Commit Graph

31 Commits

Author SHA1 Message Date
kdletters 387a1c26e3 完成全量检查整改
清理已跟踪原始日志与个人本地配置
修复前后端有效门禁、测试和构建问题
补齐生产 Jenkins、SpacetimeDB 本地命令与文档约束
收紧图片编辑器状态、附件与媒体引用测试
排除已下线旧创作入口测试并清理 warning
2026-07-17 16:56:46 +08:00
kdletters f34f98c1a0 接入固定玩法宿主生命周期音频暂停
新增 useHostLifecycleActive 统一归一宿主生命周期状态

拼图和抓大鹅运行态背景音乐按宿主后台与失焦状态暂停恢复

useBackgroundMusic 复用统一生命周期状态避免重复订阅逻辑

补充生命周期音频测试和宿主壳架构文档
2026-06-18 03:58:56 +08:00
kdletters 78afd81269 接入移动壳原生触觉反馈
H5 HostBridge 增加 haptics.impact 受控调用入口

运行时点击反馈优先请求 Expo 触觉能力并保留浏览器震动回退

补充触觉反馈测试和宿主壳能力文档
2026-06-17 23:57:46 +08:00
kdletters cfc0c0eadf 合入最新 master
合并 origin/master 并保留平台入口运行态与推荐链路语义
修正合并后基于 tab 语义变化的前端断言
2026-06-11 22:59:35 +08:00
kdletters ed2c386603 继续收口账号与运行态弹窗壳层
账号设置弹窗复用认证壳层并保留 direct mode 唯一 dialog 语义

拼图运行态新增本地弹窗壳层收口确认设置退出失败和通关结算

抓大鹅与跳一跳结算弹窗提取本地结算结构并补测试

拼图 onboarding 登录保存覆盖层迁入 UnifiedModal

更新 PlatformUiKit 收口文档和 Hermes 决策记录
2026-06-11 21:53:10 +08:00
kdletters 7dd53e95d8 统一推荐页游客运行态与切换队列
统一推荐页各玩法正式 runtime 的游客鉴权透传。

