Git Hooks Test
|
bacd7a9da7
|
完成 AGC 直连 Codex 与审核 Skill 工具链
收口首页和项目聊天为唯一 Direct Codex thread
内置五项审核 Skill Pack 与受控 MCP、浏览器及美术工具桥
补齐 Codex Windows 侧车组件、Provider 代理和凭据幂等边界
同步客户端资源投影、交互测试及技术文档
|
2026-08-20 23:55:00 +08:00 |
|
kdletters
|
bdf7ed288a
|
放宽直连游戏验收并增加运行时素材证据
- 将固定四切片与固定 drawImage 降为推荐路径
- 在导航前注入 Canvas/WebGL 平台素材运行时观测
- 对缺少核心素材渲染证据的 desktop/mobile 视口回灌同一 Codex thread 整改
- 补充直连验收、浏览器脚本与真实 Chrome fixture 测试
- 同步 AGC 直连 Runtime 实施计划
|
2026-08-18 13:14:45 +08:00 |
|
kdletters
|
286c402a4b
|
修复运行时设置弹窗背景与滚动
设置弹窗打开时锁定页面滚动并在关闭后恢复原状态
将弹窗、提示条和底部状态区改为不透明实色背景
补充设置弹窗滚动锁定与恢复的界面回归测试
|
2026-08-17 19:03:50 +08:00 |
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kdletters
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f30e6e9f33
|
修复智能创作鉴权提示可读性
分隔产品名称与直连运行时错误原因
同步更新直连错误投影测试
|
2026-08-17 15:35:13 +08:00 |
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kdletters
|
7ecc9f4971
|
合并平台账号编辑器 API 分支
登录态接入平台编辑器生成接口
普通用户隐藏外部编辑器高级配置
保留陶泥儿直连运行时生成反馈
|
2026-08-17 15:20:19 +08:00 |
|
kdletters
|
5ea453d5d1
|
收口AGC单窗口启动
取消开发态自动打开 Agent 聊天窗口
统一客户端可见标题为陶泥儿
同步启动守卫、测试与技术文档
|
2026-08-17 14:32:13 +08:00 |
|
kdletters
|
81a35e0bff
|
让AGC登录后直接使用平台编辑器API
普通客户端使用陶泥儿登录态访问站内编辑器、素材与生成状态路由
隔离standalone高级模式的External URL与Developer API Key配置
同步GUI与Runner的平台会话、可信服务origin和鉴权代际
绑定生成账本owner并阻断登出或换号后的旧请求落盘
修正本地图片上传确认、项目资源登记和sourceReferenceId链路
区分401登录刷新与403权限不足并保留原幂等恢复语义
补充后端客户端幂等命名空间、稳定结果投影和图集请求头
更新AGC界面测试、Rust契约测试及项目技术文档
|
2026-08-17 10:43:08 +08:00 |
|
kdletters
|
647cf82cec
|
实现AGC直连运行时与陶泥儿美术闭环
新增直连 Codex 项目聊天、会话恢复与可读错误反馈
接入陶泥儿规范图、背景、固定四切片并校验实际渲染
同步游戏代码资源分类、项目版本 revision 与外部编辑器契约
|
2026-08-17 09:57:31 +08:00 |
|
kdletters
|
f69d9a2e11
|
Merge remote-tracking branch 'origin/master' into codex/agc-runtime-generation-reliability
# Conflicts:
# apps/ai-game-creator-shell/src-tauri/src/project/manifest.rs
# apps/ai-game-creator-shell/src/features/app-shell/useHomeProjectCreation.ts
# apps/ai-game-creator-shell/tests/appSurface/project-development.suite.ts
|
2026-08-15 15:20:30 +08:00 |
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kdletters
|
9f5c84ee71
|
重构AGC项目管理界面
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参考成熟桌面项目管理器重构紧凑项目表、搜索和行尾菜单
支持Windows路径及Godot根目录和一层子目录工程识别与导入
修复1280×720页面溢出、列表滚动和末行菜单裁切
补充项目页回归测试、PRD、技术方案和项目记忆
|
2026-08-15 11:43:58 +08:00 |
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kdletters
|
578f8019fc
|
优化AGC项目入口并识别Godot工作区
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项目页只保留打开项目和新建项目并统一原生目录选择
按根目录及一层子目录识别project.godot并记录相对Godot根
保持.agent位于用户选择的工作区根并补齐Windows构建门禁
补充响应式布局、测试、技术方案和共享项目记忆
|
2026-08-14 21:53:43 +08:00 |
|
kdletters
|
d155e303bd
|
实现AGC回车自动创建工作区
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首页普通回车自动分配系统文档目录下的唯一工作区并启动项目总控
保留加号按钮手动选择目录和Shift回车换行语义
统一Windows Linux与macOS默认项目路径解析并移除产品态tmp默认值
补充自动工作区安全测试 首页交互回归与技术方案说明
|
2026-08-14 17:45:27 +08:00 |
|
kdletters
|
02fff8f308
|
修复AGC无人值守游戏生成阻断
普通Web工作台默认使用单Supervisor自主生成链路
补齐安全默认返工、结构化诊断与同Run恢复
绑定当前revision、入口摘要和双视口试玩完成凭证
增强Runner跨boot单飞恢复与game-chat来源隔离
新增真实Provider验收入口及确定性回归
同步更新技术方案、开发流程和共享决策
|
2026-08-14 07:14:25 +08:00 |
|
kdletters
|
8e78be766e
|
修复AGC运行与首板版本登记
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修复旧模型定价覆盖缺少ElevenLabs音效模型导致启动恢复持续失败
支持对话框回车发送并保留Shift换行和输入法组合态
重试受理后立即清理旧失败投影并展示新Run状态
