k88936
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796cf9843c
|
Merge remote-tracking branch 'origin/master' into feat/pricing-plan
Project CI / AI game creator shell Rust crates (pull_request) Successful in 6m0s
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Project CI / Frontend tests (pull_request) Failing after 1m16s
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# Conflicts:
# docs/project-memory/shared-memory/decision-log.md
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2026-10-06 10:14:15 +08:00 |
|
lhk229
|
51cb05f418
|
补充创作者主页与关注粉丝工程文档 (#638)
Project CI / AI game creator shell Rust crates (push) Successful in 5m56s
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本 PR 补齐创作者主页与关注粉丝功能的产品合同和工程设计,供后续按里程碑实施;本次只修改文档。
桌面导航第四项进入自己的创作者主页,“我的”移到第五项。游戏详情可进入作者主页并关注/取消关注;自己或他人的关注、粉丝列表均公开可查看,点击用户头像或昵称可进入其主页。本人支持取消/重新关注、回关和移除粉丝,并明确两个关注方向独立。
工程设计包含关系表与 DTO、认证和事务边界、跨页状态同步、共享组件、深链及验收要求,拆分关系查询和页面交互两个里程碑。按用户要求,游戏列表沿用最多 48 项的现有限制,不增加游戏目录分页改造。
验证:
- 已合入最新 origin/master(21c79f54a);共享决策记录冲突保留双方新增内容。
- npm run check:encoding 通过。
- npm run check:doc-index 通过。
- git diff --check 与暂存差异检查通过。
- 相对 master 仅六份文档发生变化;没有业务代码或 schema 修改,未执行业务测试或部署。
Reviewed-on: #638
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
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2026-10-05 22:05:11 +08:00 |
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k88936
|
6374c7c445
|
重构(会员升级): 目录倒挂用独立 rejection 与配置错误码
- 新增 RuntimeProfileMembershipUpgradeRejection::CatalogPricingInverted
- 报价遇到价格 / 每期泥点相等或倒挂时返回该变体,不再复用 InvalidQuoteInput
- rejection.error_code() 把目录倒挂映射为 InvalidPlanConfig,人读文案保留原因
- profile.rs 三处统一用 membership_upgrade_rejection_error,并重导出该 rejection 类型
- api-server 补 400 + invalid_plan_config 映射断言
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2026-10-05 19:23:00 +08:00 |
|
suzmii
|
d7c4f82d7d
|
修复自查发现的门禁与体验问题:格式、超时态语义、压缩 CPU 边界
Project CI / AI game creator shell Rust crates (pull_request) Successful in 4m48s
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Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 6m33s
Project CI / Frontend tests (pull_request) Successful in 3m24s
Project CI / Backend tests (pull_request) Successful in 7m29s
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Project CI / Repository checks (pull_request) Successful in 6m33s
Project CI / Native shell tests (pull_request) Successful in 9m0s
- 新增 Rust 测试补齐 cargo fmt;ESLint 按仓库约定收口:常量与解析函数拆到 platformGameLoadingSurfaceModel.ts,删除 GAME_PLAY_STARTUP_TIMEOUT_MS 常量别名(测试直接用共享常量)
- 共享加载面新增 stalled:宿主判定等待不再推进时停掉进度动画并把 aria-busy 置回 false(去掉与 role=status 重复的 aria-live)
- 后台试玩超时时传入 stalled,避免「一边转圈一边说超时」
- Accept-Encoding 权重参数名改为大小写不敏感(RFC 9110 §12.5.3),GZIP;Q=0 视为拒绝并补用例
- 发行资源压缩分级:≥2 MiB 改用 level 1(zlib 端实测约 1/3 耗时、压缩比差约 3%),小文件仍用 level 6
- 文档:主规范补压缩与条件请求契约(并写明 60 秒窗口与撤销窗口不放宽)、nginx README 修正 Pingora 压缩关闭时的口径、pitfalls 补 CPU 边界与措辞修正
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2026-10-05 18:02:48 +08:00 |
|
suzmii
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3206f8f49b
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修复在线游玩加载体验:加载期黑屏/空白与发行资源传输开销
- packages/shared 新增共享游戏加载面 PlatformGameLoadingSurface:封面/标题 + 动效进度 + 按时长推进的阶段文案(准备/资源/引擎)+ 慢加载提示,附用例
- 网页游玩页用共享加载面替换近黑壳上的一行小字,加载上限改为共享常量 PLATFORM_GAME_LOADING_TIMEOUT_MS
- 后台审核试玩补加载面、20 秒超时与「重新创建试玩会话」入口,新会话重置加载态;补两条用例
- 发行网关(api-server)对文本类发行资源按 Accept-Encoding 下发 gzip,并下发强 ETag、命中 If-None-Match 返回 304;补 5 条 Rust 用例
- E2E 脚本 check-game-distribution-ops-rollback-e2e 补压缩/Vary/ETag/304/不接受 gzip 四条断言
