kdletters
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485ed50b26
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AGC 七项交付效率优化并升级捆绑 Codex 到 0.155.1 (#439)
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## 背景
净月潭案例(2026-09-19 21:53 → 09-20 01:26,3 小时 33 分)的问题不是模型慢,而是环境未就绪、验收靠模型自述、预算只约束单个工具入口、工具调用被 SDK 全局串行闸门卡住。本 PR 落地确认后的七项交付效率合同,并把捆绑 Codex 升到当前 npm latest。
## 结果
- 新建 Web 游戏在正式生成前由宿主自动预检:捆绑 Node/npm、真实 Vite 构建、受限浏览器桌面/移动截图;失败不启动生成或付费素材。
- 首个副作用前冻结交付合同,宿主保存权威证据与预算;证据齐全后先封口、排空并取得执行器完整退出证明,再产出交付报告,模型回复不再当作验收。
- 原生 shell、内置浏览器与托管命令、第三方 MCP 共用同一执行许可和累计执行时间;`validation.maxRuns` 改为执行/返修批次语义,另设 `maxTurnSeconds` 墙钟上限。
- 所有工具可并发:移除 SDK 全局串行的 `apply_patch`/`update_plan` 注册,改由宿主 `agc_apply_patch`(官方 parser + 当前回合写许可 + 受控进程树 + 短项目事务)和 `agc_update_plan` 提供等价能力;真实请求目录里已无串行注册,长 MCP 与补丁/计划实测在同一响应内重叠。
- 付费提交与本地写入绑定原回合原租约:容量与同动作锁等待可取消,封口、取消或预算耗尽后零新增提交;已越过提交边界的请求保留 operation ID 走 GET 对账,不自动重放。
- 新增请求与工具分段计时、有界并行批读和首轮上下文预取,未知耗时不补零。
- 捆绑 Codex 0.147.0 → 0.155.1:固定版本收敛到 `build_support/codex_bundle.rs` 单一声明,vendor 解析源码按 `rust-v0.155.1` 逐字节重取并更新 UPSTREAM 证据,适配 0.155 统一 exec(`exec_command`/`write_stdin`);macOS 侧车最小系统版本仍为 15.0。
## 验证
- 生产 CLI → 捆绑 Codex 0.155.1 → 本地 Responses/MCP 夹具 9/9:补丁、完成收尾、批次、只读/可写 MCP 并发、原生命令并发、原生资源并发、统一 exec 会话、期限终止(真实重叠 775 / 764 / 999 ms)。
- 真实模型目录 2/2;vendor 上游库 111 项;宿主定向与回归 106 项;真实 Windows 进程与取消 21 项;Node 侧门禁 52 项。
- 发行载荷:artifact-only 重建 NSIS,解包验证侧车清单 `codex-cli 0.155.1`、6 个组件哈希、打包后 `bin/codex.exe --version`、Node 运行时 2130 文件与双端 PNG、`--environment-check` ready。
- `check-config`、TypeScript、编码(4991 文件)、文档索引、`git diff --check`、`cargo fmt --check` 全部通过。
## 未覆盖
- 真实陶泥儿登录态 Provider 生成尚未执行(本机 `--llm-status` 返回 `authentication-required`)。
- macOS 侧车只在本机做静态 Mach-O 与清单解析,未在 macOS 上跑 `check-macos-bundle.mjs`。
- 全仓库聚合套件在本机仍因负载敏感的后台 mock-provider 用例而红,与本次改动无关:改动前的旧二进制同样失败,换单线程后相关用例 3/3 通过。
---------
Co-authored-by: kdletters <61648117+kdletters@users.noreply.github.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/439
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2026-09-21 02:29:29 +08:00 |
|
kdletters
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54d0fb75ea
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接入 Godot 编辑器插件与受控执行链路
新增 GDExtension 自动引导、GDScript 执行和实例隔离缓存
接入 AGC 插件开关、Runner、Agent 工具与权限审计
完善执行回执确认、不确定状态阻断及卸载恢复
补齐 Windows 分发资源、定向测试与实机验收文档
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2026-09-20 16:35:04 +08:00 |
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kdletters
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33f5ad68bf
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接入 DotCraft Unity 编辑器插件与受控执行链路 (#423)
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AGC 原有插件系统无法直接操作已打开的 Unity Editor。本变更增加内置 `agc-unity-editor`,在 Windows x64 / Unity Mono 上支持当前项目探测、连接与 C# 执行,不向 Unity 工程安装 UPM 桥接包。
## 主要变更
- 固定复用 DotCraft.Unity 0.4.3 的 Attach 核心,提供自包含 .NET helper,保留上游许可证、来源及修改记录。
- GUI、Runtime、DirectProject 共用 Runner 执行服务;补齐项目身份、并发、总期限、回执确认与持久不确定状态阻断。
- 现有打开项目入口支持 Unity,按项目类型及开关暴露插件和 Agent 工具。
- Windows 构建准备 helper 并随包分发;插件 JS/Rust 测试接入现有 CI 组,Jenkins 增加 .NET 10 工具链预检。
## 验证
- .NET helper 27 项测试、自包含发布及最小环境协议 smoke 通过。
- Unity 6000.3.7f1 实机验证通过:连接、C# 执行、编译错误修复、断连重连、Domain Reload 后重新握手;真实 Runner 的 ACK、并发拒绝和跨重启阻断通过。
- 宿主 Unity、PluginHost、Cocos、MCP、工具目录与引擎识别定向回归通过;前端类型检查、插件 JS/Rust、CI 配置、格式、编码和文档门禁通过。
Linux CI 不代替 Windows helper/实机验证;发行安装包 UI smoke、其它 Unity 版本和 Unity CoreCLR 未验证。Unity 演示工程中的场景和组件已撤销,不在此 PR 范围内。
---------
