kdletters
|
91c333ea4a
|
修复 Windows 微信支付测试的 OpenSSL 构建依赖
移除 platform-wechat 的 openssl 测试依赖
使用固定 RSA PEM fixture 保持签名与解析测试语义
记录 Windows MSVC 原生 OpenSSL 测试依赖陷阱
|
2026-08-17 11:34:15 +08:00 |
|
kdletters
|
9f5c84ee71
|
重构AGC项目管理界面
Project CI / Repository checks (push) Successful in 1m40s
Project CI / Frontend tests (push) Successful in 3m27s
Project CI / Native shell tests (push) Successful in 14m20s
Project CI / Backend tests (push) Successful in 4m17s
参考成熟桌面项目管理器重构紧凑项目表、搜索和行尾菜单
支持Windows路径及Godot根目录和一层子目录工程识别与导入
修复1280×720页面溢出、列表滚动和末行菜单裁切
补充项目页回归测试、PRD、技术方案和项目记忆
|
2026-08-15 11:43:58 +08:00 |
|
kdletters
|
578f8019fc
|
优化AGC项目入口并识别Godot工作区
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Project CI / Backend tests (push) Successful in 3m58s
项目页只保留打开项目和新建项目并统一原生目录选择
按根目录及一层子目录识别project.godot并记录相对Godot根
保持.agent位于用户选择的工作区根并补齐Windows构建门禁
补充响应式布局、测试、技术方案和共享项目记忆
|
2026-08-14 21:53:43 +08:00 |
|
k88936
|
d901945c77
|
移除视频快速编辑支持 (#157)
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Project CI / Frontend tests (push) Successful in 2m53s
当前实现: 视频快速编辑错误地复用了图片快速编辑的panel, 然后发起一个实际是生成视频的请求
策划建议删除.
因为后端没有实际意义上的视频快速编辑, 所以api 后端代码没有改动, 只在前端删除入口和处理
---------
Co-authored-by: kdletters <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/157
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
|
2026-08-14 18:52:56 +08:00 |
|
kdletters
|
82957fe1d4
|
修复子 Agent 澄清回执中转 (#165)
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Project CI / Native shell tests (push) Successful in 14m31s
Closes #163
实现 child 澄清回执到 Supervisor 的 needs-user-input 中转。
- child 返回结构化问题回执,Runtime fail-closed 校验问题和 SHA-256。
- Supervisor 创建自己的 durable user.input_request,重复唤醒复用同一 action。
- 用户回答沿用 same-run 回灌,后续 continuation 绑定原 delegation。
- 补充 Rust 定向测试、技术方案和共享排障记忆。
验证:
- cargo check --tests
- cargo test ... claimed_needs_user_input_delivery_becomes_one_supervisor_wait
- cargo test ... static_delegate_user_input
- git diff --check
注:npm run check:encoding 在当前受限执行环境中因 spawnSync git EPERM 未能运行。
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/165
Co-authored-by: kdletters <kdletters@qq.com>
Co-committed-by: kdletters <kdletters@qq.com>
|
2026-08-12 20:07:59 +08:00 |
|
k88936
|
8abeb333bb
|
统一画布快速编辑白名单与入口行为 (#140)
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Project CI / Backend tests (push) Successful in 4m26s
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- 使用白名单控制快速编辑功能的显示
- 同步浮动工具栏、右键菜单、打开入口和提交门禁
- 禁用角色动作序列帧(整体)、音频和单个图标(explain: backend reject)的快速编辑
- 把快速编辑api改为只接受resource Id | asset Id,删除 image_src 参数, 以保证校验
其中包含生产数据迁移。迁移用于清理历史普通图片错误持久化的 assetKind="image",覆盖 asset → project-resource → showcase → canvas 四个作用域,并包含 operator 鉴权、分批 dry-run、批次 SHA-256 绑定 apply、active 结构化画
> 布迁移摘要同步及最终零残留复核。
---------
Co-authored-by: kdletters <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/140
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
|
2026-08-12 14:46:24 +08:00 |
|
k88936
|
e3d28c50af
|
修复陶泥儿精选点赞刷新状态 (#156)
Project CI / Frontend tests (push) Successful in 3m25s
Project CI / Repository checks (push) Successful in 1m12s