- 同步 pitfalls、开发运维文档、nginx README 与两份里程碑记录
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2026-10-05 17:14:32 +08:00 |
|
k88936
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0930e402be
|
修复(会员错误码): 修正 ProductIdUnparseable 拼写
- module-runtime 变体 ProductIdUnparsable 改名为 ProductIdUnparseable,wire 串 product_id_unparsable 同步改为 product_id_unparseable(本 PR 未上线,不留兼容)
- 同步 spacetime-module 拒绝点、spacetime-client mapper 与 api-server 测试引用,并重新生成 SpacetimeDB 绑定
- 同步设计文档 §5.8 与决策日志
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2026-10-05 15:32:19 +08:00 |
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k88936
|
c85da3a983
|
修复(AGC模型): 档位无可用模型改用独立错误码
- module-runtime 新增 MODEL_UNAVAILABLE / MODEL_UNAVAILABLE_FOR_TIER 常量,NoModelForTier.code() 由共用 MODEL_UNAVAILABLE 改为 MODEL_UNAVAILABLE_FOR_TIER(仍 503),与单个模型不可用的 422 区分
- 更新 resolve_error_codes_are_stable 与 api-server llm 单测;收窄 llm/model_access 模块注释
- 同步设计文档 §11.4 与决策日志
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2026-10-05 15:11:06 +08:00 |
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k88936
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c3866b4267
|
修复(后台邀请码): 拒绝补机器可读错误码走 400
- module-runtime 新增 RuntimeProfileInviteCodeAdminErrorCode(invalid_field / in_use),两个后台邀请码 procedure 结果末尾追加 error_code
- module 侧用 ProfileInviteCodeAdminProcedureError 在拒绝点赋码,字段校验统一 invalid_field、被他人占用归 in_use
- spacetime-client mapper 有码走 ProcedureRejected,并把 api-server 映射注释收窄为「带 typed code 的四条链路」
- 重新生成 SpacetimeDB 绑定;补 client 与 api-server 单测;同步设计文档 §5.8 与决策日志
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2026-10-05 14:22:39 +08:00 |
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k88936
|
4f3faa04b5
|
修复(后台兑换码): 管理拒绝补机器可读错误码走 400
Project CI / Backend tests (pull_request) Failing after 53s
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Project CI / AI game creator shell Rust crates (pull_request) Successful in 5m25s
Project CI / Frontend tests (pull_request) Failing after 48s
Project CI / AI game creator shell web tests (pull_request) Failing after 43s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 6m17s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 7m6s
Project CI / Repository checks (pull_request) Successful in 4m37s
- module-runtime 新增 RuntimeProfileRedeemCodeAdminErrorCode(not_found / invalid_field / allowed_users_required),后台兑换码增改与列表 procedure 结果末尾追加 error_code
- module 侧用 ProfileRedeemCodeAdminProcedureError 在拒绝点赋码,字段校验统一 invalid_field、私有码缺用户 allowed_users_required
- spacetime-client 后台 mapper 有码走 ProcedureRejected,api-server 由此返回 400 而不是 502
- 重新生成 SpacetimeDB 绑定;补 client 与 api-server 单测;同步设计文档 §5.8 与决策日志
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2026-10-05 12:35:55 +08:00 |
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k88936
|
cc0c07223c
|
重构(会员契约): 充值中心会员状态改用强类型 token
- ProfileMembershipResponse.status 由裸 String 改为 ProfileMembershipStatusToken,与前端 ProfileMembershipStatus 对齐
- BFF 直接用 From<RuntimeProfileMembershipStatus> 转换,测试改用具名枚举
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2026-10-05 12:22:28 +08:00 |
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k88936
|
a48b7f8de8
|
Merge remote-tracking branch 'origin/master' into feat/pricing-plan
Project CI / Backend tests (pull_request) Failing after 48s
Project CI / Native shell tests (pull_request) Failing after 3m50s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 5m21s
Project CI / Frontend tests (pull_request) Failing after 47s