Co-authored-by: kdletters <61648117+kdletters@users.noreply.github.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/423
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2026-09-19 12:29:27 +08:00 |
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k88936
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18252e24b8
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合并主线并保留资源kind枚举收口
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合并 origin/master 的 AGC 画布参考与项目能力更新
解决 canvas 生成恢复与任务模型冲突并继续使用共享 GameCreationAppAssetKind
保留 run_id、generationKind 与外部协议字符串的独立边界
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2026-09-19 01:50:09 +08:00 |
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suzmii
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16c905b51b
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修复发布目标与插件能力门禁并同步版本0.1.67
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统一显式目标对应的版本读取、构建渠道、产物目录和更新清单
无原生适配器时隐藏Cocos插件并阻止自动启动
同步单架构更新规范并增加发布和插件回归测试
更新版本与锁文件到0.1.67并记录Mac安装包验证结果
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2026-09-18 12:15:00 +08:00 |
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k88936
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c2ab9674a0
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合并资源编辑与当前主线改动
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保留资源 kind 强类型与栅格 subtype 严格校验
合并抠图模式、幂等账本、恢复轮询和 PNG 透明通道校验
修正共享资源枚举在 Cocos 登记与抠图桥接中的类型传递
保留双方模板库、项目快照、发布和 Provider 重试改动
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2026-09-18 01:48:13 +08:00 |
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kdletters
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d5743cd4b8
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资源画布支持引擎资源预览与模型交互预览 (#413)
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## 目的
资源画布支持引擎(Cocos Creator)资源的**只读预览**:能被发现、登记、进入画布,并按类型出预览。
## 主要改动
- 发现层识别 Cocos 资源并区分 `model` / `binary` 两个发现类别;`.meta` 等导入侧车文件仍只可发现
- 登记层按扩展名写入**既有** canonical kind(模型/场景/预制体 → `scene`,动画 → `character-animation`,材质/特效 → `code`,图集与容器 → `document`),不新增 manifest 契约字段
- 引擎工程的 `library/` / `temp/` / `profiles/` / `local/` 不再进入发现结果(仅当目录确实是 Cocos 工程),同名目录在非引擎工程里照常列出
- 资源画布新增三个卡面分支:模型缩略图(整页共用一个 WebGL 上下文)、结构摘要(Cocos 序列化资源)、类型卡(客户端解不了的容器)
- 新增模型放大预览浮层:左键旋转 / 右键或中键平移 / 滚轮缩放 / 复位视角
- 模型预览上限 32 MiB;缩略图按布局尺寸 2 倍超采样,缓存键改用稳定身份
- 引擎图像容器(tga/tif/tiff/hdr)在原生侧转码成 PNG 后复用既有图片预览链路
- 修复资源卡状态边框吃掉内容盒导致的卡面与角标位移
- 同步 Agent 提示词与 AGC 技能文档,并补里程碑与踩坑文档
## 验证
- `cargo check`、`cargo fmt --check`
- Rust 定向:`cargo test … cocos` 9 条、`resource_inspect::tests` 7 条、`agent_asset_import_tests` 9 条、生成目录过滤用例
- 前端:`resource` + `project` 套件 52 文件 / 546 用例;`appSurface` 450 通过 / 20 跳过;app `tsc --noEmit`
- `npm run check:encoding`、`git diff --check`、`npm run check:doc-index`
- 真机:在真实客户端内打开本地 Cocos 夹具工程,逐栏核对模型缩略图 / 结构摘要 / TGA 转码 / 类型卡,并量过卡片在指针移开、悬停、选中三态下几何完全一致
## 未验证
- 模型缩略图与放大预览的真机视觉只覆盖自带夹具工程;多文件 glTF(外部 .bin/贴图)与超大模型仍是类型卡
---------
Co-authored-by: kdletters <61648117+kdletters@users.noreply.github.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/413
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2026-09-17 20:28:39 +08:00 |
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kdletters
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a5fd25f10a
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客户端更新切换到官方更新插件并按渠道分发
- 客户端接入 tauri-plugin-updater:原生侧注册插件,删除自研更新下载命令、下载进度事件与安装器启动逻辑
- 客户端更新服务与更新提示改走官方插件接口,删除自研清单解析、版本比较与下载实现
- 更新能力只授予客户端主窗口,移除只为自研清单放行的 OSS 白名单与 CSP 连接项
- 新增构建期更新检查开关:开发态默认关闭,agc 启动不请求更新清单、不显示更新入口
- 发布脚本按渠道生成官方更新插件清单与签名,universal macOS 产物同时挂两个平台键,缺签名失败关闭