Project CI / Backend tests (push) Successful in 3m54s
Project CI / Native shell tests (push) Successful in 15m9s
原实现:
用户对某个精选素材点赞与否, 后端没有发送这部分数据
修复:
后端刷新精选素材列表(校验可选的auth信息, 不影响未登录状态的查看) , 根据这部分信息每个素材多查询一下用户是否点赞
---------
Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/156
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
|
2026-08-12 13:53:30 +08:00 |
|
menghao
|
8e3d9991fa
|
完成资源管理的功能修复 (#154)
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实现资源卡本体化与图片视频音频预览播放
实现四个资源分区独立高度与内外滚动
实现依赖视图确定性聚类与拓扑变化重排
补齐布局、SVG、AppSurface、性能和媒体回归
同步工作台PRD、技术方案与项目共享记忆
---------
Co-authored-by: kdletters <kdletters@qq.com>
Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/154
Co-authored-by: menghao <mh18530625731@163.com>
Co-committed-by: menghao <mh18530625731@163.com>
|
2026-08-12 13:14:55 +08:00 |
|
menghao
|
03a4410272
|
game agent无限画布开发 (#136)
Project CI / Native shell tests (push) Failing after 11m56s
Project CI / Repository checks (push) Successful in 1m5s
Project CI / Frontend tests (push) Successful in 3m20s
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主要工作是共享同一套“画布内核与通用 UI 源码”,网站和 Tauri 只分别实现宿主适配层。
---------
Co-authored-by: 段舒康 <kdletters@qq.com>
Co-authored-by: kdletters <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/136
Co-authored-by: menghao <mh18530625731@163.com>
Co-committed-by: menghao <mh18530625731@163.com>
|
2026-08-12 10:54:16 +08:00 |
|
lhk229
|
3c457feb4c
|
完美像素功能回归逻辑分辨率 (#155)
Project CI / Repository checks (push) Successful in 1m7s
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Project CI / Backend tests (push) Successful in 4m8s
Project CI / Native shell tests (push) Successful in 13m48s
Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/155
Reviewed-by: 段舒康 <kdletters@qq.com>
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
|
2026-08-11 15:58:31 +08:00 |
|
kdletters
|
7f129ddd6e
|
修复 Native CI 的 Agent 模式测试隔离
Project CI / Repository checks (push) Successful in 1m10s
Project CI / Frontend tests (push) Successful in 2m52s
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Project CI / Native shell tests (push) Successful in 14m31s
为 Provider handoff 与 mock 请求测试显式固定 Provider 模式
同步 Goal steer 测试到条件中断语义
补充模拟 Provider 测试不得依赖本机 Codex 的排障约束
|
2026-08-11 11:14:38 +08:00 |
|
kdletters
|
4d79971d6b
|
修复多模式 Provider 请求栈溢出
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Project CI / Backend tests (push) Successful in 3m36s
Project CI / Native shell tests (push) Failing after 10m48s
装箱持久重试与非持久压缩的完整 Provider 请求 future
补充默认 Tokio worker 栈溢出排障经验
同步 AI 游戏创作 Runtime 的异步装箱约束
|
2026-08-11 10:24:58 +08:00 |
|
kdletters
|
5550e24f83
|
接入 Codex 节点 Agent 并完善总控交互
Project CI / Repository checks (push) Successful in 1m13s
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Project CI / Backend tests (push) Successful in 3m57s
Project CI / Native shell tests (push) Failing after 6m11s
新增 Codex app-server 与 CLI 节点执行模式并保留 Provider 回退
加固节点凭据隔离、终态未知回收、进程生命周期与持久恢复边界
修复资源画布等价刷新闪烁
为 Supervisor steer 增加 LLM 回复与条件中断
补齐配置界面、测试和技术文档
