k88936
|
1f5329b90c
|
Merge remote-tracking branch 'origin/master' into feat/tribo3d-integeration
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m24s
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Project CI / Backend tests (pull_request) Successful in 5m28s
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Project CI / AI game creator shell web tests (pull_request) Successful in 1m59s
Project CI / Repository checks (pull_request) Failing after 2m32s
# Conflicts:
# docs/project-memory/shared-memory/decision-log.md
# docs/project-memory/shared-memory/pitfalls.md
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2026-09-24 21:18:31 +08:00 |
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k88936
|
fecb8fe76f
|
Merge remote-tracking branch 'origin/master' into feat/ui-editor-v3
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m25s
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Project CI / Backend tests (pull_request) Successful in 4m44s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Failing after 6m40s
Project CI / Native shell tests (pull_request) Successful in 6m11s
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Project CI / AI game creator shell web tests (pull_request) Successful in 1m38s
# Conflicts:
# docs/project-memory/shared-memory/decision-log.md
|
2026-09-24 19:43:20 +08:00 |
|
k88936
|
7cb7bd9581
|
合并:把 origin/master 的对外 MCP 语义工具与状态条、Markdown 修复并进接单化分支
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust smoke (pull_request) Has been cancelled
Project CI / AI game creator shell Rust crates (pull_request) Has been cancelled
Project CI / Backend tests (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
Project CI / Frontend tests (pull_request) Has been cancelled
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Project CI / AI game creator shell web tests (pull_request) Has been cancelled
- 冲突(`chat-composer.suite.ts` 接单窗口用例)按双方意图合并:保留上游「窗口期就要显示处理中卡片」,同时保留本分支「卡片要等宿主 `turn.started.at` 才开始读秒」;用例改为窗口期断言卡片在、无「已耗时」,再补发 `turn.started` 与开口用户条目后才断言气泡与读秒出现。
- 补上运行中回合的起点链路(合入前只有收口条目带起点,运行中卡片读不到秒):`useDirectThreadChatSubscription` 暴露 `turnStartedAt`,控制器透传 `directTurnStartedAt`,`DirectProjectChatView` 交给 `buildDirectChatTurns`。
- 同步 ADR、实施计划、`decision-log`、`pitfalls` 的口径与注释(两态投影;接单窗口只有卡片且不读秒)。
- 其余上游变更直接并入:对外 OpenAPI / MCP 语义工具方案与实现、状态条读秒粒度与几何、对话 Markdown 容错。
|
2026-09-24 19:13:53 +08:00 |
|
lhk229
|
a07bff85ec
|
升级mcp,增加按语义分类的工具。旧工具不变 (#493)
Project CI / AI game creator shell Rust crates (push) Successful in 1m28s
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Project CI / AI game creator shell Rust lane 1/2 (push) Failing after 6m30s
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Project CI / AI game creator shell web tests (push) Successful in 1m27s
Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/493
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
|
2026-09-24 17:19:45 +08:00 |
|
k88936
|
ff38eb0308
|
Merge remote-tracking branch 'origin/master' into feat/tribo3d-integeration
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m38s
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Project CI / Backend tests (pull_request) Successful in 5m5s
Project CI / Native shell tests (pull_request) Successful in 6m21s
Project CI / Frontend tests (pull_request) Successful in 2m20s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 9m11s
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# Conflicts:
# docs/project-memory/shared-memory/decision-log.md
# docs/project-memory/shared-memory/pitfalls.md
|
2026-09-24 15:28:01 +08:00 |
|
k88936
|
8d635c2ff7
|
合并:把 master 的告警清理与首页对话退役并进接单化分支
- 冲突 codex_app_server/mod.rs:保留类型化回合失败 DirectTurnRunFailure 与 EnvironmentNotReady 分类,接受删除 audit/metrics 参数
- 冲突 direct_runtime/mod.rs:保留类型化错误反馈循环与"交付报告只读一次",保留 check_direct_turn_preconditions,接受 master 的 turn_kind 贯穿与首页无项目对话退役
- 冲突 direct_runtime/user_input.rs:保留接单后发射器与 canonical 用户条目的新调用签名
- 删除:随 master 移除 direct_codex_audit、direct_turn_metrics 两个账本模块及其全部引用
- 删除:direct_codex_error_should_feedback 字符串判据与首页对话函数及其测试
- 调整:direct_codex_error_feedback_prompt 收成单参数,与已落地的提示词模板一致
- 修复:master 新插入的用户条目冻结块改用 DirectTurnError::turn_failed
|
2026-09-24 14:30:02 +08:00 |
|
k88936
|
d1e11c705d
|
Tripo 配置改为启动期失败关闭,缺网关或密钥的进程拒绝启动
- api-server 新增启动期门禁:会提交或会执行 3D job 的角色(api / external-generation-worker / all)缺 TRIPO_BASE_URL 或 TRIPO_API_KEY、值为空白或网关不是合法 HTTP(S) 地址时直接拒绝启动;bgfilter-worker 与 external-generation-controller 不受影响
- 删除内置默认网关常量,AppConfig::default() 的 tripo_base_url 改为空串;请求路径不再把超时静默钳到 .max(1)、重试钳到 .min(10),坏值原样交给 TripoSettings 并映射 503,作为启动期之后的第二道防线