阻止Windows后台Codex探测反复弹出控制台窗口
首板试玩持久回执通过后幂等登记初始项目版本
补充定价、交互、Windows与版本登记回归测试和文档
|
2026-08-13 20:11:51 +08:00 |
|
kdletters
|
fd423770d8
|
根治Repository checks本地漏检
Project CI / Repository checks (push) Successful in 1m18s
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Project CI / Backend tests (push) Successful in 4m17s
Project CI / Native shell tests (push) Failing after 12m32s
修复 Agent 失败展示变更中的 import 排序错误
统一 CI 与 master pre-push 的 Repository checks 入口
让 staged JS 和 TS 自动执行 ESLint 修复与 Prettier
补充部分暂存、忽略文件和待推 SHA 回归测试
同步分支保护与本地门禁流程文档
|
2026-08-12 22:06:35 +08:00 |
|
kdletters
|
794f3d4cf8
|
修复Agent失败原因丢失与成功误判
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Project CI / Frontend tests (push) Successful in 3m39s
Project CI / Backend tests (push) Successful in 4m44s
Project CI / Native shell tests (push) Failing after 13m11s
解析 Codex app-server 稳定失败分类并生成安全可行动摘要
统一 Runtime 事件、任务、阶段记录和各 Agent 状态面的失败展示
限制自主构建最终回复 fallback,避免鉴权与网络错误被提交为成功
补充失败分类、防泄漏、待核对和 fallback 回归测试
同步技术方案与共享决策记录
|
2026-08-12 21:35:11 +08:00 |
|
kdletters
|
e04a8310a0
|
重做AGC智能体设置界面
Project CI / Repository checks (push) Successful in 1m32s
Project CI / Frontend tests (push) Successful in 3m2s
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将常用设置、Agent 模型、连接工具和高级参数分层展示
补充保存中、保存成功和失败状态反馈
更新设置页测试与项目决策记录
|
2026-08-12 21:04:30 +08:00 |
|
kdletters
|
5e16837f3d
|
恢复游戏创作 External Editor 配置入口
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普通 Launcher、开发工作台和独立 game-chat 统一显示 External Editor 配置。
补齐配置可见性、密码输入和持久化回归测试。
同步配置静态门禁、PRD、技术合同与共享决策。
|
2026-08-12 18:43:55 +08:00 |
|
menghao
|
8e3d9991fa
|
完成资源管理的功能修复 (#154)
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实现资源卡本体化与图片视频音频预览播放
实现四个资源分区独立高度与内外滚动
实现依赖视图确定性聚类与拓扑变化重排
补齐布局、SVG、AppSurface、性能和媒体回归
同步工作台PRD、技术方案与项目共享记忆
---------
Co-authored-by: kdletters <kdletters@qq.com>
Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/154
Co-authored-by: menghao <mh18530625731@163.com>
Co-committed-by: menghao <mh18530625731@163.com>
|
2026-08-12 13:14:55 +08:00 |
|
menghao
|
03a4410272
|
game agent无限画布开发 (#136)
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主要工作是共享同一套“画布内核与通用 UI 源码”,网站和 Tauri 只分别实现宿主适配层。
---------
Co-authored-by: 段舒康 <kdletters@qq.com>
Co-authored-by: kdletters <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/136
Co-authored-by: menghao <mh18530625731@163.com>
Co-committed-by: menghao <mh18530625731@163.com>
|
2026-08-12 10:54:16 +08:00 |
|
kdletters
|
1363b9374c
|
引入游戏智能体动态目标验收图 (#161)
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Project CI / Native shell tests (push) Successful in 16m2s
## 变更
- 冻结根 Supervisor 的 Goal Contract
- 引入动态 Acceptance Graph 并传播到专业 Agent
- 使用当前 revision 的真实动作回执作为完成证据
- 安全处理 steer 后旧根任务树替换
## 验证
- `npm run check:native-shells`
- `npm run agc:typecheck`
- `npm run check:encoding`
- `cargo fmt --manifest-path apps/ai-game-creator-shell/src-tauri/Cargo.toml -- --check`
- `git diff --check`
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/161
Co-authored-by: kdletters <kdletters@qq.com>
Co-committed-by: kdletters <kdletters@qq.com>
|
2026-08-12 10:34:20 +08:00 |
|
kdletters
|
755bf80858
|
支持 AI 游戏创作打开现有 Godot 项目
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Project CI / Frontend tests (push) Successful in 2m50s
