Commit Graph

376 Commits

Author SHA1 Message Date
kdletters e5460280ce 发布入口接入灰度开关
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Has been cancelled
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- 后端:GET /api/runtime/frontend-config 新增 gameDistributionPublishEnabled,复用 `game-distribution:publish` 判据(未配置或 enabled=false 时对已登录作者默认开放,显式收紧后只放行白名单/灰度命中用户,匿名恒为 false),前端入口与写入口共用同一事实源。
- 后端用例:新增 frontend_runtime_config_game_distribution_publish_is_scoped_to_authenticated_gate,覆盖默认开放、enabled=true 无白名单、白名单命中、deny 名单、enabled=false 回退与 rolloutPercent=100。
- 网页:平台壳按灰度隐藏「发布游戏 / 发布新版本」入口;/games/publish 直接访问时渲染「发布功能正在灰度中」并提供重新检查;读取失败按放行处理,由后端写入口把关并返回可读文案。
- AGC:新增 readGamePublishAvailability(同一运行时配置字段),只有命中才把发布回调交给 DirectProject 聊天头;字段缺失或读取失败按不开放处理。
- 文档:玩法链路、后端数据契约与实施计划记录灰度口径、入口行为与验证命令。
2026-09-22 17:12:04 +08:00
kdletters d047b16b91 合并 master:DirectProject 回合三态与 AGC release 每日调度
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Has been cancelled
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Project CI / AI game creator shell Rust crates (pull_request) Has been cancelled
Project CI / Backend tests (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
Project CI / Frontend tests (pull_request) Has been cancelled
Project CI / Repository checks (pull_request) Has been cancelled
Project CI / AI game creator shell web tests (pull_request) Has been cancelled
- 合并 origin/master 11 个提交(DirectProject 回合三态与投影 memo、宿主崩掉后的回合收口、权限拒绝后的忙态、策划对话布局修复、AGC release 每日调度)。
- 本次自动合并无冲突;游戏分发发布入口(App 的 requestGamePublish、DirectProjectChatView 透传、聊天头「发布到游戏广场」按钮)在新聊天状态机下保持接线。
- 验证:root / AGC / admin-web 三端 typecheck、全量 vitest、游戏分发 Rust 测试、encoding、doc-index、rustfmt 与 SpacetimeDB schema guard。
2026-09-22 16:54:38 +08:00
kdletters f1b282f3cd 合并 master 并接入 DirectProject 新聊天架构
- 合并 origin/master(304 个提交:DirectProject 聊天容器重构、Project Supervisor 退役、策划附件导入、CI 隔离编译缓存等)。
- 接受 master 对 ProjectSupervisorView / SupervisorChatOnlyView 的退役与预览快捷测试收敛;发布入口改由 DirectProject 聊天头承载。
- DirectProjectChatHeader 新增「发布到游戏广场」入口(无回调不渲染、回合忙态禁用),DirectProjectChatView 透传 onRequestGamePublish。
- App.tsx 继续由工作台壳持有试玩包导出与 GameDistributionPublishPanel,沿用 project.export_package 权限确认队列;check-config 把该命令从 native-only 清单移回 App invoke。
- 后台游戏审核 API / 类型 / 路由测试与 master 新增的 AGC 模板管理按双方保留合并,并修掉拼接造成的接口与用例闭合缺陷。
- 修正 master 自带的 viteProxyConfig 断言:/api/creation-entry 属退役路由,测试改为断言不进入代理。
- 记录合并踩坑:语法结构内部的冲突不能简单按「双方保留」拼接,必须按某一侧骨架重建并跑 tsc 与单文件测试。
- 验证:全量 vitest 393 文件 / 4374 用例通过,root / AGC / admin-web 三端 typecheck,cargo check 与游戏分发 Rust 测试,encoding、doc-index、rustfmt、SpacetimeDB schema guard。
2026-09-22 16:45:29 +08:00
lhk229 3775e05970 修复策划对话布局与流式显示 (#460)
Project CI / AI game creator shell Rust lane 1/2 (push) Has been cancelled
Project CI / AI game creator shell Rust lane 2/2 (push) Has been cancelled
Project CI / AI game creator shell Rust smoke (push) Has been cancelled
Project CI / AI game creator shell Rust crates (push) Has been cancelled
Project CI / Backend tests (push) Has been cancelled
Project CI / Native shell tests (push) Has been cancelled
Project CI / Frontend tests (push) Has been cancelled
Project CI / Repository checks (push) Has been cancelled
Project CI / AI game creator shell web tests (push) Has been cancelled
恢复固定消息区域和工作区状态条样式,修正窄屏单列布局
限制长阶段提示、澄清卡片和文件导入结果高度,保证输入区可达
补齐实时正文和思考的滚动跟随,保留用户上滚意图
移除读取策划历史时补造的发送时间
补充布局与显示回归测试,同步技术方案和共享排障约定

Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/460
2026-09-22 16:25:51 +08:00
k88936 19e1883f71 合并 origin/master:策划附件导入接入策划聊天入口
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m55s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 3m54s
Project CI / Backend tests (pull_request) Successful in 5m4s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 10m18s
Project CI / Native shell tests (pull_request) Successful in 6m34s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 10m32s
Project CI / Frontend tests (pull_request) Successful in 3m15s
Project CI / AI game creator shell web tests (pull_request) Successful in 1m29s
Project CI / Repository checks (pull_request) Successful in 1m42s
- 保留 DirectProject 独立聊天容器与 Supervisor 退役结果,不为冲突恢复运行时兼容分支
- 策划工作区文件导入接入 PlanningChatView 输入盒,导入期间暂缓发送、阶段批准、澄清与重试
- 工作台壳按项目记录导入进行态,导入未完成时不切换游戏运行态并提示等待
- 首页策划附件导入结果落到工作台 fileImportNotice 提示条,可单独关闭
- 设计态输入盒样式选择器由 project-supervisor-* 收敛为 project-chat-*
- 策划导入回归用例适配退役后的 harness 与 chatProps 命名
2026-09-22 02:24:47 +08:00
k88936 5315b233c8 预览激活回接「运行」入口,聊天 @ 清单打开选择器时按需重读
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m58s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 3m49s
Project CI / Backend tests (pull_request) Successful in 5m7s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 10m7s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 10m15s
Project CI / Native shell tests (pull_request) Successful in 6m37s
Project CI / Frontend tests (pull_request) Successful in 3m8s
Project CI / AI game creator shell web tests (pull_request) Successful in 1m45s
Project CI / Repository checks (pull_request) Successful in 1m56s
- App.tsx 新增 activateRunningPreview,运行入口先问 Rust 要活体预览(activate_local_game_preview),命中就只切客户端运行视图
- App.tsx 的 executeRunLocal 命中活体预览时经 DirectProject 聊天的 announce 播报「已切换到客户端运行视图」,不再重复调用 start_local_game_preview;stopped / 非本项目 / 权限位要求确认一律回落到重新启动
- check-config.mjs 从 native-only 白名单移除 activate_local_game_preview 并同步注释(该门禁要求 App invoke 与白名单互斥)
- DirectProjectComposer 新增 onReferencePickerOpen,工具条按钮与附件菜单两处选择器入口打开前先刷新清单
- DirectProjectChatView 用 useDirectProjectManifest 的 refresh 重读聊天自己那份 @ 清单,不新增壳到聊天的清单推送通道
- 新增 tests/previewActivation.test.tsx,钉住切视图不重启 / stopped 回落重启 / 权限确认回落重启三条路径
- decision-log 记录本轮两处回归的背景、决策、取舍与验证方式
2026-09-21 23:09:43 +08:00
lhk229 085181c795 修复策划附件导入工作区并解除资源清单耦合
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m55s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m21s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 9m58s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 10m40s
Project CI / Backend tests (pull_request) Successful in 5m37s
Project CI / Native shell tests (pull_request) Successful in 7m30s
Project CI / Repository checks (pull_request) Successful in 3m46s
Project CI / AI game creator shell web tests (pull_request) Successful in 3m22s
Project CI / Frontend tests (pull_request) Successful in 4m54s
Project CI / AI game creator shell Rust crates (push) Successful in 2m57s
Project CI / AI game creator shell Rust smoke (push) Successful in 3m51s
Project CI / Backend tests (push) Failing after 3m47s
Project CI / AI game creator shell Rust lane 2/2 (push) Successful in 9m22s
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Project CI / AI game creator shell Rust lane 1/2 (push) Successful in 10m13s
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Project CI / Repository checks (push) Successful in 2m44s
Project CI / AI game creator shell web tests (push) Successful in 2m25s
新增策划工作区文件导入命令,支持同名另存并保留文件字节
首页和聊天框附件直接导入策划工作区,脱离游戏资源清单与回合附件
导入期间暂缓发送、阶段操作和游戏制作切换,保留逐文件失败提示
补充导入、刷新与切换回归测试,同步技术方案和共享约定
2026-09-21 22:49:21 +08:00
k88936 6981648796 合并 origin/master:Supervisor 永久退役,项目对话收敛为 DirectProject 与 Design Agent
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m56s
Project CI / Backend tests (pull_request) Failing after 12s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 3m48s
Project CI / Native shell tests (pull_request) Failing after 45s
Project CI / Repository checks (pull_request) Failing after 13s
Project CI / Frontend tests (pull_request) Failing after 1m52s
Project CI / AI game creator shell web tests (pull_request) Failing after 1m42s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Failing after 6m57s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Failing after 8m1s
- 解决 refactor/split-direct-project 与 origin/master 在 App.tsx、立项策划聊天视图、Direct composer/引用输入区、styles.css、Rust direct user item 与 appSurface 用例上的冲突,按「Supervisor 永久退役」口径保留 DirectProject 独立聊天容器与 Design Agent 两条产品路径
- 采纳 master 的策划 Agent V1/V2 退役:删除 GDD 审批卡、策划输入卡、planningLane、planningSessionV2、planningSessionContract、规划展示适配与 Rust planning_*_v2 命令、模块、契约及对应用例,不保留兼容别名或双跑路径
- 把 master「折叠思考显示单行预览」的目的落到当前结构:新增共享表现 chat/components/AgentReasoning/AgentReasoning.tsx(折叠态单行纯文本预览 + 箭头、展开态安全 Markdown),DirectProject 回合与策划回合共用,删掉两处写死的 pre 折叠实现
- 把 master「策划入口可选模型 / 推理档」的目的接到当前策划输入盒:复用 ConversationModelSelect 与 ComposerReasoningEffortSelect,配置写回仍走客户端配置通道
- App.tsx 删除只服务退役 Supervisor / 策划 V2 的 state、ref、effect、回调与死参数,并删除两条读路径都退役后的 workspaceProjectKind;openWorkspace 的工程类型入参保留为未使用契约
- Rust 侧保留本分支 canonical→wire 投影、无审计 Direct 回合与 direct user item 严格校验,并入 master 的 prepare_new_web_project_at 前置复核
- 更新 ADR 与 shared-memory 决策记录:策划当前只有 Design Agent、两条路径的共享表现清单,以及本次合并的口径、代价与验证证据
- 验证:AGC 与仓库 typecheck、check:encoding、check:doc-index、git diff --check、改动文件 eslint 0 error;AGC vitest 168 个文件中除 5 个 jsdom localStorage 环境失败文件与本分支既有 resourceTagStatsRefresh 失败外全绿,appSurface 198 passed / 13 skipped;Rust 定向用例 direct_codex_user_item、skill_pack、sessions 全过(整套分片在本容器受 /sbin -> usr/bin 触发沙箱预检失败,与本合并无关)
2026-09-21 21:09:34 +08:00
k88936 4698527025 完成DirectProject composer canonical content收口
输入区草稿只保留 Lexical content 数组

