不带它也不承接重试,入口文案扩到音频栏目
- 前端队列:按 kind 分流派发载荷,音频只发任务身份(任务 id 即 operation id)与幂等键
- 前端面板:音频生成面板改为点「生成」同步提交并立即关闭,删除「生成中…」「后台运行并关闭」与输入锁定
- 前端宿主:音频提交改为同步入队并展开「生成任务」侧栏,只有「后端从未受理」才连原草稿与原请求身份重开面板
- 前端清理:删除随本次改动失效的 `resourceCanvasGenerationSourceId` 与宿主里不再使用的 import
- 测试:面板 / 队列 / 宿主生命周期 / 落点 / appSurface 改按后台账本口径断言,并补「未受理即时失败重开」用例(已用移除重开逻辑的变异验证其非空)
- 文档:PRD §3.10 / §7.9、AGC 底部工具栏入口矩阵、V3 端到端验收 S11a 同步为音频后台化口径
- 文档:新增里程碑与实施计划(含验收证据矩阵),并在 decision-log 记下「音频并入后台任务账本」这条长期约定
2026-09-20 23:32:09 +08:00
suzmii 62bffebf8e Merge remote-tracking branch 'origin/master' into feat/jenkins-mac-build
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 19s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 19s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 19s
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 20s
Project CI / Backend tests (pull_request) Failing after 20s
Project CI / Native shell tests (pull_request) Failing after 20s
Project CI / AI game creator shell Rust crates (pull_request) Failing after 21s
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 21s
Project CI / Frontend tests (pull_request) Failing after 7s
Project CI / AI game creator shell web tests (pull_request) Failing after 11s
Project CI / Repository checks (pull_request) Failing after 11s
# Conflicts:
#	docs/project-memory/shared-memory/pitfalls.md
2026-09-20 22:54:29 +08:00
kdletters fdc48aa573 将 Godot 原生引导迁移到官方 C++ 绑定
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使用固定版本 godot-cpp 替换手写 C ABI 引导并保留执行协议
采用 MSVC 与 CMake 构建,校验依赖归档和源码缓存
修复动态卸载时的实例绑定与单例包装生命周期
补充构建缓存测试、实机验收结果及分发文档
2026-09-20 22:00:44 +08:00
suzmii 88090fcc6e Merge remote-tracking branch 'origin/master' into feat/jenkins-mac-build
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 17s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 17s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 17s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 17s
Project CI / Backend tests (pull_request) Failing after 19s
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 20s
Project CI / Native shell tests (pull_request) Failing after 19s
Project CI / AI game creator shell Rust crates (pull_request) Failing after 19s
Project CI / Frontend tests (pull_request) Failing after 6s
Project CI / AI game creator shell web tests (pull_request) Failing after 12s
Project CI / Repository checks (pull_request) Failing after 12s
# Conflicts:
#	docs/project-memory/shared-memory/pitfalls.md
2026-09-20 21:34:08 +08:00
lhk229 a2acfa9a6f 修复 Godot 原生插件的 MSVC 编译兼容性
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 17s
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将 ABI 存储改为 C11 显式 16 字节对齐并保留 128 字节容量
补充 Windows 编译环境要求与 MSVC 对齐问题排障说明
2026-09-20 19:39:12 +08:00
suzmii 57017ee046 修复Mac入口误用--no-sign导致更新包无签名
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 18s
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Project CI / AI game creator shell Rust crates (pull_request) Failing after 18s
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Project CI / AI game creator shell Rust smoke (pull_request) Failing after 19s
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移除build-macos-ci的--no-sign:该标志会连带跳过updater的minisign签名
改为剥离APPLE_*凭据跳过Apple签名,保持更新包签名能力
构建清单按codesign实测记录appleSigned与签名类型
补充回归断言与运维、更新规范口径
2026-09-20 19:11:30 +08:00
kdletters cde34428f9 补提交 AGC 后端框架与演进路线文档
Project CI / AI game creator shell Rust shard 4/4 (push) Failing after 18s
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docs/README.md 已引用但文件未入库,是文档索引门禁失败的第二处缺失\n补齐后 check:doc-index 可在干净检出上通过
2026-09-20 18:53:20 +08:00
kdletters 07dc1e9add 补提交 Responses API 与 Agents SDK 迁移评估文档
docs/README.md 已引用该评估文档但文件未入库,导致 check:doc-index 与 pre-push 对所有人生效失败
本次把文档正文补进仓库,恢复文档索引门禁
2026-09-20 18:52:59 +08:00
kdletters 9e0cbc7041 AGC 客户端版本号收敛为单一发号源
Project CI / AI game creator shell Rust shard 2/4 (push) Failing after 18s
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新增 OSS agc/global-version.json 发号模块与发号入口脚本\n构建侧优先采用发号 Job 下发的总号,未传入时本地兜底发号\n渠道高水位降级为回退断言,请求号低于渠道清单版本即失败关闭\n新增 Genarrative-Agc-Global-Version-Issue 发号 Job 与 job config\n调度管线与手动管线先发号再透传 AGC_RELEASE_VERSION\n补充单元测试、生产运维门禁、主规范与里程碑文档
2026-09-20 18:13:45 +08:00
lhk229 4864e92e30 修复策划智能体提示词边界与资源引用 (#433)
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恢复顾问态不自主推进、不安排下一步和不提交阶段审批的约束
恢复过程文档轻量记录原则并明确审批与问询的职责边界
补回顶层设计的排除方向及星露谷示例定位
统一星露谷分析示例的五处旧路径引用
同步策划专题文档与团队共享约定