- 两个运行旋钮仍可缺省(沿用内置 60000 / 2),显式声明时零超时、非数字或重试超过 10 都判启动失败
- .env.example 与 deploy/env/api-server.env.example 补齐 TRIPO_* 必填说明;deploy/container/api-server.env.example 与 container-worker-smoke 生成 env 补占位值,避免容器压测与 Jenkins 分支预览起不来
- 文档:新增 ADR 0006 并登记 docs/README.md,同步外部生成 Worker 化方案、开发运维文档、CONTEXT.md、决策记录、踩坑记录与实施计划
|
2026-09-24 13:53:43 +08:00 |
|
k88936
|
2873bed732
|
合并 origin/master 到 feat/ui-editor-v3
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Project CI / Native shell tests (pull_request) Failing after 1m47s
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Project CI / Frontend tests (pull_request) Successful in 1m38s
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Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 9m0s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 9m2s
- 合入 master 179 个提交(后台管理页、游戏发行入口、AGC 运行页签、编译 warning 清理等)
- policy.rs 采用 master 版本:删除无调用方的 autonomous_design_foundation_command_is_allowed 重复名单,design-foundation 权限以 tool_policy_snapshot.rs 为准
- native-tools.json 保留双方结果:master 的描述文本 + 分支删除已退役的 ui.workflow.run.description
- useUiEditorPage.ts 保留分支的 save / saveAndGenerateCode 状态返回契约,并接上 master 的 beginUiSaveAnalytics 与 saveSource: 'auto' 埋点
- 验证:cargo check --bin genarrative-ai-game-creator-shell、npm run check:rustfmt、tsc --noEmit、vitest tests/uiEditorPage.test.ts + tests/clientAnalytics.test.tsx(47 passed)
|
2026-09-24 13:53:34 +08:00 |
|
lhk229
|
ec3a187dd7
|
处理编译大量warning问题 (#503)
Project CI / AI game creator shell Rust crates (push) Successful in 1m11s
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Project CI / Backend tests (push) Successful in 4m46s
Project CI / AI game creator shell Rust lane 2/2 (push) Successful in 8m31s
Project CI / AI game creator shell Rust lane 1/2 (push) Successful in 9m41s
Project CI / Frontend tests (push) Successful in 2m19s
Project CI / Native shell tests (push) Successful in 7m5s
Project CI / AI game creator shell web tests (push) Successful in 1m54s
Project CI / Repository checks (push) Successful in 2m36s
Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/503
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
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2026-09-24 13:01:31 +08:00 |
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k88936
|
ce668bbff3
|
文档:接单化落地收尾,ADR 转已接受并同步下游口径
docs/adr/【ADR】DirectProject命令接单化-2026-09-23.md:状态改成已接受并指向实施计划;"落地时要同步的文档与注释"改成已同步清单。
docs/adr/【ADR】DirectProject对话历史单一事实源-2026-09-16.md:顶部取代注扩到"事件不带回合身份"与"宿主侧 Drop 守卫兜底"两条决策形状,影响一节的两条已知边界逐条写明新口径。
docs/technical/【实施计划】DirectProject命令接单化-2026-09-23.md:四步标记落地并补每步落地结果、验收证据(rust agent:: 949 / 前端 4473)与已知坑。
docs/technical/【技术方案】DirectProject Codex原始历史与异常恢复-2026-09-04.md:正常回合改成接单后先落盘再注入;异常回合收尾写明唯一终态出口是占用对象。
docs/project-memory/shared-memory/decision-log.md:host-dropped 两条口径加取代注(含 kind 追加 environment-not-ready),并追加 2026-09-23 接单化决策一条。
docs/README.md:索引行去掉"未实施",改成四步均已落地。
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2026-09-23 22:05:11 +08:00 |
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k88936
|
e360d12ccb
|
同步 UI 设计文档工具化重写的文档口径
- 代码地图补 design_doc 各模块与三个 Agent 工具,并标注旧工具已退役
- project-overview 用三个新工具替换 ui.workflow.run 的旧口径
- App 实施计划追加 2026-09-23 节,记录工具拆分、检查点恢复与退役范围
- decision-log 新增本次决策、取舍与验证方式
- UI 工作流资源桥接旧方案标记 historical,从 docs/README 移入历史集合
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2026-09-23 21:33:23 +08:00 |
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k88936
|
d231cc4602
|
合并 origin/master:保留 3D 契约与 provider checkpoint,旧玩法表随主线退役
- server-rs/crates/shared-contracts/src/lib.rs:采用主线的模块裁剪(删掉 cfg(any()) 遗留模块、补上 agc_analytics 与 game_distribution),同时保留本分支的 editor_canvas、model3d 模块与 EDITOR_GENERATION_OPERATION_KINDS 导出
- server-rs/crates/spacetime-module/src/migration.rs:主线删除的 410 行旧玩法表 normalize 段保持删除,保留本分支的 provider_kind / provider_task_id 兼容段与对应用例
- docs/【开发运维】本地开发验证与生产运维-2026-05-15.md:校验清单同时保留 Tripo 3D 生成任务与 editor_background_music_generation / model3d_text_to_model / model3d_image_to_model
- .gitignore:补回本分支新增的 3D 模型文件忽略规则(*.glb / *.gltf 等 12 行),压测数据段随主线一并删除
- 共享记忆:本分支的 3D 决策与踩坑条目保留在主线重排后的 decision-log.md 与 pitfalls.md 中
|
2026-09-23 19:39:30 +08:00 |
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k88936
|
f672a04ebb
|
文档:DirectProject 命令接单化实施计划
- 新增实施计划:四步落地顺序(Thread Manager 逻辑回合 → 命令接单 + 后台整轮 → typed 拒单 → 队列/埋点/快照/reducer),每步给改动点、不变式与验收
- 记录已落地三项(重试删除、详情引用删除、失败进池与不落历史)与三条已知坑
- docs/README.md 索引补上该计划
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2026-09-23 17:59:34 +08:00 |
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k88936
|
02e29ba555
|
新增 UI 编辑器 Agent 工具化重写技术方案
