Commit Graph

62 Commits

Author SHA1 Message Date
suzmii 16c905b51b 修复发布目标与插件能力门禁并同步版本0.1.67
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Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 7m46s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m53s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 3m14s
Project CI / Backend tests (pull_request) Successful in 8m6s
Project CI / Native shell tests (pull_request) Successful in 8m11s
Project CI / Repository checks (pull_request) Successful in 5m57s
Project CI / Frontend tests (pull_request) Successful in 7m53s
Project CI / AI game creator shell web tests (pull_request) Successful in 4m38s
统一显式目标对应的版本读取、构建渠道、产物目录和更新清单
无原生适配器时隐藏Cocos插件并阻止自动启动
同步单架构更新规范并增加发布和插件回归测试
更新版本与锁文件到0.1.67并记录Mac安装包验证结果
2026-09-18 12:15:00 +08:00
kdletters d5743cd4b8 资源画布支持引擎资源预览与模型交互预览 (#413)
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Project CI / AI game creator shell web tests (push) Has been cancelled
## 目的

资源画布支持引擎(Cocos Creator)资源的**只读预览**:能被发现、登记、进入画布,并按类型出预览。

## 主要改动

- 发现层识别 Cocos 资源并区分 `model` / `binary` 两个发现类别;`.meta` 等导入侧车文件仍只可发现
- 登记层按扩展名写入**既有** canonical kind(模型/场景/预制体 → `scene`,动画 → `character-animation`,材质/特效 → `code`,图集与容器 → `document`),不新增 manifest 契约字段
- 引擎工程的 `library/` / `temp/` / `profiles/` / `local/` 不再进入发现结果(仅当目录确实是 Cocos 工程),同名目录在非引擎工程里照常列出
- 资源画布新增三个卡面分支:模型缩略图(整页共用一个 WebGL 上下文)、结构摘要(Cocos 序列化资源)、类型卡(客户端解不了的容器)
- 新增模型放大预览浮层:左键旋转 / 右键或中键平移 / 滚轮缩放 / 复位视角
- 模型预览上限 32 MiB;缩略图按布局尺寸 2 倍超采样,缓存键改用稳定身份
- 引擎图像容器(tga/tif/tiff/hdr)在原生侧转码成 PNG 后复用既有图片预览链路
- 修复资源卡状态边框吃掉内容盒导致的卡面与角标位移
- 同步 Agent 提示词与 AGC 技能文档,并补里程碑与踩坑文档

## 验证

- `cargo check`、`cargo fmt --check`
- Rust 定向:`cargo test … cocos` 9 条、`resource_inspect::tests` 7 条、`agent_asset_import_tests` 9 条、生成目录过滤用例
- 前端:`resource` + `project` 套件 52 文件 / 546 用例;`appSurface` 450 通过 / 20 跳过;app `tsc --noEmit`
- `npm run check:encoding`、`git diff --check`、`npm run check:doc-index`
- 真机:在真实客户端内打开本地 Cocos 夹具工程,逐栏核对模型缩略图 / 结构摘要 / TGA 转码 / 类型卡,并量过卡片在指针移开、悬停、选中三态下几何完全一致

