lhk229
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cb27797a22
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Merge remote-tracking branch 'web/master' into feat/pixel_art2
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2026-08-03 08:18:36 +00:00 |
|
kdletters
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205c47eb60
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修复Runtime默认栈与任务图门禁
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为pending恢复和后续队列建立装箱的Tokio任务边界
同步三Director首波任务图的测试夹具
补齐Linux容器进程与Runtime栈边界文档
恢复Native shell完整默认栈测试门禁
|
2026-08-03 16:16:59 +08:00 |
|
lhk229
|
21da0c8380
|
Merge remote-tracking branch 'web/master' into feat/pixel_art2
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# Conflicts:
# .codex/skills/genarrative-external-editor-api/SKILL.md
# .codex/skills/genarrative-external-editor-api/references/api-selection.md
# docs/project-memory/shared-memory/decision-log.md
|
2026-08-03 07:47:17 +00:00 |
|
kdletters
|
04a6be5c3d
|
修复容器进程组清理误判
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区分Linux进程组中的可执行成员与僵尸进程
补齐容器PID 1不回收孤儿进程的回归测试
同步记录Tauri进程树清理的容器边界
|
2026-08-03 15:31:40 +08:00 |
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kdletters
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53f06055a4
|
修复画布权威快照合并回归
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统一生成完成态与本地布局的生命周期合并
保留同项目权威刷新中的有效画布选择
同步生成集成夹具与真实后端完成契约
补齐画布持久化回归测试和项目记忆
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2026-08-03 15:20:44 +08:00 |
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kdletters
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cf0864c956
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合并远端master更新
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合并远端Issue 115、118、127和128修复
保留移动端创作工具门禁与本地既有提交
# Conflicts:
# docs/project-memory/shared-memory/pitfalls.md
|
2026-08-03 15:14:31 +08:00 |
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kdletters
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6fe646ba2b
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修复开放Issue 115、118、127和128
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补齐Anthropic strict能力门控、传输schema、缓存usage和真实端点验收
隔离可选MCP服务目录失败并安全重定位局部schema引用
修复PowerShell 7环境下Windows私有ACL检查
统一角色与图标素材落库的用户prompt语义
合并权威画布快照与本地待保存或在途布局并补齐回归
同步更新技术文档、项目记忆和验证门禁
|
2026-08-03 14:03:20 +08:00 |
|
lhk229
|
5d86b91f14
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Merge remote-tracking branch 'web/master' into feat/pixel_art2
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# Conflicts:
# docs/project-memory/shared-memory/decision-log.md
|
2026-08-03 04:11:18 +00:00 |
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kdletters
|
6a02c7fb38
|
合并外部API MCP与异步生成能力
基于最新master接入托管式Streamable HTTP MCP并复用External API Key鉴权
统一External v1生成任务的幂等异步提交与状态查询
同步完整Skill资源、OpenAPI契约、AI游戏客户端与Worker适配
保留game-chat生命周期与首轮调度约定并完成重基验证
|
2026-08-03 11:47:20 +08:00 |
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kdletters
|
38c43b708a
|
优化游戏聊天生命周期与首轮调度
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新增受控 Tauri 开发启动器并在启动失败或终端退出时收束客户端进程树
修复 game-chat source hydration 与专业 Agent 已提交回复的持久可见性
统一正式任务图和 game-chat 首轮只激活策划美术程序三个 Director
限制显式首批协作合同提前激活底层 Agent 或 isolated child
同步六任务进度投影、共享契约、回归测试与项目文档
|
2026-08-03 11:41:59 +08:00 |
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kdletters
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e1d031b86f
|
增加外部API的MCP与异步生成模式
新增托管式Streamable HTTP MCP端点并复用外部API Key鉴权
统一图片视频音频等生成请求为幂等异步提交和状态查询
提供可发现的使用说明、OpenAPI资源及完整Skill下载包
同步更新OpenAPI契约并规定接口变更必须连带维护
适配AI游戏创作Shell的异步提交轮询与安全重试
补齐MCP方法映射、异步Worker和客户端回归测试
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2026-07-31 19:48:28 +08:00 |
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lhk229
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0d7a73b0b2
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Merge remote-tracking branch 'web/master' into feat/pixel_art2