- 新增技术方案:三个工具契约、两步工作流、JSONL 检查点、Rust 与提示词目录模块布局、落地顺序
- 代码地图同步退役 merge/binding/workflow.rs、关键命令列表与类型文件数量
- docs/README.md 收录该方案
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2026-09-23 17:49:27 +08:00 |
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k88936
|
e0d88fe8e4
|
文档:DirectProject 命令接单化定稿
- 重写 ADR:逻辑回合归 Thread Manager、接单/拒单判据改成发生位置、拒单载荷复用 typed 错误、userItemId 由 clientTurnId 推导、提示与用户消息同级并删除详情、队列与埋点改挂回合完成、失败原因本轮不落历史
- CONTEXT.md 新增「逻辑回合」「接单」「拒单」「在途回合」四个术语
- 对话历史单一事实源 ADR 加注:两条已知边界已由新 ADR 重新决策
- Codex 原始历史技术方案加注:三句结论待实施时按新 ADR 修订
- docs/README.md 索引补上该 ADR
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2026-09-23 17:47:59 +08:00 |
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k88936
|
3a35127b3b
|
记录 UI 设计文档与检查点日志术语及 ADR
- CONTEXT.md 新增 UI 设计文档、设计图、UI 工作流步骤、工作流检查点日志四个词条
- 新增 ADR 说明检查点采用追加式 JSONL 日志并记录两种被否方案
- docs/README.md 收录该 ADR
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2026-09-23 17:47:00 +08:00 |
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k88936
|
fc39080f27
|
Merge remote-tracking branch 'origin/master' into fix/clean-history-cmd
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# Conflicts:
# CONTEXT.md
# apps/ai-game-creator-shell/scripts/check-config.mjs
# apps/ai-game-creator-shell/src/App.tsx
# apps/ai-game-creator-shell/src/view/project-development/chat/controller/useDirectProjectChatController.ts
# docs/README.md
# docs/project-memory/shared-memory/decision-log.md
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2026-09-23 13:27:52 +08:00 |
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kdletters
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43b7aa809b
|
清理旧创作模板退役过程记录与死代码 (#489)
Project CI / AI game creator shell Rust crates (push) Successful in 1m6s
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Project CI / Backend tests (push) Successful in 4m49s
Project CI / AI game creator shell Rust lane 2/2 (push) Successful in 8m1s
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- 删除一次性 schema guard 退役表白名单、isApprovedRetiredTableDeletion 导出与专属测试,compareTables 收回为内部函数
- 删除 shared-contracts 未挂载的旧玩法契约模块、api-server 旧 story 模块与旧压测资源 scripts/loadtest/ 及对应忽略/排除配置
- 清理 decision-log、pitfalls 中旧表退役、两阶段清表窗口与旧玩法过程记录,保留改写后的通用条目
- 移除权威文档、模块 README 与运维文档中的旧模板、历史表与旧压测叙述
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/489
Co-authored-by: kdletters <kdletters@qq.com>
Co-committed-by: kdletters <kdletters@qq.com>
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2026-09-23 11:46:39 +08:00 |
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k88936
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d8c19d9187
|
新增 UI 编辑器代码地图与模块职责文档
- 定义 `Rust` 权威层、`React` 会话层与视图层的职责边界
- 描述数据流、关键模块设计与核心命令
- 补充扩展指引与关联文档链接
- 更新 `docs/README.md` 引用路径
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2026-09-23 11:46:31 +08:00 |
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k88936
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530538842e
|
文档:收口退役AGC项目对话斜杠命令与终端swarm chat入口
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- 新增 ADR:记录斜杠命令与终端 swarm chat 入口整体退役的决策、保留项与影响边界
- 新增里程碑计划:登记删除范围、检查点、验证命令与未做边界
- 更新 decision-log:新增 2026-09-22 决策条目,清理被本次退役取代的历史命令条目
- 更新 pitfalls:移除已退役命令入口的现役表述
- 更新 CONTEXT.md 术语:把「斜杠命令」标为已退役说法
- 更新 docs/README.md:登记新 ADR
- 更新 AGC 主实施计划:删除全部「聊天输入 /<cmd>」能力条目与终端聊天入口承诺
- 更新 Agent Runtime V1.1 文档:删除终端 swarm chat 入口整节,控制面统一记为 --agent-* CLI
- 更新 DirectProject 里程碑计划:/history 入口表述改为显式重新加载对话
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2026-09-23 11:10:55 +08:00 |
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k88936
|
1327cd53b7
|
3D 生成定价迁移先落文档:两段并列结构、SpacetimeDB 权威与后台编辑
- 主规范把 3D 定价改成按端点两段并列结构,事实源改为 SpacetimeDB,补契约归一化、后台保存语义与验收项
- 新增 ADR 0005,记录权威事实源迁移、公开读模型不变的取舍与四条被否决做法
- 新增里程碑规范与实施计划,列出范围、验收标准、文件切分、验证命令与两个回滚点
- 同步 Tripo 技术方案的定价段形状、后端架构表目录的两列说明、CONTEXT.md 术语与决策记录
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2026-09-23 10:53:28 +08:00 |
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lhk229
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1e186369c9
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客户端埋点设置 (#446)
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Project CI / AI game creator shell Rust lane 1/2 (push) Has been cancelled
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Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/446
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
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2026-09-23 00:09:12 +08:00 |
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k88936
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e6b6a0aeca