## 未验证

- 模型缩略图与放大预览的真机视觉只覆盖自带夹具工程;多文件 glTF(外部 .bin/贴图)与超大模型仍是类型卡

---------

Co-authored-by: kdletters <61648117+kdletters@users.noreply.github.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/413
2026-09-17 20:28:39 +08:00
kdletters a5fd25f10a 客户端更新切换到官方更新插件并按渠道分发
- 客户端接入 tauri-plugin-updater:原生侧注册插件,删除自研更新下载命令、下载进度事件与安装器启动逻辑
- 客户端更新服务与更新提示改走官方插件接口,删除自研清单解析、版本比较与下载实现
- 更新能力只授予客户端主窗口,移除只为自研清单放行的 OSS 白名单与 CSP 连接项
- 新增构建期更新检查开关:开发态默认关闭,agc 启动不请求更新清单、不显示更新入口
- 发布脚本按渠道生成官方更新插件清单与签名,universal macOS 产物同时挂两个平台键,缺签名失败关闭
- 发布脚本按渠道上传安装包、签名与渠道清单,并为 dev-win 生成旧协议 sha256 迁移清单
- 构建期按渠道注入更新端点配置,渠道与目标平台不匹配时发布失败关闭
- Jenkins 流水线新增渠道参数与签名凭据注入,归档补充签名与迁移清单
- 新增发布上传 dry-run 开关,只打印 ossutil 命令且不回显凭据
- 更新技术方案与开发运维文档,登记 macOS 渠道落地待办
2026-09-17 17:56:53 +08:00
kdletters 5db407c3dc 新增 AGC 模板库与由模板创建项目链路 (#396)
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## 交付范围

- OSS `agc-dev` bucket 的 `templates/` 前缀作为 AGC 游戏模板库(**去掉 `agc/` 这一层**;`agc/` 继续只放客户端安装包与更新清单)。
- 模板正文改为 zip(zip 根 == AGC 项目根,如 `game/index.html`);清单补齐 `tags`、封面字段与包大小/摘要,`templateVersion` 用于判断是否需要重下。
- 客户端:Rust 模板库模块、模板库全屏页、首页模板推荐位、左侧导航入口。

## 客户端行为

- `fetch_game_template_library`:读取并校验清单(≤4 MiB),缓存到 `<app_data>/templates/index.json`;网络失败回退本机缓存并标注 `source=cache`。
- `download_game_template`:按清单下载 zip(≤512 MiB),校验字节数与 SHA-256 后解压到 `<app_data>/templates/installed/<id>/<version>/`,最后写 `installed.json` 作为安装完成标记。
- `create_automatic_local_game_project_from_template`:先把模板文件铺进新项目目录,再走既有 `init_local_game_project_at` 补 `.agent` 清单与标准目录;失败删除半成品目录。
- 解压只接受普通文件与目录(拒绝绝对路径、`..`、盘符、符号链接),安装目录名由标识符白名单拼出;远端只信「受信任 OSS 主机 + 对象键」,清单里的地址字段不参与请求。
- UI:搜索(空白分隔多关键词「与」)、标签/运行时筛选、仅看已下载、封面卡片与已下载徽标;「使用模板」在版本落后时先重下再建项。

## 文档与脚本

- 主规范 `docs/technical/【技术方案】AGC模板库与模板建项-2026-09-17.md`;里程碑与实施计划见 `docs/project-memory/plans/`;`decision-log.md` 记录库路径、清单 schema、安装缓存目录与 CSP 约定。
- 发布脚本 `scripts/agc-template-library-publish.mjs`(`--dry-run` 校验 → 上传 → 回读校验)。
- 首页「灵感推荐」替换为模板库推荐位,删除本机灵感图目录与 `InspirationGallery.tsx`;`tauri.conf.json` 的 `img-src` 放行受信任 OSS 主机用于加载封面。

## 验证

- `cargo test --bin genarrative-ai-game-creator-shell template_library`:9 passed;`--ignored` 真连检查 `fetches_the_live_template_library_index` 通过。
- `npx vitest run src/features/template-library`:9 passed。
- `npm run typecheck`、`cargo fmt --check`、`npm run check:encoding`、`node scripts/check-doc-index.mjs`、`git diff --check` 均通过。
- OSS 侧匿名复核:`templates/index.json`、各 `cover.png` 与 `template.zip` 均返回 200。

