k88936
4ae5ab14fa
移除队列标签不可达兜底分支
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队列标签统一复用 canonical content 的文本派生。
删除不会被现有引用类型触发的附件和素材兜底文案。
2026-09-18 11:36:10 +08:00
k88936
06004bfeea
清理资源引用标签的重复分支
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移除相同结果的死三元分支。
保持资源与运行区域引用均使用统一的 @标签 文本。
2026-09-18 11:34:35 +08:00
k88936
ecea7b4ad3
解决 DirectProject 合并冲突
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合并双方 DirectProject 历史分页、锚点闸门与订阅竞态处理。
保留 canonical content 输入、聊天 reducer、附件发送和历史分页行为。
合并 Codex 用户回显过滤、增量脱敏及 Direct 回合完成状态处理。
补齐历史截断、损坏行 fail-closed、首屏 anchor 与 appSurface 定向测试。
同步合并应用壳层、后端绑定和项目文档变更。
2026-09-18 10:47:55 +08:00
k88936
b1e82d64cb
合并 DirectProject 聊天真相源与 canonical content 行为
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- 统一历史切片与 Thread Manager 事件投影,保留 DirectProject 单一聊天事实源
- 保留 canonical content 严格校验、资源显示名派生、附件引用与队列语义
- 修复首页首轮缺失 canonical user item 的真实回归并完成定向验证
2026-09-18 02:49:09 +08:00
k88936
30c377d0f0
保留唯一的thread manager作为direct project的状态来源 ( #384 )
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说明: 在把工作交给段哥前还没有实现direct project聊天页面的迁移, 导致在 #375 里用很复杂的实现又做了一套事件流, 实测还有会话丢失的bug, 我在这里把数据获取的部分迁移到 #367 上
---------
Co-authored-by: 孔令弘 <ink29535@proton.me >
Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/384
Reviewed-by: 孔令弘 <ink29535@proton.me >
Co-authored-by: 王德宇 <kvtodev@outlook.com >
Co-committed-by: 王德宇 <kvtodev@outlook.com >
2026-09-18 02:13:50 +08:00
suzmii
e6849d2a45
Merge branch 'master' into refactor/agc-resource-menu
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2026-09-17 20:45:21 +08:00
kdletters
d5743cd4b8
资源画布支持引擎资源预览与模型交互预览 ( #413 )
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## 目的
资源画布支持引擎(Cocos Creator)资源的**只读预览**:能被发现、登记、进入画布,并按类型出预览。
## 主要改动
- 发现层识别 Cocos 资源并区分 `model` / `binary` 两个发现类别;`.meta` 等导入侧车文件仍只可发现
- 登记层按扩展名写入**既有** canonical kind(模型/场景/预制体 → `scene`,动画 → `character-animation`,材质/特效 → `code`,图集与容器 → `document`),不新增 manifest 契约字段
- 引擎工程的 `library/` / `temp/` / `profiles/` / `local/` 不再进入发现结果(仅当目录确实是 Cocos 工程),同名目录在非引擎工程里照常列出
- 资源画布新增三个卡面分支:模型缩略图(整页共用一个 WebGL 上下文)、结构摘要(Cocos 序列化资源)、类型卡(客户端解不了的容器)
- 新增模型放大预览浮层:左键旋转 / 右键或中键平移 / 滚轮缩放 / 复位视角
- 模型预览上限 32 MiB;缩略图按布局尺寸 2 倍超采样,缓存键改用稳定身份
- 引擎图像容器(tga/tif/tiff/hdr)在原生侧转码成 PNG 后复用既有图片预览链路
- 修复资源卡状态边框吃掉内容盒导致的卡面与角标位移
- 同步 Agent 提示词与 AGC 技能文档,并补里程碑与踩坑文档
## 验证
- `cargo check`、`cargo fmt --check`
- Rust 定向:`cargo test … cocos` 9 条、`resource_inspect::tests` 7 条、`agent_asset_import_tests` 9 条、生成目录过滤用例
- 前端:`resource` + `project` 套件 52 文件 / 546 用例;`appSurface` 450 通过 / 20 跳过;app `tsc --noEmit`
- `npm run check:encoding`、`git diff --check`、`npm run check:doc-index`
- 真机:在真实客户端内打开本地 Cocos 夹具工程,逐栏核对模型缩略图 / 结构摘要 / TGA 转码 / 类型卡,并量过卡片在指针移开、悬停、选中三态下几何完全一致
## 未验证
- 模型缩略图与放大预览的真机视觉只覆盖自带夹具工程;多文件 glTF(外部 .bin/贴图)与超大模型仍是类型卡
---------
Co-authored-by: kdletters <61648117+kdletters@users.noreply.github.com >
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/413
2026-09-17 20:28:39 +08:00
suzmii
c329c438d9
修复资源画布PR的CI回归(#410)
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修复活动回合空快照引用及停用后晚到请求覆盖问题
对齐共享卡片角标与窗口发布次数回归断言
同步原生HTTP权限检查与图集显式切片测试契约
整理菜单组件导入顺序并记录本地验证范围
2026-09-17 20:17:26 +08:00
suzmii
959beebf63
Merge branch 'master' into refactor/agc-resource-menu
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2026-09-17 19:30:00 +08:00
suzmii
7edc452c6a
重构AGC资源画布菜单与卡片入口(#409)
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主菜单保留前五项,其余操作通过向上展开的更多菜单访问
类型与信息入口下沉资源卡片,并复用共享画布角标
