lhk229
|
20b594d4f2
|
清理后端未使用代码及废弃测试
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m20s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m49s
Project CI / Backend tests (pull_request) Successful in 3m38s
Project CI / Frontend tests (pull_request) Successful in 1m47s
Project CI / Native shell tests (pull_request) Successful in 5m40s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 7m44s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 8m17s
Project CI / Repository checks (pull_request) Successful in 1m48s
Project CI / AI game creator shell web tests (pull_request) Successful in 1m18s
Project CI / AI game creator shell Rust crates (push) Successful in 1m22s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m52s
Project CI / Backend tests (push) Successful in 3m41s
Project CI / Frontend tests (push) Successful in 1m54s
Project CI / Native shell tests (push) Successful in 5m39s
Project CI / AI game creator shell Rust lane 2/2 (push) Successful in 7m42s
Project CI / AI game creator shell Rust lane 1/2 (push) Successful in 8m30s
Project CI / Repository checks (push) Successful in 2m7s
Project CI / AI game creator shell web tests (push) Successful in 1m35s
删除编辑器旧分段持久化、生成任务收尾和音频发布链路
删除未使用辅助函数及其专属测试,修正受影响的现有测试边界
保留现役实现,将纯退款测试辅助函数移入测试模块
同步原子提交、角色生成文档和计费验证说明
验证:API 全目标编译零警告,格式、编码和 diff 检查通过
定向测试:391 项通过,11 项退款 outbox 测试失败,含 Windows 权限错误
|
2026-09-23 02:52:01 +00:00 |
|
kdletters
|
dd24690b02
|
新增图集连通域与可配置网格切分
Project CI / AI game creator shell Rust shard 1/4 (push) Failing after 4m37s
Project CI / AI game creator shell Rust shard 2/4 (push) Failing after 4m36s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m31s
Project CI / Backend tests (push) Failing after 10s
Project CI / AI game creator shell Rust shard 4/4 (push) Failing after 4m2s
Project CI / AI game creator shell Rust shard 3/4 (push) Failing after 4m45s
Project CI / Repository checks (push) Failing after 11s
Project CI / AI game creator shell web tests (push) Failing after 1m18s
Project CI / AI game creator shell Rust crates (push) Successful in 2m36s
Project CI / Native shell tests (push) Failing after 2m34s
Project CI / Frontend tests (push) Successful in 4m52s
增加 connected-components 与 grid 切分模式
支持 gridX/gridY 并同步 API、MCP、Skill、AGC 客户端
移除固定 2x2 图集切分契约与文档
|
2026-09-15 20:06:36 +08:00 |
|
kdletters
|
29e84a77d1
|
切换 Tiantoken 并删除旧 Vidu 音效
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 5m31s
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 5m31s
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 5m47s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 5m48s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m43s
Project CI / AI game creator shell Rust crates (push) Successful in 2m3s
