Commit Graph

4 Commits

Author SHA1 Message Date
kdletters 5a884f1d11 修复画板私有素材预览
让生成参考图和角色动作参考图通过 objectKey 换签显示

让视频图层 poster 与框选预览复用签名读取

补充参考槽、框选预览和视频图层回归测试

沉淀框选预览换签缓存踩坑
2026-06-23 23:23:16 +08:00
JenkenB 75e1ac93db Refactor UI asset extraction overlay and handlers
Remove explicit cancel callback and centralize dismissal: clicking the canvas now dismisses active UI extraction (handled in ImageCanvasEditorView) instead of relying on an onCancel prop. Simplify ImageCanvasStageView and ImageCanvasUiAssetExtractionOverlayView APIs by removing onCancel and related UI. Improve preview bounds and rendering: add normalization to mark bounds, clamp to source dimensions, and render crop previews using an absolutely-positioned <img> for accurate, coordinate-based previews. Update styles for toolbar active states and preview image layout, and reduce SVG stroke width. Update tests and docs to reflect new behaviors and UI wording (tool highlight, accurate crop preview, and dismissal behavior).
2026-06-22 21:37:39 +08:00
JenkenB 2007f1f9ce Update editor generation pricing defaults
Unify and lower default mud-point prices across editor generation features and update related API/schema, docs and tests. Changes set gpt-image-2 to 1K=3 / 2K=5, audio1.0 to 5, and chirp-v5 to 12, and update server default JSON, frontend models/workflows, OpenAPI schema (require aspectRatio/imageSize/priceMudPoints for UI extraction), multiple UX docs (quick-edit viewport, UI extraction panel, pricing guidance) and accompanying tests to match the new defaults and validation rules.
2026-06-22 21:10:43 +08:00
JenkenB 55469a2198 UI extraction selection + local FFmpeg dev env
Require an explicit red-box selection before extracting UI-design assets: add rectangular/ellipse/brush selection UI, render red-outline marks into a marked Data URL on the client, and update the extraction prompt to "仅提取被红色框框选的素材并整理成spritesheet". Add frontend overlay/raster models and tests to support the selection flow and adjust numerous image-editor tests and views to wire up the selection lifecycle. On the dev ops side, enhance scripts/dev to detect a local %LOCALAPPDATA%/Genarrative/ffmpeg/bin installation on Windows, prepend it to PATH and inject CHARACTER_ANIMATION_FFMPEG_PATH/FFPROBE_PATH (with tests), and export the helper. Server config now prefers GENARRATIVE_*-prefixed FFmpeg env vars and includes a Rust test to validate reading the prefixed variables. Update docs to describe the new UI extraction behavior and local FFmpeg handling.
2026-06-22 19:13:37 +08:00