Project CI / AI game creator shell web tests (pull_request) Failing after 39s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 6m6s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 7m23s
Project CI / Repository checks (pull_request) Successful in 6m31s
# Conflicts:
# docs/project-memory/shared-memory/decision-log.md
|
2026-10-05 10:50:30 +08:00 |
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k88936
|
284b656b59
|
fix(充值商品): 移除已退役的 bonus_points / duration_days 入参
- 后台 upsert 请求 DTO 与 SpacetimeDB procedure 入参移除 bonus_points、duration_days(评审第 19 条)
- 充点商品固定「¥1 = 10 泥点、无首充赠送」,module 落库统一写 0,保留退役列兼容存量 schema
- 删除 InvalidRechargeProductFields 校验与错误文案;api-server / spacetime-client 同步收敛
- admin-web 表单移除「首充赠送」输入与状态,列表改为只展示基础泥点
- scripts/admin-web-fake-api.mjs 假数据同步 bonusPoints: 0
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2026-10-04 21:33:39 +08:00 |
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k88936
|
dcaab089cc
|
refactor(后台契约): AdminAgcModel.access 改 ProfileMembershipModelAccessToken
- shared-contracts 的 AdminAgcModel.access 由裸 String 改为 ProfileMembershipModelAccessToken,未知值在反序列化阶段被拒(评审第 18 条)
- module-runtime 补 AgcModelAccess <-> ProfileMembershipModelAccessToken 双向 From
- api-server 的 agc_models 去掉 AgcModelAccess::parse 兜底,改直接 From
- admin-web 的 AdminAgcModelAccess 改为复用 @genarrative/shared 生成类型
- 扩展 catalog_dto 测试断言缺省 Basic 与未知 access 反序列化失败
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2026-10-04 20:58:21 +08:00 |
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k88936
|
6424ad7e75
|
fix(LLM 代理): Chat Completions 透传类型化错误,保留权限码
- resolve_llm_router_client 返回 Result<_, AppError> 而非 String(评审第 17 条)
- load_owner_llm_catalog 的 503 + MODEL_ACCESS_UNAVAILABLE 不再被拍平成「模型目录暂不可用」
- resolve_requested_for 错误改走 agc_model_resolve_error,与 proxy_llm_responses / proxy_llm_messages 契约一致
- LlmConfig / LlmClient 构造失败按 500 返回;调用方直接 llm_error_response 透传
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2026-10-04 19:56:16 +08:00 |
|
k88936
|
3a955889f0
|
refactor(后台契约): 会员详情 plan/status/cycle_kind 收口为 token 枚举
- shared-contracts 新增 ProfileMembershipStatusToken(normal/active)
- AdminProfileMembershipPayload 的 plan/status/cycle_kind 由 String 改为 ProfileMembershipPlanToken/ProfileMembershipStatusToken/ProfileMembershipCycleKindToken,未知值在反序列化即被拒(评审第 13 条)
- module-runtime 补 RuntimeProfileMembershipStatus -> ProfileMembershipStatusToken 的 From 映射
- api-server 的 map_membership 改为直接 .into(),去掉 as_str().to_string()
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2026-10-04 19:14:31 +08:00 |
|
k88936
|
bd06e42690
|
refactor(error): profile 错误分类全面转 typed error,删除文案匹配
- module-runtime 新增 RuntimeProfileRewardCodeRedeemErrorCode(NotFound/Disabled/NotStarted/Expired/UsesExhausted/NotAllowedForUser/InvalidReward)与 RuntimeProfileProcedureRejectionCode(聚合会员 / 兑换码两类码)
- RuntimeProfileRewardCodeRedeemProcedureResult 末尾追加 error_code,spacetime-module 用 ProfileRewardCodeRedeemProcedureError 在拒绝点显式赋码,入参与钱包错误保持无码
- SpacetimeClientError::ProcedureRejected.code 改为 RuntimeProfileProcedureRejectionCode,Display 输出 [code] message,不再吞掉机器可读原因(评审第 12 条)
- api-server 的 map_runtime_profile_client_error 只读变体字段,AppError.code 取 code.as_str(),删除 is_runtime_profile_domain_error / is_runtime_profile_redeem_code_domain_error 两个中文文案匹配函数
- 重新生成 Rust bindings;同步技术设计 §5.8 与 decision-log
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2026-10-04 18:40:54 +08:00 |
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k88936
|
e91c319aa8
|
fix(LLM): 「该档无可用模型」补专用变体并统一为 503
- AgcModelResolveError 新增 NoModelForTier,与「某模型不可用」/「档位不够」区分;code() 仍复用 MODEL_UNAVAILABLE