补充菜单键盘、滚轮归属、换选及资源操作链路回归
同步方案A规范与待人工验收记录
2026-09-17 18:09:27 +08:00
kdletters
a5fd25f10a
客户端更新切换到官方更新插件并按渠道分发
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- 客户端接入 tauri-plugin-updater:原生侧注册插件,删除自研更新下载命令、下载进度事件与安装器启动逻辑
- 客户端更新服务与更新提示改走官方插件接口,删除自研清单解析、版本比较与下载实现
- 更新能力只授予客户端主窗口,移除只为自研清单放行的 OSS 白名单与 CSP 连接项
- 新增构建期更新检查开关:开发态默认关闭,agc 启动不请求更新清单、不显示更新入口
- 发布脚本按渠道生成官方更新插件清单与签名,universal macOS 产物同时挂两个平台键,缺签名失败关闭
- 发布脚本按渠道上传安装包、签名与渠道清单,并为 dev-win 生成旧协议 sha256 迁移清单
- 构建期按渠道注入更新端点配置,渠道与目标平台不匹配时发布失败关闭
- Jenkins 流水线新增渠道参数与签名凭据注入,归档补充签名与迁移清单
- 新增发布上传 dry-run 开关,只打印 ossutil 命令且不回显凭据
- 更新技术方案与开发运维文档,登记 macOS 渠道落地待办
2026-09-17 17:56:53 +08:00
kdletters
5db407c3dc
新增 AGC 模板库与由模板创建项目链路 ( #396 )
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## 交付范围
- OSS `agc-dev` bucket 的 `templates/` 前缀作为 AGC 游戏模板库(**去掉 `agc/` 这一层**;`agc/` 继续只放客户端安装包与更新清单)。
- 模板正文改为 zip(zip 根 == AGC 项目根,如 `game/index.html`);清单补齐 `tags`、封面字段与包大小/摘要,`templateVersion` 用于判断是否需要重下。
- 客户端:Rust 模板库模块、模板库全屏页、首页模板推荐位、左侧导航入口。
## 客户端行为
- `fetch_game_template_library`:读取并校验清单(≤4 MiB),缓存到 `<app_data>/templates/index.json`;网络失败回退本机缓存并标注 `source=cache`。
- `download_game_template`:按清单下载 zip(≤512 MiB),校验字节数与 SHA-256 后解压到 `<app_data>/templates/installed/<id>/<version>/`,最后写 `installed.json` 作为安装完成标记。
- `create_automatic_local_game_project_from_template`:先把模板文件铺进新项目目录,再走既有 `init_local_game_project_at` 补 `.agent` 清单与标准目录;失败删除半成品目录。
- 解压只接受普通文件与目录(拒绝绝对路径、`..`、盘符、符号链接),安装目录名由标识符白名单拼出;远端只信「受信任 OSS 主机 + 对象键」,清单里的地址字段不参与请求。
- UI:搜索(空白分隔多关键词「与」)、标签/运行时筛选、仅看已下载、封面卡片与已下载徽标;「使用模板」在版本落后时先重下再建项。
## 文档与脚本
- 主规范 `docs/technical/【技术方案】AGC模板库与模板建项-2026-09-17.md`;里程碑与实施计划见 `docs/project-memory/plans/`;`decision-log.md` 记录库路径、清单 schema、安装缓存目录与 CSP 约定。
- 发布脚本 `scripts/agc-template-library-publish.mjs`(`--dry-run` 校验 → 上传 → 回读校验)。
- 首页「灵感推荐」替换为模板库推荐位,删除本机灵感图目录与 `InspirationGallery.tsx`;`tauri.conf.json` 的 `img-src` 放行受信任 OSS 主机用于加载封面。
## 验证
- `cargo test --bin genarrative-ai-game-creator-shell template_library`:9 passed;`--ignored` 真连检查 `fetches_the_live_template_library_index` 通过。
- `npx vitest run src/features/template-library`:9 passed。
- `npm run typecheck`、`cargo fmt --check`、`npm run check:encoding`、`node scripts/check-doc-index.mjs`、`git diff --check` 均通过。
- OSS 侧匿名复核:`templates/index.json`、各 `cover.png` 与 `template.zip` 均返回 200。
## 未做 / 待确认
- 本轮未做客户端点击级人工验收(下一步单独验证并把结果补进此 PR)。
- 模板封面目前是占位标题卡,正式封面由后续模板包提供。
---------
Co-authored-by: kdletters <61648117+kdletters@users.noreply.github.com >
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/396
2026-09-17 17:48:06 +08:00
k88936
b7622f4a24
Merge remote-tracking branch 'origin/master' into fix/chat-status-lost
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# Conflicts:
# docs/project-memory/shared-memory/pitfalls.md
2026-09-17 16:57:47 +08:00
k88936
cb840c6e8c
Merge branch 'master' into fix/chat-status-lost
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# Conflicts:
# docs/project-memory/shared-memory/decision-log.md
# docs/project-memory/shared-memory/pitfalls.md
2026-09-17 16:53:18 +08:00
k88936
1ae6c6cd06
新增 DirectProject 历史分页连拉模块与单测
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directHistoryPaging 按「合并后聊天投影回合数增加」判断可见反馈,出现新回合或 hasMore=false 即停
连拉上限 DIRECT_HISTORY_MAX_PAGES_PER_ACTION 放进 app/constants,每个操作最多 5 次请求
锚点未推进(items 为空 / firstItemId 为 null 或原地打转)时立即停手并收口 hasMore
某页读取失败不丢已取到的页,返回 error 交给调用方报错
directThreadChat 抽出 projectDirectHistoryItems,让分页判据与视图共用同一份投影
2026-09-17 16:27:09 +08:00