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新增 Godot 项目选择、校验、导入和项目上下文切换入口。
只在所选项目根保留 .agent 元数据,并让总控使用标准运行档。
修复发布版原生 API 访问和 React runtime 重复加载问题。
收紧 Provider 工具 Schema 子集并增加回归门禁。
补充 Rust、前端测试及 PRD、技术方案和共享决策记录。
|
2026-08-11 13:25:29 +08:00 |
|
kdletters
|
5550e24f83
|
接入 Codex 节点 Agent 并完善总控交互
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新增 Codex app-server 与 CLI 节点执行模式并保留 Provider 回退
加固节点凭据隔离、终态未知回收、进程生命周期与持久恢复边界
修复资源画布等价刷新闪烁
为 Supervisor steer 增加 LLM 回复与条件中断
补齐配置界面、测试和技术文档
|
2026-08-10 20:58:43 +08:00 |
|
k88936
|
1303df1ee7
|
修复运行详情竞态与场景断言
同步关闭项目或 Run 切换时的运行详情弹窗,消除延迟 effect 覆盖用户点击的竞态
更新场景提交测试,按当前稳定枚举值和完整兼容字段断言
同步补充 AI 游戏 Runtime 与场景 V2 配方文档
|
2026-08-08 12:53:53 +08:00 |
|
k88936
|
fc0dcb0782
|
修复泥点消耗刷新不及时 (#138)
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refactor:
- 主站复用game agent的zustand store
fix:
- 修复旧请求覆盖问题
- 修复账号切换问题
- 主站原本已经每 4 秒轮询 external generation 任务状态, 在这里补充触发余额刷新的时机
---------
Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/138
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
|
2026-08-08 10:25:02 +08:00 |
|
kdletters
|
b63923eb04
|
修复智能体根任务可观测性
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根任务先持久化启动确认并在审计异常时保持可执行队列连续性
严格校验根子任务与会话绑定并收束消息身份冲突
幂等恢复公开终态消息并消除回执和隔离汇合重复输出
统一同一运行关联消息的排序与前端状态展示
隔离运行时公开状态与智能体提示词及压缩上下文
补充运行时回归测试、前端测试和工程文档
|
2026-08-06 15:14:23 +08:00 |
|
kdletters
|
7b075df398
|
合并远端主线并保留游戏创作修复
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合入 origin/master 的六个最新提交
保留双方 AI 游戏创作 Runtime、资源图与工作台改动
按时间顺序合并三份项目文档记录
通过完整 Rust、App Surface、类型与编码门禁
|
2026-08-05 23:56:34 +08:00 |
|
kdletters
|
bc1fe7d8fd
|
修复游戏创作编排恢复与进度可观测性
提取并固化 Supervisor 工作流与任务图约束
修复 game-chat 计划收敛、当前 Run 写入归属和素材完成门
补强 parent wake 持久恢复、幂等投影与 deferred 竞态
改进 Agent 进度消息时间戳、等待态和滚动可见性
补齐 Rust、App Surface 回归及项目文档
|
2026-08-05 23:47:46 +08:00 |
|
menghao
|
62e0fe94ef
|
资源卡依赖关系及类型分类预览 (#129)
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完成资源卡按类型和按依赖分类展现的功能
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/129
Co-authored-by: menghao <mh18530625731@163.com>
Co-committed-by: menghao <mh18530625731@163.com>
|
2026-08-05 19:15:46 +08:00 |
|
kdletters
|
838feaeae9
|
修复游戏聊天续写来源匹配
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Steer 目标增加 Runtime source 精确匹配
游戏聊天仅续写同来源 Run 并保留跨入口任务隔离
补充模型与 AppSurface 回归夹具和项目记忆
|
2026-08-04 22:02:32 +08:00 |
|
kdletters
|
cd96db3fb6
|
恢复游戏创作生成任务并完善运行进度
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持久化并原样恢复 External v1 生成请求、operation 和同一 pending action
允许画布生成对账回执校验后收敛到最终终态
兼容受控换签素材在透明代理 fake-IP 环境下安全下载
保持对账步骤与 context bundle 一致以支持同一任务续跑
压缩运行状态卡片、增加详情弹层和消息时间戳
补齐恢复链、Agent DB、界面回归及项目文档
|
2026-08-04 21:42:12 +08:00 |
|
kdletters
|
3f47b2df87
|
修复master现有CI基线失败
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整理六处前端导入顺序并移除未使用类型导入
同步Project Supervisor测试断言到权威Prompt Bundle文案
|
2026-08-04 21:37:12 +08:00 |
|
kdletters
|
602723ea0d
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修复游戏续跑与图集完成门
保持失败续跑的原始任务身份并向 Provider 传递有效目标
收紧俄罗斯方块玩法连续性和浏览器动作因果验证
将图集主图、四切片、清单与登记纳入可恢复原子提交
校验切片来源、规范像素唯一性、可见性与有界解码
保留 External 生成结果的稳定来源资源字段
补齐调度子 Agent 展示和事件流测试
同步 Runtime 技术方案与项目决策记录
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2026-08-04 18:58:48 +08:00 |
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kdletters