- 代理路径 resolve_requested_for(None, access) 不再折叠成 Unavailable,agc_model_resolve_error 把 NoModelForTier 映射到 503,与 /api/llm/models 列表端点一致(评审第 8 条)
- public_model_catalog 直接复用 agc_model_resolve_error(NoModelForTier),消除手写 503 + 字面量错误码
- 更新 model_access.rs 契约注释与 module-runtime / api-server 测试
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2026-10-04 17:41:10 +08:00 |
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k88936
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9476290c4b
|
refactor(LLM): 列表无可用模型时复用 AgcModelResolveError 的错误码
- public_model_catalog 里硬编码的 MODEL_UNAVAILABLE 与 AgcModelResolveError::Unavailable.code() 重复
- 改为直接取枚举 code(),与 MODEL_ACCESS_UNAVAILABLE 的既有做法一致,避免两处字符串漂移
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2026-10-04 16:01:13 +08:00 |
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suzmii
|
2f6df57ce2
|
Merge remote-tracking branch 'origin/master' into feat/game-works-management
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m32s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 5m5s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 3m33s
Project CI / Frontend tests (pull_request) Successful in 3m39s
Project CI / Backend tests (pull_request) Successful in 6m49s
Project CI / AI game creator shell web tests (pull_request) Successful in 2m39s
Project CI / Repository checks (pull_request) Successful in 6m43s
Project CI / Native shell tests (pull_request) Successful in 7m39s
# Conflicts:
# docs/project-memory/shared-memory/decision-log.md
# docs/【后端架构】server-rs与SpacetimeDB数据契约-2026-05-15.md
# server-rs/crates/api-server/src/modules/game_distribution.rs
# server-rs/crates/spacetime-client/src/active.rs
# server-rs/crates/spacetime-module/src/game_distribution.rs
# src/components/game-distribution/GameDistributionPages.test.tsx
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2026-10-04 15:00:23 +08:00 |
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k88936
|
964948bed2
|
fix(会员): 模型权限读链路失败改报独立 503 错误码
- 新增 MODEL_ACCESS_UNAVAILABLE(503),与 403 档位不足 / 422 模型不可用区分,不再把付费账号静默降级成 Basic
- resolve_owner_agc_model_access 返回 Result 并由 load_owner_llm_catalog 透传;缺会员行 / 缺目录行仍由 module 内失败关闭并返回成功
- 入口注释列出三类错误码语义;补错误码映射单测
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2026-10-04 13:29:32 +08:00 |
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k88936
|
b46c0be9ce
|
perf(会员): 模型目录与账号权限档并发读取
- load_owner_llm_catalog 原串行等待目录与权限档两次 SpacetimeDB 往返,热路径延迟叠加
- 改为 tokio::join! 并发发起;目录错误仍由 catalog? 返回,权限档失败关闭语义不变
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2026-10-04 13:29:32 +08:00 |
|
k88936
|
e89420053a
|
feat(会员): 模型列表返回可用与不可用分桶
- shared-contracts 新增 llm_catalog.rs:LlmModelsResponse/LlmModelSummary/LlmUnavailableModel/LlmModelUnavailableReason(plan_required/disabled/unknown),未停用优先于档位的 disabled 语义留给域层
- AgcAgentMode/AgcModelProtocol 从 module-runtime 迁入 shared-contracts(前后端 + ts-rs 单一真源),module-runtime re-export 保持路径可用
- 整个目录 DTO 与枚举走 ts-rs,生成到 packages/shared/src/contracts/generated,revision 标 number
- module-runtime 新增 AgcModelCatalog::unavailable_models_for(access):保持目录顺序,停用优先于档位不足,补单测
- api-server public_model_catalog 产出 models + unavailableModels 两桶,重写 model_catalog_tests
|
2026-10-04 13:29:29 +08:00 |
|
k88936
|
243ad3c0e4
|
perf(会员): 模型权限解析改用只读 procedure,去掉热路径写库读
- api-server llm/model_access.rs 改调 get_profile_agc_model_access,不再走带账期刷新的 get_profile_recharge_center
- 失败关闭语义不变:procedure 失败或档位目录缺行仍按 Basic
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2026-10-04 13:29:07 +08:00 |