- 发布脚本按渠道上传安装包、签名与渠道清单,并为 dev-win 生成旧协议 sha256 迁移清单
- 构建期按渠道注入更新端点配置,渠道与目标平台不匹配时发布失败关闭
- Jenkins 流水线新增渠道参数与签名凭据注入,归档补充签名与迁移清单
- 新增发布上传 dry-run 开关,只打印 ossutil 命令且不回显凭据
- 更新技术方案与开发运维文档,登记 macOS 渠道落地待办
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2026-09-17 17:56:53 +08:00 |
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kdletters
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5db407c3dc
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新增 AGC 模板库与由模板创建项目链路 (#396)
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## 交付范围
- OSS `agc-dev` bucket 的 `templates/` 前缀作为 AGC 游戏模板库(**去掉 `agc/` 这一层**;`agc/` 继续只放客户端安装包与更新清单)。
- 模板正文改为 zip(zip 根 == AGC 项目根,如 `game/index.html`);清单补齐 `tags`、封面字段与包大小/摘要,`templateVersion` 用于判断是否需要重下。
- 客户端:Rust 模板库模块、模板库全屏页、首页模板推荐位、左侧导航入口。
## 客户端行为
- `fetch_game_template_library`:读取并校验清单(≤4 MiB),缓存到 `<app_data>/templates/index.json`;网络失败回退本机缓存并标注 `source=cache`。
- `download_game_template`:按清单下载 zip(≤512 MiB),校验字节数与 SHA-256 后解压到 `<app_data>/templates/installed/<id>/<version>/`,最后写 `installed.json` 作为安装完成标记。
- `create_automatic_local_game_project_from_template`:先把模板文件铺进新项目目录,再走既有 `init_local_game_project_at` 补 `.agent` 清单与标准目录;失败删除半成品目录。
- 解压只接受普通文件与目录(拒绝绝对路径、`..`、盘符、符号链接),安装目录名由标识符白名单拼出;远端只信「受信任 OSS 主机 + 对象键」,清单里的地址字段不参与请求。
- UI:搜索(空白分隔多关键词「与」)、标签/运行时筛选、仅看已下载、封面卡片与已下载徽标;「使用模板」在版本落后时先重下再建项。
## 文档与脚本
- 主规范 `docs/technical/【技术方案】AGC模板库与模板建项-2026-09-17.md`;里程碑与实施计划见 `docs/project-memory/plans/`;`decision-log.md` 记录库路径、清单 schema、安装缓存目录与 CSP 约定。
- 发布脚本 `scripts/agc-template-library-publish.mjs`(`--dry-run` 校验 → 上传 → 回读校验)。
- 首页「灵感推荐」替换为模板库推荐位,删除本机灵感图目录与 `InspirationGallery.tsx`;`tauri.conf.json` 的 `img-src` 放行受信任 OSS 主机用于加载封面。
## 验证
- `cargo test --bin genarrative-ai-game-creator-shell template_library`:9 passed;`--ignored` 真连检查 `fetches_the_live_template_library_index` 通过。
- `npx vitest run src/features/template-library`:9 passed。
- `npm run typecheck`、`cargo fmt --check`、`npm run check:encoding`、`node scripts/check-doc-index.mjs`、`git diff --check` 均通过。
- OSS 侧匿名复核:`templates/index.json`、各 `cover.png` 与 `template.zip` 均返回 200。
## 未做 / 待确认
- 本轮未做客户端点击级人工验收(下一步单独验证并把结果补进此 PR)。
- 模板封面目前是占位标题卡,正式封面由后续模板包提供。
---------
Co-authored-by: kdletters <61648117+kdletters@users.noreply.github.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/396
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2026-09-17 17:48:06 +08:00 |
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k88936
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6782d0ea23
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GameCreationApp 资源 kind 词汇表收敛为 Rust 单源并接上可注册留痕回调
- asset_kind.rs:新增声明宏,由一张 kind 表派生出枚举、线上值 as_str、ALL、严格解析与 ts-rs 绑定,仓库里不再有第二份 kind 列表。
- asset_kind.rs:from_str_lossy 改名 from_str_or_unknown 并去掉 trim / lowercase 归一,parse_with_context 只做严格等值匹配,认不出的原值不查别名、不迁移。
- asset_kind.rs:留痕改为可注册回调 set_non_canonical_asset_kind_reporter,把原始串与调用上下文交给壳层日志,未注册时静默。
- game_creation_app.rs:删除手写 GAME_CREATION_APP_CANONICAL_ASSET_KINDS 与 canonical_game_creation_app_asset_kind 别名表(含 font → document 特例),分类映射表按枚举成员穷举。
- shared-contracts/Cargo.toml:删除 kind-observability feature 与 tracing 依赖,留痕不再靠 tracing。
- api-server/editor_project.rs:图片编辑白名单注释改成「API 兼容面」,不再自称 kind 别名表。
|
2026-09-17 15:43:51 +08:00 |
|
k88936
|
3ab56e6cfa
|
非 canonical 资源 kind 严格收口并留痕原始串
- manifest.rs:读 manifest 时若存在 `unknown` kind,从原始 JSON 回捞 `assets[].kind` 原值,连同资产 ID、路径写进应用日志;同一原值每进程只记一次,避免刷屏。
- recovery_tests.rs:新增用例钉住回捞范围(只报非 canonical 值,跳过 canonical 与字面 `unknown`;结构异常返回空表)。