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文档:记录引用候选由宿主注入的决策、术语与功能说明
- 新增 ADR《引用候选由宿主注入》:注入式 provider、面板外移、附件并入正文的理由、备选与影响
- decision-log 增加 2026-09-22 条目:注入 / 分离 / 附件 / 显示口径四项决策、未纳入项、验证方式,并记录顺带清理 activeVersionId
- 功能说明《AGC聊天素材引用》同步:Provider 注入、ResourceReferencePicker 自持数据、$ Skill 只出现在注入该 provider 的宿主、附件进入正文与上限口径、显示名注入
- CONTEXT.md 补引用来源 / provider / 选择器 / 附件芯片等术语与关系
- docs/README.md 登记新 ADR
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2026-09-22 16:06:40 +08:00 |
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k88936
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10e63ecb6b
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合并 origin/master 到 feat/tribo3d-integeration:ts-rs 一律常开、Cargo 清单去重
- server-rs/Cargo.toml:删除与 workspace git 固定重复的 registry `ts-rs = "12.0.1"`,保留固定 commit 并写明「ts-rs 一律常开、绑定命令固定为 cargo test -p shared-contracts export_bindings」
- server-rs/crates/shared-contracts/Cargo.toml:删除 master 侧新增的 `ts-bindings` feature,`ts-rs` 保持常开依赖
- server-rs/crates/shared-contracts/src/game_creation_app/asset_kind.rs:去掉 `cfg_attr(feature = "ts-bindings", …)` 门控,derive 与字段级 `ts(...)` 无条件展开
- apps/ai-game-creator-shell/src-tauri/Cargo.toml:shared-contracts 依赖去掉 `features = ["ts-bindings"]`,继续保留本分支的 ts-rs git 固定
- apps/ai-game-creator-shell/src-tauri/Cargo.lock:按上述依赖变更同步(shared-contracts 指向 git 源 ts-rs)
- docs:同步 5 处绑定生成命令(去掉 `--features ts-bindings`),并在 decision-log 记本次合并的决策、代价与验证
- 其余暂存改动为 origin/master 带入的内容,冲突按两侧目的逐一合并
验证:cargo metadata --locked(server-rs 与 AGC 两个 workspace)、cargo test -p shared-contracts(119 + 5 + 5 + 2 + 2 全绿且无告警)、npm run contracts:model3d:generate 后 packages/shared 零 diff、cargo check -p spacetime-module --target wasm32-unknown-unknown、npm run check:encoding、npm run check:rustfmt、npm run check:spacetime-schema、git diff --check、暂存集 eslint / prettier 全过
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2026-09-22 13:12:28 +08:00 |
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k88936
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61fe4c48af
|
图片画布接入 3D 资源:新增 model3d 类别、3D 预览与 3D 生成入口
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- 后端资源投影按 asset_kind 分叉,新增 project_editor_client_media_src 与 EDITOR_MODEL3D_ASSET_KIND:model3d 只投影预览图,模型本体只留 objectKey,预览缺失才回落历史口径
- tripo3d 存储新增按字节魔数识别模型 content_type 与扩展名映射,不采信 provider 声明与下载响应头
- editor_project_storage 把 model3d 加入 EDITOR_CANVAS_ASSET_KINDS 白名单
- 前端 CanvasAssetKind 与 image-canvas-core 类型新增 model3d:画布卡片渲染预览图或 3D 占位,类型角标新增「3D模型」,覆盖资格只在它与空类别之间成立
- 新增 model3d-preview 子目录(Model3dViewerModal / Model3dViewerModel),Tailwind 内联、不新增 CSS,失败原因分超限 / 格式不可识别 / 无 WebGL2 三类展示
- 选中工具条新增只读 preview-model3d 能力位,仅 objectKey 为空时置灰;打开预览同时选中图层并暂停画布快捷键与舞台交互
- 查看器包源对象 format 改为可选,新增「声明 Content-Type → 字节魔数 → 地址扩展名」三级格式判定并导出支持格式清单
- 导出工作流新增 3d_models/ 目录,模型下载按真实响应头 MIME 定扩展名、对象键扩展名兜底
- 新增 3D 生成入口:底部工具栏浮动子选项与文生 / 图生 3D 面板,落 projectResource + canvasCompletion,复用占位框与任务侧栏
- 3D 定价只读实时定价查询,段缺失即入口不可提交;幂等键由前端铸造,用户重试必须换键
- 新增 ADR 0003 / 0004 与实施计划、里程碑文档;更新 Tripo 技术方案、后端架构、CONTEXT 术语、decision-log 与 pitfalls
- .gitignore 忽略仓库根目录手工下载的 3D 样例模型
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2026-09-22 10:10:00 +08:00 |
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k88936
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8968762274
|
合并 origin/master:DirectProject 输入校验取回空白片段回归用例
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- validation.rs 保留本分支的 content_has_meaningful_input 与 Skill/附件独立上限,空输入报错取回 master 的用户可见文案“聊天内容不能为空”
- wire.rs 取回 master 新增的 text_projection / user_input_rejects / valid_references / nonempty_text 四条回归用例,测试导入合并两侧
- resourceReferenceInput.test.tsx 取 master 的注释口径:草稿 text 投影会 trim,提交用的 content 保留 chip 后的分隔空格
- pitfalls.md 与《AGC聊天素材引用》改为「任意非文本 part 均算有效内容」,与四类引用的实际校验对齐
- 本地私有改动的 .env 不进入本次合并
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2026-09-21 21:42:41 +08:00 |
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k88936
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6981648796
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合并 origin/master:Supervisor 永久退役,项目对话收敛为 DirectProject 与 Design Agent
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- 解决 refactor/split-direct-project 与 origin/master 在 App.tsx、立项策划聊天视图、Direct composer/引用输入区、styles.css、Rust direct user item 与 appSurface 用例上的冲突,按「Supervisor 永久退役」口径保留 DirectProject 独立聊天容器与 Design Agent 两条产品路径
- 采纳 master 的策划 Agent V1/V2 退役:删除 GDD 审批卡、策划输入卡、planningLane、planningSessionV2、planningSessionContract、规划展示适配与 Rust planning_*_v2 命令、模块、契约及对应用例,不保留兼容别名或双跑路径