|
k88936
|
3306d932bb
|
feat(会员): AGC 模型代理按会员档位过滤与校验
- 新增 llm/model_access.rs:用 get_profile_recharge_center 解析账号档位到 AgcModelAccess,缺会员行/缺目录行/读失败统一失败关闭到 Basic
- GET /api/llm/models 按档过滤并给出该档默认模型;该档无可用模型时返回 503 而不是不可解析的默认项
- /api/llm/responses、/api/llm/chat/completions、/api/llm/anthropic/* 全部改按档解析;越权返回 403 + MODEL_NOT_AVAILABLE_FOR_PLAN,目录外/停用仍是 422
- 补 api-server 单测:Basic 档过滤 Full 模型并回退默认项、越权错误码与状态映射
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2026-10-04 13:28:13 +08:00 |
|
k88936
|
2630b0f690
|
feat(会员): 后台 AGC 模型支持标注权限档
- AdminAgcModel 新增 access 字段(缺省 basic,失败开放),GET 回读 PUT 写入
- api-server 保存时校验权限档只允许 basic/full
- 后台 AGC 模型页新增「权限档」列,可按模型选择基础/高性能模型
- fake API 与页面用例覆盖权限档选择与保存
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2026-10-04 13:28:13 +08:00 |
|
k88936
|
65b9821d25
|
Merge remote-tracking branch 'origin/master' into feat/pricing-plan
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust crates (pull_request) Has been cancelled
Project CI / Backend tests (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
Project CI / Frontend tests (pull_request) Has been cancelled
Project CI / Repository checks (pull_request) Has been cancelled
Project CI / AI game creator shell web tests (pull_request) Has been cancelled
# Conflicts:
# docs/project-memory/shared-memory/decision-log.md
|
2026-10-04 13:27:20 +08:00 |
|
k88936
|
fdf636ce95
|
补充(会员错误):兑换码链路留 TODO 接入 typed error
- is_runtime_profile_redeem_code_domain_error 顶部注明仍靠中文文案匹配判 400
- 指明后续按 RuntimeProfileMembershipErrorCode + ProcedureRejected 的做法改造
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2026-10-04 13:19:42 +08:00 |
|
k88936
|
68c8544a15
|
类型化(会员错误):会员业务拒绝改用机器可读 error_code
- module-runtime 新增 RuntimeProfileMembershipErrorCode 与 RuntimeProfileMembershipDomainError
- 会员报价 / 充值中心 / 后台档位 upsert 的 procedure 结果末尾追加 error_code
- spacetime-module 在拒绝点显式赋码,中文 error_message 逐字保持不变
- spacetime-client 新增 SpacetimeClientError::ProcedureRejected 并映射生成绑定
- api-server 删除会员中文前缀分类,改按 error_code 返回 400,基础设施错误仍 502
- 重生成 module_bindings,并同步设计文档 5.8 与决策日志
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2026-10-04 12:41:26 +08:00 |
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k88936
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57e259278d
|
Merge remote-tracking branch 'origin/master' into feat/play-count-with-cache
Project CI / Backend tests (pull_request) Failing after 36s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m28s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 6m41s
Project CI / Repository checks (pull_request) Failing after 15s
Project CI / AI game creator shell web tests (pull_request) Has been cancelled
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
Project CI / Frontend tests (pull_request) Has been cancelled
# Conflicts:
# docs/project-memory/shared-memory/decision-log.md
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2026-10-04 11:58:25 +08:00 |
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k88936
|
d7dec9b475
|
枚举化(会员后台):档位与模型权限请求字段改用 typed enum
- AdminUpsertProfileMembershipPlanRequest.plan/model_access 由 String 改为 token 枚举
- 未登记的档位 / 权限 token 在反序列化阶段直接拒绝,后台不能再持久化任意字符串
- admin handler 去掉字符串解析分支,改为 From 转换
- 删除仅用于手写解析的 parse_runtime_profile_membership_* 辅助函数
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2026-10-04 11:46:08 +08:00 |
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k88936
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c660ca41fe
|
枚举化(会员):快照与报价/档位响应改用 typed enum