- commands.rs:`imported_platform_asset_kind` 收口平台 `assetKind` 时,非 canonical 原值一并留痕,供后续定位平台侧 legacy 写入点。
- shared-contracts/Cargo.toml:`ts-bindings` 不再顺带打开 `kind-observability`,改由 AGC 壳显式声明,日志开关不再随绑定需求被动启停。
- 口径:kind 保持严格解析(无 trim/lowercase、无别名表、无迁移),认不出的值一律收口 `unknown` 并留痕,不做 fallback。
|
2026-09-17 13:41:41 +08:00 |
|
k88936
|
a5ee45aa4e
|
构建脚本依赖不再打开 shared-contracts 的 ts-bindings
- Cargo.toml:`[build-dependencies]` 的 shared-contracts 去掉 `features = ["ts-bindings"]`,只保留 `[dependencies]` 那份。
- build.rs 只用 `GameCreationAppAgentGroup` 与 `new_game_creation_app_seed_tasks`,不需要 ts-rs 导出,没必要让构建脚本图额外编译 ts-rs。
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2026-09-16 23:01:51 +08:00 |
|
k88936
|
a4296a4bdd
|
合并 origin/master 并收敛 DirectProject 引用渲染到 canonical user item
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 7m17s
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Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 7m59s
Project CI / Backend tests (pull_request) Failing after 10s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m8s
Project CI / Repository checks (pull_request) Failing after 9s
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Project CI / AI game creator shell web tests (pull_request) Successful in 6m24s
Project CI / Frontend tests (pull_request) Successful in 15m29s
Project CI / Native shell tests (pull_request) Successful in 19m38s
- .eslintrc.cjs 冲突取双方 ignore 并集,保留 contracts/generated/** 与 project-workspace/generated/**。
- 实施计划文档冲突保留双方内容:2026-09-15 资源 kind 枚举化权威口径与 master 新增计划段并存。
- resourceReferences.ts 冲突合并双方 import:kind 解析入口与 canonical DirectCodexUserItem 类型同时保留。
- project-development.suite.ts 冲突合并双方 import:UI 设计文档 kind/mediaType 常量与 ProjectSupervisorView 同时保留。
- decision-log.md 冲突取双方条目,并补记 DirectProject 引用渲染收敛到 canonical user item 的决策。
- 接受 master 退役 agent/direct_codex_references.rs,把 UI 设计文档引用生成代码上下文的 prompt 注入迁入 agent/direct_codex_user_item/wire.rs。
- assets.rs 资源登记 kind 参数收紧为 GameCreationAppAssetKind,相应测试 fixture 改用正式枚举成员。
- 同步 project-memory 实施计划、里程碑与扫描清单中的模块路径。
|
2026-09-16 21:01:20 +08:00 |
|
kdletters
|
42be8ea060
|
发布 AGC 标准版 0.1.47
- 版本号同步到 0.1.47:package.json / package-lock.json / tauri.conf.json / Cargo.toml / Cargo.lock
- 构建脚本读取 OSS 清单(已有 0.1.46)后自动递增,本版打包产物为 陶泥儿_0.1.47_x64-setup.exe
- 本轮同时包含同 AppData 多窗口共享 Agent Runner 的修复
|
2026-09-16 17:15:15 +08:00 |
|
kdletters
|
b3e9d0a906
|
发布 AGC 标准版 0.1.45
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 5m11s
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Project CI / AI game creator shell Rust smoke (push) Successful in 1m54s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 4m35s
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 4m26s
Project CI / AI game creator shell Rust crates (push) Successful in 3m17s
Project CI / Frontend tests (push) Successful in 4m41s
Project CI / Repository checks (push) Successful in 3m53s
Project CI / Native shell tests (push) Successful in 6m43s
Project CI / Backend tests (push) Successful in 7m26s
Project CI / AI game creator shell web tests (push) Successful in 3m23s
- apps/ai-game-creator-shell/package.json 版本提升到 0.1.45
- apps/ai-game-creator-shell/src-tauri/tauri.conf.json 版本提升到 0.1.45
- apps/ai-game-creator-shell/src-tauri/Cargo.toml 版本提升到 0.1.45
- apps/ai-game-creator-shell/src-tauri/Cargo.lock 同步 genarrative-ai-game-creator-shell 版本
- package-lock.json 同步 apps/ai-game-creator-shell 工作区版本
|
2026-09-16 11:52:03 +08:00 |
|
k88936
|
fe85fa2a62