|
2026-08-10 20:58:43 +08:00 |
|
kdletters
|
3c00bcd2e0
|
合并图标规范与图集生成优化
合入 PR 137 的图标规范生成、稳定引用与图集提示词链路
保留主分支现行音效提交、Prompt 模块与结果压缩逻辑
解决 External Worker、生成提交和客户端测试冲突
|
2026-08-08 21:44:15 +08:00 |
|
lhk229
|
a9575f0f04
|
合并 master 的 AGC 实时清单测试竞态修复
Project CI / Repository checks (pull_request) Has been cancelled
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|
2026-08-08 09:25:56 +00:00 |
|
k88936
|
ae174ecb06
|
合并主分支并同步AGC开发端口修复
统一AGC开发端口分配与旧注册记录迁移逻辑
修复AGC实时清单测试竞态
补齐相关测试、开发文档与共享记忆
|
2026-08-08 17:23:08 +08:00 |
|
kdletters
|
5393ef8720
|
修复AGC实时清单测试竞态
Project CI / Backend tests (push) Successful in 4m21s
Project CI / Repository checks (push) Failing after 45s
Project CI / Frontend tests (push) Successful in 3m28s
Project CI / Native shell tests (push) Successful in 16m15s
等待最近项目目录检查完成后再触发清单失效事件
收紧事件后只重读清单且不重新检查目录的断言
同步实时清单测试时序约束文档
|
2026-08-08 17:16:00 +08:00 |
|
lhk229
|
52fbdb29f7
|
Merge remote-tracking branch 'web/master' into feat/sound_opt
|
2026-08-08 08:42:07 +00:00 |
|
kdletters
|
83f07fc58d
|
统一 AGC 开发端口分配
Project CI / Repository checks (push) Failing after 1m2s
Project CI / Frontend tests (push) Successful in 3m19s
Project CI / Backend tests (push) Successful in 4m18s
Project CI / Native shell tests (push) Failing after 11m47s
将 AGC Vite 纳入 Linux 用户端口段第六槽位
同步 Tauri devUrl、Vite 监听和配套后端端口预留
兼容迁移旧五端口注册记录并阻止重复分配
补齐动态配置顺序、跨平台和进程生命周期回归测试
更新开发运维文档、端口 skill 与项目共享记忆
|
2026-08-08 16:18:45 +08:00 |
|
kdletters
|
1bbb6b7e1b
|
合并主分支并同步生产构建产物权限
为Stdb、API、Web与数据库导出任务精确授权产物消费者
增加Copy Artifact Production模式权限静态门禁
补充跨任务产物复制排障与生效流程文档
|
2026-08-08 16:11:34 +08:00 |
|
kdletters
|
6b1dfc77d9
|
修复Jenkins跨任务产物复制权限
Project CI / Repository checks (push) Successful in 45s
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Project CI / Backend tests (push) Successful in 3m31s
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为Stdb、API、Web与数据库导出任务精确授权产物消费者
增加Copy Artifact Production模式权限静态门禁
补充跨任务产物复制排障与生效流程文档
|
2026-08-08 16:09:54 +08:00 |
|
lhk229
|
38e195060b
|
合并 master 的付费生成预检与调试输出脱敏
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合入 master 的编辑器付费生成目标预检与应用状态调试输出密钥泄漏两项修复。
SFX 直连与入队沿用 master 预检,源码顺序回归改为锁定本分支的 ElevenLabs worker 编排入口。
画布 Agent 音效参数恢复通用 null 缺省兼容,但保留 duration null 表示自动时长的 SFX V2 语义。
音效时长越界断言按 SFX V2 的 0.5-30 秒边界上移,重算契约测试期望。
哨兵测试补入 ElevenLabs base URL 与 API key,锁定其默认缺席于 AppConfig 调试输出。
|
2026-08-08 05:33:40 +00:00 |
|
k88936
|
777f567cb4
|
合并主分支
解决合并冲突
|
2026-08-08 12:03:09 +08:00 |
|
k88936
|
3016b6a3af
|
合并主分支并保留画布图标与场景生成能力
解决编辑项目后端、SpacetimeDB 客户端与前端生成流程冲突
保留图标规范及图集链路并接入场景生成与统一目标预检
同步合并运行时、钱包、契约、文档与测试改动
|
2026-08-08 11:43:45 +08:00 |
|
k88936
|
498b905bd8
|
优化素材库多选操作 (#114)
Project CI / Repository checks (push) Successful in 1m21s
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Project CI / Native shell tests (push) Successful in 15m48s
<video src="attachments/2377fc8b-50e4-4919-ba41-5027b957709f" title="2026-07-27 16-15-53.mp4" controls></video>
- 实现shift ctrl的范围选扩选
- 实现多选下载(为一个zip)
- 原本有搜索和文件夹折叠展开功能, 我的处理是: 只作为方便查找的用途. 最终操作会有"目前一些(比如待删除)元素被隐藏了,请再确认"的提示.