# Conflicts:
# docs/project-memory/shared-memory/decision-log.md
# docs/project-memory/shared-memory/pitfalls.md
# docs/【后端架构】server-rs与SpacetimeDB数据契约-2026-05-15.md
# server-rs/crates/api-server/src/editor_project.rs
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2026-07-31 09:11:12 +00:00 |
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lhk229
|
72acd0ec05
|
停止向用户泄露抠图模型 (#120)
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Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/120
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
|
2026-07-31 16:40:43 +08:00 |
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kdletters
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9eae1a28c5
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Merge remote-tracking branch 'origin/codex/ai-game-creator-app' into HEAD
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2026-07-31 15:33:05 +08:00 |
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menghao
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26cfd85d25
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修复AGC的macOS临时路径兼容 (#125)
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规范化配置回归测试的临时根路径
补充跨平台路径比较技术说明与踩坑记录
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/125
Co-authored-by: menghao <mh18530625731@163.com>
Co-committed-by: menghao <mh18530625731@163.com>
|
2026-07-31 15:28:05 +08:00 |
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lhk229
|
f63be26e6a
|
同步完美像素端点的并发与预算文档
补齐端点级并发闸、等待队列与 503/504 的契约描述
修正 30 秒预算的覆盖范围为自请求入口起算
记录超时预检与有界队列计数的两条踩坑
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
|
2026-07-31 07:06:41 +00:00 |
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kdletters
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842d99697a
|
合并游戏聊天0.1.1到master
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合入独立game-chat release构建、内置Runner与退出收束。
合入自动预览刷新、结构化进度展示及强化试玩验收。
保留master资源画布、共享预览和原生壳严格门禁。
修复Windows Runner单实例锁与GUI owner锁固定路径兼容。
|
2026-07-31 14:27:36 +08:00 |
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kdletters
|
cf1a023125
|
收紧图集切片内存并批量持久化
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按需编码并限制图集上传并发、超时与累计裁剪像素
批量确认切片对象、项目资源、账号素材和完成批次
稳定派生切片记录标识并收紧重放与来源资源校验
复用已鉴权项目资源避免手动拆分全账号扫描
补充图集资源边界文档与回归测试
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2026-07-31 13:40:28 +08:00 |
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k88936
|
81911ffbee
|
Merge remote-tracking branch 'origin/master' into fix/artagent-rerefine-prompt
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2026-07-31 12:12:47 +08:00 |
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k88936
|
3ca96c4cca
|
记录画布Agent待确认提示词边界
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专题文档明确匹配pending卡片时使用正向条件化引导
决策记录固化避免全局禁止重发话术的模型实测结论
踩坑记录补充过度泛化的原因、处理与验证方式
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2026-07-31 12:09:38 +08:00 |
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kdletters
|
0386a5df7c
|
修复数据库备份异步上传收尾
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使用独立systemd服务承接Jenkins退出后的OSS上传
串行补偿延期归档并仅在完整验真后清理
补充备份回归门禁与生产运维约定
|
2026-07-31 12:08:45 +08:00 |
|
menghao
|
216407d93e
|
实现资源画布布局持久化 (#116)
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冻结资源画布布局数据与 CAS 合同
实现双模式本地 sidecar 安全读写
接入二维拖动、默认排版和跨重启恢复
补齐并发冲突、安全边界和界面测试
同步技术文档与共享决策
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/116
Reviewed-by: 段舒康 <kdletters@qq.com>
Co-authored-by: menghao <mh18530625731@163.com>
Co-committed-by: menghao <mh18530625731@163.com>
|
2026-07-31 12:00:48 +08:00 |
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k88936
|
2b785423ed
|
同步画布代理对话约束文档
更新后端契约与前端接入文档中的消息输入规则。
记录图片引用、提示词上下文和异常响应处理决策。
补充相关排障经验并移除过期说明。
|
2026-07-31 11:30:48 +08:00 |
|
AIGameCreator App
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a36290b2e5
|
合并AI游戏创作智能体与通用Runtime基座
Project CI / Frontend tests (push) Failing after 27s
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合并 codex/ai-game-creator-app 的独立客户端、多智能体 Runtime、Runner 与可扩展 LLM Provider 能力
保留 master 最新画布、钱包、后端和原生壳约束并完成四处语义化冲突合并
补齐根 Vitest 对独立 Tauri guest 模块的隔离测试别名并保持 HostBridge 依赖边界