|
建立 AGC 资源 kind Rust 枚举与 TypeScript 绑定
新增 GameCreationAppAssetKind 及 Unknown 解析边界
通过 ts-rs 生成 shell 专属 TypeScript 联合类型
补充未知值上下文日志与 Rust/绑定生成测试
|
2026-09-15 16:20:52 +08:00 |
|
lhk229
|
25769ad5e8
|
更新 AGC 构建版本
同步 AI Game Creator Shell 的包、Tauri 和锁文件版本
|
2026-09-14 18:15:12 +08:00 |
|
lhk229
|
340d8241a5
|
优化策划agent (#340)
Project CI / Repository checks (push) Successful in 2m53s
Project CI / Frontend tests (push) Successful in 3m55s
Project CI / Backend tests (push) Successful in 6m50s
Project CI / Native shell tests (push) Successful in 17m42s
Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/340
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
|
2026-09-13 19:32:12 +08:00 |
|
kdletters
|
4a46f89c9b
|
接入 AGC 内置插件宿主并补齐 Cocos 编辑器能力 (#338)
Project CI / Repository checks (push) Successful in 2m45s
Project CI / Frontend tests (push) Successful in 3m27s
Project CI / Backend tests (push) Successful in 6m18s
Project CI / Native shell tests (push) Failing after 13m52s
客户端新增随包提供的插件宿主和 Cocos Creator 集成:识别并导入 Cocos 项目,通过内置桥接操作已打开的编辑器,无需安装项目 MCP 扩展。DirectProject 现在公开 36 个独立 cocos_* 工具,保留通用 JavaScript 执行入口。
- 通用插件 SDK、命令/能力/面板注册、编辑器适配器和跨进程内置插件开关。
- Cocos 场景、节点、组件、Prefab、UI、Layout/Widget、资源、保存、撤销、日志与预览调试;目录和实现由 JS/native 共用。
- 编辑事务回读、失败回滚、后续手动修改保护及不确定结果禁止重放;预览截图通过 MCP image 返回。
- DirectProject 跳过无关专业 Agent 历史,将项目打开和历史读取中的同步 I/O 移出窗口线程,消除 Cocos 执行与项目文件锁的错误耦合。
验证:
- 合并 master 后:类型/配置检查、编码检查、Rust 格式检查和提交钩子通过。
- 合并 master 后:Cocos 项目打开、插件面板和开发启动定向测试 10 通过、2 跳过;DirectProject MCP 测试 17 通过、1 项真实 Creator opt-in 忽略;插件宿主测试 9/9。
- 插件行为测试 17/17;native 测试 20/20,4 项 opt-in 测试默认忽略。
- 真实 Creator 3.8.8 的 36/36 操作 smoke,以及客户端 MCP tools/list、tools/call、UI/撤销和预览截图,在功能实现阶段已验证通过;本次 master 合并后未重复真实 GUI smoke。
验证边界:发行安装包和远端 CI 尚未验收。
Reviewed-on: #338
Co-authored-by: kdletters <kdletters@qq.com>
Co-committed-by: kdletters <kdletters@qq.com>
|
2026-09-13 14:48:55 +08:00 |
|
k88936
|
cc9b95ddef
|
优化调试配置:提升SHA-256计算性能,避免调试构建阻塞
Project CI / Repository checks (pull_request) Failing after 14s
Project CI / Backend tests (pull_request) Failing after 14s
Project CI / Frontend tests (pull_request) Successful in 3m5s
Project CI / Native shell tests (pull_request) Successful in 20m20s
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2026-09-12 10:54:51 +08:00 |
|
k88936
|
422c8931d6
|
Feat/AGC错误报告 (#240)
Project CI / Repository checks (push) Successful in 2m45s
Project CI / Frontend tests (push) Successful in 3m22s
Project CI / Backend tests (push) Successful in 5m53s
Project CI / Native shell tests (push) Successful in 16m45s
实现:
在rust内存里维护错误事件队列, webview调用tauri command传入, 后台任务agent工具等直接插入
把rust , webview console的日志统一写到AppData文件夹下的(滚动保存的)日志文件.
rust对传入的错误进行筛选,脱敏, 防抖,后通知前端提醒用户.
用户提醒是一个不阻塞的小UI, 展开后可以选择错误上报, 可以附加文字描述
上传时附带最近日志, 错误堆栈等信息
元数据存在数据库, 考虑到字符串信息很难查询, 所以在api server打包成zip存在OSS.
管理页面新增错误报告的查看页面




---------
Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/240
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
|
2026-09-03 10:02:05 +08:00 |
|
k88936
|
5de9554426
|
Feat/ui编辑器与code agent整合 (#237)
Project CI / Repository checks (push) Successful in 3m36s
Project CI / Frontend tests (push) Successful in 4m30s
Project CI / Backend tests (push) Successful in 8m12s
Project CI / Native shell tests (push) Successful in 18m33s
实现:
在ui编辑器保存旁增加一个保存并生成代码(js)
生成的是js字符串形式的html, 在整个js前有文档说明
code agent使用js直接注入已经生成的 export的html片段,
每次保存会直接覆盖这些html片段, 依靠动态注入实现编辑器的微调反映到游戏中.
每个节点提供了稳定的id用于code agent在生成html的基础上进行功能实现, 节点增删
目前是作为一个自说明的文件直接让code agent阅读使用, 都是用户调整保存顺便生成, 不提供工具调用.