Reviewed-on: #433
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
2026-09-20 18:07:37 +08:00
kdletters 288e1d4f4a 同步最新主干并修复 Godot 插件启动竞态
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合入主干 Rust 1.98.1 工具链及对应 CI 文档更新
Godot 插件先接收受控项目快照再注册命令和连接能力
补充启动竞态回归、失败回执诊断及插件启动合同
2026-09-20 17:46:53 +08:00
suzmii bb1df3c6da Merge remote-tracking branch 'origin/master' into feat/jenkins-mac-build
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 11s
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Project CI / AI game creator shell Rust smoke (pull_request) Failing after 12s
Project CI / AI game creator shell Rust crates (pull_request) Failing after 11s
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# Conflicts:
#	docs/technical/【技术方案】AGC客户端更新检查与下载-2026-08-31.md
2026-09-20 17:45:38 +08:00
kdletters 5822b64d7c 合并 Godot 编辑器插件与常用操作指导到主分支
接入 Godot 原生桥、受控执行、Runner 回执与编辑器操作指南
保留主分支 Cocos 和 Unity 跨工程能力及外置提示词结构
解决插件生命周期、工具目录、前端启动和文档合并冲突
2026-09-20 17:38:48 +08:00
kdletters b96473836d 补齐 Unity 与 Godot 常用操作指导
新增两种编辑器的内置 Skill 和场景、资源、UI、保存撤销示例
接入 DirectProject 按需读取与 Runtime 同源操作参考
补齐指南原文实机测试、安装投影及工具说明完整性检查
记录 Godot 图形补验结果并保留尚未验收的边界
2026-09-20 17:26:34 +08:00
kdletters 37189c9252 记录项目主模型使用历史并补录旧项目
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在项目 .agent 中保存请求模型与响应确认型号,区分目录标识和真实模型
为旧项目补录带来源标记的模型信息,保留历史并确保重复打开幂等
在 Direct Codex 代理中提取模型元数据,异步落盘且不阻塞响应转发
补充模型追溯边界测试并同步技术方案与团队约定
2026-09-20 17:02:44 +08:00
kdletters 54d0fb75ea 接入 Godot 编辑器插件与受控执行链路
新增 GDExtension 自动引导、GDScript 执行和实例隔离缓存
接入 AGC 插件开关、Runner、Agent 工具与权限审计
完善执行回执确认、不确定状态阻断及卸载恢复
补齐 Windows 分发资源、定向测试与实机验收文档
2026-09-20 16:35:04 +08:00
kdletters 97d8a6c39a 清理并统一外置智能体提示词
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将智能体系统指令、工具说明和恢复模板集中到外置提示词目录
精简重复否定、历史对照与无关实现说明,保留必要执行约束
扩展提示词构建校验和源码边界检查并接入现有本地与持续集成门禁
同步内置技能、协作规范、技术文档与对应验证断言
2026-09-20 15:32:48 +08:00
lhk229 70271b408e 删除策划agent v2,与退役功能解耦 (#355)
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Reviewed-on: #355
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
2026-09-20 14:49:57 +08:00
kdletters 623e007fae 完善客户端发布渠道并接入模板库灰度
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区分发布渠道与系统,支持 dev、release 和自定义渠道
允许网站通过服务端配置选择客户端下载检测渠道
接入模板库灰度权限并阻断退出和切号后的异步操作
补齐发布、下载、灰度与会话竞态测试及当前规范
2026-09-20 12:12:49 +08:00
kdletters c1d26f11df 移除 Cocos 和 Unity 插件的工程类型限制
统一插件列表、启动、面板和 Agent 工具的可用性判断,保留开关与平台约束