- 把 master「折叠思考显示单行预览」的目的落到当前结构:新增共享表现 chat/components/AgentReasoning/AgentReasoning.tsx(折叠态单行纯文本预览 + 箭头、展开态安全 Markdown),DirectProject 回合与策划回合共用,删掉两处写死的 pre 折叠实现
- 把 master「策划入口可选模型 / 推理档」的目的接到当前策划输入盒:复用 ConversationModelSelect 与 ComposerReasoningEffortSelect,配置写回仍走客户端配置通道
- App.tsx 删除只服务退役 Supervisor / 策划 V2 的 state、ref、effect、回调与死参数,并删除两条读路径都退役后的 workspaceProjectKind;openWorkspace 的工程类型入参保留为未使用契约
- Rust 侧保留本分支 canonical→wire 投影、无审计 Direct 回合与 direct user item 严格校验,并入 master 的 prepare_new_web_project_at 前置复核
- 更新 ADR 与 shared-memory 决策记录:策划当前只有 Design Agent、两条路径的共享表现清单,以及本次合并的口径、代价与验证证据
- 验证:AGC 与仓库 typecheck、check:encoding、check:doc-index、git diff --check、改动文件 eslint 0 error;AGC vitest 168 个文件中除 5 个 jsdom localStorage 环境失败文件与本分支既有 resourceTagStatsRefresh 失败外全绿,appSurface 198 passed / 13 skipped;Rust 定向用例 direct_codex_user_item、skill_pack、sessions 全过(整套分片在本容器受 /sbin -> usr/bin 触发沙箱预检失败,与本合并无关)
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2026-09-21 21:09:34 +08:00 |
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kdletters
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b5e1c0f1d6
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新增模板包组织规范并接入文档索引
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- 新增 docs/【模板规范】AGC模板包组织指南-2026-09-21.md:ZIP 根目录契约、html 与 Cocos 工程的建议结构与保留项、禁止放入的内容(.agent/.git/node_modules/dist/密钥/嵌套锁文件)、路径与体积上限、封面要求、元数据字段约束、版本不可变规则与发布前自检清单
- 说明两条发布路径的输入差异(CLI 源目录 vs 后台成品 ZIP 上传)与各自上限,并标注「工具不会自动拦截 .agent/.git」这一已知边界
- 主规范与模板库 README(会发布到 OSS templates/README.md)各加一条指向该指南的入口
- docs/README.md 登记新文档,check:doc-index 通过(194 份)
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2026-09-21 16:16:21 +08:00 |
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k88936
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ddf8e2c213
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同步Tripo生成API的文档索引与领域术语
- docs/README 增加主规范与 ADR 入口
- CONTEXT.md 补充 3D 模型生成操作、provider task、Tripo API facade 等术语
- provider 专题把应用层接入指向新主规范
- 文档生命周期索引改为指向活动计划目录
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2026-09-21 12:29:40 +08:00 |
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kdletters
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39aed2e486
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OSS 写入显式使用 v1 签名
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ossutil v2 默认 v4 签名,缺 region 会直接失败\n总号写入与回读统一走 buildOssutilArgs,默认 --sign-version v1,可切 v4 并配合 AGC_OSS_REGION\n补充参数构造单测
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2026-09-20 18:33:02 +08:00 |
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kdletters
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9e0cbc7041
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AGC 客户端版本号收敛为单一发号源
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新增 OSS agc/global-version.json 发号模块与发号入口脚本\n构建侧优先采用发号 Job 下发的总号,未传入时本地兜底发号\n渠道高水位降级为回退断言,请求号低于渠道清单版本即失败关闭\n新增 Genarrative-Agc-Global-Version-Issue 发号 Job 与 job config\n调度管线与手动管线先发号再透传 AGC_RELEASE_VERSION\n补充单元测试、生产运维门禁、主规范与里程碑文档
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2026-09-20 18:13:45 +08:00 |
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kdletters
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5822b64d7c
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合并 Godot 编辑器插件与常用操作指导到主分支
接入 Godot 原生桥、受控执行、Runner 回执与编辑器操作指南
保留主分支 Cocos 和 Unity 跨工程能力及外置提示词结构
解决插件生命周期、工具目录、前端启动和文档合并冲突
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2026-09-20 17:38:48 +08:00 |
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kdletters
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54d0fb75ea
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接入 Godot 编辑器插件与受控执行链路
新增 GDExtension 自动引导、GDScript 执行和实例隔离缓存
接入 AGC 插件开关、Runner、Agent 工具与权限审计
完善执行回执确认、不确定状态阻断及卸载恢复
补齐 Windows 分发资源、定向测试与实机验收文档
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2026-09-20 16:35:04 +08:00 |
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lhk229
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70271b408e
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删除策划agent v2,与退役功能解耦 (#355)
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Reviewed-on: #355
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
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2026-09-20 14:49:57 +08:00 |
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kdletters
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e3682fd06f
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固定客户端dev服务并支持官网多平台下载
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移除服务器选择并按来源隔离登录凭据
新增官网客户端下载入口和匿名平台聚合接口
根据发布清单自动展示Windows与macOS首装包
补齐Mac首装元数据和上传顺序校验