- shared-contracts 新增 ProfileMembershipPlan/CycleKind/ModelAccess/ChangeKind Token 枚举
- RuntimeProfileMembershipOrderChangeSnapshot 与 UpgradeQuoteRecord 档位/周期改用模块枚举
- AdminMembershipOrderChangePayload、ProfileMembership/Plan/UpgradeQuote Response 改用 token 枚举
- module-runtime 提供模块枚举与 wire token 的双向 From 映射
- api-server / spacetime-client / spacetime-module 同步去掉 as_str().to_string() 拼装
- 重生成 SpacetimeDB 绑定:订单变更快照字段改为枚举
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2026-10-04 11:43:57 +08:00 |
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k88936
|
95705cbb11
|
后端:客户端 IP 只信 X-Real-IP,不再取 XFF 首段
- request_context.rs:client_ip_from_headers 改为优先 nginx 覆盖写入的 x-real-ip,x-forwarded-for 只作回退且取最后一段(nginx 用 $proxy_add_x_forwarded_for 追加的真实对端),不再信任可伪造的首段
- 影响两个调用方:公开游玩上报的匿名身份与 IP+game 限流键、微信支付下单的 payer_client_ip
- 更新测试:X-Real-IP 优先、XFF 回退取末段、空 X-Real-IP 回退与回环兜底
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2026-10-04 11:38:47 +08:00 |
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k88936
|
28ac8a1037
|
后端:游玩计数 flush 失败后直接丢弃剩余分片
- game_play_counter_worker.rs:任一分片失败即停止本次 flush,不再为后续分片逐个重建连接(连接不通时每片都会各自等一次超时)
- Build(确定未发出)仍放回本批,剩余分片直接丢弃;其余错误连本批一起丢弃,并记录丢弃增量
- 补 total_delta 汇总剩余增量,模块文档写明失败即停止与丢弃口径
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2026-10-04 11:10:03 +08:00 |
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k88936
|
75ad087e2c
|
后端:关停不再强制 flush 游玩计数
- main.rs:finalize_shutdown 删除游戏游玩计数强制 flush,关停不再为它等待网络,内存里剩余增量随进程结束丢弃
- game_play_counter_worker.rs:删除 flush_game_play_counter_for_shutdown,flush_deltas 去掉 requeue_on_build 参数(关停路径已不存在),Build 仍放回等待下一轮
- game_play_counter.rs:take_pending 标记为仅测试使用,模块文档改指 take_pending_if_due
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2026-10-04 11:07:02 +08:00 |
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k88936
|
3f0a77e65e
|
后端:游玩上报先做内存限流预检再查库
- game_play_counter.rs:新增只读 is_rate_limited,不消耗额度也不改状态
- modules/game_distribution.rs:record_game_play 先做内存限流预检,超限直接 429,不再让这些请求也打一次 SpacetimeDB;真正计数时 record 仍会重新判定
- 补预检只读与固定窗口作用域测试
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2026-10-04 11:04:52 +08:00 |
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k88936
|
4a2594a90c
|
修正(会员支付):微信虚拟支付只接受在售且可购买的档位
- build_wechat_virtual_pay_params 的档位校验补齐 enabled 与 is_purchasable
- 与 resolve_enabled_profile_recharge_order_product 的可售判定对齐,拒绝 Normal 占位与下架档位
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2026-10-04 10:35:01 +08:00 |
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suzmii
|
8abc35158c
|
Merge branch 'master' into feat/game-works-management
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 5m44s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m31s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 4m2s
Project CI / Frontend tests (pull_request) Successful in 2m21s
Project CI / Backend tests (pull_request) Successful in 6m47s
Project CI / AI game creator shell web tests (pull_request) Successful in 2m51s
Project CI / Native shell tests (pull_request) Successful in 6m18s
Project CI / Repository checks (pull_request) Successful in 5m5s
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2026-10-04 09:23:45 +08:00 |
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suzmii
|
8b11dc4e7a
|
语义目录测试的总数断言改回字面量,避免恒真
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m50s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 4m10s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 5m5s
Project CI / Backend tests (pull_request) Successful in 6m30s