Direct 与 Planning 提交边界直接读取 canonical content

润色保留引用解析并保护附件节点

通过单向 DTO 适配 legacy text 引用与附件消费
2026-09-21 14:37:49 +08:00
k88936 ba3bd59f24 恢复策划 Agent 实时事件订阅(876529e66 误删)
- apps/ai-game-creator-shell/src/App.tsx 重新订阅 `design-agent-update`:本轮正文与工具提示回到 transient reply,`reasoningText` 回到 `planningV2Reasoning`,`view` 回到 applyDesignAgentViewAfterTransient;Rust 侧一直照旧发射这些事件,前端却不再监听
- 补回 designAgentEventSubscriptionReadyRef 的建/解函数与 designAgentEventSubscriptionResolveRef,让 `executeDesignAgentTurn` 等待监听器挂好再发起回合,开局事件不丢
- 新增 designAgentReasoningTurnRef:回合结束(designAgentTurnRef 清空)后仍认本轮 reasoning,最后一条思考不会被视图落盘前的空隙吃掉;切项目时随 resetChatState 清空
2026-09-21 12:21:51 +08:00
k88936 0224ef7b9d 删除 Project Supervisor 聊天遗留的 pendingCommand 死链
- 删除 App.tsx 里 pendingCommand 状态、确认/取消处理与 21 个 execute* 分发分支
- 删除随该链路一起不可达的 21 个 execute* 实现与 requireChatProjectForUserAction
- 删除只服务该链路的 PendingCommand 类型、pendingCommandPresentation.ts 与 resolvePendingCommandProjectPath
- PlanningChatView 去掉 pendingCommand 面板相关 props、渲染分支与导入
- rememberCommand.test.ts 只保留现役 helper(path/remember/needsInitializedChatProject/agent 卡片)的用例
2026-09-21 11:15:02 +08:00
suzmii 9639a080c6 资源卡拖到对话栏实现批量 @ 引用
- 新增落点模型 resourceCardReferenceDropModel:对话栏矩形量取(0 x 0 判成没有落点,避免画布内拖动被误判)、命中判据、引用构造与落点提示文案。
- 引用构造与工具条「引用」按钮逐字一致(只认已登记 manifest 素材、source 为 resource-card、kind/分类/标签取自资源投影),一条都构造不出来时用提示条说明原因。
- 拖动中指针落到对话栏上即从排版切到引用:卡片不再跟指针走,改铺虚线落点浮层并提示「松手即可 @ 引用 N 项素材」;拖回画布内松手仍是原来的排版语义。
- 批量范围与拖动位移同一个集合(多选整批、单选只引用按住的那张);新增批量事件 RESOURCE_REFERENCE_INSERT_MANY_EVENT,App 侧一次插入整批并只聚焦一次,空批次不派发。
- 对话栏挂 ref(不 document.querySelector)、落点浮层按对话栏当时的屏幕矩形铺在根节点上,不改对话栏自身的定位与排版。
- 测试:新增落点模型用例 5 条与画布集成用例 4 条(单卡/多选/拖回画布/pointercancel),resourceReferenceInput 新增批量事件与一次插入整批 chip 两条,共 39 条定向全绿。
- 文档:功能说明新增「拖拽引用」一节与完成清单条目、PRD 更新时间、decision-log 新增 2026-09-21 条目。
2026-09-21 03:37:43 +08:00
kdletters 7ff6e46774 修复分支上的格式与导入排序门禁问题
- 用 rustfmt 修正 AGC Tauri 导出包测试的断言排版
- 按 simple-import-sort 修正 AGC App.tsx 导入顺序与 packages/shared 导出顺序
2026-09-20 21:17:27 +08:00
kdletters 429f991bde 回滚误入 master 的游戏分发 WIP(夹带在 OSS v1 签名提交里)
Project CI / AI game creator shell Rust shard 2/4 (push) Failing after 19s
Project CI / AI game creator shell Rust shard 3/4 (push) Failing after 20s
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Project CI / AI game creator shell Rust crates (push) Failing after 17s
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- 撤销 39aed2e48 夹带的游戏分发前后端、SpacetimeDB 绑定、主站路由、后台审核页、文档与 nginx 改动,master 恢复可编译状态
- 保留该提交自身的 AGC 发号改动:agc-global-version.mjs 与其参数构造单测
- 恢复被误删的 output 产物,避免把无关清理混进该提交
- 补回两篇技术文档在 docs/README.md 的索引(它们属于后续两个补提交文档,不属于游戏分发)
- 游戏分发完整实现保留在 codex/game-distribution 分支继续开发
2026-09-20 20:52:24 +08:00
kdletters 39aed2e486 OSS 写入显式使用 v1 签名
Project CI / AI game creator shell Rust shard 1/4 (push) Failing after 18s
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Project CI / AI game creator shell Rust crates (push) Failing after 18s
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Project CI / Repository checks (push) Failing after 11s
ossutil v2 默认 v4 签名,缺 region 会直接失败\n总号写入与回读统一走 buildOssutilArgs,默认 --sign-version v1,可切 v4 并配合 AGC_OSS_REGION\n补充参数构造单测
2026-09-20 18:33:02 +08:00
lhk229 70271b408e 删除策划agent v2,与退役功能解耦 (#355)
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 7m19s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 7m35s
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 7m34s
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 7m39s
Project CI / AI game creator shell Rust smoke (push) Successful in 2m13s
Project CI / AI game creator shell Rust crates (push) Successful in 3m18s
Project CI / Backend tests (push) Successful in 9m16s
Project CI / Repository checks (push) Successful in 8m11s
Project CI / Native shell tests (push) Successful in 11m56s
Project CI / Frontend tests (push) Successful in 11m49s
Project CI / AI game creator shell web tests (push) Successful in 6m37s
Reviewed-on: #355
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
2026-09-20 14:49:57 +08:00
kdletters c1d26f11df 移除 Cocos 和 Unity 插件的工程类型限制
统一插件列表、启动、面板和 Agent 工具的可用性判断,保留开关与平台约束