同步定向测试与下载发布规范
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2026-09-19 16:19:28 +08:00 |
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k88936
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092bca7444
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更新Tripo 3D模型Provider集成文档覆盖三个生成入口
文档改名为「Tripo 3D模型Provider集成」,H1 同步去掉“文本到”前缀,并更新 docs/README.md 链接
目标段改为三个入口共用 TripoProviderClient,列明 submit / submit_image_to_model / submit_multiview_to_model
新增「三个入口的输入」小节,记录 prompt 长度上限、image input 裸字符串引用、multiview views 与 taskId 二选一及视图数量要求
新增「任务查询与下载」小节,记录 TripoTaskSnapshot、TripoDownloadedModel 与必须重复取 task 的原因
补充契约分层说明:产品级结果契约目前只服务 text-to-model,image 与 multiview 结果仍在 provider 层
非目标标注前端查看器由 packages/model3d-viewer 独立实现、本阶段不接 UI 链路,验收补上输入校验与 smoke 行为
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2026-09-19 16:19:05 +08:00 |
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kdletters
|
33f5ad68bf
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接入 DotCraft Unity 编辑器插件与受控执行链路 (#423)
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AGC 原有插件系统无法直接操作已打开的 Unity Editor。本变更增加内置 `agc-unity-editor`,在 Windows x64 / Unity Mono 上支持当前项目探测、连接与 C# 执行,不向 Unity 工程安装 UPM 桥接包。
## 主要变更
- 固定复用 DotCraft.Unity 0.4.3 的 Attach 核心,提供自包含 .NET helper,保留上游许可证、来源及修改记录。
- GUI、Runtime、DirectProject 共用 Runner 执行服务;补齐项目身份、并发、总期限、回执确认与持久不确定状态阻断。
- 现有打开项目入口支持 Unity,按项目类型及开关暴露插件和 Agent 工具。
- Windows 构建准备 helper 并随包分发;插件 JS/Rust 测试接入现有 CI 组,Jenkins 增加 .NET 10 工具链预检。
## 验证
- .NET helper 27 项测试、自包含发布及最小环境协议 smoke 通过。
- Unity 6000.3.7f1 实机验证通过:连接、C# 执行、编译错误修复、断连重连、Domain Reload 后重新握手;真实 Runner 的 ACK、并发拒绝和跨重启阻断通过。
- 宿主 Unity、PluginHost、Cocos、MCP、工具目录与引擎识别定向回归通过;前端类型检查、插件 JS/Rust、CI 配置、格式、编码和文档门禁通过。
Linux CI 不代替 Windows helper/实机验证;发行安装包 UI smoke、其它 Unity 版本和 Unity CoreCLR 未验证。Unity 演示工程中的场景和组件已撤销,不在此 PR 范围内。
---------
Co-authored-by: kdletters <61648117+kdletters@users.noreply.github.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/423
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2026-09-19 12:29:27 +08:00 |
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k88936
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65f8e44a88
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拆分 DirectProject 聊天架构文档
记录 DirectProject 独立聊天容器与工作台钱包布局决策
更新实施里程碑、计划和项目上下文,明确 DirectProject 固定属于项目开发工作台
记录代码与生成契约迁移的验收边界
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2026-09-18 21:04:23 +08:00 |
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k88936
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37b355a814
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接入Tripo三类3D生成Provider
加入固定 revision 的 tripo-rust-sdk 与 platform-tripo workspace crate
实现 text-to-model、image-to-model、multiview-to-model 提交、通用任务查询和显式模型下载
抽取通用任务类型、状态映射、输出 URL 校验与 SDK 错误归一,保持 wait_for_task 不对外暴露
同步 Provider 边界文档并暂不接入 api-server
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2026-09-18 16:02:13 +08:00 |
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k88936
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03d7bca9a5
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Merge remote-tracking branch 'origin/master' into feat/agc-organize-assetkind
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Project CI / AI game creator shell web tests (pull_request) Successful in 5m29s
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2026-09-18 10:43:00 +08:00 |
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k88936
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30c377d0f0
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保留唯一的thread manager作为direct project的状态来源 (#384)
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Project CI / Frontend tests (push) Successful in 7m20s
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Project CI / AI game creator shell web tests (push) Successful in 3m16s
说明: 在把工作交给段哥前还没有实现direct project聊天页面的迁移, 导致在 #375 里用很复杂的实现又做了一套事件流, 实测还有会话丢失的bug, 我在这里把数据获取的部分迁移到 #367 上
---------
Co-authored-by: 孔令弘 <ink29535@proton.me>
Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/384
Reviewed-by: 孔令弘 <ink29535@proton.me>
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
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2026-09-18 02:13:50 +08:00 |
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k88936
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c2ab9674a0
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合并资源编辑与当前主线改动
Project CI / Backend tests (pull_request) Has been cancelled
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Project CI / AI game creator shell Rust smoke (pull_request) Has been cancelled