Project CI / Repository checks (push) Successful in 3m43s
Project CI / Frontend tests (push) Successful in 4m53s
Project CI / Native shell tests (push) Successful in 6m35s
Project CI / Backend tests (push) Successful in 7m25s
Project CI / AI game creator shell web tests (push) Successful in 2m35s
新增 TIANTOKEN_BASE_URL / TIANTOKEN_API_KEY 配置并切换文本与图片链路
保留 Suno VectorEngine 路径,删除旧 Vidu submit/poll/builder 实现
同步脚本、文档、测试与运行时 provider 路由
|
2026-09-15 19:43:35 +08:00 |
|
kdletters
|
1f904d28e9
|
AGC 客户端 MCP 能力暴露 (#274)
Project CI / Repository checks (push) Successful in 2m16s
Project CI / Frontend tests (push) Successful in 4m2s
Project CI / Backend tests (push) Successful in 10m14s
Project CI / Native shell tests (push) Failing after 19m54s
## 目标
保留现有客户端对话与 Codex app-server 链路,把客户端自身受控业务能力通过 MCP 暴露给 Codex。
## 范围
- 客户端会话、项目文件、资源、画布、生成、预览等稳定能力
- 审核 Skill 的索引与按需指导资源
- 复用现有账号、项目路径、权限、计费、幂等、锁和恢复边界
## 明确不做
- 不替换客户端对话入口或 Codex app-server
- 不让客户端替 Codex 判断高层意图、完成状态或规划
- 不暴露任意 Tauri command、shell、凭据、内部 URL、数据库和管理能力
当前 PR 先建立独立分支与审查边界,后续提交实现与定向验证。
Reviewed-on: #274
|
2026-09-08 22:01:29 +08:00 |
|
kdletters
|
a7337c67a1
|
修复生产发布内存持续增长 (#203)
Project CI / Repository checks (push) Successful in 3m24s
Project CI / Frontend tests (push) Successful in 4m40s
Project CI / Backend tests (push) Successful in 10m5s
Project CI / Native shell tests (push) Successful in 15m8s
修复 release 内存持续增长问题。
本次范围:
- 收口备份扫描与历史维护的内存峰值。
- 限制外部生成 worker 脱管任务的实际并发。
- 为 API 内存态和历史数据增加有界留存。
验收:
- 定向测试、cargo 检查和生产运维门禁通过。
- 备份不再触发全局 OOM。
- worker/API/SpacetimeDB 内存曲线在空闲期停止单调增长。
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/203
Co-authored-by: kdletters <kdletters@qq.com>
Co-committed-by: kdletters <kdletters@qq.com>
|
2026-08-27 21:46:56 +08:00 |
|
kdletters
|
bdf7ed288a
|
放宽直连游戏验收并增加运行时素材证据
- 将固定四切片与固定 drawImage 降为推荐路径
- 在导航前注入 Canvas/WebGL 平台素材运行时观测
- 对缺少核心素材渲染证据的 desktop/mobile 视口回灌同一 Codex thread 整改
- 补充直连验收、浏览器脚本与真实 Chrome fixture 测试
- 同步 AGC 直连 Runtime 实施计划
|
2026-08-18 13:14:45 +08:00 |
|
kdletters
|
647cf82cec
|
实现AGC直连运行时与陶泥儿美术闭环
新增直连 Codex 项目聊天、会话恢复与可读错误反馈
接入陶泥儿规范图、背景、固定四切片并校验实际渲染
同步游戏代码资源分类、项目版本 revision 与外部编辑器契约
|
2026-08-17 09:57:31 +08:00 |
|
k88936
|
8abeb333bb
|
统一画布快速编辑白名单与入口行为 (#140)
Project CI / Repository checks (push) Successful in 56s
Project CI / Frontend tests (push) Successful in 4m1s
Project CI / Backend tests (push) Successful in 4m26s
Project CI / Native shell tests (push) Successful in 15m12s
- 使用白名单控制快速编辑功能的显示
- 同步浮动工具栏、右键菜单、打开入口和提交门禁
- 禁用角色动作序列帧(整体)、音频和单个图标(explain: backend reject)的快速编辑
- 把快速编辑api改为只接受resource Id | asset Id,删除 image_src 参数, 以保证校验
其中包含生产数据迁移。迁移用于清理历史普通图片错误持久化的 assetKind="image",覆盖 asset → project-resource → showcase → canvas 四个作用域,并包含 operator 鉴权、分批 dry-run、批次 SHA-256 绑定 apply、active 结构化画