调整前端自动启动并修复 Cocos 项目切换的旧连接与订阅快照竞态

补充插件宿主、工具目录和前端回归测试,同步插件技术规范与共享决策
2026-09-20 10:53:16 +08:00
k88936 876529e668 删除 Project Supervisor 前端链路并将项目对话收敛到 DirectProject 与立项策划
- 删除 ProjectSupervisorView、SupervisorChatOnlyView、ProjectWorkspaceChatPane、AgentConversationOverlay、DeveloperProjectPanels、DeveloperRuntimePanels 与 features/agent-runtime/panels.tsx
- 删除 Supervisor 独立调试窗口:windows.rs 的 supervisor_chat_window_url / open_project_supervisor_chat_window、main.rs 的 invoke 注册、?supervisor-chat 与 ?agent-chat 前端入口、developer.json capability 和对应 Rust 用例
- 删除工作台壳的开发者 Agent 面板:DeveloperAgentPanel、useDeveloperAgentPanel、useDeveloperAgentState、developerAgentControls
- App.tsx 删除只服务退役面板的 state/ref/effect/handler(agentConversation*、文件/记忆/资产/画板/预览面板处理、commandLog、llmConfigStatus、editorBaseUrl、回放历史与 trace 面板状态、selectedAgent 等)以及由此产生的空分支,并把 requestRuntimeConfigOpen 接回本地 RuntimeConfigDialog
- 立项策划独立成模块:Design Agent 与 Planning V2 的容器和表现移到 view/project-development/planning/(PlanningChatView、PlanningUserInputCard、GddApprovalCard、DesignAgentSurface、PlanningLaneRuntimeStrip、planningLane、planningSessionV2、planningSessionContract)
- 改名到中性概念:ProjectSupervisorComponentProps→ProjectChatComponentProps、WorkspaceLauncherShellProps.ProjectSupervisor→ProjectChat、ProjectDevelopmentView.supervisor→chat、orchestrationMode→agentDockVisible、initialSupervisorMessageClaims→initialTurnClaims、ProjectManifestSnapshotSource 'supervisor'→'chat'、CSS project-supervisor-*/project-planning-*→project-chat-*
- 删除 PROJECT_SUPERVISOR_AGENT_ID 与 PROJECT_SUPERVISOR_PLAN_SOURCE 常量
- 工作台壳自己订阅 game-creator-manifest-invalidated,用 revision→清单→revision 配对读(source: asset-event)并入 currentProjectContext,且不重新检查项目目录;测试夹具改为按监听器集合广播该事件
- 删除只钉住退役界面的 appSurface 用例(旧调试窗口、开发者面板、Agent 对话浮层、运行历史面板)
- 同步文档:ADR、DirectProject 聊天模块抽离实施计划与里程碑、Provider 推理里程碑、策划会话 RuntimeV2、AI 游戏创作实施计划,并在 decision-log 新增 2026-09-19 条
- 删除随退役面板失去调用方的模块与导出:projectSummaryCommands.ts(1054 行旧 Supervisor 斜杠命令处理器)、AGENT_RUN_HISTORY_* 常量、agent-runtime/model.ts 与 project-summary/agentPresentation.ts 里的死导出,以及 agentRunTrace / memoryCommands / projectCommandPolicy 中无调用方的校验与解析函数
- 更新 scripts/check-config.mjs 与 scripts/check-native-shells.mjs 的窗口与命令守卫
2026-09-19 21:59:44 +08:00
k88936 99be1d76fe 抽离 DirectProject 独立聊天容器并删除工作台壳 Direct 状态
- 新增 view/project-development/chat 模块:DirectProjectChatView 自己持有项目清单订阅、首屏锚点、历史分页、发送队列、附件、终止、草稿与本地消息
- DirectProjectChatView 入参收窄为项目路径、入口首轮需求(canonical content[])和两条权限门,Direct 状态不再穿过 App.tsx
- 线程订阅与聊天 reducer 提成 useDirectThreadChatSubscription:subscribe/consume/notify 单飞循环、订阅欠账、SUBSCRIPTION_EXPIRED 重订与 DirectThreadChatState
- chat/components 按「一个组件一个目录、逻辑与表现同目录」重组(ChatHeader、Composer、Conversation、SettingsDialog、ToolCallGroup)
- DirectProjectChatView 拆成聊天头、会话区、回合、输入盒四个组件
- App.tsx 删除 Direct 专属 state/ref/effect/handler 与 directCodex 分支,首轮需求按 canonical content 交给聊天
- 工作台级动作(运行本地预览等)经 DirectProjectChatHandle.announce 交给聊天自己的本地消息流
- Direct 首轮认领记录提成 app/initialSupervisorMessageClaims,供各入口共用
- Rust 侧 Direct 契约 ts-rs 导出目录改到 chat/generated
- 补齐 direct_codex_user_item/wire.rs 既有的 rustfmt 空格漂移
- 同步 ADR、实施计划、decision-log、pitfalls 与 Direct 技术文档
2026-09-19 15:08:31 +08:00
kdletters 33f5ad68bf 接入 DotCraft Unity 编辑器插件与受控执行链路 (#423)
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 7m19s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 7m26s
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 7m32s
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 7m34s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m57s
Project CI / AI game creator shell Rust crates (push) Successful in 3m18s
Project CI / Native shell tests (push) Successful in 10m54s
Project CI / Backend tests (push) Successful in 12m42s
Project CI / Frontend tests (push) Successful in 13m4s
Project CI / AI game creator shell web tests (push) Successful in 5m1s
Project CI / Repository checks (push) Successful in 12m48s
AGC 原有插件系统无法直接操作已打开的 Unity Editor。本变更增加内置 `agc-unity-editor`,在 Windows x64 / Unity Mono 上支持当前项目探测、连接与 C# 执行,不向 Unity 工程安装 UPM 桥接包。