lhk229
1b579acf47
提高客户端LLM默认重试次数到10
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内置默认值 DEFAULT_GAME_CREATOR_LLM_MAX_RETRIES 由 2 改为 10
随App分发的配置模板 game-creator.config.json 的 maxRetries 同步为 10
设置对话框草稿兜底值 maxRetries 同步为 10
2026-09-17 08:22:52 +00:00
k88936
b37d91882c
Revert "修复DirectProject对话历史分页卡页"
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This reverts commit 1b010fb1f8 .
2026-09-17 14:38:39 +08:00
k88936
0caf998227
重新生成 ts-rs 前端绑定并让前端按 null 语义构造运行时区段
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- 跑 export_bindings 后 prettier 格式化:DirectCodexUser* 5 个文件内容更新,新增 DirectCodexUserMessageEnvelope.ts 与 ui-editor 的 BindingChange/BindingDTO
- DirectCodexUserRuntimeRegionPart 的可选字段由 `?:` 变成 `T | null`(Rust Option 会显式序列化成 null,不是省略键)
- chatReferenceToContentPart 改用 `?? null`,消息条目的 satisfies 目标改为 DirectCodexUserItem(type:'message' 归到信封类型)
- ResourceReferenceInput 不再复制一份区段字面量,改为复用 chatReferenceToContentPart
- 验证:tsc --noEmit 通过;resourceReferences 等 5 个用例集 81 passed;appSurface 452 passed / 17 skipped(连跑两次)
2026-09-17 14:03:05 +08:00
k88936
6eed6bd13f
收敛 content→可读文本为单一口径并强制传 manifest(review 第 2、3 条)
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Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 7m10s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 6m43s
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Project CI / Backend tests (pull_request) Failing after 15s
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Project CI / Repository checks (pull_request) Failing after 12s
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Project CI / Frontend tests (pull_request) Failing after 4m24s
Project CI / AI game creator shell web tests (pull_request) Failing after 4m2s
Project CI / Native shell tests (pull_request) Successful in 8m31s
- directCodexContentToPromptText 的 assets 改为必填,去掉 = [] 默认值:漏传素材清单从运行期文案退化变回编译期错误
- queuedChatTurnLabel 的 assets 与 ComposerTurnQueue 的 assets 属性同样必填,队列 chip 与消息正文共用同一个派生(chip 只多做压单行与限长)
- 断言改为显式传 [] 或 manifest:resourceReferences、chat-composer 用例按新签名收敛
- 更新 pitfalls 条目与 decision-log(canonical content 有效性只判整条 content、投影逐字透传、可读文本单一口径必填 assets)
2026-09-17 14:02:21 +08:00
k88936
b543a060b7
放宽 DirectProject content 校验为「整条判定」并按逐字投影(review 第 1 条,① 口径)
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- Rust validate_direct_codex_user_item 改为只判整条 content:有一段非空白文本或任意非文本 part 即有效,单个纯空白 input_text(段落分隔 / 软换行 / chip 后的分隔空格)合法,不再逐个 part 拒绝空文本
- 新增 content_has_meaningful_input,并与前端 hasMeaningfulDirectCodexContent 同口径;wire.rs 的「不能转换为空 prompt」只作兜底
- ResourceReferenceInput 的投影层原样透传编辑器节点:不做空白过滤、也不与相邻 part 合并,删掉 appendInputText 与中间版本的「向前合并」收集器
- 按逐字投影更新资源输入、Godot 回合用例的 canonical content 断言
- 同步里程碑实现结论与证据、pitfalls 条目;Rust validation/wire 新增「单个纯空白 part 通过、整条全空白拒绝」用例
2026-09-17 14:01:41 +08:00
k88936
1b40f030e7
删掉聊天 reducer 里没人读的订阅身份与首屏锚点
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- DirectThreadChatState 去掉 subscriptionId 与 lastCompletedItemId 两个只写不读的字段
- resolveDirectThreadBootstrap 只把 bootstrap 事件 reduce 进状态,不再顺带写入这两个字段
- directThreadChat 单测改成断言聊天状态里不再出现这两个字段(bootstrap 载荷本身不变)
2026-09-17 00:05:57 +08:00
k88936
098693636a
分页切片开头的前导条目并进后面那个回合
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- buildDirectChatTurns 先攒住第一个用户条目之前的过程条目,交给后面那个回合
- 不再渲染没有用户气泡的孤儿回合;整份历史都没有用户条目时仍保留一个回合
- directTurnPresentation 单测补一条分页切片从半截回合开头的情形
2026-09-17 00:02:11 +08:00
suzmii
ecaf1e8cec
Merge branch 'master' into fix/agc-canvas-json