统一正式工作台与 game-chat 的安全本地预览组件及 native-shell 静态门禁
修复合并态 Rust 格式、前端 lint 与共享文档验证口径
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2026-07-30 18:01:19 +08:00 |
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AIGameCreator App
|
d4075c3423
|
抽取通用多智能体运行时与可扩展Provider
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新增纯 Rust agent-runtime-core,提供运行时契约、能力注册、Agent 目录、Profile、完成策略与零重放恢复
抽取中立 LLM Provider 协议与可扩展 Registry,并适配 OpenAI Responses、OpenAI Chat 和 Anthropic
将 AGC interaction、Provider 控制、Runner 生命周期、steering 与 tool-plan handoff 接入统一运行时边界
补充非游戏消费者、Provider 网络闭环、Runtime 恢复及 GUI Runner owner 测试
同步 Cargo/npm 门禁、Runtime 技术方案和项目共享记忆
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2026-07-30 16:15:51 +08:00 |
|
kdletters
|
b512430e53
|
收紧图集切片资源边界
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Project CI / Native shell tests (push) Successful in 2m32s
Project CI / Backend tests (push) Successful in 3m37s
前置限制原始连通域、局部候选和输出切片数量
统一图集切片的有界阻塞线程执行
统一角色图标和UI的原图安全降级
补齐异常输入回归测试与工程文档
|
2026-07-30 13:44:17 +08:00 |
|
k88936
|
6ee33dc561
|
fix: 首页「最近项目」缩略图与退出前视角不一致,出现偏移或裁切 (#111)
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Project CI / Backend tests (push) Successful in 3m23s
- 封面使用真实画布尺寸及最终 viewport.x/y/scale。
- 320×240 封面改为居中 cover 裁切,不再从左上角取景。
- 正确绘制画布背景色。
in canva:


in home:


因为原本的布局持久化可能有一些bug,改动不相关,所以我回退到最开始的一版:
- 不额外监听画布尺寸变化,给最小尺寸兜底,(大了比小了好)
- 封面不要求强一致性,生成/上传时机仍然按照原来随布局持久化
优化了封面生成:
- 改用webp格式
- 尽量利用图片缓存
最终生成封面从700ms加速到150ms以内, 加上必须的上传和确认150ms 和 布局持久化的时间相差不多,不是特别离谱的手速都能保证两者一致
---------
Co-authored-by: kdletters <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/111
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
|
2026-07-29 16:09:30 +08:00 |
|
kdletters
|
edc99e55e4
|
修复跨设备画布旧快照覆盖
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Project CI / Backend tests (push) Successful in 3m13s
按用户隔离画布缓存并等待权威 revision 后开放保存
固化保存重试版本并安全处理认证重载与冲突恢复
合并迟到资源图层且隔离跨账号异步请求
强制 Web 与 External 画布写入使用 expectedRevision CAS
补充竞态回归测试并同步 OpenAPI、Skill 与技术文档
|
2026-07-29 13:51:49 +08:00 |
|
AIGameCreator App
|
349be22800
|
合并开发态游戏聊天创作页
Project CI / Frontend tests (push) Failing after 23s
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Project CI / Backend tests (push) Successful in 2m53s
Project CI / Native shell tests (push) Failing after 9m50s
合并 codex/agc-game-chat 的开发态游戏聊天入口
保留当前分支 Runtime 恢复与视觉产物门禁
整合前端回归测试与 AI 游戏创作技术方案
|
2026-07-29 12:11:28 +08:00 |
|
AIGameCreator App
|
dae59992b1
|
新增开发态游戏聊天创作页
新增仅开发态游戏聊天入口与本地安全预览布局
将Supervisor进度、返工、测试、迭代和图片证据写入聊天
完善自动预览授权持久化、锁竞争重试与Runtime收尾恢复
规范视觉产物走规范图、UI设计和透明图集专用接口
补齐共享契约、回归测试、技术方案和项目记忆
|
2026-07-29 11:54:06 +08:00 |
|
kdletters
|
d7f0c45164
|
抽取画布 Agent 公共执行框架
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新增业务中立的 function-calling harness 与公共提示词协议
统一画布 Agent 工具路由约束和待确认控制语义
保留失败前输出并事务化收口 memory、deadline 与取消状态
迁移画布 Agent 和 API 编排并同步架构文档与项目记忆
|
2026-07-28 21:34:34 +08:00 |
|
kdletters
|
b1db88c114
|
修复AGC总控恢复与工具计划交接
Project CI / Repository checks (push) Successful in 1m3s
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Project CI / Native shell tests (push) Successful in 9m33s
修复Windows下tool-plan账本按句柄原子安装失败。
补齐项目总控空态、持久Runtime水合与核对后重试交互。
修正Responses多角色内容映射与steer审计幂等身份。
修复首批协作repair累积、缺失Agent约束和isolated单槽替换。
收紧API Key安全持久化检测并覆盖装饰赋值与自然语言边界。
修复Provider retry恢复扫描与无画布密钥时的视觉产物降级。
补充定向回归测试和项目技术文档。
|
2026-07-28 19:59:43 +08:00 |
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kdletters
|
271d5d7bd3
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持久化用户历史消费泥点投影
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后台用户详情展示历史花费并保留手动对账
消费落账原子更新投影并提供存量初始化
为手动对账增加独立管理员操作权限
更新SpacetimeDB绑定、文档和测试
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2026-07-28 16:20:43 +08:00 |
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k88936
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66a8b7f597
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画布agent 完善上下文 (#101)
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* 补全完整的工具参数
* 调整提示词应对一些bad case