## 未做 / 待确认

- 本轮未做客户端点击级人工验收(下一步单独验证并把结果补进此 PR)。
- 模板封面目前是占位标题卡,正式封面由后续模板包提供。

---------

Co-authored-by: kdletters <61648117+kdletters@users.noreply.github.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/396
2026-09-17 17:48:06 +08:00
kdletters 42be8ea060 发布 AGC 标准版 0.1.47
- 版本号同步到 0.1.47:package.json / package-lock.json / tauri.conf.json / Cargo.toml / Cargo.lock
- 构建脚本读取 OSS 清单(已有 0.1.46)后自动递增,本版打包产物为 陶泥儿_0.1.47_x64-setup.exe
- 本轮同时包含同 AppData 多窗口共享 Agent Runner 的修复
2026-09-16 17:15:15 +08:00
kdletters b3e9d0a906 发布 AGC 标准版 0.1.45
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- apps/ai-game-creator-shell/package.json 版本提升到 0.1.45
- apps/ai-game-creator-shell/src-tauri/tauri.conf.json 版本提升到 0.1.45
- apps/ai-game-creator-shell/src-tauri/Cargo.toml 版本提升到 0.1.45
- apps/ai-game-creator-shell/src-tauri/Cargo.lock 同步 genarrative-ai-game-creator-shell 版本
- package-lock.json 同步 apps/ai-game-creator-shell 工作区版本
2026-09-16 11:52:03 +08:00
suzmii 5cd02aa8b0 统一智能体对话层级并完善素材导出与文档预览
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当前Agent与策划Agent共用正文和过程表现组件,统一思考及工具调用的小字号浅色样式
素材工具栏按实际动作分组,导出紧邻删除并修复空分组重复分隔线
文档与代码使用共享Markdown预览和代码高亮,复用按需读取与缓存
移除未调用的活跃回合查询命令,保留正式快照恢复链路
补充回归用例并同步技术方案和团队约定
2026-09-16 03:59:27 +08:00
lhk229 25769ad5e8 更新 AGC 构建版本
同步 AI Game Creator Shell 的包、Tauri 和锁文件版本
2026-09-14 18:15:12 +08:00
lhk229 340d8241a5 优化策划agent (#340)
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Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/340
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
2026-09-13 19:32:12 +08:00
lhk229 c8fec98758 Merge branch 'master' into feat/design_agent_simple
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2026-09-08 19:12:36 +08:00
lhk229 2fa967a93a 删除策划 V1 的测试脚本入口并同步退役文档
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删除 agent-swarm-test-chat.mjs 的 --plan 模式、自动 GDD 审批回路与 planning 产物检查
删除根与应用 package.json 的 test:plan / test:plan:manual / agc:test:plan* 四条脚本
同步删除 agentSwarmTestEntry.test.ts 中只覆盖 V1 审批回路与 --plan 参数的用例
GddApprovalCard.tsx 注释改指 planning_gdd_model.rs 的现行路径权威定义
立项策划Agent(Fast GDD)方案文档头部标注已退役,仅作历史推导记录
策划会话 Runtime V2 方案文档状态更新为 P5 已完成并记录源码删除执行清单
Provider 兼容性缺陷文档的缺陷 4 标注相关代码已随 V1 退役删除
decision-log 新增 2026-09-08 策划 V1 链路源码整体退役决策记录
2026-09-08 10:43:38 +00:00
kdletters 1498247e9f AGC产物迁移npm与Phaser4
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新增 npm + Vite + Phaser 4.2.1 游戏工程脚手架

允许 DirectProject 在项目边界内安装依赖并执行构建

让预览、静态检查、投影和试玩导出统一使用 dist 产物

补充 Phaser Skill、技术方案、项目记忆和定向测试
2026-09-08 15:11:36 +08:00
kdletters a7e810b999 添加 AGC 客户端更新检查与下载能力 (#230)
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实现 AGC 启动版本检测与 OSS 安装包下载。

- 每次客户端打开时从 OSS latest.json 检查新版本
- 新版本提示支持 releaseNotes,并通过 Tauri 命令下载到系统下载目录
- 下载地址限制受信任 OSS、HTTPS、大小与可选 SHA-256 校验
- 补充 Tauri capability/CSP、单测和发布文档

