k88936
|
35733f0e33
|
过滤 canonical 草稿中的空白输入 part
在统一 user item 转换入口移除纯空白 input_text,覆盖恢复草稿和所有提交路径。
|
2026-09-15 17:54:00 +08:00 |
|
k88936
|
3c7b02b9f8
|
过滤 DirectProject 编辑器的空白内容 part
跳过纯空白文本节点并合并相邻文本,避免引用后的分隔空格和换行触发 Rust 空输入校验。
|
2026-09-15 17:53:33 +08:00 |
|
k88936
|
20b0bf4dd7
|
补充 AGC manifest 未知 kind 验收
验证旧值读取为 Unknown 且序列化为 unknown
明确不执行 alias 迁移
|
2026-09-15 17:50:33 +08:00 |
|
suzmii
|
89e842d077
|
工具调用折叠块样式:整行浅底块头 + 右对齐耗时
- styles.css 工具调用区块重写:块头做成一整行浅底圆角条目(图标 / 汇总 / 结束时间 / 总用时 / 折角),只用现有 --platform-* 变量
- 展开态每行一条:行内不换行、超长命令 text-overflow: ellipsis,耗时 margin-left: auto 右对齐、tabular-nums 对齐数字
- 行二级明细改用 agent-tool-call-row-command / -output / -changes 样式,命令与输出沿用中性底 + 细边框
- 补 [hidden] 显式 display: none,避免折叠态被 display: grid 顶掉后仍占位
- 展开箭头只做 rotate 过渡,不引入布局跳动;failed 行用 --platform-button-danger-text
- 删除旧 agent-tool-call-* 卡片样式;输入盒 / 面板留白 / 顶栏相关规则未动
|
2026-09-15 17:44:04 +08:00 |
|
k88936
|
b4fd8d9b8b
|
收紧 AGC manifest 资源 kind 字段
将 manifest 条目 kind 改为 Rust 枚举并把未知值收口为 Unknown
修正字体上传与图集切片的正式资源 kind
保持 source.kind 与 generationKind 等其他字符串字段不变
|
2026-09-15 17:37:28 +08:00 |
|
suzmii
|
9f7aed0b2d
|
工具调用折叠块补齐耗时与时间
- 新增 toolCallGroupPresentation.ts 的耗时 / 时间纯函数:toolCallDurationMs、formatToolCallDuration(0.4s / 12.3s / 2m 5s)、turnToolCallDurationMs、formatTurnDuration(42秒 / 4分钟 / 5分钟 45秒)、formatClockTime、turnToolCallTimeLabel
- ToolCallGroup:块头右侧显示总用时(min(startedAt) → max(updatedAt))与该回合结束时间(拿得到同回合用户消息时间时显示 发送 → 结束)
- ToolCallGroup:展开态每行右侧显示该工具自己的耗时;startedAt 为 0 或时间倒序时不显示耗时(不出现 0s / 负数),running 行显示 执行中
- ToolCallGroup:块与行都带 data-duration-ms(无法计算时为空串),块尾补一行 结束于 HH:mm
- ProjectSupervisorView:按回合把用户消息的 updatedAt 传给块,用于 发送 → 结束 时间显示
- 用例:耗时格式化边界(0 / <1s / 整秒 / ≥60s / 时间倒序)、总用时、每行耗时、无时间戳不渲染耗时
- 技术方案文档补耗时 / 时间 / data-* 契约
|
2026-09-15 17:37:12 +08:00 |
|
k88936
|
f2030a616f
|
复用 DirectProject 用户输入校验读取的 manifest
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 1m44s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 2m19s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 2m19s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 2m17s
Project CI / Backend tests (pull_request) Failing after 11s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m17s
Project CI / Repository checks (pull_request) Failing after 10s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m26s
Project CI / Frontend tests (pull_request) Failing after 3m5s
Project CI / AI game creator shell web tests (pull_request) Failing after 2m51s
Project CI / Native shell tests (pull_request) Successful in 6m21s
让校验返回已读取的 manifest,wire 投影复用同一份数据,避免一次输入重复读取项目清单。
|
2026-09-15 17:33:49 +08:00 |
|
k88936
|
b3b5d77990
|
按运行模式创建 DirectProject 回合输入
仅在 DirectCodex 产品运行时生成 direct clientTurnId 和 user item,避免旧 Supervisor 与策划链路复用错误身份。
|
2026-09-15 17:32:46 +08:00 |
|
suzmii
|
35a46e9a44
|
工具调用改成「一回合一个折叠块」:结构与锚点
- 新增 ToolCallGroup.tsx:块头一行汇总(按 kind 固定顺序计数拼接),展开态每行一条工具,行可二级展开看命令 / 文件变更 / 输出
- 新增 toolCallGroupPresentation.ts:汇总与行文案纯函数(组件文件不导出非组件值)
- 删除 ToolCallCard.tsx:一回合多卡片的旧形态不再使用
- ProjectSupervisorView:工具调用块插到该回合 assistant 消息之前;实时回合还没有 assistant 消息时先落在消息流末尾
- 汇总 / 行文案按契约固定:已执行 N 个命令、… / 已运行、已编辑、已调用、已搜索、已整理上下文、已执行
- appSurface 用例改为断言折叠块:默认折叠、行数 = 工具数、回读历史插在 assistant 消息之前
- 新增 tool-call-group.suite.ts:汇总文案、行文案、默认折叠、行二级展开、空集合不渲染
- 技术方案文档同步第 4 节:一回合一个折叠块的 DOM 与文案契约