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c2ef8631f8
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明确泥点不足的游戏生成中断原因
统一余额不足分类与稳定原因码
阻止泥点不足进入重试和对账状态
在游戏聊天与阶段记录展示固定安全说明
补齐 API、Runtime 与前端回归测试
同步技术方案与项目决策记录
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2026-08-04 18:58:48 +08:00 |
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kdletters
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ef128dd8da
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修复游戏续跑与美术资产工作流
统一纯继续意图、原任务合同继承与同源边界
要求既有游戏由当前代码任务真实修改后再验证
为俄罗斯方块提供完整玩法与移动端触控 fallback
生成并原子持久化四类透明图集切片
强制游戏 Canvas 实际使用生成素材
同步 Runtime prompt、Skill、前端进度与项目文档
补齐续跑、素材门禁、fallback 与提交回滚回归测试
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2026-08-04 18:58:48 +08:00 |
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kdletters
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38c43b708a
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优化游戏聊天生命周期与首轮调度
Project CI / Repository checks (push) Successful in 1m8s
Project CI / Frontend tests (push) Failing after 2m8s
Project CI / Native shell tests (push) Failing after 3m28s
Project CI / Backend tests (push) Successful in 3m42s
新增受控 Tauri 开发启动器并在启动失败或终端退出时收束客户端进程树
修复 game-chat source hydration 与专业 Agent 已提交回复的持久可见性
统一正式任务图和 game-chat 首轮只激活策划美术程序三个 Director
限制显式首批协作合同提前激活底层 Agent 或 isolated child
同步六任务进度投影、共享契约、回归测试与项目文档
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2026-08-03 11:41:59 +08:00 |
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kdletters
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7309adb4f0
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修复游戏聊天前端Lint门禁
Project CI / Frontend tests (push) Failing after 24s
Project CI / Repository checks (push) Successful in 2m21s
Project CI / Backend tests (push) Successful in 3m36s
Project CI / Native shell tests (push) Failing after 5m35s
整理游戏聊天相关导入顺序
稳定专业Agent最终回复回调并补齐Effect依赖
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2026-08-03 10:27:04 +08:00 |
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kdletters
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964b883466
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强化game-chat五分钟首版与平台美术硬门
Project CI / Frontend tests (push) Failing after 23s
Project CI / Repository checks (push) Failing after 55s
Project CI / Backend tests (push) Successful in 3m18s
Project CI / Native shell tests (push) Failing after 5m21s
将game-chat首版固定为美术、代码、静态检查和试玩四阶段并单轮收束。
由平台生成并登记art-spec图片,强制用于主要背景、玩家和目标的可达Canvas绘制。
为全部在途动作增加从根Run计时的300秒绝对截止和确定性失败清理。
修复代码revision归属判断,防止美术变更跳过唯一Provider写入。
将四阶段公开输出和final-reply逐条固化到聊天并更新进度投影。
补齐图片解码、路径、隐藏与不可达绕过、超时竞态及前端回归测试和文档。
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2026-08-01 22:45:16 +08:00 |
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kdletters
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b7f8b31b36
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优化game-chat首版生成与聊天输出
Project CI / Repository checks (push) Failing after 51s
Project CI / Frontend tests (push) Successful in 3m12s
Project CI / Backend tests (push) Successful in 3m29s
Project CI / Native shell tests (push) Failing after 7m50s
将 game-chat 收束为三阶段五分钟首版快车道并补齐累计预算、恢复和完成门禁
将 Runtime 安全公开事件与专业 Agent 最终回复逐条幂等写入项目聊天
修复预览 revision 绑定、自动启动刷新、Runner 退出和 Windows 后台窗口收口