> 布迁移摘要同步及最终零残留复核。
---------
Co-authored-by: kdletters <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/140
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
|
2026-08-12 14:46:24 +08:00 |
|
k88936
|
bb16c41938
|
合并远端主分支更新
Project CI / Repository checks (pull_request) Failing after 54s
Project CI / Frontend tests (pull_request) Successful in 3m30s
Project CI / Backend tests (pull_request) Successful in 4m21s
Project CI / Native shell tests (pull_request) Has been cancelled
同步主分支音效生成与External v1契约更新
保留图标规范与图集生成链路
适配VectorEngine LLM客户端命名并解决前端提交语义冲突
|
2026-08-08 21:54:30 +08:00 |
|
lhk229
|
2d82ac55e4
|
补齐音频响应脱敏回归测试
Project CI / Repository checks (pull_request) Successful in 1m9s
Project CI / Frontend tests (pull_request) Successful in 2m50s
Project CI / Backend tests (pull_request) Successful in 3m52s
Project CI / Native shell tests (pull_request) Successful in 13m15s
更新 Agent 音频结果紧凑化断言
同步画板音乐成功响应契约文档
|
2026-08-08 12:41:05 +00:00 |
|
k88936
|
b91350f3f2
|
避免重复完成图标规范队列任务
共享原子持久化成功后 worker 直接返回成功。
移除仅用于二次 completion 的响应包装 helper。
补充 lease 完成职责回归测试与契约说明。
|
2026-08-08 17:05:10 +08:00 |
|
lhk229
|
1664bc6bc8
|
修复画布 Agent 音频回填丢失 provider
Project CI / Repository checks (pull_request) Has been cancelled
Project CI / Frontend tests (pull_request) Has been cancelled
Project CI / Backend tests (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
原子提交与 worker 直接完成两条路径共用同一份结果紧凑化实现,删除重复副本。
紧凑化对 Agent 消费者保留音频必填 provider,历史上该豁免只加在 worker 副本里,原子化改造新写的副本没带上。
新增 Agent 音频紧凑结果仍可被 EditorAudioGenerateResponse 反序列化的契约测试,覆盖音效与背景音乐。
|
2026-08-08 07:40:27 +00:00 |
|
lhk229
|
c4d7a76a0a
|
合并 master 的编辑器原子提交改造
Project CI / Repository checks (pull_request) Has been cancelled
Project CI / Frontend tests (pull_request) Has been cancelled
Project CI / Backend tests (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
引入编辑器生成 durable receipt 与原子提交链路
将 SFX Worker 适配为原子写回并保留退款与失败分类
保持 External SFX 结果脱敏、实际时长和 Loop 契约
|
2026-08-07 13:54:26 +00:00 |
|
k88936
|
a321243945
|
合并主分支并统一编辑器生成原子提交
接入编辑器生成结果 durable receipt、稳定指纹和 SpacetimeDB 原子事务
保留图标规范与图集生成分模块实现并纳入原子提交和计费边界
统一队列 lease fencing、未知结果重放、画布 CAS 与失败退款语义
同步 schema、bindings、架构文档与回归测试
|
2026-08-07 19:43:37 +08:00 |
|
kdletters
|
6c53eda71c
|
修复编辑器生成结果原子提交
Project CI / Repository checks (push) Successful in 1m23s
Project CI / Native shell tests (push) Failing after 56s
Project CI / Frontend tests (push) Successful in 3m44s
Project CI / Backend tests (push) Successful in 4m33s
新增九类编辑器生成 durable receipt 与稳定提交指纹
统一资源、素材、binding、画布和队列终态的 SpacetimeDB 原子事务
补齐未知结果有界重放、CAS 刷新、lease fencing 与原子失败退款
收紧 owner、project、object、跨记录语义和 replay 一致性校验
保持 Agent 与 External compact 结果契约及 512 KiB 上限
延迟 inline 计费完成边界并区分 procedure dispatch 前后取消