Project CI / Frontend tests (pull_request) Successful in 3m12s
Project CI / AI game creator shell web tests (pull_request) Successful in 2m44s
Project CI / Native shell tests (pull_request) Successful in 6m33s
Project CI / Repository checks (pull_request) Successful in 5m5s
- names.len() == MCP_OPERATIONS.len() + TOOLS.len() 在 BTreeSet 去重构造下恒真、没有判别力;
改回固定 47(32 条 legacy 工具 + 15 条语义工具),并注明上面的插入断言已保证两组名字互不覆盖
- 本地实跑:cargo test --locked -p api-server --manifest-path server-rs/Cargo.toml --bin api-server semantic
→ 18 passed
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2026-10-04 03:25:54 +08:00 |
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suzmii
|
977b2f0c75
|
修掉并发测试下 HTTP/Provider span 偶发采集为空的 tracing interest 竞态
- 根因:span!/info_span! 宏在 callsite 的缓存 interest 为 never 时会静默返回空 span
(tracing-0.1.44/src/macros.rs 的 span! 分支),而 DefaultCallsite::register 只在调用点
首次被命中时计算一次 interest,且当进程里只注册过一个 dispatcher 时会退化成
dispatcher::get_default()——也就是命中线程自己的 dispatcher(tracing-core-0.1.36
callsite.rs 的 Rebuilder::JustOne)。libtest 默认并发下,没有 subscriber 的普通测试线程
一旦抢到 http.request / llm.request 调用点的首次注册,就会把它永久缓存成 never,
于是 CI 偶发看到 0 个 span(app.rs:603、observability_tests.rs:98)
- 关键:set_default 与 with_subscriber 在 interest 缓存这件事上**等价**(都只是新建 Dispatch
并触发一次 rebuild_interest,只能纠正“已经注册过”的调用点,纠正不了 JustOne→get_default
这条首次注册分支),所以真正起作用的是**在自家 subscriber 下命中同一个调用点做热身**,
把首次注册的顺序握在自己手里;register_callsite 覆写只用于避免本 subscriber 触发的重建
把其它调用点永久标记成 never
- api-server app::tests::http_tracing:不再用 with_subscriber,改为在请求前用同一
http.request 调用点热身到连续两轮采集成功,并在整个请求期间持有 scoped default
(已注明 set_default 是线程绑定,只适用于默认的 current_thread #[tokio::test])
- platform-llm observability_tests:新增 run_under_capture 固定整段流程的 scoped default,
并新增 warm_up_provider_span_callsite(用指向刚释放 loopback 端口的最小失败请求命中同一
llm.request 调用点,连续两轮采集成功才继续)
- 断言未放宽:仍要求每个被拒绝请求恰好 1 个 HTTP span、每次 Provider 调用恰好 1 个
llm.request span;未使用 sleep
- 本地实跑:cargo test -p api-server --bin api-server app::tests::http_tracing(默认并发与
--test-threads=1 各 20 次全绿)、app::tests:: 91 用例并发 10 次全绿、--skip bgfilter_worker
--skip wallet_refund_outbox 的 1133 用例全量 bin 2 次全绿;cargo test -p platform-llm --lib
(162 passed,含 3 条观测用例)连跑 20 次全绿
|
2026-10-04 03:25:54 +08:00 |
|
suzmii
|
05707e61e4
|
修正外部 MCP 语义目录测试里写死的 legacy 工具数断言
- 断言 MCP_OPERATIONS.len() == 30 自 #592 起写死。4b529a895(新增支付服务接入与订单收银台)
在内置 OpenAPI 中新增 createExternalPaymentOrder、getExternalPaymentOrder 两条未被
x-mcp-excluded 排除的操作,legacy 可调用工具由 30 合法增至 32(非重复注册、非覆盖)
- 断言更新为 32 并注明来源(内置 OpenAPI 去掉 5 条元数据/入口操作后的可调用集合),
保留“语义工具是增量、不得覆盖 legacy 工具”的原意;总数断言改为
MCP_OPERATIONS.len() + TOOLS.len() 派生,避免再次写死
- 本地实跑:cargo test --locked -p api-server --no-fail-fast --manifest-path server-rs/Cargo.toml semantic
→ 18 passed(含 semantic_catalog_adds_fifteen_tools_without_replacing_legacy_tools)
|
2026-10-04 00:56:55 +08:00 |
|
k88936
|
dfa92607b4
|
Merge remote-tracking branch 'origin/master' into feat/pricing-plan
Project CI / Backend tests (pull_request) Failing after 1m51s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 3m10s
Project CI / Frontend tests (pull_request) Failing after 1m31s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 4m59s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 5m50s
Project CI / AI game creator shell web tests (pull_request) Successful in 2m38s
Project CI / Repository checks (pull_request) Failing after 4m27s
Project CI / Native shell tests (pull_request) Successful in 7m43s
# Conflicts:
# docs/project-memory/shared-memory/decision-log.md
# server-rs/crates/module-runtime/src/lib.rs
|
2026-10-03 20:32:40 +08:00 |