## 主要变更

- 固定复用 DotCraft.Unity 0.4.3 的 Attach 核心,提供自包含 .NET helper,保留上游许可证、来源及修改记录。
- GUI、Runtime、DirectProject 共用 Runner 执行服务;补齐项目身份、并发、总期限、回执确认与持久不确定状态阻断。
- 现有打开项目入口支持 Unity,按项目类型及开关暴露插件和 Agent 工具。
- Windows 构建准备 helper 并随包分发;插件 JS/Rust 测试接入现有 CI 组,Jenkins 增加 .NET 10 工具链预检。

## 验证

- .NET helper 27 项测试、自包含发布及最小环境协议 smoke 通过。
- Unity 6000.3.7f1 实机验证通过:连接、C# 执行、编译错误修复、断连重连、Domain Reload 后重新握手;真实 Runner 的 ACK、并发拒绝和跨重启阻断通过。
- 宿主 Unity、PluginHost、Cocos、MCP、工具目录与引擎识别定向回归通过;前端类型检查、插件 JS/Rust、CI 配置、格式、编码和文档门禁通过。

Linux CI 不代替 Windows helper/实机验证;发行安装包 UI smoke、其它 Unity 版本和 Unity CoreCLR 未验证。Unity 演示工程中的场景和组件已撤销,不在此 PR 范围内。

---------

Co-authored-by: kdletters <61648117+kdletters@users.noreply.github.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/423
2026-09-19 12:29:27 +08:00
k88936 18252e24b8 合并主线并保留资源kind枚举收口
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Has been cancelled
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Project CI / AI game creator shell Rust smoke (pull_request) Has been cancelled
Project CI / AI game creator shell Rust crates (pull_request) Has been cancelled
Project CI / Backend tests (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
Project CI / Frontend tests (pull_request) Has been cancelled
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Project CI / AI game creator shell web tests (pull_request) Has been cancelled
合并 origin/master 的 AGC 画布参考与项目能力更新

解决 canvas 生成恢复与任务模型冲突并继续使用共享 GameCreationAppAssetKind

保留 run_id、generationKind 与外部协议字符串的独立边界
2026-09-19 01:50:09 +08:00
k88936 48caa23997 收紧AGC资源kind枚举边界
canvas生成与运行时统一使用共享GameCreationAppAssetKind

删除平台kind兼容映射与退役kind拒绝测试

更新资源kind审计里程碑与绑定文档
2026-09-19 01:28:27 +08:00
k88936 38ad2ce256 抽离项目开发 DirectProject 聊天模块
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 5m42s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 5m31s
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Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m16s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m54s
Project CI / Repository checks (pull_request) Failing after 10s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 5m32s
Project CI / Frontend tests (pull_request) Failing after 16m6s
Project CI / Native shell tests (pull_request) Successful in 24m45s
Project CI / AI game creator shell web tests (pull_request) Failing after 24m28s
将 DirectProject 表现与 controller 移到 view/project-development/chat