同步 schema、迁移、生成绑定、架构文档和故障回归测试
|
2026-08-07 18:03:30 +08:00 |
|
lhk229
|
392741215c
|
完成 SFX V2 T5 正式生成链路
Project CI / Repository checks (pull_request) Failing after 7s
Project CI / Backend tests (pull_request) Failing after 7s
Project CI / Frontend tests (pull_request) Successful in 2m52s
Project CI / Native shell tests (pull_request) Successful in 13m43s
接通 Luna 英文化、ElevenLabs 单次生成、MP3 校验、OSS 与权威元数据写回
演进站内和 External v1 契约、幂等参数、详情重绘与 Agent 音效模型
新增 ElevenLabs 动态定价键及历史定价快照兼容
同步 OpenAPI、外部 Agent Skill、共享计划与决策记录
|
2026-08-07 06:13:34 +00:00 |
|
lhk229
|
db9f452cae
|
修复 SFX V2 T1 验收问题
修复音频 compact 结果与 Agent reconcile 契约
统一正式 SFX 提交流程的 Unicode canonicalization
锁定队列 duration 与 Loop JSON 形态
收紧 Rust V2 metadata 构造和反序列化不变量
补齐共享边界、52 个预设 ID 和任意小数时长测试
|
2026-08-06 14:07:05 +00:00 |
|
k88936
|
969afbaf94
|
合并主分支并解决图标生成模块冲突
保留图标规范与图集生成独立模块边界
融合主分支角色动画与图片序列字段
|
2026-08-06 17:13:41 +08:00 |
|
k88936
|
a03f13d0a5
|
Fix/动作 前端展示下载+后端数据结构+精选 的问题 (#117)
Project CI / Repository checks (push) Successful in 1m28s
Project CI / Frontend tests (push) Successful in 3m19s
Project CI / Backend tests (push) Successful in 4m3s
Project CI / Native shell tests (push) Successful in 13m58s
原问题
```
历史角色动作是一个兼容例外:
后端允许它没有 editor_project_resource 资源行,只要布局自身保存了完整图片序列帧。
```
- 把生成动作的原视频asstetkind改为 video, 只把图片序列作为action
- db asset新增字段image_sequence_frames_json image_seq_duration_ms等, (原来动作的这些数据存在generation-input中,并不合适)
修改了externaljob,把这部分数据正确填写到数据库中。
- 为避免到处fallback,做了数据库迁移, 脚本: `scripts/spacetime-normalize-editor-character-actions.mjs` 手动进行过画布+素材库中动作序列帧+原始视频 迁移的测试
- 移除preview_video_path字段, reason:
>preview video
→ separate resource/asset with assetKind="video"
final transparent action
→ assetKind="character-animation"
→ source_resource_id points to the preview-video resource
→ image_sequence_frames_json contains the actual playable result
>
> So preview_video_path on the final action duplicates the source video resource’s image_src.
- 移除每个frame的index字段 原因: 这个只用于后端内部处理时有一个并发请求, 每个赋一个index方便收集, 后续没有再用到,且与数组本身重复
- 清除副产品preview video的generation_input_json, 因为会影响改造功能, 迁移后预览视频不提供改造(参数), 只有序列帧动作有改造
仍存在的共性问题: #134
- 导出:
下载改为完整序列帧, 封面不再作为fallback, 部分帧读取失败时行为:仍生成 ZIP,并记录失败帧, 不变
画布放置:
before:

after:

精选模块: 主页展示, 审核部分UI:


这两处序列帧们的加载设计为惰式的, 只有hover和单独preview才会全部加载
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/117
Reviewed-by: 段舒康 <kdletters@qq.com>
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
|
2026-08-06 16:57:38 +08:00 |
|
k88936
|
3fdbe81bfe
|
重构图标规范与图集生成链路
新增图标规范独立队列任务并将参数补全纳入统一计费操作
将图标图集生成和手工拆分迁入独立图标模块并复用公共生图能力
将图标规范引用收紧为项目资源或素材 ID
同步 SpacetimeDB 引用解析契约、External OpenAPI、前端与 Agent 提交链路
补充相关回归测试和长期架构约定
|
2026-08-06 15:43:10 +08:00 |
|
kdletters
|
602723ea0d
|
修复游戏续跑与图集完成门
保持失败续跑的原始任务身份并向 Provider 传递有效目标