收口推荐页首页展示队列和嵌入运行态切换队列。

补齐未登录读档、签名资产和个人数据读取的游客态处理。

新增运行态 HUD 小尺寸 logo 资源并更新拼图与抓鹅展示。

补充推荐切换、runtime guest 启动和客户端请求回归测试。

更新玩法链路、后端契约和团队记忆文档。
2026-06-10 22:00:19 +08:00
kdletters 52c6f4282f 等待推荐页运行态全部资源
推荐页 ready 持续观察运行态图片、背景、音视频和资源 pending 标记
资源换签与玩法图集解析中通过隐藏标记阻止遮罩提前消失
补齐拼图、跳一跳、抓大鹅和敲木鱼运行态资源等待接入
补充推荐页资源等待回归测试和团队文档
2026-06-08 17:50:45 +08:00
wuxiangwanzi f79a6ea81e fix: stabilize match3d demo discovery 2026-05-26 00:13:08 +08:00
JenkenB ae014ac881 Switch to VectorEngine gpt-image-2 and edits
Replace uses of the legacy `gpt-image-2-all` model with `gpt-image-2` and standardize image workflows: no-reference generation uses POST /v1/images/generations, any-reference flows use POST /v1/images/edits with multipart `image` parts. Update SKILLs, generation scripts, decision logs, and docs to reflect the contract change and edits-vs-generations guidance. Apply corresponding changes across backend (api-server match3d/puzzle modules, openai image adapter, mappers, telemetry, spacetime client/module), frontend components and services (Match3D, Puzzle, CreativeImageInputPanel, runtime shells), and add new spritesheet/parser files and tests. Also add media/logo.png. These changes align repository code and documentation with the VectorEngine image API contract and update generation/upload handling (green-screen -> alpha processing, spritesheet handling, and related tests).
2026-05-22 03:06:41 +08:00
kdletters da3badb802 style: align UI palette with Taonier visuals 2026-05-21 13:54:35 +08:00
JenkenB a45e358e83 Add generationStatus and match3d/runtime fixes
Introduce persistent generationStatus to work summaries (puzzle & match3d) and propagate generation recovery rules across docs and frontend/backends so "generating" is restored from server-side work summary rather than ephemeral front-end notices. Update API server image/asset handling (improve match3d material sheet green/alpha decontamination and promote generatedItemAssets background fields) and add runtime improvements: alpha-based hotspot hit-testing, tray insertion/three-match animation behavior, and session re-read on client-side VectorEngine timeouts/lock-screen interruptions. Many docs, tests and related frontend modules updated/added to reflect these contract and behavior changes.
2026-05-16 22:59:02 +08:00
JenkenB bb60ca91ef Match3D & Puzzle: runtime UI, assets, drag fix
Backend: stop treating background music as a required draft asset and remove auto-submit/plan for background music; load persisted generated UI/assets into Match3D agent session responses (added helpers to resolve profile id and fetch existing generated assets). Frontend: make Match3D result preview reuse runtime UI styles, unify runtime settings entry, update PuzzleRuntime to apply immediate pointermove transforms (disable drag transition), use SVG clipPath for merged piece rounding, ensure PuzzleRuntimeShell supplies platform theme classes, and adjust related tests. Docs & logs: update decision log, pitfalls and product docs to reflect these changes.
2026-05-15 08:49:59 +08:00
JenkenB 3cb3efb4d0 Prune stale docs and update .hermes content
Delete a large set of outdated documentation (many files under docs/ and .hermes/plans/, including audits, design, prd, technical, planning, assets, and todos). Update and consolidate .hermes content: refresh shared-memory pages (decision-log, development-workflow, document-map, pitfalls, project-overview, team-conventions) and several skills/references under .hermes/skills. Also modify AGENTS.md, README.md, UI_CODING_STANDARD.md, docs/README.md and .encoding-check-ignore. Purpose: clean up stale planning/audit material and keep current hermes documentation and related top-level docs in sync.
2026-05-15 06:24:07 +08:00
JenkenB 74fd9a33ac Increase VectorEngine timeouts and add image UI
Add VectorEngine image generation config and raise request timeouts (env + scripts) from 180000 to 1000000ms. Introduce a reusable CreativeImageInputPanel component with tests and wire up mobile keyboard-focus helpers; update generation views and related tests (CustomWorldGenerationView, BarkBattle editor, Match3D, Puzzle flows). Improve API error handling / VectorEngine request guidance (packages/shared http.ts and docs), and apply multiple backend/frontend fixes for puzzle/match3d/prompt handling. Also include extensive docs and decision-log updates describing UI/UX decisions and verification steps.
2026-05-15 02:40:59 +08:00
JenkenB 548db78ca7 Update Match3D/image-generation docs & code
Adds/updates documentation, assets and implementation for Match3D and puzzle image generation workflows. Key changes: decision logs and pitfalls updated to prefer VectorEngine Gemini for Match3D material sheets and to require edits (multipart) for 1:1 container reference images; guidance added for when to use APIMart vs VectorEngine. .env.example clarified APIMart/Responses config. Many new public assets and PPT visuals added. Code changes across frontend and backend: updated shared contracts, server-rs match3d/puzzle/image-generation handlers, VectorEngine/OpenAI image generation clients, and multiple React components/tests to handle UI/background/container image signing, edits workflow, and puzzle UI background resolution. Added src/services/puzzle-runtime/puzzleUiBackgroundSource.ts and related test updates. Includes notes about multipart HTTP/1.1 requirement and test/verification commands in docs.
2026-05-14 20:34:45 +08:00
JenkenB 2dc9d752e4 1 2026-05-14 13:40:50 +08:00
JenkenB 5a55180b78 1 2026-05-14 01:11:58 +08:00
JenkenB 01c5ab985a 1 2026-05-13 00:28:07 +08:00
JenkenB ef4f91a75e 1
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2026-05-11 20:57:16 +08:00
JenkenB 481a27fc53 1 2026-05-11 20:27:41 +08:00
JenkenB e30b733b17 1 2026-05-11 16:15:48 +08:00
JenkenB 192accd796 1 2026-05-10 22:20:54 +08:00
wuxiangwanzi a1e5c2150c feat: refine match3d spawn visuals
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2026-05-08 22:52:26 +08:00
JenkenB 94975e4735 1 2026-05-08 20:48:29 +08:00
wuxiangwanzi e8fee0172a feat: add puzzle onboarding and match3d entry updates
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2026-05-07 23:30:54 +08:00
wuxiangwanzi 2252afb080 fix: improve match3d tray preview readability
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2026-05-05 17:17:27 +08:00
wuxiangwanzi f1e86a88da feat: refine match3d brick runtime assets
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2026-05-03 23:26:08 +08:00
wuxiangwanzi a18f4db4bb feat: add match3d 3d runtime experiment
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2026-05-02 23:01:48 +08:00
wuxiangwanzi 9a3db67e13 完善抓大鹅创作入口与运行态表现 2026-05-01 22:07:55 +08:00
wuxiangwanzi df24467e1d Integrate Match3D Q1 flow
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2026-05-01 14:33:18 +08:00
wuxiangwanzi 08815d98bc 抓大鹅F3实现
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2026-04-30 21:01:36 +08:00