Project CI / AI game creator shell Rust crates (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
Project CI / Frontend tests (pull_request) Has been cancelled
Project CI / Repository checks (pull_request) Has been cancelled
Project CI / AI game creator shell web tests (pull_request) Has been cancelled
保留资源 kind 强类型与栅格 subtype 严格校验
合并抠图模式、幂等账本、恢复轮询和 PNG 透明通道校验
修正共享资源枚举在 Cocos 登记与抠图桥接中的类型传递
保留双方模板库、项目快照、发布和 Provider 重试改动
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2026-09-18 01:48:13 +08:00 |
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kdletters
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5db407c3dc
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新增 AGC 模板库与由模板创建项目链路 (#396)
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Project CI / AI game creator shell Rust smoke (push) Successful in 1m49s
Project CI / AI game creator shell Rust crates (push) Successful in 2m36s
Project CI / Repository checks (push) Failing after 1m11s
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Project CI / Native shell tests (push) Successful in 9m39s
Project CI / Backend tests (push) Successful in 10m12s
## 交付范围
- OSS `agc-dev` bucket 的 `templates/` 前缀作为 AGC 游戏模板库(**去掉 `agc/` 这一层**;`agc/` 继续只放客户端安装包与更新清单)。
- 模板正文改为 zip(zip 根 == AGC 项目根,如 `game/index.html`);清单补齐 `tags`、封面字段与包大小/摘要,`templateVersion` 用于判断是否需要重下。
- 客户端:Rust 模板库模块、模板库全屏页、首页模板推荐位、左侧导航入口。
## 客户端行为
- `fetch_game_template_library`:读取并校验清单(≤4 MiB),缓存到 `<app_data>/templates/index.json`;网络失败回退本机缓存并标注 `source=cache`。
- `download_game_template`:按清单下载 zip(≤512 MiB),校验字节数与 SHA-256 后解压到 `<app_data>/templates/installed/<id>/<version>/`,最后写 `installed.json` 作为安装完成标记。
- `create_automatic_local_game_project_from_template`:先把模板文件铺进新项目目录,再走既有 `init_local_game_project_at` 补 `.agent` 清单与标准目录;失败删除半成品目录。
- 解压只接受普通文件与目录(拒绝绝对路径、`..`、盘符、符号链接),安装目录名由标识符白名单拼出;远端只信「受信任 OSS 主机 + 对象键」,清单里的地址字段不参与请求。
- UI:搜索(空白分隔多关键词「与」)、标签/运行时筛选、仅看已下载、封面卡片与已下载徽标;「使用模板」在版本落后时先重下再建项。
## 文档与脚本
- 主规范 `docs/technical/【技术方案】AGC模板库与模板建项-2026-09-17.md`;里程碑与实施计划见 `docs/project-memory/plans/`;`decision-log.md` 记录库路径、清单 schema、安装缓存目录与 CSP 约定。
- 发布脚本 `scripts/agc-template-library-publish.mjs`(`--dry-run` 校验 → 上传 → 回读校验)。
- 首页「灵感推荐」替换为模板库推荐位,删除本机灵感图目录与 `InspirationGallery.tsx`;`tauri.conf.json` 的 `img-src` 放行受信任 OSS 主机用于加载封面。
## 验证
- `cargo test --bin genarrative-ai-game-creator-shell template_library`:9 passed;`--ignored` 真连检查 `fetches_the_live_template_library_index` 通过。
- `npx vitest run src/features/template-library`:9 passed。
- `npm run typecheck`、`cargo fmt --check`、`npm run check:encoding`、`node scripts/check-doc-index.mjs`、`git diff --check` 均通过。
- OSS 侧匿名复核:`templates/index.json`、各 `cover.png` 与 `template.zip` 均返回 200。
## 未做 / 待确认
- 本轮未做客户端点击级人工验收(下一步单独验证并把结果补进此 PR)。
- 模板封面目前是占位标题卡,正式封面由后续模板包提供。
---------
Co-authored-by: kdletters <61648117+kdletters@users.noreply.github.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/396
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2026-09-17 17:48:06 +08:00 |
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k88936
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e6092dda6f
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Merge remote-tracking branch 'origin/master' into feat/agc-organize-assetkind
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 6m6s
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Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 5m55s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m36s
Project CI / Repository checks (pull_request) Successful in 5m36s
Project CI / Frontend tests (pull_request) Failing after 7m10s
Project CI / Backend tests (pull_request) Successful in 13m10s
Project CI / Native shell tests (pull_request) Successful in 11m34s
Project CI / AI game creator shell web tests (pull_request) Successful in 5m38s
# Conflicts:
# docs/project-memory/shared-memory/decision-log.md
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2026-09-17 13:52:45 +08:00 |
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lhk229
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f748d36d21
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补充AGC抠图模式透传方案
新增主站与BgFilter模式及背景色契约
补充AGC客户端同步任务与兼容性规则
记录联调验收和发布回滚边界
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2026-09-17 00:54:28 +08:00 |
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k88936
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a4296a4bdd
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合并 origin/master 并收敛 DirectProject 引用渲染到 canonical user item