希望以skill的形式使用
---------
Co-authored-by: 段舒康 <kdletters@qq.com>
Co-authored-by: 孔令弘 <ink29535@proton.me>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/237
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
|
2026-09-02 16:49:19 +08:00 |
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lhk229
|
b14e42d9bb
|
AGC支持安装扩展skill、MCP (#233)
Project CI / Repository checks (push) Failing after 1m45s
Project CI / Frontend tests (push) Successful in 4m1s
Project CI / Backend tests (push) Successful in 6m55s
Project CI / Native shell tests (push) Failing after 16m22s
Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/233
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
|
2026-09-01 20:13:48 +08:00 |
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kdletters
|
a7e810b999
|
添加 AGC 客户端更新检查与下载能力 (#230)
Project CI / Repository checks (push) Failing after 1m11s
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Project CI / Backend tests (push) Successful in 7m40s
Project CI / Native shell tests (push) Failing after 18m53s
实现 AGC 启动版本检测与 OSS 安装包下载。
- 每次客户端打开时从 OSS latest.json 检查新版本
- 新版本提示支持 releaseNotes,并通过 Tauri 命令下载到系统下载目录
- 下载地址限制受信任 OSS、HTTPS、大小与可选 SHA-256 校验
- 补充 Tauri capability/CSP、单测和发布文档
Closes #224
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/230
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2026-09-01 19:23:55 +08:00 |
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Git Hooks Test
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5460c13216
|
提升 AGC 版本至 0.1.12
Project CI / Repository checks (push) Successful in 3m37s
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Project CI / Backend tests (push) Failing after 5m11s
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同步 npm、Tauri、Cargo 与锁文件版本
更新 workspace 和 release 版本校验
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2026-08-28 21:44:20 +08:00 |
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kdletters
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fc75363da4
|
提升 AGC 版本至 0.1.11
Project CI / Repository checks (push) Successful in 3m36s
Project CI / Frontend tests (push) Successful in 3m55s
Project CI / Backend tests (push) Successful in 6m10s
Project CI / Native shell tests (push) Successful in 15m10s
同步 npm、Tauri、Cargo 与锁文件版本
更新 workspace 和 release 版本校验
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2026-08-28 20:05:54 +08:00 |
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kdletters
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d75547b36d
|
自动化 Skill 指纹同步并发布 AGC 0.1.10
新增 skill-pack-manifest 脚本统一计算并校验内置 AGC Skill 内容摘要,--write 模式自动递增清单版本并同步 SHA-256。
新增 check-skill-pack 只读门禁与 Node 回归测试,无参数默认只读,只有单个 --write 才进入写入模式。
AGC typecheck 与 release build 接入 Skill 清单指纹校验,内容漂移时直接列出 Skill 与实际摘要阻断构建。
修正 agc-client-projection 清单指纹并升级 Skill pack 版本到 2026-08-26.3。
升级 AGC 标准版到 0.1.10,同步 package、Cargo、Tauri 与 npm 工作区锁文件。
首页空输入占位符锚定到编辑区,避免整页滚动后占位文本脱离输入框。
更新 AGC 实施计划中 Skill 指纹同步与只读门禁说明。
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2026-08-26 23:23:24 +08:00 |
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kdletters
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92165a36ae
|
发布 AGC 标准版 0.1.9
Project CI / Frontend tests (push) Successful in 3m57s
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Project CI / Native shell tests (push) Failing after 10m0s
同步 AI 游戏创作器的 package、Cargo、Tauri 与锁文件版本。
更新版本一致性脚本及其测试夹具。
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2026-08-26 21:39:52 +08:00 |
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kdletters
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2f3c578db4
|
发布 AGC 标准版 0.1.8
Project CI / Repository checks (push) Successful in 3m46s
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Project CI / Native shell tests (push) Failing after 6m54s
Project CI / Backend tests (push) Successful in 17m1s
同步 AI 游戏创作器的 package、Cargo、Tauri 与锁文件版本。
更新版本一致性脚本及其测试夹具。
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2026-08-26 10:43:29 +08:00 |
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kdletters
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2ac97b3f5e
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退役客户端 MCP 约束与运行链路
Project CI / Repository checks (push) Successful in 3m50s
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Project CI / Native shell tests (push) Failing after 9m59s
删除客户端 MCP 配置、Runtime 工具和安全门禁
移除 MCP E2E 套件、测试夹具和测试辅助代码
清理 MCP 依赖及 Skill/Prompt 中的 MCP 约束
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2026-08-26 02:32:05 +08:00 |
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kdletters
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7cb79e3aa4
|
发布 AGC 标准版 0.1.7
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Project CI / Backend tests (push) Successful in 5m9s
Project CI / Native shell tests (push) Successful in 13m42s
同步 AI 游戏创作器的 package、Cargo、Tauri 与锁文件版本。
更新版本一致性脚本及其测试夹具。
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2026-08-25 16:08:54 +08:00 |
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kdletters
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c09a511aaa
|
Codex/fix pr188 191 ci (#194)
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Project CI / Native shell tests (push) Successful in 14m29s