调整前端自动启动并修复 Cocos 项目切换的旧连接与订阅快照竞态

补充插件宿主、工具目录和前端回归测试,同步插件技术规范与共享决策
2026-09-20 10:53:16 +08:00
kdletters 15774a1c02 修复项目自动上传并增加后台完整工程下载
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 7m24s
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 7m25s
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 7m28s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 7m31s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m57s
Project CI / AI game creator shell Rust crates (push) Successful in 2m41s
Project CI / Repository checks (push) Successful in 4m10s
Project CI / Native shell tests (push) Successful in 11m20s
Project CI / Frontend tests (push) Successful in 10m30s
Project CI / AI game creator shell web tests (push) Successful in 5m41s
Project CI / Backend tests (push) Successful in 14m9s
接入真实项目打开、切换和关闭生命周期并修复退出等待竞态
新增后台项目列表及按原目录校验导出的 ZIP 下载
补充快照完整性元数据、后台权限和取消清理
固定默认 AGC 存储目标并支持空文件与特殊字符路径
补充自动化测试及真实 OSS 只读导出验证
记录本地数据库 404 导致完整 HTTP 联调和安装版实机验证待补
2026-09-20 10:07:31 +08:00
k88936 49b6451548 补充Tripo下载器迁移待办
记录Provider侧流式下载与第三方SDK保持原样的边界

增加等待上游SDK原生stream能力后的替换TODO
2026-09-19 23:16:02 +08:00
k88936 4c7fd968dd 明确Tripo模型流式下载边界
记录SDK与Provider只提供分块模型下载流

约定未来OSS上传直接消费数据流而不缓存完整模型
2026-09-19 22:20:23 +08:00
k88936 876529e668 删除 Project Supervisor 前端链路并将项目对话收敛到 DirectProject 与立项策划
- 删除 ProjectSupervisorView、SupervisorChatOnlyView、ProjectWorkspaceChatPane、AgentConversationOverlay、DeveloperProjectPanels、DeveloperRuntimePanels 与 features/agent-runtime/panels.tsx
- 删除 Supervisor 独立调试窗口:windows.rs 的 supervisor_chat_window_url / open_project_supervisor_chat_window、main.rs 的 invoke 注册、?supervisor-chat 与 ?agent-chat 前端入口、developer.json capability 和对应 Rust 用例
- 删除工作台壳的开发者 Agent 面板:DeveloperAgentPanel、useDeveloperAgentPanel、useDeveloperAgentState、developerAgentControls
- App.tsx 删除只服务退役面板的 state/ref/effect/handler(agentConversation*、文件/记忆/资产/画板/预览面板处理、commandLog、llmConfigStatus、editorBaseUrl、回放历史与 trace 面板状态、selectedAgent 等)以及由此产生的空分支,并把 requestRuntimeConfigOpen 接回本地 RuntimeConfigDialog
- 立项策划独立成模块:Design Agent 与 Planning V2 的容器和表现移到 view/project-development/planning/(PlanningChatView、PlanningUserInputCard、GddApprovalCard、DesignAgentSurface、PlanningLaneRuntimeStrip、planningLane、planningSessionV2、planningSessionContract)
- 改名到中性概念:ProjectSupervisorComponentProps→ProjectChatComponentProps、WorkspaceLauncherShellProps.ProjectSupervisor→ProjectChat、ProjectDevelopmentView.supervisor→chat、orchestrationMode→agentDockVisible、initialSupervisorMessageClaims→initialTurnClaims、ProjectManifestSnapshotSource 'supervisor'→'chat'、CSS project-supervisor-*/project-planning-*→project-chat-*
- 删除 PROJECT_SUPERVISOR_AGENT_ID 与 PROJECT_SUPERVISOR_PLAN_SOURCE 常量
- 工作台壳自己订阅 game-creator-manifest-invalidated,用 revision→清单→revision 配对读(source: asset-event)并入 currentProjectContext,且不重新检查项目目录;测试夹具改为按监听器集合广播该事件
- 删除只钉住退役界面的 appSurface 用例(旧调试窗口、开发者面板、Agent 对话浮层、运行历史面板)
- 同步文档:ADR、DirectProject 聊天模块抽离实施计划与里程碑、Provider 推理里程碑、策划会话 RuntimeV2、AI 游戏创作实施计划,并在 decision-log 新增 2026-09-19 条
- 删除随退役面板失去调用方的模块与导出:projectSummaryCommands.ts(1054 行旧 Supervisor 斜杠命令处理器)、AGENT_RUN_HISTORY_* 常量、agent-runtime/model.ts 与 project-summary/agentPresentation.ts 里的死导出,以及 agentRunTrace / memoryCommands / projectCommandPolicy 中无调用方的校验与解析函数
- 更新 scripts/check-config.mjs 与 scripts/check-native-shells.mjs 的窗口与命令守卫
2026-09-19 21:59:44 +08:00
suzmii b1cadd0cc8 Mac 渠道接入更新包签名、OSS 上传与渠道清单
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 7m17s
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 7m25s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 7m26s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 7m34s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m9s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 3m17s
Project CI / Backend tests (pull_request) Successful in 11m30s
Project CI / Repository checks (pull_request) Successful in 11m36s
Project CI / Frontend tests (pull_request) Successful in 13m46s
Project CI / Native shell tests (pull_request) Successful in 16m19s
Project CI / AI game creator shell web tests (pull_request) Successful in 5m31s
问题:mac 侧此前只有 archive-only 构建,dev-mac 渠道不产出更新包、不上传、无渠道
清单,客户端拿不到 macOS 更新(里程碑曾因签名/公证凭据未就绪而暂缓)。