result:
```shell
root@k88936-t14p: ~/Downloads# unzip 未命名画布-选中素材-20260806-195631.zip
Archive: 未命名画布-选中素材-20260806-195631.zip
creating: 未命名画布-选中素材/
creating: 未命名画布-选中素材/images/
creating: 未命名画布-选中素材/media/
extracting: 未命名画布-选中素材/media/001-角色动作(原始视频).mp4
creating: 未命名画布-选中素材/sequences/
creating: 未命名画布-选中素材/sequences/002-角色动作/
creating: 未命名画布-选中素材/sequences/002-角色动作/frames/
extracting: 未命名画布-选中素材/sequences/002-角色动作/frames/frame-01.png
extracting: 未命名画布-选中素材/sequences/002-角色动作/frames/frame-02.png
extracting: 未命名画布-选中素材/sequences/002-角色动作/frames/frame-03.png
...
extracting: 未命名画布-选中素材/sequences/002-角色动作/frames/frame-31.png
extracting: 未命名画布-选中素材/sequences/002-角色动作/frames/frame-32.png
extracting: 未命名画布-选中素材/sequences/002-角色动作/metadata.json
extracting: 未命名画布-选中素材/sequences/002-角色动作/skeleton.json
extracting: 未命名画布-选中素材/sequences/002-角色动作/README.md
extracting: 未命名画布-选中素材/sequences/002-角色动作/manifest.txt
extracting: 未命名画布-选中素材/metadata.json
extracting: 未命名画布-选中素材/manifest.txt
```
~~动作的导出存在很大的问题, 在另一个pr #117 解决~~
---------
Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/114
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
|
2026-08-08 11:11:25 +08:00 |
|
suzmii
|
72f268e088
|
Feat/游戏场景需求v1.0 (#139)
Project CI / Repository checks (push) Has been cancelled
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Project CI / Native shell tests (push) Has been cancelled
实现[游戏场景需求v1.0](https://kcnz41bksl1c.feishu.cn/wiki/JSF3wdhduinpqhkrVGKcZFp4nng?psg_id=8477599259997387860&refer_index=1&refer_type=citation)。
---------
Co-authored-by: 段舒康 <kdletters@qq.com>
Co-authored-by: suzmii <suzmii@foxmail.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/139
Co-authored-by: 董羽秦 <suzmii@qq.com>
Co-committed-by: 董羽秦 <suzmii@qq.com>
|
2026-08-08 10:25:42 +08:00 |
|
k88936
|
fc0dcb0782
|
修复泥点消耗刷新不及时 (#138)
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refactor:
- 主站复用game agent的zustand store
fix:
- 修复旧请求覆盖问题
- 修复账号切换问题
- 主站原本已经每 4 秒轮询 external generation 任务状态, 在这里补充触发余额刷新的时机
---------
Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/138
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
|
2026-08-08 10:25:02 +08:00 |
|
kdletters
|
44de26d204
|
重构 game-chat 为单主 Agent 按需美术编排
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由 Supervisor 持久化用户意图并只启动 code-prototype 主 Agent
按真实素材缺口动态委派受限美术 child 并绑定回执
补齐旧 Run 迁移、fixed-graph 与 isolated 后代失效及嵌套硬截止恢复
收紧美术 child 为 assets 路径写入并阻断 memory、manifest 等旁路
更新运行时 Prompt、回归测试与协作文档
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2026-08-08 04:10:16 +08:00 |
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kdletters
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82a486e72b
|
修复编辑器付费生成目标预检 (#151)
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修复 Issue #147。
- 新增只读生成目标预检 procedure,并要求编辑器生成 Runtime 服务身份
- 图片、改图、图集、UI 提取、视频、角色动作、SFX、BGM 在入队、扣费、Provider 与 OSS 写之前失败关闭
- 预检返回 canonical projectId / assetFolderId,enqueue、worker/direct 与最新原子 persist 全链复用
- 覆盖 project、旧 folder-*、默认目录、自定义目录、空值与角色生图缺省目录语义
- 更新后端架构文档、项目排障记忆和源码顺序回归
验证:
- API preflight 定向测试 4/4
- canonical target 定向测试 1/1
- SpacetimeDB module preflight 定向测试 2/2
- cargo check -p api-server -p spacetime-client -p spacetime-module --all-targets
- npm run check:spacetime-schema
- npm run check:encoding
- npm run check:rustfmt
- git diff --check
剩余边界:预检不持有跨 Provider 调用的锁;若目录在预检后并发变化,最终原子提交仍会重新校验并安全失败。
Closes #147
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/151
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2026-08-07 23:56:45 +08:00 |