Closes #224

Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/230
2026-09-01 19:23:55 +08:00
Git Hooks Test 5460c13216 提升 AGC 版本至 0.1.12
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同步 npm、Tauri、Cargo 与锁文件版本

更新 workspace 和 release 版本校验
2026-08-28 21:44:20 +08:00
kdletters fc75363da4 提升 AGC 版本至 0.1.11
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同步 npm、Tauri、Cargo 与锁文件版本

更新 workspace 和 release 版本校验
2026-08-28 20:05:54 +08:00
kdletters d75547b36d 自动化 Skill 指纹同步并发布 AGC 0.1.10
新增 skill-pack-manifest 脚本统一计算并校验内置 AGC Skill 内容摘要,--write 模式自动递增清单版本并同步 SHA-256。

新增 check-skill-pack 只读门禁与 Node 回归测试,无参数默认只读,只有单个 --write 才进入写入模式。

AGC typecheck 与 release build 接入 Skill 清单指纹校验,内容漂移时直接列出 Skill 与实际摘要阻断构建。

修正 agc-client-projection 清单指纹并升级 Skill pack 版本到 2026-08-26.3。

升级 AGC 标准版到 0.1.10,同步 package、Cargo、Tauri 与 npm 工作区锁文件。

首页空输入占位符锚定到编辑区,避免整页滚动后占位文本脱离输入框。

更新 AGC 实施计划中 Skill 指纹同步与只读门禁说明。
2026-08-26 23:23:24 +08:00
kdletters 92165a36ae 发布 AGC 标准版 0.1.9
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同步 AI 游戏创作器的 package、Cargo、Tauri 与锁文件版本。

更新版本一致性脚本及其测试夹具。
2026-08-26 21:39:52 +08:00
kdletters 2f3c578db4 发布 AGC 标准版 0.1.8
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同步 AI 游戏创作器的 package、Cargo、Tauri 与锁文件版本。

更新版本一致性脚本及其测试夹具。
2026-08-26 10:43:29 +08:00
kdletters 7cb79e3aa4 发布 AGC 标准版 0.1.7
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同步 AI 游戏创作器的 package、Cargo、Tauri 与锁文件版本。

更新版本一致性脚本及其测试夹具。
2026-08-25 16:08:54 +08:00
kdletters c09a511aaa Codex/fix pr188 191 ci (#194)
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Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/194
Co-authored-by: kdletters <kdletters@qq.com>
Co-committed-by: kdletters <kdletters@qq.com>
2026-08-25 15:41:55 +08:00
kdletters a265a0ff92 AGC 标准版升级至 0.1.6
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统一 AI 游戏创作器的 package、Cargo 与 Tauri 版本号。

隔离 Developer Key 与 GUI 平台会话,并约束 DirectProject 原生 patch 路径。

补充对应回归测试与项目决策记录。
2026-08-25 15:18:01 +08:00
kdletters 96c2e4be44 发布AGC标准版0.1.5
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同步Node、Tauri与Cargo版本

更新workspace与配置版本门禁
2026-08-25 14:26:36 +08:00
kdletters 23ea6d4906 升级AGC标准发行版patch版本
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将AI游戏创作壳版本升级到0.1.4

同步Tauri、Cargo及版本校验门禁
2026-08-25 10:49:15 +08:00
lhk229 3d8e0211db 5分钟策划agent (#159)
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Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/159
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
2026-08-24 21:44:44 +08:00
kdletters e6105cdcf9 提升AGC标准安装包patch版本
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同步标准客户端版本到0.1.2

更新workspace与配置版本门禁
2026-08-24 15:34:57 +08:00
kdletters 042eb05b0e 提升AGC标准安装包patch版本
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同步Tauri、Cargo与Node版本到0.1.1

更新AGC配置检查门禁
2026-08-24 12:42:56 +08:00
kdletters 27de28a487 迁移 npm workspaces 统一依赖边界
根目录统一管理九个 workspace 与唯一 lockfile