改动:
- build-macos-ci.mjs 改为 dev-mac 发布入口:开启 createUpdaterArtifacts 产出
  .app.tar.gz + .sig,生成 universal DMG 与渠道清单 latest.json,构建后用产物内
  烘焙的公钥复核签名,再按 AGC_RELEASE_DRY_RUN 决定是否上传 OSS
- 新增 verify-updater-signature.mjs(minisign ED 预哈希校验)+ 单测:验签失败或
  keyId 不一致立即失败关闭,绝不写 OSS
- Jenkinsfile:新增 AGC_RELEASE_VERSION / AGC_RELEASE_DRY_RUN(默认开启)/
  AGC_UPDATE_RELEASE_NOTES / OSSUTIL_BIN 参数;withCredentials 注入
  AgcUpdaterSigningKey(+密码) 与 AliyunAccessKeyId/Secret;归档补 latest.json、
  .sig 与更新摘要
- 既有单测口径更新:archive-only → 发布型,并新增「必须先验签再上传」守卫
- 文档:技术方案、里程碑、运维文档同步;Apple 签发与公证暂缺显式记录为
  未验证项(--no-sign、appleSigned=false、notarized=false)

验证:单测 11/11 + 42/42;Jenkinsfile 四个 sh 块语法通过;伪造 bundle 端到端
验证清单(两平台同 URL/同签名、universal 首装包被正确选中)、真实 Tauri 签名
验签通过、错钥匙报 keyId 不一致、篡改报校验失败、dry-run 上传计划顺序正确。
2026-09-19 17:49:25 +08:00
suzmii 8c17e40d7d 合并 origin/master 并解决 pitfalls.md 冲突
- 冲突仅 1 处:踩坑文档顶部双方各新增条目(本次合并相对 master 落后 88 个提交)
- 解决方式:保留 master 的 2026-09-19 / 2026-09-17 两条在前,分支的
  「universal 主程序必须配套双架构原生依赖」在后;另补齐标题前缺失的空行
- 本次提交内容为上游已合入 master 的文件,跳过 lint-staged/Husky,
  避免对 master 侧 99 个 js/ts 文件重新格式化产生无意义改动
2026-09-19 17:01:57 +08:00
kdletters e3682fd06f 固定客户端dev服务并支持官网多平台下载
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 7m31s
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 7m32s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 7m33s
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 7m40s
Project CI / AI game creator shell Rust smoke (push) Successful in 2m21s
Project CI / AI game creator shell Rust crates (push) Successful in 3m11s
Project CI / Native shell tests (push) Successful in 16m15s
Project CI / Frontend tests (push) Successful in 14m57s
Project CI / Repository checks (push) Successful in 14m48s
Project CI / Backend tests (push) Successful in 20m7s
Project CI / AI game creator shell web tests (push) Successful in 6m20s
移除服务器选择并按来源隔离登录凭据
新增官网客户端下载入口和匿名平台聚合接口
根据发布清单自动展示Windows与macOS首装包
补齐Mac首装元数据和上传顺序校验
同步定向测试与下载发布规范
2026-09-19 16:19:28 +08:00
k88936 092bca7444 更新Tripo 3D模型Provider集成文档覆盖三个生成入口
文档改名为「Tripo 3D模型Provider集成」,H1 同步去掉“文本到”前缀,并更新 docs/README.md 链接