删除运行时 Direct feature flag 与 ProjectSupervisorView 的 Direct 行为分支

迁移 ts-rs 生成契约并删除无意义 generated/index.ts

将钱包入口提升到工作台布局并保留现有 Direct 测试覆盖
2026-09-18 22:06:15 +08:00
k88936 2e78cbf152 Merge remote-tracking branch 'refs/remotes/origin/master' into fix/ref-persistent
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 7m18s
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Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m25s
Project CI / Repository checks (pull_request) Failing after 4m0s
Project CI / Frontend tests (pull_request) Failing after 4m50s
Project CI / Native shell tests (pull_request) Successful in 8m29s
Project CI / Backend tests (pull_request) Successful in 11m23s
Project CI / AI game creator shell web tests (pull_request) Failing after 5m16s
2026-09-18 13:29:58 +08:00
suzmii 2d90b73b94 合并主线Mac运行资源与发布门禁更新
合入 origin/master b137f1759,保留画布验收与计时返修。
同步主线0.1.67版本及Mac随包资源、插件能力和发布目标检查。
合并双方排障说明,不提交个人依赖锁文件改动。
2026-09-18 13:27:28 +08:00
suzmii cd8f480719 修复生成草稿隔离与回合计时恢复及布局排队
按占位身份隔离生成面板并保存草稿,阻止改变失败请求输入后伪装重试。
保留用户真实发送时间,按既有用户条目身份恢复空运行态回合的终态边界。
修复跨栏目整理队列覆盖及多选拖动预览起点漂移。
补齐六项 review 发现的回归、原生绑定、交叉审查及浏览器验收记录。
2026-09-18 13:25:18 +08:00
k88936 840baf208f 移除草稿转换的文本引用回退
将 ChatComposerDraft.content 设为必填的 canonical 唯一来源。

删除 text 与 references 重建 DirectCodexUserItem 的兼容分支及其无效空值兜底。
2026-09-18 13:19:01 +08:00
suzmii 2ffccb844c 修复对话动态计时与初始消息重复并补齐游戏居中指引
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 5m51s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 5m45s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 5m31s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m3s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m4s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 4m38s
Project CI / Repository checks (pull_request) Successful in 5m39s
Project CI / Frontend tests (pull_request) Successful in 7m45s
Project CI / Backend tests (pull_request) Successful in 10m3s
Project CI / Native shell tests (pull_request) Successful in 8m54s
Project CI / AI game creator shell web tests (pull_request) Failing after 5m31s
区分整轮总耗时与工具实际阶段时间,以百毫秒刷新一位小数并冻结终态。
修复正式与乐观用户消息到达时初始占位重复,保留真实同文多次发送。
在开发 Agent 系统提示与 Skill 明确禁止 Phaser 和 CSS 双重居中。
补齐原生事件、前端回归与验收文档,保留未完成项和远程 CI 风险。
2026-09-18 12:17:28 +08:00
suzmii 16c905b51b 修复发布目标与插件能力门禁并同步版本0.1.67
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 7m21s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 7m27s
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 7m28s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 7m46s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m53s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 3m14s
Project CI / Backend tests (pull_request) Successful in 8m6s
Project CI / Native shell tests (pull_request) Successful in 8m11s
Project CI / Repository checks (pull_request) Successful in 5m57s
Project CI / Frontend tests (pull_request) Successful in 7m53s
Project CI / AI game creator shell web tests (pull_request) Successful in 4m38s
统一显式目标对应的版本读取、构建渠道、产物目录和更新清单
无原生适配器时隐藏Cocos插件并阻止自动启动
同步单架构更新规范并增加发布和插件回归测试
更新版本与锁文件到0.1.67并记录Mac安装包验证结果
2026-09-18 12:15:00 +08:00
k88936 b73a329b2c 修复附件场景下历史命令识别
使用不含附件的文本输入判断 /history 命令。

避免待发送附件把 canonical prompt 拼成长文本后绕过历史记录加载。
2026-09-18 11:35:18 +08:00
k88936 ecea7b4ad3 解决 DirectProject 合并冲突
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 6m2s
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Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m20s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m31s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 5m3s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 4m49s
Project CI / Frontend tests (pull_request) Failing after 6m56s
Project CI / Repository checks (pull_request) Failing after 6m23s
Project CI / Native shell tests (pull_request) Successful in 10m17s
Project CI / Backend tests (pull_request) Successful in 11m8s
Project CI / AI game creator shell web tests (pull_request) Failing after 6m0s
合并双方 DirectProject 历史分页、锚点闸门与订阅竞态处理。

保留 canonical content 输入、聊天 reducer、附件发送和历史分页行为。

合并 Codex 用户回显过滤、增量脱敏及 Direct 回合完成状态处理。

补齐历史截断、损坏行 fail-closed、首屏 anchor 与 appSurface 定向测试。

同步合并应用壳层、后端绑定和项目文档变更。
2026-09-18 10:47:55 +08:00
k88936 b1e82d64cb 合并 DirectProject 聊天真相源与 canonical content 行为
- 统一历史切片与 Thread Manager 事件投影,保留 DirectProject 单一聊天事实源