迁移 CI、Jenkins 和容器的根目录单次 npm ci

补齐 hoist 兼容、版本校验与 workspace 门禁

同步依赖边界方案、运维文档和长期记忆
2026-08-22 13:17:26 +08:00
Git Hooks Test f25fb2a768 合并远端 master 更新
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保留远端 UI 编辑器与门禁清理改动

合入本地 AGC 直连 Codex 长任务修复

# Conflicts:
#	apps/ai-game-creator-shell/package-lock.json
#	apps/ai-game-creator-shell/src-tauri/Cargo.lock
#	apps/ai-game-creator-shell/src/view/project-development/index.tsx
#	apps/ai-game-creator-shell/tests/appSurface/home.suite.ts
2026-08-21 15:07:29 +08:00
Git Hooks Test bacd7a9da7 完成 AGC 直连 Codex 与审核 Skill 工具链
收口首页和项目聊天为唯一 Direct Codex thread

内置五项审核 Skill Pack 与受控 MCP、浏览器及美术工具桥

补齐 Codex Windows 侧车组件、Provider 代理和凭据幂等边界

同步客户端资源投影、交互测试及技术文档
2026-08-20 23:55:00 +08:00
k88936 0797410eef Feat/UI自动识别和布局编辑器简化版 (#170)
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* 支持从项目, 本地电脑, 主站导入/引用素材.
* 页面复杂, 需要足够空间, 作为资源打开时会占满右侧
* 编辑结果作为一种新的美术资源.
* 新增素材按钮现在是空的实现, 临时在旁边加了一个新增UI设计的按钮

临时入口:
![shotmd-1787128060.jpg](/attachments/349a4fa8-7abe-4bbb-80e0-73b1717b6488)

简化:
* 组件实现了最基本的图片和文本
* 容器式布局未接入llm编辑
* 不同阶段统一维护一个状态State, 任何阶段都可以人工调整, 不设单独的步骤
* 多图的UI合并功能暂时不要求, 隐藏入口
* 因为生成工具尚未从主站迁移, 主站地图子画布未实现, 以tab栏的形式容纳素材的子画布需求搁置
* 未实现llm绑定字体功能
* 识别会替换现有UI树, 暂时不是增量的

Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/170
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
2026-08-20 19:07:25 +08:00
kdletters 02fff8f308 修复AGC无人值守游戏生成阻断
普通Web工作台默认使用单Supervisor自主生成链路

补齐安全默认返工、结构化诊断与同Run恢复

绑定当前revision、入口摘要和双视口试玩完成凭证

增强Runner跨boot单飞恢复与game-chat来源隔离

新增真实Provider验收入口及确定性回归

同步更新技术方案、开发流程和共享决策
2026-08-14 07:14:25 +08:00
menghao 8e3d9991fa 完成资源管理的功能修复 (#154)
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实现资源卡本体化与图片视频音频预览播放

实现四个资源分区独立高度与内外滚动

实现依赖视图确定性聚类与拓扑变化重排

补齐布局、SVG、AppSurface、性能和媒体回归

同步工作台PRD、技术方案与项目共享记忆

---------

Co-authored-by: kdletters <kdletters@qq.com>
Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/154
Co-authored-by: menghao <mh18530625731@163.com>
Co-committed-by: menghao <mh18530625731@163.com>
2026-08-12 13:14:55 +08:00
kdletters 755bf80858 支持 AI 游戏创作打开现有 Godot 项目
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新增 Godot 项目选择、校验、导入和项目上下文切换入口。