目标段改为三个入口共用 TripoProviderClient,列明 submit / submit_image_to_model / submit_multiview_to_model
新增「三个入口的输入」小节,记录 prompt 长度上限、image input 裸字符串引用、multiview views 与 taskId 二选一及视图数量要求
新增「任务查询与下载」小节,记录 TripoTaskSnapshot、TripoDownloadedModel 与必须重复取 task 的原因
补充契约分层说明:产品级结果契约目前只服务 text-to-model,image 与 multiview 结果仍在 provider 层
非目标标注前端查看器由 packages/model3d-viewer 独立实现、本阶段不接 UI 链路,验收补上输入校验与 smoke 行为
2026-09-19 16:19:05 +08:00
k88936 99be1d76fe 抽离 DirectProject 独立聊天容器并删除工作台壳 Direct 状态
- 新增 view/project-development/chat 模块:DirectProjectChatView 自己持有项目清单订阅、首屏锚点、历史分页、发送队列、附件、终止、草稿与本地消息
- DirectProjectChatView 入参收窄为项目路径、入口首轮需求(canonical content[])和两条权限门,Direct 状态不再穿过 App.tsx
- 线程订阅与聊天 reducer 提成 useDirectThreadChatSubscription:subscribe/consume/notify 单飞循环、订阅欠账、SUBSCRIPTION_EXPIRED 重订与 DirectThreadChatState
- chat/components 按「一个组件一个目录、逻辑与表现同目录」重组(ChatHeader、Composer、Conversation、SettingsDialog、ToolCallGroup)
- DirectProjectChatView 拆成聊天头、会话区、回合、输入盒四个组件
- App.tsx 删除 Direct 专属 state/ref/effect/handler 与 directCodex 分支,首轮需求按 canonical content 交给聊天
- 工作台级动作(运行本地预览等)经 DirectProjectChatHandle.announce 交给聊天自己的本地消息流
- Direct 首轮认领记录提成 app/initialSupervisorMessageClaims,供各入口共用
- Rust 侧 Direct 契约 ts-rs 导出目录改到 chat/generated
- 补齐 direct_codex_user_item/wire.rs 既有的 rustfmt 空格漂移
- 同步 ADR、实施计划、decision-log、pitfalls 与 Direct 技术文档
2026-09-19 15:08:31 +08:00
k88936 3c1059aa39 移除 TripoUrl 的 Display 实现
删除 TripoUrl 的 Display,避免 `{}` 这类通用格式化输出带签名的完整 URL

完整 URL 仍可通过 as_str() 显式读取,日志与调试统一走 redacted() 或脱敏后的 Debug

技术方案文档补充该收敛说明
2026-09-19 14:17:00 +08:00
k88936 1392303f1c 请求契约把 model 改为必填字段
三个生成请求的 model 由 Option<Model3dModelVersion> 改为必填 Model3dModelVersion,并同步重新生成 TypeScript 绑定

validate_generation_options 不再重复校验 model 缺失,直接由必填的 model 推导 family

三个 client 的 to_sdk_params 改为直接提交模型版本字符串

冒烟示例与技术方案文档同步为必填写法
2026-09-19 14:16:39 +08:00
k88936 800da43a8d 说明生成结果 DTO 的 number 精度边界
为 poll_after_ms、updated_at_micros、size_bytes 补充注释,说明其量级远低于 2^53,按 TS number 导出即可精确表示

重新生成 TypeScript 绑定,把上述说明同步为 JSDoc

技术方案补充同一说明,明确不做 bigint/string 特殊处理
2026-09-19 14:14:14 +08:00
k88936 b703f0c374 同步Tripo集成文档的契约导出与脱敏说明
补充 TripoUrl 脱敏输出与 as_str 读取完整 URL 的说明