* 把attachment的名称/描述纳入上下文
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/101
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
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2026-07-28 15:44:05 +08:00 |
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AIGameCreator App
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6bcd176bdf
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合并 master 最新更新
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合入 master 的 BgFilter、CI、运维与现役平台改造。
保留 AI 游戏创作 Runtime、独立锁文件与原生壳验证链路。
修复共享充值账单组件、LLM 网关与退役 Agent 兼容边界。
同步冲突文档、锁文件和开发脚本。
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2026-07-27 18:28:26 +08:00 |
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kdletters
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0ef5c2bb79
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修复AGC在Windows上的启动失败
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通过子进程私有环境变量传递DACL目标路径,避免PowerShell命令参数解析失败。
同步补充AI游戏创作实施方案和项目踩坑记录。
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2026-07-27 17:45:16 +08:00 |
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AIGameCreator App
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b18b367382
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修复运行续作与工具路径交接
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无活动 Runtime 时将自然语言继续转换为新执行并保留显式恢复语义
成功响应落账前按工具契约规范化项目内绝对路径
拒绝重复键隐藏路径、动态 MCP 和项目外路径的交接放宽
补齐续作分流、路径重放和失败关闭回归测试
同步更新 Runtime 技术方案与共享踩坑记录
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2026-07-27 17:01:11 +08:00 |
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AIGameCreator App
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4522f9dca1
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修复工具计划响应交接误判
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区分计划叙述、源码内容与结构化敏感输入,避免安全字面量误触 reconciliation
为成功响应交接失败持久化受控分类、错误摘要与字符数
补充工具计划回归测试及 Runtime 技术和排障文档
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2026-07-27 14:24:07 +08:00 |
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kdletters
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d38e8c913e
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压缩并清理逐文件备份元数据
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将 files state 升级为去重 gzip v2 并兼容旧格式迁移
压缩保留最新 full catalog,清理历史 catalog 与冗余结果
补充损坏拒绝、恢复兼容和清理顺序回归测试
更新生产运维与项目记忆文档
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2026-07-27 11:56:23 +08:00 |
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AIGameCreator App
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427a8c151a
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完善自主构建正式产物与终端测试
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新增终端 AppData 配置向导并强化跨平台密钥与进程树安全
升级自主构建为十六任务产物 DAG 并接入两类真实画布素材
完善完成基线、并发补验、验证证据与受限画布返工合同
强化确定性与真实 Swarm E2E 的 exactly-once 和正式产物校验
修复确定性 Provider 终态修复后的复验交付状态
同步更新客户端实现计划、决策记录和踩坑说明
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2026-07-27 04:04:06 +08:00 |
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AIGameCreator App
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006846e667
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修复Swarm连续任务恢复与终态归属
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以启动 mutation 返回的 acceptedRunId 建立不可变 turn baseline
拆分队列忙碌与 Runtime 可追加状态并恢复 cancelled canonical 后的 pending 任务
按 finalization message ID 和完整 task journal 隔离连续 B/C 对话、失败扫描与报告计数
以 agentId 和 runId 聚合专业 Agent 终态并保持 journal 失败优先
补齐重复投递、恢复幂等、连续轮次和历史 repair 回归及项目文档
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2026-07-25 14:07:54 +08:00 |
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lhk229
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a2ee879fc8
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添加gfilter专用worker (#103)
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Co-authored-by: kdletters <kdletters@qq.com>
Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/103
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
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2026-07-23 18:06:29 +08:00 |