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kdletters
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4974844090
|
修复应用状态调试输出密钥泄漏 (#150)
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修复 Issue #148。
- AppConfig、AppState、AppStateInner 改为封闭的手写 Debug 安全摘要
- SpacetimeClientConfig 隐藏 token、URL 与数据库自由字符串,SpacetimeClient 复用安全摘要
- 唯一哨兵覆盖五条独立 Debug 路径,并精确锁定 AppConfig 允许输出字段
- 补充运行时日志规约与项目排障记忆
验证:
- cargo test -p api-server debug_summaries_redact_all_runtime_credentials
- cargo check -p spacetime-client -p api-server --all-targets
- cargo fmt --all --check
- npm run check:encoding
- git diff --check
剩余边界:报告第二档中的历史 provider 配置类型独立 Debug 脱敏另行处理,本 PR 聚焦第一档主泄漏链。
Closes #148
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/150
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2026-08-07 23:56:01 +08:00 |
|
lhk229
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c4d7a76a0a
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合并 master 的编辑器原子提交改造
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引入编辑器生成 durable receipt 与原子提交链路
将 SFX Worker 适配为原子写回并保留退款与失败分类
保持 External SFX 结果脱敏、实际时长和 Loop 契约
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2026-08-07 13:54:26 +00:00 |
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k88936
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7d904974f2
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合并主分支并同步外部编辑器契约
同步外部编辑器项目选择与 MCP 工具契约
同步外部 v1 OpenAPI、API 实现及相关测试
同步 CI 容器网络韧性配置
|
2026-08-07 20:45:36 +08:00 |
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k88936
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a321243945
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合并主分支并统一编辑器生成原子提交
接入编辑器生成结果 durable receipt、稳定指纹和 SpacetimeDB 原子事务
保留图标规范与图集生成分模块实现并纳入原子提交和计费边界
统一队列 lease fencing、未知结果重放、画布 CAS 与失败退款语义
同步 schema、bindings、架构文档与回归测试
|
2026-08-07 19:43:37 +08:00 |
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kdletters
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1bc8ccd077
|
合并外部 MCP 项目选择修复
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合并紧凑项目列表与封面稳定引用
合并 MCP 请求体参数提示与回归测试
同步 External v1 契约、Skill 与项目记忆
|
2026-08-07 19:41:27 +08:00 |
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kdletters
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9c2f02db25
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增强 Gitea CI 网络稳定性
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Project CI / Frontend tests (push) Successful in 3m13s
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为所有 npm ci 增加整命令级有界重试。
补齐 AI 游戏创作 npm 与 Cargo 依赖缓存闭合验证。
更新可信 CI 镜像、缓存漂移告警和 Runner 运维文档。
记录 Actions Gateway CONNECT 断连崩溃的处理与验证边界。
|
2026-08-07 19:22:46 +08:00 |
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kdletters
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e099a519ba
|
修复外部 MCP 项目选择与参数提示
项目列表新增紧凑摘要和最新封面稳定引用
MCP 固定摘要视图并前置校验必填请求体
同步 External v1 OpenAPI、Skill 与项目记忆
补充十九项目超限和四个 415 工具回归测试
|
2026-08-07 19:21:34 +08:00 |
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kdletters
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6c53eda71c
|
修复编辑器生成结果原子提交
Project CI / Repository checks (push) Successful in 1m23s
Project CI / Native shell tests (push) Failing after 56s
Project CI / Frontend tests (push) Successful in 3m44s
Project CI / Backend tests (push) Successful in 4m33s
新增九类编辑器生成 durable receipt 与稳定提交指纹
统一资源、素材、binding、画布和队列终态的 SpacetimeDB 原子事务
补齐未知结果有界重放、CAS 刷新、lease fencing 与原子失败退款
收紧 owner、project、object、跨记录语义和 replay 一致性校验
保持 Agent 与 External compact 结果契约及 512 KiB 上限