|
2026-09-15 17:29:36 +08:00 |
|
k88936
|
1da106af7d
|
避免重复校验 DirectProject 用户输入
复用 canonical 到 prompt 投影函数中的校验,删除不可达空 prompt 分支。
|
2026-09-15 17:29:08 +08:00 |
|
k88936
|
cd2edd6966
|
移除未使用的 DirectProject 输入信封类型
删除未被调用且未生成到前端绑定的 DirectCodexUserMessageEnvelope,收窄内部 API。
|
2026-09-15 17:27:42 +08:00 |
|
k88936
|
22e830ff93
|
避免 DirectProject 回合输入的无必要克隆
在互斥的观察器分支中移动 optional user item,避免深层 JSON 克隆。
|
2026-09-15 17:26:34 +08:00 |
|
k88936
|
c266ae7b50
|
清理策划模式提交后的聊天草稿
规划 V2 提交时同步清空资源引用和 canonical content,避免切回 DirectProject 后复用旧输入。
|
2026-09-15 17:25:15 +08:00 |
|
k88936
|
a543b75cf7
|
拆开聊天草稿内容分支判断
将资源草稿转换的三种回退路径改为显式分支,保持现有优先级并提升可读性。
|
2026-09-15 17:24:05 +08:00 |
|
k88936
|
f213987f9a
|
复用资源引用的统一内容映射
让 Lexical 草稿读取复用 chatReferenceToContentPart,避免引用字段映射分叉。
|
2026-09-15 17:22:55 +08:00 |
|
k88936
|
2c623bb577
|
移除 DirectProject 回合输入的重复赋值
删除已在对象初始化时设置的 userItem 重复赋值。
|
2026-09-15 17:19:17 +08:00 |
|
k88936
|
3353906e6f
|
修正 Response item content 类型投影
区分 turn/start 的 text 与历史 message 的 input_text
将 AGC 私有引用转换为标准 input_text
新增回归测试避免未知 variant text
|
2026-09-15 16:57:04 +08:00 |
|
k88936
|
fe85fa2a62
|
建立 AGC 资源 kind Rust 枚举与 TypeScript 绑定
新增 GameCreationAppAssetKind 及 Unknown 解析边界
通过 ts-rs 生成 shell 专属 TypeScript 联合类型
补充未知值上下文日志与 Rust/绑定生成测试
|
2026-09-15 16:20:52 +08:00 |
|
k88936
|
17716347e2
|
收紧历史测试与注释口径
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 2m17s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 2m7s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m7s
Project CI / Backend tests (pull_request) Failing after 19s
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 2m19s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 2m17s
Project CI / Repository checks (pull_request) Failing after 11s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m26s
Project CI / AI game creator shell web tests (pull_request) Failing after 3m43s
Project CI / Frontend tests (pull_request) Failing after 4m6s
Project CI / Native shell tests (pull_request) Successful in 7m29s
移除 legacy 投影描述
将历史测试统一为 Response item 合同
|
2026-09-15 16:16:03 +08:00 |
|
k88936
|
9ad66a67a3
|
接入前端 canonical 用户 Response item
按 Lexical 顺序构造 message.content
DirectProject payload 改为发送 userItem
策略重试保留同一 canonical item
|
2026-09-15 16:12:56 +08:00 |
|
k88936
|
ba3aa3ccdb
|
更新用户 Response item 里程碑进度
标记 canonical、wire 与失败关闭验收项
同步实施计划为进行中状态
|
2026-09-15 16:09:28 +08:00 |
|
k88936
|
2b38eaafba
|
补充前端用户 Response item 契约测试
覆盖 Lexical 文本与引用交错顺序
验证资源引用只发送稳定 resourceId
|
2026-09-15 16:08:34 +08:00 |
|
k88936
|
7d5b9071e7
|
删除旧 DirectProject 引用协议
移除 DirectCodexTurnReference 平行 DTO 与渲染路径
将引用数量上限收回 canonical user item 校验模块
|
2026-09-15 16:01:45 +08:00 |
|
kdletters
|
2a89d4c20b
|
游戏生产流程SOP补充错误重试口径
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 4m55s
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 4m29s
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 4m10s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m34s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 4m37s
Project CI / AI game creator shell Rust crates (push) Successful in 4m6s
Project CI / Frontend tests (push) Successful in 4m4s
Project CI / Repository checks (push) Successful in 3m30s
Project CI / Native shell tests (push) Successful in 7m59s