补充前后端回归测试、配置门禁和项目技术文档
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2026-08-01 18:33:10 +08:00 |
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kdletters
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33ec7b2861
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修复AI游戏创作长耗时与运行收口
Project CI / Repository checks (push) Failing after 2m19s
Project CI / Frontend tests (push) Failing after 2m50s
Project CI / Backend tests (push) Successful in 4m20s
Project CI / Native shell tests (push) Successful in 12m0s
自主构建只执行正式清单任务图并移除重复静态委派
预览基础设施失败立即收口并绑定当前版本验证凭证
客户端退出前检查Runner持久任务状态并阻止忙碌关闭
修复上下文检查点恢复边界并补齐恢复测试
为全部Agent配置默认推理强度与实际重试状态展示
补齐配置、协作、预览、Runner及全量回归测试
同步技术方案、开发流程与长期决策记录
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2026-07-31 18:26:35 +08:00 |
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kdletters
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831181faec
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优化 game-chat 单轮生成与聊天输出
Project CI / Repository checks (push) Failing after 59s
Project CI / Frontend tests (push) Successful in 3m11s
Project CI / Backend tests (push) Successful in 3m33s
Project CI / Native shell tests (push) Successful in 10m30s
每条 Supervisor ready 输出按稳定身份固化到 game-chat 聊天框并修复 hydration 竞态。
新增 game-chat source 白名单,试玩完成后跳过发布任务并收紧完成门。
配置 External Editor API 时强制使用并引用 Canvas 美术图集,补齐前端、Rust、AppSurface 测试与协作文档。
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2026-07-31 17:35:00 +08:00 |
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kdletters
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dcd8901246
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发布独立游戏聊天0.1.1并强化试玩验收
新增只能打开游戏聊天页的0.1.1独立release构建配置。
内置Runner启动、诊断日志、Windows后台进程与退出收束。
修复自动预览启动、同页版本刷新和结构化验收状态展示。
强化试玩协议、窗口末端采样与固定失败识别,允许正常输赢但拒绝无法推进。
完善旧验收回执自愈和当前场景指纹完成门。
补齐Rust、前端、真实Chrome回归测试及项目文档。
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2026-07-31 13:44:13 +08:00 |
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menghao
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216407d93e
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实现资源画布布局持久化 (#116)
Project CI / Frontend tests (push) Failing after 20s
Project CI / Repository checks (push) Successful in 1m2s
Project CI / Backend tests (push) Successful in 2m59s
Project CI / Native shell tests (push) Successful in 11m58s
冻结资源画布布局数据与 CAS 合同
实现双模式本地 sidecar 安全读写
接入二维拖动、默认排版和跨重启恢复
补齐并发冲突、安全边界和界面测试
同步技术文档与共享决策
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/116
Reviewed-by: 段舒康 <kdletters@qq.com>
Co-authored-by: menghao <mh18530625731@163.com>
Co-committed-by: menghao <mh18530625731@163.com>
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2026-07-31 12:00:48 +08:00 |
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AIGameCreator App
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349be22800
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合并开发态游戏聊天创作页
Project CI / Frontend tests (push) Failing after 23s
Project CI / Repository checks (push) Failing after 32s
Project CI / Backend tests (push) Successful in 2m53s
Project CI / Native shell tests (push) Failing after 9m50s
合并 codex/agc-game-chat 的开发态游戏聊天入口
保留当前分支 Runtime 恢复与视觉产物门禁
整合前端回归测试与 AI 游戏创作技术方案