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k88936
|
2122dc9469
|
后端:关停 flush 不再假承诺重试
Project CI / Backend tests (pull_request) Failing after 32s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 4m37s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m46s
Project CI / Repository checks (pull_request) Failing after 34s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 5m21s
Project CI / Frontend tests (pull_request) Successful in 3m16s
Project CI / AI game creator shell web tests (pull_request) Successful in 3m3s
Project CI / Native shell tests (pull_request) Successful in 6m51s
- game_play_counter_worker.rs:flush_deltas 增加 requeue_on_build;worker 循环仍把 Build 失败放回下一轮,关停路径改为直接记丢失量,不再把增量放回一个不会再被 flush 的缓冲
|
2026-10-03 19:28:39 +08:00 |
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k88936
|
ea8734b700
|
后端:游玩计数锁中毒时留日志
- game_play_counter.rs:lock 仍从中毒互斥锁恢复,但先 warn 一次,便于关联留下部分更新状态的 panic
|
2026-10-03 19:26:06 +08:00 |
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k88936
|
7c3398029e
|
后端:游玩计数去重与限流改用元组键
- game_play_counter.rs:seen/rate 的键由 U+001F 拼接字符串改为 (identity, game_id)/(ip, game_id) 元组,clientId 携带分隔符时不再发生键碰撞
- 补分隔符碰撞回归测试
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2026-10-03 19:23:37 +08:00 |
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k88936
|
03f1828561
|
后端:游玩计数排序移出互斥锁
- game_play_counter.rs:drain 只负责在锁内取走增量,新增 sort_deltas 在释放锁后排序,避免 O(n log n) 排序阻塞并发 record
|
2026-10-03 19:19:57 +08:00 |
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k88936
|
b196c1150f
|
后端:补充游玩上报端点与身份解析测试
- modules/game_distribution.rs:新增公开路由在未连接 SpacetimeDB 时可达、无需登录且 no-store 的断言
- 补 clientId 去空白/截断 128 字符与缺失 UA 回退的单测
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2026-10-03 18:25:49 +08:00 |
|
k88936
|
d12ff72425
|
后端:新增公开游玩上报端点
- modules/game_distribution.rs:新增 POST /api/game-distribution/games/{game_id}/plays,公开可带 bearer,非公开 404、限流 429、成功 200 {recorded}
- 身份组成:登录用 userId、匿名用 clientId、都缺失回退 IP+UA;无效 bearer 按匿名处理不影响计数
- 请求体读取原始 Bytes,空体或畸形体不阻断计数
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2026-10-03 18:25:49 +08:00 |
|
k88936
|
dbf3adeb13
|
后端:接入游玩计数内存缓冲与 flush worker
- game_play_counter.rs:新增纯内存计数器(30min 身份去重、IP+game 固定窗口限流、按时/按量取增量、requeue、过期清理)与 9 个单测
- game_play_counter_worker.rs:新增 flush worker,Build 失败放回重试、Timeout/ConnectDropped 丢弃并记录丢失量,关停前强制 flush
- main.rs:HTTP 角色注册 worker,并在 finalize_shutdown 内按 outbox 超时强制落库
- state.rs/config.rs:AppState 持有计数器,新增 GENARRATIVE_GAME_PLAY_COUNTER_FLUSH_INTERVAL_MS(默认 5s)
- request_context.rs:抽出 client_ip_from_headers 并补测试,runtime_profile.rs 改为复用
|
2026-10-03 18:25:49 +08:00 |
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k88936
|
44bbc846ae
|
fix(后台会员): 并发上限展示与提示改用后端下发值
- ProfileMembershipPlanAdminListResponse 增加 unlimitedConcurrencyThreshold,会员档位列表接口下发 MEMBERSHIP_UNLIMITED_CONCURRENCY。
- admin-web 的档位响应补上 unlimitedConcurrency,列表“不设上限”展示改用该标志,表单提示与校验改用后端阈值,删除页面硬编码的 128。
- 本地假后台同步补 unlimitedConcurrency 与 unlimitedConcurrencyThreshold。
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2026-10-03 17:45:30 +08:00 |
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k88936
|
3f9b280708
|
fix(后台接口): 会员商品业务拒绝按 400 返回
- is_runtime_profile_membership_domain_error 增加 "会员商品 product_id 无法解析: " 与 "充值商品类型无效:会员商品已迁移到会员档位目录" 前缀匹配,避免这两类可读业务拒绝落到 502。
- 新增 membership_business_rejections_map_to_bad_request 覆盖升级拒绝、商品 id 解析失败与旧会员商品类型三条路径。
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2026-10-03 17:39:58 +08:00 |
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