Project CI / AI game creator shell web tests (push) Successful in 3m57s
Project CI / Backend tests (push) Successful in 9m4s
阶段工具、命令或验证失败时最多重试 3 次,串行、同一阶段同一输入,不得并行绕路、跳到后续阶段或用占位物顶替
3 次尝试全部失败后才停止并把失败原因告诉用户:失败阶段、报错工具或命令、原始错误、仍然缺失的产物
未通过三轮重试的阶段不算完成,缺失产物不得报成已交付
同步 agc-skills manifest 内容指纹
|
2026-09-15 15:59:10 +08:00 |
|
kdletters
|
a319a24cba
|
回退Direct回合生命周期规范提交3dfb8056d
回退 3dfb8056d:删除新增的《Direct回合跨页面生命周期与运行中项目可见性》里程碑与实施计划两份文档
回退 3dfb8056d:移除 AGC 主规范中的 Direct 回合跨页面生命周期章节及其快照失败重试条款
|
2026-09-15 15:58:42 +08:00 |
|
k88936
|
9e83f1d88c
|
补齐 Response item 严格合同测试
拒绝资源引用额外身份字段与未知 content part
补充历史 item wire 投影边界测试
同步 DirectProject 历史文档为无 fallback 合同
|
2026-09-15 15:55:15 +08:00 |
|
kdletters
|
3dfb8056d0
|
新增Direct回合跨页面生命周期规范并固定快照失败重试3次
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 5m13s
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 5m19s
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 5m33s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 5m45s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m33s
Project CI / AI game creator shell Rust crates (push) Successful in 2m57s
Project CI / Frontend tests (push) Successful in 4m7s
Project CI / Repository checks (push) Successful in 3m15s
Project CI / Native shell tests (push) Successful in 6m49s
Project CI / Backend tests (push) Successful in 7m55s
Project CI / AI game creator shell web tests (push) Successful in 2m52s
新增《Direct回合跨页面生命周期与运行中项目可见性》里程碑与实施计划,约定离开项目页面不终止回合、重新进入需恢复忙碌态与进度并以快照 sequence 续接
主规范补充 Direct 回合跨页面行为合同、左上角运行中项目面板契约与验收标准
读取活动回合快照失败改为最多重试 3 次,3 次全部失败才向用户告知失败原因,且不得改写成业务、权限或审批结论
|
2026-09-15 15:54:16 +08:00 |
|
k88936
|
7e35d7c344
|
严格使用 DirectProject Response item 历史
移除 game-creator-conversation.v1 读取 fallback
历史注入前逐项投影 canonical user item 为 Codex message
无效 item 在持久化前失败关闭
|
2026-09-15 15:42:27 +08:00 |
|
suzmii
|
a60c04b53d
|
修复对话 markdown 无序列表渲染
- ChatMarkdownMessage:无序列表改用真正的列表标记(list-disc + pl-4),不再手写 '- ' 文本前缀
- ChatMarkdownMessage:删除列表项里手写的短横线,换行后的第二行恢复悬挂缩进,同时恢复列表语义
- ChatMarkdownMessage:移除随之无用的 ListKindContext
- ChatMarkdownMessage.test.tsx:用例改为断言 list-disc/pl-4 与「列表项文本不含手写短横线」
- 实测:真实面板注入同 class 标记后 list-style-type=disc、li 为 list-item、换行行与首行文字左边缘对齐
|
2026-09-15 15:29:53 +08:00 |
|
k88936
|
b14a533b17
|
新增AGC资源kind绑定实施计划
限定首个代码切片为 Rust enum 与 ts-rs 生成边界。
明确不修改 manifest 字段和其他资源字符串领域。
列出绑定、serde round-trip 与定向验证门禁。
|
2026-09-15 15:29:37 +08:00 |
|
k88936
|
42969b2218
|
细化AGC资源kind构造器审计
补充 Rust manifest 构造器逐处迁移清单。
补充 shell TypeScript 裸 assetKind 消费方清单。
区分图集、工作流和 manifest kind 的处理边界。
|
2026-09-15 15:24:46 +08:00 |
|
k88936
|
5ec40c8b83
|
抽离 DirectProject 身份解析模块
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 2m16s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 2m20s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 2m4s
Project CI / Backend tests (pull_request) Failing after 18s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 1m54s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m22s
Project CI / Repository checks (pull_request) Failing after 9s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 3m20s
Project CI / AI game creator shell web tests (pull_request) Successful in 2m36s
Project CI / Frontend tests (pull_request) Successful in 3m45s
Project CI / Native shell tests (pull_request) Successful in 5m27s