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Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 7m59s
Project CI / Backend tests (pull_request) Failing after 10s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m8s
Project CI / Repository checks (pull_request) Failing after 9s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m48s
Project CI / AI game creator shell web tests (pull_request) Successful in 6m24s
Project CI / Frontend tests (pull_request) Successful in 15m29s
Project CI / Native shell tests (pull_request) Successful in 19m38s
- .eslintrc.cjs 冲突取双方 ignore 并集,保留 contracts/generated/** 与 project-workspace/generated/**。
- 实施计划文档冲突保留双方内容:2026-09-15 资源 kind 枚举化权威口径与 master 新增计划段并存。
- resourceReferences.ts 冲突合并双方 import:kind 解析入口与 canonical DirectCodexUserItem 类型同时保留。
- project-development.suite.ts 冲突合并双方 import:UI 设计文档 kind/mediaType 常量与 ProjectSupervisorView 同时保留。
- decision-log.md 冲突取双方条目,并补记 DirectProject 引用渲染收敛到 canonical user item 的决策。
- 接受 master 退役 agent/direct_codex_references.rs,把 UI 设计文档引用生成代码上下文的 prompt 注入迁入 agent/direct_codex_user_item/wire.rs。
- assets.rs 资源登记 kind 参数收紧为 GameCreationAppAssetKind,相应测试 fixture 改用正式枚举成员。
- 同步 project-memory 实施计划、里程碑与扫描清单中的模块路径。
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2026-09-16 21:01:20 +08:00 |
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kdletters
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c36a5170f8
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AGC 新增本地自定义 LLM 配置与展示模型勾选
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Project CI / AI game creator shell Rust crates (push) Successful in 2m51s
Project CI / Frontend tests (push) Successful in 4m44s
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- 本地配置新增 llm.customEnabled 与 llm.visibleModels,显式开启后保留自定义连接和勾选列表,官方路由下仍清空凭据
- 配置迁移始终写出 customEnabled、visibleModels、apiKey、baseUrl、model、apiKind、reasoningEffort,便于手写自定义连接
- 新增 discover_game_creator_llm_models 命令,直连自定义端点 GET /models,限制超时与响应大小并脱敏错误
- codex_app_server 自定义模式改用配置里的地址与 Key 走本地凭据代理,不再经过平台 /api/llm,也不回退官方路由
- 模型目录按官方与自定义来源隔离缓存,自定义模式只展示勾选模型,选项失效时回退第一项
- 设置页在自定义模式展示 API 地址、API Key、协议与推理档,并提供模型读取、搜索、勾选与已勾选预览
- 补齐固定项排版与读取按钮样式,同步 AGC 模型选择规范、实施计划与共享概览
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2026-09-16 16:39:15 +08:00 |
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suzmii
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1427ce31af
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合并 origin/master:解 4 处冲突并接入 master 的真思考过程
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Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m51s
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- 合并 origin/master(领先 355+ 提交),冲突 3 文件 4 块,全部按"两侧语义都保住"处理:
- useHomeProjectCreation.ts:保留我们抽出的 uploadLocalFilesAsAttachments(首页与输入盒共用上传链路),同时接入 master 的建项兜底期限(HOME_CREATION_DEADLINE_MS / resolveRecoverableHomeProjectPath)
- ProjectSupervisorView.tsx(属性):接入 master 新增的 designReasoningEntries 属性
- ProjectSupervisorView.tsx(渲染):把我们的工具调用折叠块(按回合锚定、实时兜底到列表末尾)与 master 的每消息思考过程(message.reasoningText 折叠块 + designReasoningEntries 兜底)合并,两者同时生效
- view/project-development/index.tsx:接入 master 新增的图标 import(Settings2 / Shapes)
- 类型检查通过(0 错),未跑测试
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2026-09-15 19:56:35 +08:00 |
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k88936
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6f2137cbb0
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补充AGC资源kind枚举化规范
新增资源 kind 枚举化主规范与边界。
新增词汇审计、Rust 绑定、写入清理三个里程碑。
新增 shell-only 资源 kind 扫描 todo 清单。
通过文档索引、编码与 diff 检查。
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2026-09-15 15:12:24 +08:00 |
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suzmii
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9e709ce727
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AGC 资源工作台交互收口:补充改动前三处截图对照图
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Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m18s
Project CI / Native shell tests (pull_request) Failing after 4m28s
Project CI / Frontend tests (pull_request) Successful in 4m13s
Project CI / Repository checks (pull_request) Successful in 3m30s
Project CI / Backend tests (pull_request) Successful in 7m9s
Project CI / AI game creator shell web tests (pull_request) Successful in 2m59s
- 新增 docs/technical/assets/agc-resource-workbench-ui-before-20260914/:任务侧栏两个关闭入口、左侧贴边折叠把手、顶部播放按钮居中悬浮三张改动前截图
- 新增该目录 README,逐图说明改动前的问题与同步过的文档口径,供 PR 与后续回归对照
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2026-09-14 22:02:54 +08:00 |
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