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 4m50s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 6m22s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 5m19s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m9s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m45s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 5m38s
Project CI / Frontend tests (pull_request) Failing after 3m50s
Project CI / Repository checks (pull_request) Failing after 4m18s
Project CI / Native shell tests (pull_request) Successful in 8m2s
Project CI / AI game creator shell web tests (pull_request) Failing after 3m31s
Project CI / Backend tests (pull_request) Successful in 8m50s
2026-09-16 22:58:25 +08:00
k88936
33ddb5de27
DirectProject 聊天框改用线程订阅作为唯一运行态来源
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- App.tsx 删除 Direct 回合事件订阅、turn-stream/tool-calls 读取、活动回合快照接管与瞬时应答文本
- 新增 game-creator-direct-thread-notify 唤醒的 subscribe/consume 单飞循环,过期时重订一次
- 通知先于订阅回执到达时记一笔欠账,回执到达后补一次 consume,避免回合尾部事件卡在队列里
- 历史切片并入同一个 reducer,聊天条目只由 selectDirectChatEntries 投影
- ProjectSupervisorView 改为渲染用户气泡 / 执行过程折叠区 / 最终回复,运行态只保留一个 turnRunning
- directTurnPresentation 重写为条目分区:连续工具合块、本地运行期说明只作最终提示
- 测试改按订阅事件与历史条目断言,补回执竞态、持久化工具卡片、空对话首轮三条用例
2026-09-16 22:16:15 +08:00
lhk229
79b153e3fa
修复Direct活动回合重试类型错误
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Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 6m53s
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 7m5s
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Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 7m51s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m49s
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Project CI / Frontend tests (push) Failing after 4m42s
Project CI / Repository checks (push) Successful in 4m44s
Project CI / Backend tests (push) Successful in 9m27s
Project CI / Native shell tests (push) Successful in 9m17s
Project CI / AI game creator shell web tests (push) Failing after 5m2s
重试等待 Promise 显式声明为 void,修复 shell typecheck 与原生构建失败。
补充卸载后取消读取重试的回归测试。
2026-09-16 21:53:19 +08:00
lhk229
362edcc49d
修复前端测试偶发超时与异步清理
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Direct 活动回合读取失败后的重试定时器随组件卸载清理,避免测试环境销毁后访问 window。
后台素材查询大量缩略图测试合并可见性触发,并补充独立超时预算。
创作首页活动图与资源卡预览调度重载用例分别补充独立超时预算。
清单快照测试补齐 Direct 活动回合 IPC mock,避免未预期命令进入重试。
2026-09-16 21:53:19 +08:00
k88936
869abad879
修复排队消息 chip 的 @ 引用露出内部 resourceId(review 第 2 条)
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- queuedChatTurnLabel 增加 assets 入参并透传给 directCodexContentToPromptText,@ 引用按 manifest 显示名展开,与聊天输入区文案口径一致
- ComposerTurnQueue 增加 assets 属性,ProjectSupervisorView 把 chatProjectAssets 传下去
- chat-composer 用例新增「队列 chip 的 @ 引用按 manifest 显示名展开」,钉住显示名文案与不传清单时的稳定 id 兜底
2026-09-16 21:25:38 +08:00
k88936
280a2dc5d1
修复 DirectProject 输入草稿丢掉引用后的换行(review 第 1 条)
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- ResourceReferenceInput 的草稿投影改为「向前合并」:上一 part 是引用 chip 时先把待写文本攒在 pendingText 上,等下一个文本 part 到来再合并,段落分隔符与软换行不再被 trim() 丢掉
- 攒到最后仍只有空白的文本不入 content,避免产出 Rust validate_direct_codex_user_item 会拒绝的空 input_text
- 新增 resourceReferenceInput 用例「引用后面的段落分隔不会被吞掉」,钉住 chip 后一段的 content part、派生文本与「不产生纯空白 part」
- 同步更新 canonical content 严格边界里程碑的实现结论与证据,并在 shared-memory/pitfalls 记录该缺陷的现象、原因、处理与验证
2026-09-16 21:24:41 +08:00
k88936
fdc48fe725
前端聊天投影按 ts-rs 生成类型收口,删掉 callId 与回合身份
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- directThreadItemProjection.ts 直接消费生成的 DirectThreadItem,工具卡片 kind / 标题 / 摘要 / 状态与可见性判定都在这里