收紧俄罗斯方块玩法连续性和浏览器动作因果验证
将图集主图、四切片、清单与登记纳入可恢复原子提交
校验切片来源、规范像素唯一性、可见性与有界解码
保留 External 生成结果的稳定来源资源字段
补齐调度子 Agent 展示和事件流测试
同步 Runtime 技术方案与项目决策记录
|
2026-08-04 18:58:48 +08:00 |
|
kdletters
|
e1d031b86f
|
增加外部API的MCP与异步生成模式
新增托管式Streamable HTTP MCP端点并复用外部API Key鉴权
统一图片视频音频等生成请求为幂等异步提交和状态查询
提供可发现的使用说明、OpenAPI资源及完整Skill下载包
同步更新OpenAPI契约并规定接口变更必须连带维护
适配AI游戏创作Shell的异步提交轮询与安全重试
补齐MCP方法映射、异步Worker和客户端回归测试
|
2026-07-31 19:48:28 +08:00 |
|
lhk229
|
72acd0ec05
|
停止向用户泄露抠图模型 (#120)
Project CI / Repository checks (push) Successful in 1m19s
Project CI / Frontend tests (push) Successful in 3m40s
Project CI / Backend tests (push) Successful in 4m11s
Project CI / Native shell tests (push) Successful in 12m36s
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/120
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
|
2026-07-31 16:40:43 +08:00 |
|
lhk229
|
8ed85e17f4
|
修复队列与 Web 吞掉并存的 sliceWarning
Project CI / Repository checks (pull_request) Successful in 1m3s
Project CI / Frontend tests (pull_request) Successful in 1m59s
Project CI / Native shell tests (pull_request) Successful in 2m25s
Project CI / Backend tests (pull_request) Successful in 3m28s
风格归一化与像素规整新增的通用 warning 可以与 sliceWarning 并存,openapi
已放开该组合,但两个消费端仍是二选一:队列 extract_editor_generation_warning
在 warning 存在时根本不读 sliceWarning,Web inline
resolveEditorGenerationWarningMessage 同样直接返回通用告警。
两侧改为与 inline 响应相同的归一策略:只有一条时原样保留,两条并存时按
"通用在前、拆分在后"拼接,队列侧 code 收敛为 multiple-generation-warnings
并复用既有长度上界收敛。同步修正三处仍声明二者互斥的文档。
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
|
2026-07-29 11:44:27 +00:00 |
|
kdletters
|
31a93c6842
|
补齐Gitea测试门禁
Project CI / Repository checks (push) Successful in 2m9s
Project CI / Frontend tests (push) Successful in 1m22s
Project CI / Backend tests (push) Successful in 7m25s
Project CI / Native shell tests (push) Successful in 5m56s
拆分前端后端与原生壳测试任务
接入server-rs正式workspace全量测试
修正过期Rust断言和Vitest遗漏路径
将AI游戏创作分支纳入CI触发范围
|
2026-07-21 18:12:43 +08:00 |
|
kdletters
|
f748dc72c3
|
收口图片生成任务超时预算
- 将四类 VectorEngine 图片任务纳入长任务预算并预留终态写回窗口
- 通过请求上下文传递绝对截止时间并约束发送重试与图片下载
- 允许显式下调单次请求超时并补齐预算回归测试
- 同步外部生成 Worker 运维文档与项目记忆
|
2026-07-20 20:57:34 +08:00 |
|
kdletters
|
ee3948b491
|
合并旧创作模板退役分支
合并 codex/retire-legacy-creation,退役旧创作模板业务并保留历史数据壳
保留 master 最新编辑器 Agent、画布和个人页能力
补齐现役编辑器 Agent 的 LLM 与生成结果读取链路
同步 Vite、ESLint、Rust workspace、SpacetimeDB 与文档边界
|
2026-07-20 20:06:26 +08:00 |
|
kdletters
|
5e512a6b23
|
修复 Rust 代码格式
|
2026-07-18 12:22:58 +08:00 |
|
kdletters
|
e9c3dc1120
|
退役旧创作模板业务
保留 SpacetimeDB 历史表、迁移白名单与旧业务源码
切换前端 active 入口并解除旧创作页面和路由编译链
移除旧后端路由、worker 与纯业务 crate 依赖
收敛 SpacetimeDB 模块为历史数据壳
同步 Nginx、Pingora、验证门禁与架构文档
|
2026-07-17 22:07:52 +08:00 |
|
k88936
|
f5368c825f
|
Editor agent refactored (#76)
重构了editor agent.