将项目 canonical identity 与 digest 放入独立文件
保持 Codex app-server 线程池调用接口不变
|
2026-09-15 15:22:39 +08:00 |
|
k88936
|
c4ee75a1af
|
补充AGC资源kind词汇审计清单
记录 manifest kind 的 Rust 写入边界与 TypeScript 消费方。
区分资源 kind 与 source/generation/workflow 等字符串领域。
标注 font、audio、sound-effect、background-music 及旧值的生产状态。
通过文档索引、编码与 diff 检查。
|
2026-09-15 15:19:58 +08:00 |
|
k88936
|
948a80fc49
|
重构 DirectProject Agent 深模块
将 direct_runtime 与 codex_app_server 改为目录模块
拆分 user item 的模型、校验与 wire 投影文件
抽离 DirectProject 历史注入载荷构造 seam
|
2026-09-15 15:19:17 +08:00 |
|
k88936
|
6f2137cbb0
|
补充AGC资源kind枚举化规范
新增资源 kind 枚举化主规范与边界。
新增词汇审计、Rust 绑定、写入清理三个里程碑。
新增 shell-only 资源 kind 扫描 todo 清单。
通过文档索引、编码与 diff 检查。
|
2026-09-15 15:12:24 +08:00 |
|
kdletters
|
d9151219ab
|
调整陶泥儿安装包资源与显示名称
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 4m49s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m45s
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 5m15s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 5m34s
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 4m5s
Project CI / AI game creator shell Rust crates (push) Successful in 3m34s
Project CI / Frontend tests (push) Successful in 4m45s
Project CI / Repository checks (push) Successful in 3m20s
Project CI / Backend tests (push) Successful in 7m11s
Project CI / Native shell tests (push) Successful in 7m48s
Project CI / AI game creator shell web tests (push) Successful in 3m25s
安装包内置 Codex 顶层目录改为 coding-agent
Windows 注册表和快捷方式显示名改为陶泥儿
同步运行时路径、配置校验与项目文档
|
2026-09-15 15:10:45 +08:00 |
|
suzmii
|
99fd319607
|
修复输入框 hint 与光标不对齐
- styles.css:字号从输入区/编辑器各自声明下沉到共同父级 .resource-reference-input(13px/1.6),hint 不再继承面板的 16px 而比实际输入文字大一圈
- styles.css:编辑器内 Lexical 段落清零外边距,去掉全局 p 规则的 8px 顶边距,光标不再比 hint 低 8px
- 实测:hint 首字符与打字后首字符位置完全重合(948/640.5)
|
2026-09-15 15:07:11 +08:00 |
|
k88936
|
dfd6fadedf
|
新增 DirectProject 用户 Response item 契约
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 4m35s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 4m34s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m36s
Project CI / Backend tests (pull_request) Failing after 10s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 4m31s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 4m46s
Project CI / Repository checks (pull_request) Failing after 10s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 3m32s
Project CI / Frontend tests (pull_request) Successful in 4m0s
Project CI / AI game creator shell web tests (pull_request) Successful in 3m34s
Project CI / Native shell tests (pull_request) Successful in 6m35s
新增 Rust canonical user item 与 Codex wire 转换模块
增加 ts-rs 绑定目录及生成文件检查边界
更新聊天素材引用规范与里程碑实施计划
|
2026-09-15 14:45:58 +08:00 |
|
kdletters
|
dc8e03988f
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修复AGC模型列表刷新无反馈与响应体无限等待
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Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 4m4s
Project CI / Repository checks (push) Successful in 3m27s
Project CI / Frontend tests (push) Successful in 4m39s
Project CI / Native shell tests (push) Successful in 7m27s
Project CI / AI game creator shell web tests (push) Successful in 3m9s
Project CI / Backend tests (push) Successful in 8m47s
ConversationModelSelect:手动刷新立即显示「刷新中…」,真实刷新成功后显示「模型列表已刷新」,revision 未变化也有反馈