- directThreadChat.ts 聊天条目只留一个 itemId:去掉 callId 概念,去掉 deltaText 缓冲,增量直接追加到运行态条目正文
- 合并规则收成先到者赢、后到只补空:正文只增不减、工具状态允许从 running 升级到终态
- 回合结束把运行态条目并入历史并清空 live,条目既不消失也不重复
- directThreadEvents.ts 改为转发 ts-rs 绑定,只保留历史条目转消息的过渡函数
- ToolCallGroup 与 toolCallGroupPresentation 改用去掉回合身份的 DirectChatToolCard
- generated/index.ts 补上 DirectThread* 绑定导出
- 回退本仓库其它模块仍在改的 DirectCodexUser* 绑定重新生成(避免误改他人进行中的契约)
- 两个 vitest 用例文件按新 API 重写,11 条用例通过
2026-09-16 19:49:26 +08:00
k88936
2748468d12
DirectProject 聊天事件改用 ts-rs 导出的 tagged enum 并删掉 turn id
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Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 5m11s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 4m51s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m57s
Project CI / Backend tests (pull_request) Failing after 11s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 4m50s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m2s
Project CI / Repository checks (pull_request) Failing after 15s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 4m14s
Project CI / Native shell tests (pull_request) Failing after 2m13s
Project CI / AI game creator shell web tests (pull_request) Failing after 46s
Project CI / Frontend tests (pull_request) Failing after 3m32s
- 新增 direct_thread_wire.rs:DirectThreadItem / DirectThreadEvent / 订阅与历史切片全部改成 ts-rs 导出的 tagged enum,取代原大而全的可空结构体
- 删除 direct_thread_raw_item.rs,模块注册与直通引用改到 direct_thread_wire
- 条目身份只看一个 itemId:工具条目的第二个 id 在 Rust 边界归一,不再对外暴露
- 删除 DirectProject 聊天事件里的 turn id:生命周期用无载荷的 turn.started / turn.completed{status} 表示
- append 直接接收 DirectThreadEvent 并返回同一事件,队列内部自算 seq
- 请求事件改为携带 DirectThreadRequestKind,去掉字符串中转
- 思考增量走 ReasoningDelta 通道,与正文增量共用 item.delta
- at 用 #[ts(as = "f64")] 对齐 Tauri JSON 通道的 number
- 用 cargo test export_bindings 重新生成 project-workspace/generated 绑定
2026-09-16 19:43:57 +08:00
suzmii
1b010fb1f8
修复DirectProject对话历史分页卡页
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聊天历史按有效消息分页并返回原生游标,保留默认原始切片接口
工具和推理记录不占聊天页名额,逐行过滤避免传回大段工具输出
隔离重新加载和项目切换的迟到响应,补齐单飞、重试与消息去重
补充原生和真实App回归测试,增加人工只读日志重放入口
更新B05状态、规范与PR验收记录,不提交用户原始日志
2026-09-16 18:46:47 +08:00
k88936
656c89e4b2
把 DirectProject 聊天条目的投影从前端收口,Rust 只搬运脱敏原始条目
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新增 agent/direct_thread_raw_item.rs:把 Codex 原始 response item 与 app-server item 收敛成同一形状的脱敏原始条目,只做挑字段、脱敏、截断,不再生成卡片的 kind / 标题 / 折叠摘要
删除 agent/direct_chat_entry.rs:工具卡片形状不再由 Rust 生产
历史切片改为返回脱敏原始条目列表,不再在 Rust 侧合并 function_call 与 function_call_output
新增前端 directThreadItemProjection.ts:工具卡片 kind / 标题 / 摘要 / 状态与可见性判定全部在前端完成
directThreadChat reducer 改用同一投影函数处理运行态事件,新增 mergeDirectHistoryItems 走同一份投影与合并规则
DirectThreadHistorySlice 去掉 entries 与 itemTimestamps,改为 items + firstItemId
2026-09-16 18:45:13 +08:00
k88936
aa9076c95c
删除 DirectProject 图片专用 content part
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- 移除 DirectCodexUserContentPart 的 agc_image_reference 分支与对应 ts-rs 绑定
- Rust 校验与 Codex wire 投影只保留 agc_attachment_reference
- 更新附件顺序投影测试的用例名、输入与断言
- 同步聊天素材功能说明、用户 Response item 里程碑与实施计划
- 在决策日志记录上传文件统一走附件 part、不保留图片兼容分支
2026-09-16 18:29:24 +08:00
k88936
ae0f9376c9
新增 DirectProject 聊天 reducer 深模块
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- directThreadChat 把运行态事件与历史切片归并成同一份聊天条目,活动回合只由 turn.started/turn.completed 判定
- item.delta 载荷补 kind,reducer 不再靠 itemId 猜条目类型
- bootstrap 原子替换运行态并保留历史窗口,历史与运行态按 callId ?? itemId 去重合并
- 新增 5 条 reducer 单测
2026-09-16 18:05:10 +08:00
k88936