- 保留 canonical content 严格校验、资源显示名派生、附件引用与队列语义

- 修复首页首轮缺失 canonical user item 的真实回归并完成定向验证
2026-09-18 02:49:09 +08:00
k88936 30c377d0f0 保留唯一的thread manager作为direct project的状态来源 (#384)
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 6m21s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m51s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 5m3s
Project CI / AI game creator shell Rust shard 2/4 (push) Failing after 5m54s
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 4m28s
Project CI / AI game creator shell Rust crates (push) Successful in 1m53s
Project CI / Repository checks (push) Successful in 5m33s
Project CI / Frontend tests (push) Successful in 7m20s
Project CI / Native shell tests (push) Successful in 8m29s
Project CI / Backend tests (push) Successful in 8m57s
Project CI / AI game creator shell web tests (push) Successful in 3m16s
说明: 在把工作交给段哥前还没有实现direct project聊天页面的迁移, 导致在 #375 里用很复杂的实现又做了一套事件流, 实测还有会话丢失的bug, 我在这里把数据获取的部分迁移到 #367 上

---------

Co-authored-by: 孔令弘 <ink29535@proton.me>
Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/384
Reviewed-by: 孔令弘 <ink29535@proton.me>
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
2026-09-18 02:13:50 +08:00
k88936 cb840c6e8c Merge branch 'master' into fix/chat-status-lost
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Has been cancelled
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Project CI / AI game creator shell Rust shard 3/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust smoke (pull_request) Has been cancelled
Project CI / AI game creator shell Rust crates (pull_request) Has been cancelled
Project CI / Backend tests (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
Project CI / Frontend tests (pull_request) Has been cancelled
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# Conflicts:
#	docs/project-memory/shared-memory/decision-log.md
#	docs/project-memory/shared-memory/pitfalls.md
2026-09-17 16:53:18 +08:00
k88936 37ae7508b8 App 聊天历史分页改走连拉循环
首屏与「显示更早」共用 readDirectHistoryPages,不再各自单发一页
首屏基线取空并在守卫后一次性并入聊天 reducer,失败仍按原有语义抛出
「显示更早」按当前视图条目判断新回合,取到多页一次性并入并推进锚点
连拉中途失败保留已取到的页,报错统一走同一个出口
2026-09-17 16:39:24 +08:00
k88936 b37d91882c Revert "修复DirectProject对话历史分页卡页"
This reverts commit 1b010fb1f8.
2026-09-17 14:38:39 +08:00
k88936 dd339638cc Revert "修复历史重读后旧消息追加到末尾的乱序"
This reverts commit 036395c6c9.
2026-09-17 14:38:22 +08:00
suzmii 036395c6c9 修复历史重读后旧消息追加到末尾的乱序
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 7m9s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m24s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 6m26s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 6m49s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 7m23s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m49s
Project CI / Repository checks (pull_request) Failing after 4m16s
Project CI / Frontend tests (pull_request) Successful in 5m46s
Project CI / Native shell tests (pull_request) Successful in 9m22s
Project CI / Backend tests (pull_request) Successful in 10m6s
Project CI / AI game creator shell web tests (pull_request) Failing after 4m22s
区分历史回读与实时消息来源,保留运行时所有权语义
防止旧页消息在历史刷新后追加到最新回复末尾
增加重新读取历史后再次翻页的顺序和去重回归
同步对话历史规范与实施计划
2026-09-17 13:54:00 +08:00
k88936 975a2e577c 终止按钮改按综合繁忙信号判定
- handleCancelDirectCodexTurn 的守卫改用 supervisorChatBusy,与「终止」按钮的可见条件对齐
- 刚提交、turn.started 还没到达的窗口里点击终止不再回"当前没有正在运行的回合"
- chat-composer 用例补一条:生命周期事件缺席时也能发出 cancel_direct_codex_turn
2026-09-17 00:10:20 +08:00
k88936 e17af3008e 首屏历史切片改到 staleness 守卫之后再并入聊天 reducer
- loadProjectConversation 不再在 read_direct_project_history_slice 的 then 回调里直接写 directThreadChat
- 切片先暂存,等 loadVersion / localProjectPathRef 守卫通过后再与 hasMore、锚点一起落到状态
- 现有 launcher 按项目路径 key 重挂载 App,跨项目污染暂不可复现;本次只是让这条写入与其它状态写入的时序一致
2026-09-16 23:59:29 +08:00
k88936 ff8e517c8e 清理 DirectProject 回合结束后丢弃回复正文的死语句
- App.tsx 不再绑定 chat_with_game_creator_direct_codex 的返回值,删掉 void reply
- 保留说明:回复正文按条目身份从线程事件 / 历史切片进聊天,本地不再补第二条
2026-09-16 23:42:58 +08:00
k88936 33ddb5de27 DirectProject 聊天框改用线程订阅作为唯一运行态来源
- App.tsx 删除 Direct 回合事件订阅、turn-stream/tool-calls 读取、活动回合快照接管与瞬时应答文本