只在所选项目根保留 .agent 元数据,并让总控使用标准运行档。

修复发布版原生 API 访问和 React runtime 重复加载问题。

收紧 Provider 工具 Schema 子集并增加回归门禁。

补充 Rust、前端测试及 PRD、技术方案和共享决策记录。
2026-08-11 13:25:29 +08:00
kdletters 38c43b708a 优化游戏聊天生命周期与首轮调度
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新增受控 Tauri 开发启动器并在启动失败或终端退出时收束客户端进程树
修复 game-chat source hydration 与专业 Agent 已提交回复的持久可见性
统一正式任务图和 game-chat 首轮只激活策划美术程序三个 Director
限制显式首批协作合同提前激活底层 Agent 或 isolated child
同步六任务进度投影、共享契约、回归测试与项目文档
2026-08-03 11:41:59 +08:00
kdletters dcd8901246 发布独立游戏聊天0.1.1并强化试玩验收
新增只能打开游戏聊天页的0.1.1独立release构建配置。
内置Runner启动、诊断日志、Windows后台进程与退出收束。
修复自动预览启动、同页版本刷新和结构化验收状态展示。
强化试玩协议、窗口末端采样与固定失败识别,允许正常输赢但拒绝无法推进。
完善旧验收回执自愈和当前场景指纹完成门。
补齐Rust、前端、真实Chrome回归测试及项目文档。
2026-07-31 13:44:13 +08:00
AIGameCreator App dae59992b1 新增开发态游戏聊天创作页
新增仅开发态游戏聊天入口与本地安全预览布局
将Supervisor进度、返工、测试、迭代和图片证据写入聊天
完善自动预览授权持久化、锁竞争重试与Runtime收尾恢复
规范视觉产物走规范图、UI设计和透明图集专用接口
补齐共享契约、回归测试、技术方案和项目记忆
2026-07-29 11:54:06 +08:00
AIGameCreator App 427a8c151a 完善自主构建正式产物与终端测试
Project CI / Frontend tests (push) Failing after 24s
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新增终端 AppData 配置向导并强化跨平台密钥与进程树安全

升级自主构建为十六任务产物 DAG 并接入两类真实画布素材

完善完成基线、并发补验、验证证据与受限画布返工合同

强化确定性与真实 Swarm E2E 的 exactly-once 和正式产物校验

修复确定性 Provider 终态修复后的复验交付状态

同步更新客户端实现计划、决策记录和踩坑说明
2026-07-27 04:04:06 +08:00
AIGameCreator App 917fcd5726 添加Agent Swarm一键测试入口
新增 agc:test 确定性自动验收短命令。
新增 agc:test:chat 自动发现 AppData、创建测试项目并启动自主 Swarm。
复用正式预览服务完成浏览器打开、信号停止和安全清理。
补充命令契约、跨平台目录、项目哨兵和预览地址测试。
同步客户端技术方案与团队复验流程。
2026-07-23 12:15:26 +08:00
AIGameCreator App d8a070f8f8 补齐自主可玩项目确定性门禁
- 新增确定性 OpenAI Chat Provider 与安全 E2E wrapper
- 修复成功试玩后历史失败 observation 仍阻断收束的问题
- 覆盖塔防专业返工、双视口和 37 条试玩断言并同步文档
2026-07-21 18:24:52 +08:00
AIGameCreator App 9bb048c11b 完善自主构建运行时并提高 Runner 启动容错
完善 Agent Swarm 自主游戏构建、委派协作、验证门和试玩闭环

补齐浏览器验证、CLI 入口、项目状态与运行时测试覆盖

将外部 Agent Runner 冷启动超时提高到 30 秒并增加回归测试

同步真实 E2E 自测脚本、配置检查和项目决策记录
2026-07-21 12:53:27 +08:00
AIGameCreator App 1d4aad2600 合并远端 AI 游戏创作分支改动
同步首页侧栏与富文本输入改造
保留当前 GameAgent 工作台和自主 Runtime 改动
2026-07-21 11:46:38 +08:00
AIGameCreator App 67ed73d857 合并 GameAgent V1 UI 分支
引入游戏创作工作台与资源预览界面
同步 UI 原型生成和视觉验收约束

# Conflicts:
#	apps/ai-game-creator-shell/src/App.tsx
#	docs/README.md
#	docs/project-memory/shared-memory/decision-log.md
#	server-rs/crates/api-server/src/editor_project.rs
2026-07-21 11:20:56 +08:00
AIGameCreator App 3a8dff1404 完善游戏创作工作台与智能体恢复闭环
实现横屏项目开发工作台、资源画布、Supervisor 对话与专业 Agent 状态展示