41366dd71d
修复DirectProject canonical内容边界(review 第 8 条)
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- 移除 chatComposerDraftToDirectCodexUserItem 对纯空白 input_text 的预过滤,原样传递 draft.content
- ChatComposerDraft 只保留 canonical content,删除 text / references 旧字段
- 新增 directCodexContentToPromptText、hasMeaningfulDirectCodexContent、directCodexUserItemFromContent 供 caller 与展示派生
- 删除 executeChatAgentReply 的 userItem 兜底分支,首页首轮、队列出队、普通提交与策略重试显式构造 canonical user item
- QueuedChatTurn 只保存 clientTurnId 与 userItem,队列 chip 文案由 content 派生
- 旧 Planner / legacy Supervisor caller 显式构造纯文本 item 并留下迁移 TODO
- 资源输入区对外只暴露 canonical content,内部文本草稿改为文本 → content 重建
- 迁移草稿、润色、队列与 appSurface 测试 fixture 到 content-only
- 更新 canonical content 里程碑与实施计划文档结论
2026-09-16 17:46:41 +08:00
suzmii
825ea76b7b
同步master最新变更
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合入当前主线的多窗口与配置更新
保留AGC画布交互和JSON识别修复
保留双方新增的项目排障记录并解决文档冲突
2026-09-16 17:45:06 +08:00
suzmii
910862fd06
修复AGC画布交互并识别UI设计JSON
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稳定工作台与窗口标题栏状态同步,消除重复更新循环
支持画布右键平移并保留左键框选及资源拖动,完善中断清理
解耦运行不可用提示与资源选中状态
复用原生UI状态校验区分UI设计JSON和普通JSON,接入现有编辑器与代码预览
补充前端和原生回归测试、规范及待验收记录,明确对话历史分页尚未修复
2026-09-16 17:39:23 +08:00
lhk229
262deaf9b7
接入做成游戏后的策划文档指令 ( #383 )
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Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 4m46s
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 5m22s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 4m14s
Project CI / AI game creator shell Rust smoke (push) Successful in 2m16s
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 4m17s
Project CI / AI game creator shell Rust crates (push) Successful in 4m1s
Project CI / Frontend tests (push) Successful in 4m32s
Project CI / Backend tests (push) Successful in 7m54s
Project CI / Repository checks (push) Successful in 4m19s
Project CI / AI game creator shell web tests (push) Failing after 4m9s
Project CI / Native shell tests (push) Successful in 9m12s
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 5m35s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 5m39s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 6m3s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 6m9s
Project CI / Backend tests (pull_request) Failing after 19s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m40s
Project CI / Repository checks (pull_request) Failing after 9s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m16s
Project CI / AI game creator shell web tests (pull_request) Successful in 3m32s
Project CI / Frontend tests (pull_request) Successful in 6m10s
Project CI / Native shell tests (pull_request) Successful in 8m50s
## 变更说明
点击策划阶段的“做成游戏”后,切换到 GameAgent 并自动发送读取 `design_artifacts/` 文档的指令。
## 验证
- npm run typecheck
- git diff --check
- 提交钩子 ESLint / Prettier
Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/383
2026-09-16 16:51:37 +08:00
kdletters
c36a5170f8
AGC 新增本地自定义 LLM 配置与展示模型勾选
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Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 5m28s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 5m29s
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Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 6m6s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m46s
Project CI / AI game creator shell Rust crates (push) Successful in 2m51s
Project CI / Frontend tests (push) Successful in 4m44s
Project CI / Native shell tests (push) Successful in 6m31s