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/194
Co-authored-by: kdletters <kdletters@qq.com>
Co-committed-by: kdletters <kdletters@qq.com>
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2026-08-25 15:41:55 +08:00 |
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kdletters
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a265a0ff92
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AGC 标准版升级至 0.1.6
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Project CI / Backend tests (push) Failing after 5m11s
Project CI / Native shell tests (push) Failing after 5m25s
统一 AI 游戏创作器的 package、Cargo 与 Tauri 版本号。
隔离 Developer Key 与 GUI 平台会话,并约束 DirectProject 原生 patch 路径。
补充对应回归测试与项目决策记录。
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2026-08-25 15:18:01 +08:00 |
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kdletters
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96c2e4be44
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发布AGC标准版0.1.5
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同步Node、Tauri与Cargo版本
更新workspace与配置版本门禁
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2026-08-25 14:26:36 +08:00 |
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kdletters
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23ea6d4906
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升级AGC标准发行版patch版本
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将AI游戏创作壳版本升级到0.1.4
同步Tauri、Cargo及版本校验门禁
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2026-08-25 10:49:15 +08:00 |
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kdletters
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e6105cdcf9
|
提升AGC标准安装包patch版本
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同步标准客户端版本到0.1.2
更新workspace与配置版本门禁
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2026-08-24 15:34:57 +08:00 |
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kdletters
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042eb05b0e
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提升AGC标准安装包patch版本
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同步Tauri、Cargo与Node版本到0.1.1
更新AGC配置检查门禁
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2026-08-24 12:42:56 +08:00 |
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Git Hooks Test
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00b78c9701
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治理Rust构建缓存膨胀
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关闭测试 profile 的增量编译并对齐 AGC 开发调试配置
新增受控缓存审计和显式 incremental 清理命令
补齐安全测试、开发运维说明与团队踩坑记录
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2026-08-22 11:52:14 +08:00 |
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Git Hooks Test
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f25fb2a768
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合并远端 master 更新
Project CI / Frontend tests (push) Failing after 47s
Project CI / Repository checks (push) Failing after 48s
Project CI / Native shell tests (push) Failing after 53s
Project CI / Backend tests (push) Successful in 3m32s
保留远端 UI 编辑器与门禁清理改动
合入本地 AGC 直连 Codex 长任务修复
# Conflicts:
# apps/ai-game-creator-shell/package-lock.json
# apps/ai-game-creator-shell/src-tauri/Cargo.lock
# apps/ai-game-creator-shell/src/view/project-development/index.tsx
# apps/ai-game-creator-shell/tests/appSurface/home.suite.ts
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2026-08-21 15:07:29 +08:00 |
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Git Hooks Test
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bacd7a9da7
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完成 AGC 直连 Codex 与审核 Skill 工具链
收口首页和项目聊天为唯一 Direct Codex thread
内置五项审核 Skill Pack 与受控 MCP、浏览器及美术工具桥
补齐 Codex Windows 侧车组件、Provider 代理和凭据幂等边界
同步客户端资源投影、交互测试及技术文档
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2026-08-20 23:55:00 +08:00 |
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k88936
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0797410eef
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Feat/UI自动识别和布局编辑器简化版 (#170)
Project CI / Repository checks (push) Successful in 3m18s
Project CI / Frontend tests (push) Successful in 3m32s
Project CI / Backend tests (push) Successful in 4m24s
Project CI / Native shell tests (push) Successful in 15m34s
* 支持从项目, 本地电脑, 主站导入/引用素材.
* 页面复杂, 需要足够空间, 作为资源打开时会占满右侧
* 编辑结果作为一种新的美术资源.
* 新增素材按钮现在是空的实现, 临时在旁边加了一个新增UI设计的按钮
临时入口:

简化:
* 组件实现了最基本的图片和文本
* 容器式布局未接入llm编辑
* 不同阶段统一维护一个状态State, 任何阶段都可以人工调整, 不设单独的步骤
* 多图的UI合并功能暂时不要求, 隐藏入口
* 因为生成工具尚未从主站迁移, 主站地图子画布未实现, 以tab栏的形式容纳素材的子画布需求搁置
* 未实现llm绑定字体功能
* 识别会替换现有UI树, 暂时不是增量的
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/170
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
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2026-08-20 19:07:25 +08:00 |
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menghao
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8e3d9991fa
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完成资源管理的功能修复 (#154)
Project CI / Repository checks (push) Successful in 1m5s
Project CI / Frontend tests (push) Successful in 3m0s
Project CI / Backend tests (push) Successful in 4m4s
Project CI / Native shell tests (push) Successful in 14m17s
实现资源卡本体化与图片视频音频预览播放
实现四个资源分区独立高度与内外滚动
实现依赖视图确定性聚类与拓扑变化重排