ConversationModelSelect:刷新失败按 HTTP 状态与超时给出可辨认提示,沿用有效缓存时不报告刷新成功,已选模型与挂载/聚焦语义不变
clientApi:成功与错误响应体统一走 readClientHttpResponseText 的 15 秒上限,响应体卡住时结束等待并释放模型目录在途请求
测试:补齐模型目录响应体超时后保留缓存并可重试、迟到响应不覆盖新目录、手动刷新进行中/同版本成功/失败反馈用例
文档:同步 AGC 模型目录刷新反馈与响应体超时合同,并在共享记忆记录该排障口径
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2026-09-15 14:41:57 +08:00 |
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lhk229
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8ae7ed0128
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Merge branch 'master' into opt/design-debug
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Project CI / Backend tests (pull_request) Successful in 8m44s
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2026-09-15 12:29:58 +08:00 |
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lhk229
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dfdcc43a0b
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Merge pull request '新增 AGC 首页策划补全入口' (#369) from feat/entrance into master
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Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/369
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2026-09-15 12:29:47 +08:00 |
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lhk229
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9389c7fff8
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修正 AGC 策划补全说明
Project CI / AI game creator shell Rust smoke (pull_request) Has been cancelled
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更新首页启动模式注释以覆盖游戏策划补全分支
同步实施计划与当前测试覆盖边界
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2026-09-15 12:26:57 +08:00 |
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lhk229
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77d3917d9c
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统一策划 Agent Debug 运行时开关
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策划 Debug 日志与快速推进入口共用 GENARRATIVE_AGC_DESIGN_DEBUG。
通过 Tauri 查询构建与运行时状态,移除前端 VITE Debug 开关依赖。
更新开发启动器、策划工作区测试和技术方案文档。
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2026-09-15 04:22:45 +00:00 |
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suzmii
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58f6eceb69
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修复输入盒四边留白与文字/控件对齐
- styles.css:direct-codex 面板自身 padding 归 0,四边留白由子节点声明为 16px(实测 16/16/16/16)
- styles.css:盒内内边距 12px(文字左内缩 = 上内缩 = 右内缩 = 13px,实测)
- styles.css:输入区改单块布局,「AI 润色」按钮浮到右下角,不再占掉文字右边缘 36px(这是文字左右内缩不一致的根因)
- styles.css:左侧控件组左移 12px,使 + 图标墨迹与文字左边缘同线(实测同为 x=950)
- styles.css:去掉画在输入区上的内层焦点环,焦点环改画在整只输入盒外侧,不再出现第二层框
- styles.css:删除 direct-codex 输入盒旧几何规则(1fr 82px 网格 / z-index 2 / padding-top 8px)与窄屏 8px 12px 12px 的不对称外边距
- 测试:宽屏断言四边留白恒等 + 文字三边内缩相等;窄屏断言四边 16px;高度算式同步
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2026-09-15 12:14:34 +08:00 |
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lhk229
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fbf8d34f45
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新增 AGC 首页策划补全入口
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 5m27s
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首页做游戏入口增加策划补全勾选项
勾选后复用 planning Agent Runtime 启动模式
补充首页启动模式回归测试与实施计划
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2026-09-15 12:14:03 +08:00 |