Project CI / Repository checks (push) Successful in 4m17s
Project CI / Backend tests (push) Successful in 7m48s
Project CI / AI game creator shell web tests (push) Successful in 3m43s
- 本地配置新增 llm.customEnabled 与 llm.visibleModels,显式开启后保留自定义连接和勾选列表,官方路由下仍清空凭据
- 配置迁移始终写出 customEnabled、visibleModels、apiKey、baseUrl、model、apiKind、reasoningEffort,便于手写自定义连接
- 新增 discover_game_creator_llm_models 命令,直连自定义端点 GET /models,限制超时与响应大小并脱敏错误
- codex_app_server 自定义模式改用配置里的地址与 Key 走本地凭据代理,不再经过平台 /api/llm,也不回退官方路由
- 模型目录按官方与自定义来源隔离缓存,自定义模式只展示勾选模型,选项失效时回退第一项
- 设置页在自定义模式展示 API 地址、API Key、协议与推理档,并提供模型读取、搜索、勾选与已勾选预览
- 补齐固定项排版与读取按钮样式,同步 AGC 模型选择规范、实施计划与共享概览
2026-09-16 16:39:15 +08:00
k88936
64a52005f8
修复清空草稿后润色状态残留
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- 在编辑器发出空草稿时重置润色结果
- 清除本轮发送提醒确认标记
2026-09-16 13:20:01 +08:00
k88936
645d806fed
修复空初始草稿吞掉首次编辑
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- 仅在初始内容实际非空时跳过初始化回调
- 保证快速编辑首次输入同步到宿主状态
2026-09-16 13:19:13 +08:00
k88936
0b9d16e8f1
修复润色按钮无法感知输入
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- 用 React 状态同步编辑器当前文本
- 让按钮禁用态随用户输入即时更新
2026-09-16 13:18:31 +08:00
k88936
46e3cd9744
内联 DirectProject 附件与图片内容
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Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 5m30s
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 5m35s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 5m54s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 6m1s
Project CI / Backend tests (pull_request) Failing after 9s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m52s
Project CI / Repository checks (pull_request) Failing after 10s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m41s
Project CI / Frontend tests (pull_request) Failing after 3m54s
Project CI / AI game creator shell web tests (pull_request) Failing after 3m41s
Project CI / Native shell tests (pull_request) Successful in 6m9s
新增附件与图片 canonical content part 及 ts-rs 绑定
移除 DirectProject Tauri 附件 sidecar 追加路径
修正前端引用字段与生成类型适配
补充附件图片顺序投影测试并同步里程碑文档
2026-09-16 13:03:11 +08:00
k88936
5fb3db662b
合并主线并保留 DirectProject 输入行为
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合并主线回合队列、工具流展示与活动回合管理
保留 Lexical 单一输入状态及附件图片 sidecar 投影
收敛 DirectProject user item 校验、历史恢复与图片预算
同步输入链路里程碑和历史异常恢复文档
2026-09-16 11:27:09 +08:00
lhk229
da74bf4817
统一工具调用过程状态呈现
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Project CI / AI game creator shell Rust shard 1/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust smoke (pull_request) Has been cancelled
Project CI / AI game creator shell Rust crates (pull_request) Has been cancelled
Project CI / Backend tests (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
Project CI / Frontend tests (pull_request) Has been cancelled
Project CI / Repository checks (pull_request) Has been cancelled
Project CI / AI game creator shell web tests (pull_request) Has been cancelled
让进行中工具组保留已执行数量并补齐过程区域无障碍名称。
2026-09-16 06:39:30 +08:00
lhk229
9df73a200a
修正进行中工具调用耗时计算
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Project CI / AI game creator shell Rust smoke (pull_request) Has been cancelled
Project CI / AI game creator shell Rust crates (pull_request) Has been cancelled
Project CI / Backend tests (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
Project CI / Frontend tests (pull_request) Has been cancelled
Project CI / Repository checks (pull_request) Has been cancelled