修复总控和专业 Agent 重试、Runner 接管、历史成果跨 Run 持久展示及确认流程

补齐画板图片产物合同、客户端内预览、共享契约与安全边界

新增完整回归测试、工作台 PRD、技术方案与待解决事项
2026-07-20 19:48:05 +08:00
AIGameCreator App 0fbb76fb94 补齐Agent Runtime工具计划强杀恢复门禁
新增真实 Provider 工具计划交接 checkpoint、Runner 强杀恢复与零重放验收。

收紧 Supervisor 首波协作、返工 runId 和持久 delivery 合同。

扩展敏感正文扫描、跨平台安全回归和 E2E 自测。

注册两级 npm 命令并同步 Runtime 验收文档与当前证据。
2026-07-20 15:48:07 +08:00
k88936 125927e0e8 Ai game creator app home sidebar (#86)
![shotmd-1784186268.jpg](/attachments/c828773c-4f1a-4654-b76d-c944b82ec023)
![shotmd-1784186877.jpg](/attachments/f1782ba3-245a-40c1-8caa-cbd7e4cce74b)
![shotmd-1784186948-compressed.webp](/attachments/f3d02ac3-db7a-439b-9a84-7aceefad9048)
TODO: 补充说明书链接

Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/86
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
2026-07-20 15:03:23 +08:00
AIGameCreator App 58dad6e96d 补齐Swarm最终回复重试真实门禁
新增Supervisor最终回复瞬时故障、持久退避与Runner强杀真实验收入口
强化故障代理异步选择器、停止竞态和请求隐私回归
修复并行Agent文件写改删的短等待写锁与绝对路径脱敏
补充终态sidecar等待、并发写锁测试和六轮真实Provider证据
同步Runtime方案、实施计划与项目共享记忆文档
2026-07-20 05:50:24 +08:00
AIGameCreator App 0ca15a2645 强化项目总控协作合同与崩溃恢复
新增 Supervisor 协作策略控制面和 mixed 首批原子预检。\n升级 Provider action batch v2 并补齐 isolated spawn 幂等恢复与旧协议失败关闭。\n限制委派后总控项目变更、进程 stdin 和破坏性 MCP,同时保留进程治理能力。\n加固委派、隔离 Agent、持久进程和 Provider 日志的持久化与并发边界。\n扩充确定性回归、真实 Provider 验收器、自测和项目文档。
2026-07-17 23:36:43 +08:00
AIGameCreator App c607451edd 补齐总控静态与隔离混合协作验收
新增同一 Supervisor Session/run 下 static delegate 与 isolated all-join 的真实 Provider 门禁。
补齐首批确认、并行重叠、强杀恢复、持久化身份和零泄漏审计。
增加双向完成屏障回归、命令入口及 Runtime/开发文档记录。
修正原生计划元调用与业务 action 数量的验收边界。
2026-07-17 16:37:26 +08:00
AIGameCreator App 5263efdfc1 补齐自主Swarm终端验收与恢复门禁
新增Project Supervisor自主终端协作真实E2E与隔离AppData安全检查
为Swarm Chat输出脱敏单行turn report并补齐终端收束断言
强化Supervisor多专业并行委派与语义验收提示
修复静态委派和隔离all-join混合等待及认领恢复
为agent.message增加语义幂等持久化并避免重复消息伪造进展
补充消息幂等、混合恢复和turn report定向回归测试
增加根级与应用级自主验收命令并更新Runtime技术文档
2026-07-17 11:48:07 +08:00
AIGameCreator App 5a0e647662 补齐Swarm瞬态重试真实门禁
新增受控回环故障代理及代理环境绕过保护
扩展Supervisor Swarm真实E2E的重试零副作用与恢复断言
补充代理测试、命令入口和Runtime协作文档
2026-07-17 09:28:41 +08:00