延迟 inline 计费完成边界并区分 procedure dispatch 前后取消
同步 schema、迁移、生成绑定、架构文档和故障回归测试
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2026-08-07 18:03:30 +08:00 |
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lhk229
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cad861a13d
|
完成 SFX V2 T6 测试与发布门禁
抽出单一 SFX Worker 编排并覆盖计费、翻译、ElevenLabs、OSS 与写回
补齐稳定失败分类、退款和零副作用组合测试
修复画布 Agent 的自动时长、小数范围、Loop 与 Prompt 参数契约
同步测试证据、发布门禁和项目共享记忆
|
2026-08-07 09:30:03 +00:00 |
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k88936
|
6725ee1b8c
|
合并主分支
Project CI / Frontend tests (pull_request) Successful in 3m29s
Project CI / Backend tests (pull_request) Successful in 3m47s
Project CI / Repository checks (pull_request) Successful in 1m6s
Project CI / Native shell tests (pull_request) Successful in 12m4s
解决简单合并冲突
|
2026-08-07 13:06:05 +08:00 |
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kdletters
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9dab1f53b9
|
修复Chat生成预算字段兼容
Project CI / Native shell tests (pull_request) Successful in 15m7s
Project CI / Repository checks (push) Successful in 1m14s
Project CI / Frontend tests (push) Successful in 3m57s
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Project CI / Native shell tests (push) Successful in 12m28s
Project CI / Repository checks (pull_request) Failing after 10s
Project CI / Backend tests (pull_request) Failing after 10s
Project CI / Frontend tests (pull_request) Successful in 3m23s
新增Chat生成预算字段能力并兼容新旧网关
VectorEngine编辑器客户端改用max_completion_tokens
补充BGM请求体回归与协议文档约束
|
2026-08-06 20:39:19 +08:00 |
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k88936
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2b8ced9195
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合并主分支
解决简单冲突
|
2026-08-06 18:55:15 +08:00 |
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lhk229
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281c84b7bf
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BGM生成路径优化 (#142)
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Project CI / Backend tests (push) Successful in 3m33s
Project CI / Native shell tests (push) Successful in 13m57s
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Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/142
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
|
2026-08-06 17:54:40 +08:00 |
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k88936
|
969afbaf94
|
合并主分支并解决图标生成模块冲突
保留图标规范与图集生成独立模块边界
融合主分支角色动画与图片序列字段
|
2026-08-06 17:13:41 +08:00 |
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k88936
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a03f13d0a5
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Fix/动作 前端展示下载+后端数据结构+精选 的问题 (#117)
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原问题
```
历史角色动作是一个兼容例外:
后端允许它没有 editor_project_resource 资源行,只要布局自身保存了完整图片序列帧。
```
- 把生成动作的原视频asstetkind改为 video, 只把图片序列作为action
- db asset新增字段image_sequence_frames_json image_seq_duration_ms等, (原来动作的这些数据存在generation-input中,并不合适)
修改了externaljob,把这部分数据正确填写到数据库中。
- 为避免到处fallback,做了数据库迁移, 脚本: `scripts/spacetime-normalize-editor-character-actions.mjs` 手动进行过画布+素材库中动作序列帧+原始视频 迁移的测试
- 移除preview_video_path字段, reason:
>preview video
→ separate resource/asset with assetKind="video"
final transparent action
→ assetKind="character-animation"
→ source_resource_id points to the preview-video resource
→ image_sequence_frames_json contains the actual playable result
>
> So preview_video_path on the final action duplicates the source video resource’s image_src.