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2026-07-29 12:11:28 +08:00 |
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AIGameCreator App
|
dae59992b1
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新增开发态游戏聊天创作页
新增仅开发态游戏聊天入口与本地安全预览布局
将Supervisor进度、返工、测试、迭代和图片证据写入聊天
完善自动预览授权持久化、锁竞争重试与Runtime收尾恢复
规范视觉产物走规范图、UI设计和透明图集专用接口
补齐共享契约、回归测试、技术方案和项目记忆
|
2026-07-29 11:54:06 +08:00 |
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kdletters
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b1db88c114
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修复AGC总控恢复与工具计划交接
Project CI / Repository checks (push) Successful in 1m3s
Project CI / Frontend tests (push) Successful in 2m50s
Project CI / Backend tests (push) Successful in 3m5s
Project CI / Native shell tests (push) Successful in 9m33s
修复Windows下tool-plan账本按句柄原子安装失败。
补齐项目总控空态、持久Runtime水合与核对后重试交互。
修正Responses多角色内容映射与steer审计幂等身份。
修复首批协作repair累积、缺失Agent约束和isolated单槽替换。
收紧API Key安全持久化检测并覆盖装饰赋值与自然语言边界。
修复Provider retry恢复扫描与无画布密钥时的视觉产物降级。
补充定向回归测试和项目技术文档。
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2026-07-28 19:59:43 +08:00 |
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AIGameCreator App
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427a8c151a
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完善自主构建正式产物与终端测试
Project CI / Frontend tests (push) Failing after 24s
Project CI / Repository checks (push) Failing after 46s
Project CI / Backend tests (push) Successful in 4m14s
Project CI / Native shell tests (push) Failing after 7m17s
新增终端 AppData 配置向导并强化跨平台密钥与进程树安全
升级自主构建为十六任务产物 DAG 并接入两类真实画布素材
完善完成基线、并发补验、验证证据与受限画布返工合同
强化确定性与真实 Swarm E2E 的 exactly-once 和正式产物校验
修复确定性 Provider 终态修复后的复验交付状态
同步更新客户端实现计划、决策记录和踩坑说明
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2026-07-27 04:04:06 +08:00 |
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AIGameCreator App
|
52d47d5470
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合并远端AI游戏创作分支更新
Project CI / Frontend tests (push) Failing after 20s
Project CI / Repository checks (push) Successful in 2m21s
Project CI / Backend tests (push) Successful in 5m16s
Project CI / Native shell tests (push) Failing after 9m35s
保留 Agent Runtime、Runner、项目与测试的模块化拆分
吸收跨平台启动与本地开发栈稳定性修复
补齐 Gitea CI 门禁与异步测试稳定性改进
统一前端 Runtime 水合、策略读取与状态重置语义
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2026-07-23 12:40:28 +08:00 |
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AIGameCreator App
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167b11d52e
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完善自主 Swarm 无干预可玩交付
固定首批程序实现与质量只读职责,并在计划执行前阻断质量 Agent 项目写入
要求非只读专业 Agent 完成本人修改和对应 revision 验证后再交付
补齐 Provider 瞬态重试、最终回复和 Swarm CLI 终态收敛
升级 Provider action batch v3 并兼容 v2/v1 持久恢复
扩展确定性与真实外部 Provider 塔防验收、前端状态和项目文档
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2026-07-23 01:06:54 +08:00 |
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AIGameCreator App
|
759951ab12
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继续拆分客户端工作区与 Agent 运行时模块
拆出项目工作区视图、命令策略、摘要命令与开发面板模块。
拆出 Runtime action、driver 与 protocol 的职责模块并保留稳定 facade。
保留测试模块、兼容重导出与原有可见性边界。
补充结构拆分决策、踩坑记录与实施计划验收结果。
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2026-07-22 16:03:34 +08:00 |
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