补齐布局、SVG、AppSurface、性能和媒体回归
同步工作台PRD、技术方案与项目共享记忆
---------
Co-authored-by: kdletters <kdletters@qq.com>
Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/154
Co-authored-by: menghao <mh18530625731@163.com>
Co-committed-by: menghao <mh18530625731@163.com>
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2026-08-12 13:14:55 +08:00 |
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menghao
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03a4410272
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game agent无限画布开发 (#136)
Project CI / Repository checks (push) Successful in 1m5s
Project CI / Frontend tests (push) Successful in 3m20s
Project CI / Backend tests (push) Successful in 4m1s
Project CI / Native shell tests (push) Failing after 11m56s
主要工作是共享同一套“画布内核与通用 UI 源码”,网站和 Tauri 只分别实现宿主适配层。
---------
Co-authored-by: 段舒康 <kdletters@qq.com>
Co-authored-by: kdletters <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/136
Co-authored-by: menghao <mh18530625731@163.com>
Co-committed-by: menghao <mh18530625731@163.com>
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2026-08-12 10:54:16 +08:00 |
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kdletters
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755bf80858
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支持 AI 游戏创作打开现有 Godot 项目
Project CI / Repository checks (push) Failing after 44s
Project CI / Native shell tests (push) Failing after 1m42s
Project CI / Frontend tests (push) Successful in 2m50s
Project CI / Backend tests (push) Successful in 3m41s
新增 Godot 项目选择、校验、导入和项目上下文切换入口。
只在所选项目根保留 .agent 元数据,并让总控使用标准运行档。
修复发布版原生 API 访问和 React runtime 重复加载问题。
收紧 Provider 工具 Schema 子集并增加回归门禁。
补充 Rust、前端测试及 PRD、技术方案和共享决策记录。
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2026-08-11 13:25:29 +08:00 |
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kdletters
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84926ee0cd
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外置智能体协作编排与节点目录
Project CI / Repository checks (push) Failing after 4m58s
Project CI / Frontend tests (push) Successful in 3m18s
Project CI / Backend tests (push) Successful in 4m9s
Project CI / Native shell tests (push) Successful in 14m3s
由 Prompt Bundle manifest 统一驱动 section、composition、变体和 role overlay
由构建脚本生成 Supervisor 与六组专业 Agent 的静态节点目录
构建期失败关闭校验路径、引用、selector、alias 与 seed DAG 一致性
补充平台、Editor、Provider 请求、节点快照和非法 manifest 回归
同步 Runtime 技术方案与项目决策记录
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2026-08-04 18:58:50 +08:00 |
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kdletters
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bf8eff53e3
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加固游戏静态门与图集事务一致性
使用 Oxc AST 与语义符号验证 JavaScript 模块、作用域和控制流
锚定图集事务目录并保证九文件快照与错误回滚一致
修复早注册捕获监听器下的可信点击因果验收
补齐默认与命名空间模块投影、回归测试和长期技术文档
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2026-08-04 18:58:48 +08:00 |
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kdletters
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48504e02aa
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修复原生工具合同与MCP参数边界
使用安全 JSON Schema 校验动态 MCP 参数并在实际调用前重验历史 pending
将 legacy MCP schema 错误接回 arguments-schema repair 链
统一 Native Prompt、required-nullable 输入与 project.patchset 三类严格合同
按 Editor Key 拆分 Supervisor 视觉产物并清理旧 envelope 术语
补齐执行边界、repair、Prompt 分支与全量回归测试
同步更新 Runtime 决策与踩坑文档
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2026-08-04 18:58:48 +08:00 |
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kdletters
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e1d031b86f
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增加外部API的MCP与异步生成模式
新增托管式Streamable HTTP MCP端点并复用外部API Key鉴权
统一图片视频音频等生成请求为幂等异步提交和状态查询
提供可发现的使用说明、OpenAPI资源及完整Skill下载包
同步更新OpenAPI契约并规定接口变更必须连带维护
适配AI游戏创作Shell的异步提交轮询与安全重试
补齐MCP方法映射、异步Worker和客户端回归测试
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2026-07-31 19:48:28 +08:00 |
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kdletters
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dcd8901246
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发布独立游戏聊天0.1.1并强化试玩验收
新增只能打开游戏聊天页的0.1.1独立release构建配置。
内置Runner启动、诊断日志、Windows后台进程与退出收束。
修复自动预览启动、同页版本刷新和结构化验收状态展示。
强化试玩协议、窗口末端采样与固定失败识别,允许正常输赢但拒绝无法推进。
完善旧验收回执自愈和当前场景指纹完成门。
补齐Rust、前端、真实Chrome回归测试及项目文档。
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2026-07-31 13:44:13 +08:00 |
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AIGameCreator App
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d4075c3423
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抽取通用多智能体运行时与可扩展Provider
Project CI / Frontend tests (push) Failing after 3m43s
Project CI / Native shell tests (push) Failing after 3m36s
Project CI / Repository checks (push) Failing after 4m36s
Project CI / Backend tests (push) Successful in 8m36s
新增纯 Rust agent-runtime-core,提供运行时契约、能力注册、Agent 目录、Profile、完成策略与零重放恢复
抽取中立 LLM Provider 协议与可扩展 Registry,并适配 OpenAI Responses、OpenAI Chat 和 Anthropic
将 AGC interaction、Provider 控制、Runner 生命周期、steering 与 tool-plan handoff 接入统一运行时边界
补充非游戏消费者、Provider 网络闭环、Runtime 恢复及 GUI Runner owner 测试
同步 Cargo/npm 门禁、Runtime 技术方案和项目共享记忆
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2026-07-30 16:15:51 +08:00 |
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