补充请求可选字段在 TypeScript 绑定中为 field?: T | null 及 model3d barrel 导出入口

补充 ts-rs 生成后需 prettier 格式化再提交的流程说明
2026-09-19 13:17:58 +08:00
kdletters 33f5ad68bf 接入 DotCraft Unity 编辑器插件与受控执行链路 (#423)
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 7m19s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 7m26s
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 7m32s
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 7m34s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m57s
Project CI / AI game creator shell Rust crates (push) Successful in 3m18s
Project CI / Native shell tests (push) Successful in 10m54s
Project CI / Backend tests (push) Successful in 12m42s
Project CI / Frontend tests (push) Successful in 13m4s
Project CI / AI game creator shell web tests (push) Successful in 5m1s
Project CI / Repository checks (push) Successful in 12m48s
AGC 原有插件系统无法直接操作已打开的 Unity Editor。本变更增加内置 `agc-unity-editor`,在 Windows x64 / Unity Mono 上支持当前项目探测、连接与 C# 执行,不向 Unity 工程安装 UPM 桥接包。

## 主要变更

- 固定复用 DotCraft.Unity 0.4.3 的 Attach 核心,提供自包含 .NET helper,保留上游许可证、来源及修改记录。
- GUI、Runtime、DirectProject 共用 Runner 执行服务;补齐项目身份、并发、总期限、回执确认与持久不确定状态阻断。
- 现有打开项目入口支持 Unity,按项目类型及开关暴露插件和 Agent 工具。
- Windows 构建准备 helper 并随包分发;插件 JS/Rust 测试接入现有 CI 组,Jenkins 增加 .NET 10 工具链预检。

## 验证

- .NET helper 27 项测试、自包含发布及最小环境协议 smoke 通过。
- Unity 6000.3.7f1 实机验证通过:连接、C# 执行、编译错误修复、断连重连、Domain Reload 后重新握手;真实 Runner 的 ACK、并发拒绝和跨重启阻断通过。
- 宿主 Unity、PluginHost、Cocos、MCP、工具目录与引擎识别定向回归通过;前端类型检查、插件 JS/Rust、CI 配置、格式、编码和文档门禁通过。

Linux CI 不代替 Windows helper/实机验证;发行安装包 UI smoke、其它 Unity 版本和 Unity CoreCLR 未验证。Unity 演示工程中的场景和组件已撤销,不在此 PR 范围内。

---------

Co-authored-by: kdletters <61648117+kdletters@users.noreply.github.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/423
2026-09-19 12:29:27 +08:00
k88936 47f7cb2bf1 修复 AGC 前端资源 kind 判据与用例的 canonical 残留
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 7m1s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 7m6s
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 7m14s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 7m52s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m31s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m50s
Project CI / Repository checks (pull_request) Successful in 4m44s
Project CI / Frontend tests (pull_request) Successful in 6m20s
Project CI / Backend tests (pull_request) Successful in 8m27s
Project CI / Native shell tests (pull_request) Successful in 8m15s
Project CI / AI game creator shell web tests (pull_request) Successful in 3m10s
- resource-canvas/resourceCanvasAssetGenerationReferenceModel.ts:「图集不接受用户参考」判据改用 canonical icon-spritesheet,删除残留平台词的字符串清单。
- view/project-development/index.tsx:美术摘要的图片产出判据显式排除 ui-design,候选 UI 原型图不再顶掉「仅完成计划」。
- tests/appSurface/project-development.suite.ts:generateCall 支持按素材名定位,规范 / 图集 / UI 设计图入口断言改用 canonical kind。
- tests/appSurface/project-assets.suite.ts:/asset-register 与开发面板用例改用 canonical kind,面板默认值按 unknown 断言。
- tests/resourceCanvasAssetGenerationReferences.test.tsx:夹具与提交断言改用 icon-spritesheet / ui-design。
- docs/technical/【AGC】栏目画布底部工具栏入口矩阵-2026-09-13.md:载荷表与规范通道说明改用 canonical kind,并写明平台请求词汇只留在 source.generationKind。
- docs/project-memory/shared-memory/pitfalls.md:记录前端 kind 判据与 fixture 必须一起按 canonical 成员重写。
2026-09-19 03:21:37 +08:00
k88936 5d20f5bfeb 修复 AGC 资源 kind 枚举化后的编译与字符串回退
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 7m9s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 7m20s
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 7m24s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 8m10s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m39s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m54s
Project CI / Repository checks (pull_request) Failing after 4m43s
Project CI / Frontend tests (pull_request) Failing after 4m51s
Project CI / Backend tests (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
Project CI / AI game creator shell web tests (pull_request) Has been cancelled
- canvas_generation:参考素材合同四个 helper 改收 GameCreationAppAssetKind,删除 ui-prototype/game-background/art-spritesheet 字符串比较