Project CI / AI game creator shell web tests (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Has been cancelled
优先使用运行快照的时间差,缺少更新时间时才回退到本地时钟。
同步执行过程测试使用当前回合标识。
2026-09-16 06:35:15 +08:00
lhk229
aa0b180044
修正前端界面契约与时间戳归一化
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Project CI / AI game creator shell Rust smoke (pull_request) Has been cancelled
Project CI / AI game creator shell Rust crates (pull_request) Has been cancelled
Project CI / Backend tests (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
Project CI / Frontend tests (pull_request) Has been cancelled
Project CI / Repository checks (pull_request) Has been cancelled
Project CI / AI game creator shell web tests (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Has been cancelled
修正 Direct 时间戳仅转换真正的 Unix 秒值,避免相对毫秒被放大。
同步资源导出工具条、空对话和推理档控件测试契约。
2026-09-16 06:23:41 +08:00
lhk229
6b3952ce0c
临时隐藏策划对话消息时间
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策划工作台不显示存在错误的消息时间
保留其他对话场景的时间展示
2026-09-16 06:00:28 +08:00
lhk229
bfc7eaa794
修复 AGC CI 契约、JSON 预览与工具调用时间戳 ( #380 )
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Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 5m14s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 5m28s
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 5m44s
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 5m53s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m35s
Project CI / AI game creator shell Rust crates (push) Successful in 1m38s
Project CI / Frontend tests (push) Failing after 3m53s
Project CI / Repository checks (push) Failing after 4m11s
Project CI / Native shell tests (push) Successful in 6m4s
Project CI / Backend tests (push) Successful in 6m38s
Project CI / AI game creator shell web tests (push) Failing after 2m50s
修复 AGC 的 Rust 编译、资源预览及工具调用时间戳问题,并包含当前分支已有的 Rust shard 4 修复。
变更:
- 补齐 Direct 回合事件测试构造中的 reasoning_text、stream_items 字段。
- JSON/JSONC 不再按代码扩展名匹配,JSON 规格恢复文档预览。
- 工具条分隔线测试对齐当前动作组条件,去掉旧 CSS 与变量名断言。
- 实时事件与历史回读的工具调用时间戳在模型入口归一化为毫秒,界面仍显示秒/分钟。
- 防止失效的精灵切片绕过校验重新进入通用资源路径;同步混合历史记录的失败关闭测试契约。
验证:
- 资源预览契约、真实 manifest、工具条测试:12 项通过。
- Direct 回合呈现测试:15 项通过。
- Rust direct_turn_update_payload_is_the_exact_camel_case_contract 通过,test target 编译成功。
- git diff --check 及提交钩子 ESLint、Prettier、Rustfmt 通过。
未运行完整 CI 或完整 appSurface 套件;其余对话区结构/文案断言未在此 PR 中批量调整。rehype-highlight 已在 master 的 package.json 与 lockfile 中声明,本 PR 未重复添加依赖。
Reviewed-on: #380
Co-authored-by: Linghong <ink29535@proton.me >
Co-committed-by: Linghong <ink29535@proton.me >
2026-09-16 05:42:20 +08:00
suzmii
5cd02aa8b0
统一智能体对话层级并完善素材导出与文档预览
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Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 2m44s
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 2m45s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 2m46s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 2m49s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m53s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 3m18s
Project CI / Frontend tests (pull_request) Failing after 4m6s
Project CI / Native shell tests (pull_request) Successful in 6m12s
Project CI / Repository checks (pull_request) Failing after 3m48s
Project CI / Backend tests (pull_request) Successful in 7m8s
Project CI / AI game creator shell web tests (pull_request) Failing after 3m59s
当前Agent与策划Agent共用正文和过程表现组件,统一思考及工具调用的小字号浅色样式
素材工具栏按实际动作分组,导出紧邻删除并修复空分组重复分隔线
文档与代码使用共享Markdown预览和代码高亮,复用按需读取与缓存
移除未调用的活跃回合查询命令,保留正式快照恢复链路
补充回归用例并同步技术方案和团队约定
2026-09-16 03:59:27 +08:00