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kdletters
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33369f1180
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修复生图资产实时刷新
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兼容 Windows 普通、verbatim 与 UNC 项目路径的失效事件匹配
让普通生图成功后立即发送 manifest 刷新通知
补充资源卡片与桥接通知回归测试
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2026-09-15 10:37:47 +08:00 |
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lhk229
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9aa6f5efea
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解决platform-llm和策划agent reasoning问题,并修复若干bug (#350)
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Project CI / AI game creator shell Rust shard 2/4 (pull_request) Has been cancelled
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Project CI / AI game creator shell Rust crates (pull_request) Has been cancelled
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Reviewed-on: #350
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2026-09-15 00:50:36 +08:00 |
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suzmii
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0ced0c2564
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Merge pull request 'AGC 资源工作台三处交互收口:侧栏关闭入口合并、删除折叠把手、播放左对齐' (#361) from fix/agc-resource-workbench-chrome into master
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Reviewed-on: #361
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2026-09-15 00:44:02 +08:00 |
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suzmii
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0aa6dfe994
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修复两个 CSS 文件末尾多出的空行(CI git diff --check 报 new blank line at EOF)
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Project CI / Repository checks (pull_request) Successful in 18m21s
- resourceCanvasAssetGenerationTasksSidebar.css:文件末尾由 ``}\n\n\n`` 收敛为 ``}\n``,与 origin/master 的结尾字节一致
- styles.css:同上(此前由编辑工具补写整文件时多留了两个空行)
- 两处都只删结尾空白,文件内容与行尾风格(LF)不变
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2026-09-15 00:02:57 +08:00 |
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suzmii
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40e2a1b9b1
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AGC 资源工作台工具条:把布局状态提示移出动作行,按钮间距不再随提示文案变长而变化
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- 根因(按真机截图逐像素量出来的):动作行 `game-workbench-view-actions` 里除了按钮还挂着 `game-resource-reorder-status` 这个 `role="status"` 提示,它是 flex 子项、`white-space: nowrap`,文案从空 →「保存中」→「布局已保存」→ 失败原因会越变越长,于是把右侧按钮按文本宽度顶开:同一份截图里「资源面板→生成素材」「生成素材→整理画布」的空隙是 64/66px,而「整理画布→生成任务」是 80px,差值正是这条提示当时的宽度(10px × 8 字符 ≈ 16px)
- 修法:把它从动作行里搬出来,改成工具条内的绝对定位(`bottom: 4px; left: 12px`,`max-width` + 省略号兜底),不再参与行内排版;四枚动作按钮的内容宽度实测都是 132~134px,间距因此只剩一套
- 保留上一笔的分段控件 `margin-left: 17px`:它解决的是另一半——分段控件内部 0 间距导致它与前一按钮只隔 10px,而其余按钮之间是 24px
- 用例:新增「布局状态提示不参与动作行排版,不会按文案宽度顶开按钮」,钉住 `position: absolute` 与锚点;既有「布局已保存」文本断言(按文本查,不依赖它在哪个容器)不受影响
- 文档:AGC 入口矩阵补「工具条动作行的间距只有一套」口径,写清提示为什么不进这一行
验证:tsc --noEmit 通过;appSurface 全量 441 条通过;侧栏开合与入口 5 条、画布手动布局 9 条通过;变异验证:把提示改回 `position: static`,新用例变红
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2026-09-14 23:33:32 +08:00 |
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