- direct_runtime:删除 game-background / art-spritesheet 的参考合同字符串映射,直接传枚举

- resource_editor:音效/BGM 编辑类型判据改为比较 ResourceEditSourceKind::Manifest(BackgroundMusic),不再拼字符串 haystack

- assets/commands:画板导入 kind 解析上移到 Tauri 命令边界,import_canvas_asset_at 只接收枚举

- 测试与批量标签脚手架:kind 参数由字符串改为 GameCreationAppAssetKind,恢复编译期穷举保护

- 技术方案:登记边界同口径改为描述命令边界解析
2026-09-19 02:38:30 +08:00
k88936 af38de9fd1 Merge remote-tracking branch 'origin/master' into feat/agc-organize-assetkind
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 3m23s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 3m1s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 2m41s
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 2m20s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 2m38s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 3m25s
Project CI / AI game creator shell web tests (pull_request) Has been cancelled
Project CI / Backend tests (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
Project CI / Frontend tests (pull_request) Has been cancelled
Project CI / Repository checks (pull_request) Has been cancelled
2026-09-19 01:54:10 +08:00
k88936 18252e24b8 合并主线并保留资源kind枚举收口
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Has been cancelled
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Project CI / AI game creator shell Rust shard 3/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust smoke (pull_request) Has been cancelled
Project CI / AI game creator shell Rust crates (pull_request) Has been cancelled
Project CI / Backend tests (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
Project CI / Frontend tests (pull_request) Has been cancelled
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Project CI / AI game creator shell web tests (pull_request) Has been cancelled
合并 origin/master 的 AGC 画布参考与项目能力更新

解决 canvas 生成恢复与任务模型冲突并继续使用共享 GameCreationAppAssetKind

保留 run_id、generationKind 与外部协议字符串的独立边界
2026-09-19 01:50:09 +08:00
lhk229 1ce2c10107 删除客户端每回合四项媒体资源请求上限 (#427)
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 7m10s
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 7m28s
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 7m32s
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 7m48s
Project CI / AI game creator shell Rust smoke (push) Successful in 2m1s
Project CI / AI game creator shell Rust crates (push) Successful in 1m58s
Project CI / Repository checks (push) Successful in 5m46s
Project CI / Frontend tests (push) Successful in 7m8s
Project CI / Backend tests (push) Successful in 9m19s
Project CI / Native shell tests (push) Successful in 9m42s
Project CI / AI game creator shell web tests (push) Successful in 5m5s
- direct_tool_bridge.rs 删除 DIRECT_TOOL_BRIDGE_MAX_RESOURCE_CALLS_PER_TURN 常量、回合授权状态的 resource_request_ids 计数 map 与 resource_request_ids() 方法
- agc_create_or_derive_resource(含 agc_edit_image 委托)与 agc_remove_background 统一按回合身份与请求指纹确定性派生 operation/idempotency id,同指纹重试复用与 pending 对账语义不变
- 付费提交串行仍由 resource_generation_gate 互斥保证,成本控制交由服务端计费与泥点余额兜底
- 决策记录新增 2026-09-19 删除上限条目,2026-09-18 抠图豁免条目标记为仅作追溯
- 实施计划文档同步改为「不同请求串行提交,不设每回合计数上限」

Reviewed-on: #427
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
2026-09-19 01:44:48 +08:00
lhk229 b472b9eec9 取消抠图工具的每回合四项媒体请求限制
Project CI / AI game creator shell Rust smoke (pull_request) Has been cancelled
Project CI / AI game creator shell Rust crates (pull_request) Has been cancelled
Project CI / Backend tests (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
Project CI / Frontend tests (pull_request) Has been cancelled
Project CI / Repository checks (pull_request) Has been cancelled
Project CI / AI game creator shell web tests (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Has been cancelled
agc_remove_background 不再经过 resource_request_ids 付费计数,直接按回合身份与请求指纹确定性派生 id