使得它能进行多轮工具调用, 把工具调用的结果嵌入到上下文里。
对于上下文的图片, 使用哈希后的id用来引用,不暴露细节信息to llm。
当前实现, 状态直接维护在json doc里, 需要对整个doc加锁,任务目前只能串行。
把SSE改成一个简单请求( 因为生图工具耗时需要二次确认, 不需要再实时展示给用户进度)。
增加确认/取消生图操作。
把tool的参数和错误情况做了反馈。
TODO: 工具调用的规范/prompt还可以改进。
改用external job来做素材生成, 针对来自editor agent 的生成会把生成资产的引用加入到结果json里,
客户端轮询 external job 确定生成状态, 发现结束了或者失败了就 重新get 会话,后端重新提供会话的时候把 结果插入回会话历史里,用来让 ai 引用 以及显示
---------
Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/76
Reviewed-by: 段舒康 <kdletters@qq.com>
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
|
2026-07-17 21:03:15 +08:00 |
|
lhk229
|
aecabdacfd
|
新抠图算法 (#85)
Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/85
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
|
2026-07-16 18:33:06 +08:00 |
|
kdletters
|
4e7bcb8f24
|
补齐生成中间产物持久化与拆图提示
图标和UI图集拆分失败时保留主图集并在内联、队列及刷新路径提示
角色、图片修改、图标UI和角色动作链路把可恢复中间产物写入项目与素材库
外部生成摘要新增独立告警字段并清理成功任务的历史错误
同步共享契约、SpacetimeDB迁移与绑定、OpenAPI、设计文档和回归测试
|
2026-07-13 21:41:46 +08:00 |
|
kdletters
|
187d7735b9
|
修复编辑器定价持久化与资源预览
将模型定价改为 SpacetimeDB 强类型持久化并兼容旧配置种子迁移
修复快速编辑支付弹窗期间框选显示和交互冻结
补齐后台图片放大以及视频音频资源预览
收紧主站和 External 资源换签授权并记录管理员跨用户审计
固化外部生成入队价格、attempt 钱包结算和最终 lease 失败收口
加固运行时身份轮换、bootstrap secret 与生产构建发布门禁
同步生成绑定、定向测试、运维脚本和项目文档
|
2026-07-10 18:28:06 +08:00 |
|
kdletters
|
2cf3953bad
|
收紧外部生成任务租约和超时保护
缩短 worker lease 并新增普通和长任务执行预算配置
让 worker 超过执行预算后写失败并释放槽位
降低 BgFilter 默认超时并加入连续失败熔断兜底
补充资产计费 future 取消时的退款补偿保护
同步生产 env 示例、部署脚本和运维文档
|
2026-07-09 01:32:23 +08:00 |
|
kdletters
|
f1ca3e79c1
|
轻量化外部生成队列进程
worker 和 controller 改为订阅 external_generation_job 队列变更来唤醒 claim 与扩缩容评估
非 HTTP 角色关闭 API 读模型订阅并将 SpacetimeDB 连接池收敛为 1
更新 worker/controller 环境模板和运维记忆,明确 poll interval 只作兜底
|
2026-07-08 22:16:51 +08:00 |
|
kdletters
|
53c5639620
|
完善画布任务与标准绿幕抠除链路
统一编辑器标准绿幕提示词和本地绿幕透明化后处理
生成标准绿幕资产前保存源图到 OSS 并下沉字节级抠绿到 platform-image
将手动去背景接入外部生成队列与画布任务侧栏
修复任务侧栏分页、滚动、计时、焦点与完成信息展示
补充右键菜单关闭和素材复制下载交互
同步编辑器相关文档和项目记忆
(cherry picked from commit a8c19e132d)