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kdletters
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00da0dd1c8
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刷新Gitea CI依赖缓存镜像
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预热当前server-rs的SpacetimeDB 2.7.0依赖
为Cargo锁定依赖下载增加整命令级有界重试
更新Runner镜像事实和运维文档
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2026-07-23 16:06:56 +08:00 |
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kdletters
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24b10f0660
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修复LLM原文日志并行测试污染
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将原文日志目录收敛为LlmConfig实例配置
迁移platform-llm与api-server测试到独立日志目录
补充Rust异步测试环境变量隔离规范
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2026-07-23 15:38:45 +08:00 |
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k88936
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44748b7846
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fix:前后端校验手机号区域码 (#104)
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来自今早群友反映
before:

and failed
after:



* https://developers.weixin.qq.com/miniprogram/dev/server/API/user-info/phone-number/api_getphonenumber.html#Res-phone-info-Object-Payload 参考微信这个文档修改了微信返回的struct 手机号 区域码字段不应是Optional
* 登录注册改密码改绑定等 api 把单一 phone字段改成 country_code(可选,缺省为86) + pure_phone_number 分别进行了前后端校验
Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/104
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
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2026-07-23 14:52:57 +08:00 |
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kdletters
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b72e2163d7
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恢复后台灰度发布控制面
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恢复灰度发布导航、权限、前端契约与页面编译链
解除灰度页面对旧创作入口配置的依赖
补充路由、API、页面回归测试及当前架构文档
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2026-07-23 14:23:18 +08:00 |
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AIGameCreator App
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ddbca15e30
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修复Agent Swarm聊天测试Runner冲突
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为人工聊天测试复制隔离 AppData,避免复用正式 Runner
新增空闲 Runner 安全收束与临时目录清理
补齐初始化占位页校验、回归测试和开发文档
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2026-07-23 13:52:06 +08:00 |
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AIGameCreator App
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52d47d5470
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合并远端AI游戏创作分支更新
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保留 Agent Runtime、Runner、项目与测试的模块化拆分
吸收跨平台启动与本地开发栈稳定性修复
补齐 Gitea CI 门禁与异步测试稳定性改进
统一前端 Runtime 水合、策略读取与状态重置语义
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2026-07-23 12:40:28 +08:00 |
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menghao
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ff84b5a308
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修复AI游戏创作壳跨平台启动 (#107)
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修复 macOS 下 Unix 文件身份比较和临时目录测试兼容
隔离 AI 游戏创作本地数据库与发布身份并阻止旧 schema 降级启动
完善 Tauri 开发栈错误传播和 POSIX 子进程树清理
跳过 macOS 不支持的进程指标回调以消除周期告警
补充开发调度测试、技术方案和团队排障记忆
Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/107
Co-authored-by: menghao <mh18530625731@163.com>
Co-committed-by: menghao <mh18530625731@163.com>
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2026-07-23 10:50:02 +08:00 |
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AIGameCreator App
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167b11d52e
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完善自主 Swarm 无干预可玩交付
固定首批程序实现与质量只读职责,并在计划执行前阻断质量 Agent 项目写入
要求非只读专业 Agent 完成本人修改和对应 revision 验证后再交付
补齐 Provider 瞬态重试、最终回复和 Swarm CLI 终态收敛
升级 Provider action batch v3 并兼容 v2/v1 持久恢复
扩展确定性与真实外部 Provider 塔防验收、前端状态和项目文档
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2026-07-23 01:06:54 +08:00 |
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