- 移除每个frame的index字段 原因: 这个只用于后端内部处理时有一个并发请求, 每个赋一个index方便收集, 后续没有再用到,且与数组本身重复
- 清除副产品preview video的generation_input_json, 因为会影响改造功能, 迁移后预览视频不提供改造(参数), 只有序列帧动作有改造
仍存在的共性问题: #134
- 导出:
下载改为完整序列帧, 封面不再作为fallback, 部分帧读取失败时行为:仍生成 ZIP,并记录失败帧, 不变
画布放置:
before:

after:

精选模块: 主页展示, 审核部分UI:


这两处序列帧们的加载设计为惰式的, 只有hover和单独preview才会全部加载
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/117
Reviewed-by: 段舒康 <kdletters@qq.com>
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
|
2026-08-06 16:57:38 +08:00 |
|
k88936
|
3fdbe81bfe
|
重构图标规范与图集生成链路
新增图标规范独立队列任务并将参数补全纳入统一计费操作
将图标图集生成和手工拆分迁入独立图标模块并复用公共生图能力
将图标规范引用收紧为项目资源或素材 ID
同步 SpacetimeDB 引用解析契约、External OpenAPI、前端与 Agent 提交链路
补充相关回归测试和长期架构约定
|
2026-08-06 15:43:10 +08:00 |
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kdletters
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b63923eb04
|
修复智能体根任务可观测性
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Project CI / Frontend tests (push) Successful in 3m36s
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根任务先持久化启动确认并在审计异常时保持可执行队列连续性
严格校验根子任务与会话绑定并收束消息身份冲突
幂等恢复公开终态消息并消除回执和隔离汇合重复输出
统一同一运行关联消息的排序与前端状态展示
隔离运行时公开状态与智能体提示词及压缩上下文
补充运行时回归测试、前端测试和工程文档
|
2026-08-06 15:14:23 +08:00 |
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kdletters
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2c57edd59d
|
修复画布素材导出分片读取
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补齐 OSS 响应体失败与局部 206 的同源字节兜底
保留角色动作逐帧 objectKey 与 assetObjectId
补充导出、Abort、契约回归与文档
|
2026-08-06 12:56:30 +08:00 |
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kdletters
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ef6281e135
|
修复游戏创作条件任务图路由
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Project CI / Frontend tests (push) Successful in 4m4s
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固定规则降级为 Supervisor advisory 上下文并持久化工作流决策
加入 code-director 资产审计、精确缺口路由与幂等恢复
避免完整资产、仅缺清单和无效旧资产场景重复或错误生成美术
补齐 Prompt Bundle、共享契约、回归测试和协作文档
|
2026-08-06 11:53:00 +08:00 |
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k88936
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c932f5e8fb
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合并主线并保留图标规范生成逻辑
同步游戏创作运行时、资源依赖画布与像素编辑链路更新
保留图标规范参考图解析与提示词结构调整
补齐合并后的前后端合同、文档与测试
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2026-08-06 11:02:15 +08:00 |
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kdletters
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7b075df398
|
合并远端主线并保留游戏创作修复
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Project CI / Repository checks (push) Successful in 56s
Project CI / Backend tests (push) Successful in 3m48s
Project CI / Native shell tests (push) Successful in 12m5s
合入 origin/master 的六个最新提交
保留双方 AI 游戏创作 Runtime、资源图与工作台改动
按时间顺序合并三份项目文档记录
通过完整 Rust、App Surface、类型与编码门禁
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2026-08-05 23:56:34 +08:00 |
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