- 新增 game-creator-direct-thread-notify 唤醒的 subscribe/consume 单飞循环,过期时重订一次
- 通知先于订阅回执到达时记一笔欠账,回执到达后补一次 consume,避免回合尾部事件卡在队列里
- 历史切片并入同一个 reducer,聊天条目只由 selectDirectChatEntries 投影
- ProjectSupervisorView 改为渲染用户气泡 / 执行过程折叠区 / 最终回复,运行态只保留一个 turnRunning
- directTurnPresentation 重写为条目分区:连续工具合块、本地运行期说明只作最终提示
- 测试改按订阅事件与历史条目断言,补回执竞态、持久化工具卡片、空对话首轮三条用例
2026-09-16 22:16:15 +08:00
k88936 423f2d7184 修复独立总控聊天窗口未发送草稿的恢复
- App.tsx 增加 supervisorChatDraftHydratedRef 守卫的挂载水合:独立总控聊天窗口挂载走 loadProjectConversation,不经过 openWorkspace,此前 sessionStorage 里的草稿只写不读,重载后为空
- 仅在 supervisorChatOnly、存在持久化草稿且输入框已挂载时回填一次,避免覆盖用户后续输入
2026-09-16 18:50:55 +08:00
suzmii 1b010fb1f8 修复DirectProject对话历史分页卡页
聊天历史按有效消息分页并返回原生游标,保留默认原始切片接口
工具和推理记录不占聊天页名额,逐行过滤避免传回大段工具输出
隔离重新加载和项目切换的迟到响应,补齐单飞、重试与消息去重
补充原生和真实App回归测试,增加人工只读日志重放入口
更新B05状态、规范与PR验收记录,不提交用户原始日志
2026-09-16 18:46:47 +08:00
k88936 656c89e4b2 把 DirectProject 聊天条目的投影从前端收口,Rust 只搬运脱敏原始条目
新增 agent/direct_thread_raw_item.rs:把 Codex 原始 response item 与 app-server item 收敛成同一形状的脱敏原始条目,只做挑字段、脱敏、截断,不再生成卡片的 kind / 标题 / 折叠摘要
删除 agent/direct_chat_entry.rs:工具卡片形状不再由 Rust 生产
历史切片改为返回脱敏原始条目列表,不再在 Rust 侧合并 function_call 与 function_call_output
新增前端 directThreadItemProjection.ts:工具卡片 kind / 标题 / 摘要 / 状态与可见性判定全部在前端完成
directThreadChat reducer 改用同一投影函数处理运行态事件,新增 mergeDirectHistoryItems 走同一份投影与合并规则
DirectThreadHistorySlice 去掉 entries 与 itemTimestamps,改为 items + firstItemId
2026-09-16 18:45:13 +08:00
k88936 41366dd71d 修复DirectProject canonical内容边界(review 第 8 条)
- 移除 chatComposerDraftToDirectCodexUserItem 对纯空白 input_text 的预过滤,原样传递 draft.content
- ChatComposerDraft 只保留 canonical content,删除 text / references 旧字段
- 新增 directCodexContentToPromptText、hasMeaningfulDirectCodexContent、directCodexUserItemFromContent 供 caller 与展示派生
- 删除 executeChatAgentReply 的 userItem 兜底分支,首页首轮、队列出队、普通提交与策略重试显式构造 canonical user item
- QueuedChatTurn 只保存 clientTurnId 与 userItem,队列 chip 文案由 content 派生
- 旧 Planner / legacy Supervisor caller 显式构造纯文本 item 并留下迁移 TODO
- 资源输入区对外只暴露 canonical content,内部文本草稿改为文本 → content 重建
- 迁移草稿、润色、队列与 appSurface 测试 fixture 到 content-only
- 更新 canonical content 里程碑与实施计划文档结论
2026-09-16 17:46:41 +08:00
lhk229 262deaf9b7 接入做成游戏后的策划文档指令 (#383)
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 4m46s
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 5m22s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 4m14s
Project CI / AI game creator shell Rust smoke (push) Successful in 2m16s
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 4m17s
Project CI / AI game creator shell Rust crates (push) Successful in 4m1s
Project CI / Frontend tests (push) Successful in 4m32s
Project CI / Backend tests (push) Successful in 7m54s
Project CI / Repository checks (push) Successful in 4m19s
Project CI / AI game creator shell web tests (push) Failing after 4m9s
Project CI / Native shell tests (push) Successful in 9m12s
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 5m35s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 5m39s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 6m3s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 6m9s
Project CI / Backend tests (pull_request) Failing after 19s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m40s
Project CI / Repository checks (pull_request) Failing after 9s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m16s
Project CI / AI game creator shell web tests (pull_request) Successful in 3m32s
Project CI / Frontend tests (pull_request) Successful in 6m10s
Project CI / Native shell tests (pull_request) Successful in 8m50s
## 变更说明

点击策划阶段的“做成游戏”后,切换到 GameAgent 并自动发送读取 `design_artifacts/` 文档的指令。

## 验证

- npm run typecheck
- git diff --check
- 提交钩子 ESLint / Prettier

Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/383
2026-09-16 16:51:37 +08:00
k88936 fa99d9ad62 避免总控草稿初始化误删
- 编辑器尚未恢复时跳过空草稿持久化

- 保留已有会话草稿等待输入区完成恢复
2026-09-16 13:20:47 +08:00
k88936 30e27abc60 修复建议命令草稿残留引用
- 准备命令草稿前先清空编辑器

- 避免提交用户上一轮选择的素材引用
2026-09-16 13:16:07 +08:00
k88936 b607501916 修复总控草稿恢复后被清空
- 仅在非纯聊天模式清空聊天编辑器

- 保留纯聊天模式恢复的会话草稿
2026-09-16 13:15:08 +08:00