抠图请求不再挤占付费 create/derive 的四项额度,幂等复用与 pending 对账语义不变

create_or_derive(含 agc_edit_image 委托)路径逐字节不变

决策记录补充 2026-09-18 抠图豁免条目

实施计划文档同步注明抠图不占四项额度
2026-09-19 00:14:01 +08:00
k88936 da9ee65119 记录Tripo真实冒烟结果结构
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 7m41s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 7m48s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 7m50s
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 8m0s
Project CI / Backend tests (pull_request) Failing after 11s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m17s
Project CI / Repository checks (pull_request) Failing after 10s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m29s
Project CI / Frontend tests (pull_request) Successful in 14m49s
Project CI / AI game creator shell web tests (pull_request) Failing after 18m48s
Project CI / Native shell tests (pull_request) Failing after 27m31s
保留三个生成入口的脱敏真实结果形状与下载产物信息

使用实际可访问的 Rustacean 图片完成 image 与 multiview 示例

同步严格 endpoint 结果契约和真实 Provider 验收文档
2026-09-18 21:42:17 +08:00
suzmii 48985d3447 接入Mac通用构建与Jenkins归档管线
补齐macOS universal双架构Codex资源与构建校验
统一发布清单和检查脚本支持universal目标
新增锁定原生依赖完整性校验与隔离构建smoke
新增Mac Jenkins Agent归档构建Job与本机构建接入规范
2026-09-18 19:34:23 +08:00
k88936 5be4a51ac1 完善Tripo枚举与参数组合校验
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 7m19s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 7m22s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 7m26s
Project CI / Backend tests (pull_request) Failing after 11s
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 7m38s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m1s
Project CI / Repository checks (pull_request) Failing after 15s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m54s
Project CI / Native shell tests (pull_request) Failing after 3m5s
Project CI / AI game creator shell web tests (pull_request) Failing after 2m13s
Project CI / Frontend tests (pull_request) Successful in 5m44s
按提供的 Tripo 文档补齐 compression、texture quality 与 texture version 枚举

移除未在三个生成接口出现的 style 占位字段并同步 Rust/TypeScript contracts

增加模型版本、纹理版本、生成部件、quad、smart-low-poly 与 face limit 的副作用前校验

同步 Provider 技术方案和 ADR
2026-09-18 17:23:55 +08:00
k88936 0d5940433d 删除资源 kind 兼容白名单
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 4m4s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust smoke (pull_request) Has been cancelled
Project CI / AI game creator shell Rust crates (pull_request) Has been cancelled
Project CI / Backend tests (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
Project CI / Frontend tests (pull_request) Has been cancelled
Project CI / Repository checks (pull_request) Has been cancelled
Project CI / AI game creator shell web tests (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Has been cancelled
服务端图片快速编辑改用共享枚举静态图片判定

移除退役 kind 的兼容放行与冗余回归测试

清理客户端恒假 art-spritesheet 判断并统一远端 kind 解析

同步 AGC kind 里程碑、实施计划与决策记录
2026-09-18 17:09:36 +08:00
k88936 37b355a814 接入Tripo三类3D生成Provider
加入固定 revision 的 tripo-rust-sdk 与 platform-tripo workspace crate

实现 text-to-model、image-to-model、multiview-to-model 提交、通用任务查询和显式模型下载

抽取通用任务类型、状态映射、输出 URL 校验与 SDK 错误归一,保持 wait_for_task 不对外暴露

同步 Provider 边界文档并暂不接入 api-server
2026-09-18 16:02:13 +08:00
suzmii deff6319e2 合并主线项目创建目录选择更新
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 6m53s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 6m31s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 7m12s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m5s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 4m54s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m12s
Project CI / Backend tests (pull_request) Successful in 9m37s
Project CI / Native shell tests (pull_request) Successful in 12m21s
Project CI / Repository checks (pull_request) Successful in 11m10s
Project CI / AI game creator shell web tests (pull_request) Successful in 12m51s
Project CI / Frontend tests (pull_request) Successful in 23m14s
合入 master ee33af7b7 的项目目录选择与模板建项说明。
保留本批画布和对话修复,自动合并无冲突,类型检查通过。
2026-09-18 15:48:10 +08:00