|
2026-06-30 17:12:13 +08:00 |
|
kdletters
|
ad72e4691c
|
修复编辑器素材与交互验收问题
生成视频结果写入编辑器资源和素材库,并返回视频素材快照
上传视频使用真实视频尺寸创建素材和画布图层
素材库视频卡片使用签名地址渲染首帧预览并显示视频标签
剪贴板图片粘贴重新接入系统粘贴和右键粘贴路径
多选图层拖拽保留已有选区并批量移动
图标规范引用支持对象存储资源和素材引用,不再要求 Data URL
音效和背景音乐生成失败展示上游详细原因
|
2026-06-29 11:29:48 +08:00 |
|
kdletters
|
73a17193d4
|
升级外部生成为正式任务列表
将 external_generation_job 扩展为含价格、确认时间、退款流水和事件审计的正式生成任务事实源
新增外部生成任务列表与确认 BFF,并让平台入口按后端任务补弹完成或失败提示
保护画布生成队列超时、快照回写和自动保存覆盖场景
将 worker 计费退款流水写入 externalGenerationJobId,并补充冷备份后 worker/controller 恢复守护
|
2026-06-24 15:17:12 +08:00 |
|
kdletters
|
0c2c0c2c0f
|
合并 master 到编辑器素材库分支
同步主线原生壳与宿主桥接改动
保留画板媒体瘦身和请求重试契约
合并项目记忆决策记录
|
2026-06-23 17:25:35 +08:00 |
|
kdletters
|
0579741f64
|
画板生成统一接入Worker队列
新增图片画布外部生成队列封装和 worker job 分发
将画板图片、改图、图标、UI 素材、角色动作、视频和音频生成切到队列模式
前端提交生成任务后轮询 queueState 并应用后端项目快照
补充共享契约、测试和 worker 化文档说明
|
2026-06-23 01:07:33 +08:00 |
|
kdletters
|
d9c32261fc
|
修复拼图生成队列与草稿恢复
补齐拼图队列状态回传,生成页展示排队/运行状态
修复草稿进入时生成中与结果页路由恢复逻辑
避免新增空白关卡立即自动保存并保留编辑弹窗
恢复稳定拼图 profile 缺失时的同源 session 草稿投影
让外部生成 worker/controller 跳过 HTTP 认证快照恢复
补充外部生成 worker 与拼图草稿排障记录
|
2026-06-19 10:47:56 +08:00 |
|
kdletters
|
7609c37d5f
|
统一微信壳桥接目录
新增 miniprogram/shell 承接微信 Page 生命周期与 wx 容器调用
收窄微信页面入口为 shell 页面工厂装配
更新三端 host-bridge/shell 目录门禁与认证 smoke
补充微信 shell 测试与 CommonJS 测试加载工具
同步宿主壳架构文档和项目共享记忆
补齐 api-server 外部生成测试 fixture 更新时间字段
|
2026-06-18 16:32:25 +08:00 |
|
kdletters
|
951caac32d
|
扩展外部生成Worker队列
新增外部生成队列概览和单任务状态契约
将跳一跳、拼消消、敲木鱼图片生成动作接入worker队列
前端生成等待页展示当前任务和队列数量
更新外部生成worker运维文档和团队决策记录
|
2026-06-12 23:15:55 +08:00 |
|
kdletters
|
f87ae3f915
|
合并 origin/master
合入 master 的钱包退款 outbox、拼图后台编译互斥与公开链路更新
保留当前分支外部生成 worker 队列语义,并对齐拼图首图 claim 释放顺序
|
2026-06-11 23:06:41 +08:00 |
|
kdletters
|
4bb6d0bd1e
|
feat: add inline external generation mode
|
2026-06-07 00:56:53 +08:00 |
|
kdletters
|
8d54ea3374
|
feat: workerize external generation
|
2026-06-05 17:29:08 +08:00 |
|