kdletters
|
9070c0760b
|
修复登录服务器切换与本地资源请求
- 允许 release 客户端安全访问 custom HTTPS 与本机 loopback HTTP
- 修复 Tauri WebView 请求传输与无效 URLPattern
- 按服务器 origin 隔离本机 External Editor 凭据
- 保留登录请求底层错误并补充路由与凭据隔离测试
|
2026-08-18 18:32:49 +08:00 |
|
kdletters
|
1e9d74fa4a
|
增加登录服务器选择
- 登录页支持 release、dev 和 custom 服务器
- 持久化服务器选择并统一登录与平台会话请求地址
- 校验自定义服务器 origin 与 HTTPS 安全边界
- 补充前端、AppSurface 和 Rust 平台会话测试
|
2026-08-18 13:46:03 +08:00 |
|
kdletters
|
bdf7ed288a
|
放宽直连游戏验收并增加运行时素材证据
- 将固定四切片与固定 drawImage 降为推荐路径
- 在导航前注入 Canvas/WebGL 平台素材运行时观测
- 对缺少核心素材渲染证据的 desktop/mobile 视口回灌同一 Codex thread 整改
- 补充直连验收、浏览器脚本与真实 Chrome fixture 测试
- 同步 AGC 直连 Runtime 实施计划
|
2026-08-18 13:14:45 +08:00 |
|
kdletters
|
94200a3cdb
|
修复AGC直连聊天持久化与生成竞态
持久化直连用户消息和最终安全回复,并在重开项目时恢复
补充直连聊天与工作台验收回归测试
直连美术生成和版本登记等待项目写锁,避免首轮生成被聊天保存阻断
同步直连 Runtime 实施计划
|
2026-08-17 20:11:22 +08:00 |
|
kdletters
|
286c402a4b
|
修复运行时设置弹窗背景与滚动
设置弹窗打开时锁定页面滚动并在关闭后恢复原状态
将弹窗、提示条和底部状态区改为不透明实色背景
补充设置弹窗滚动锁定与恢复的界面回归测试
|
2026-08-17 19:03:50 +08:00 |
|
kdletters
|
f30e6e9f33
|
修复智能创作鉴权提示可读性
分隔产品名称与直连运行时错误原因
同步更新直连错误投影测试
|
2026-08-17 15:35:13 +08:00 |
|
kdletters
|
7ecc9f4971
|
合并平台账号编辑器 API 分支
登录态接入平台编辑器生成接口
普通用户隐藏外部编辑器高级配置
保留陶泥儿直连运行时生成反馈
|
2026-08-17 15:20:19 +08:00 |
|
kdletters
|
5ea453d5d1
|
收口AGC单窗口启动
取消开发态自动打开 Agent 聊天窗口
统一客户端可见标题为陶泥儿
同步启动守卫、测试与技术文档
|
2026-08-17 14:32:13 +08:00 |
|
kdletters
|
08bca001a2
|
修复AGC直连创作反馈与资源预览
直连运行时推送陶泥儿美术、代码与版本登记阶段进度
资源管理首屏预取可预览资源并补齐回归测试
同步直连运行时实施计划和团队决策记录
|
2026-08-17 13:17:14 +08:00 |
|
kdletters
|
81a35e0bff
|
让AGC登录后直接使用平台编辑器API
普通客户端使用陶泥儿登录态访问站内编辑器、素材与生成状态路由
隔离standalone高级模式的External URL与Developer API Key配置
同步GUI与Runner的平台会话、可信服务origin和鉴权代际
绑定生成账本owner并阻断登出或换号后的旧请求落盘
修正本地图片上传确认、项目资源登记和sourceReferenceId链路
区分401登录刷新与403权限不足并保留原幂等恢复语义
补充后端客户端幂等命名空间、稳定结果投影和图集请求头
更新AGC界面测试、Rust契约测试及项目技术文档
|
2026-08-17 10:43:08 +08:00 |
|
kdletters
|
647cf82cec
|
实现AGC直连运行时与陶泥儿美术闭环
新增直连 Codex 项目聊天、会话恢复与可读错误反馈
接入陶泥儿规范图、背景、固定四切片并校验实际渲染
同步游戏代码资源分类、项目版本 revision 与外部编辑器契约
|
2026-08-17 09:57:31 +08:00 |
|
kdletters
|
f69d9a2e11
|
Merge remote-tracking branch 'origin/master' into codex/agc-runtime-generation-reliability
# Conflicts:
# apps/ai-game-creator-shell/src-tauri/src/project/manifest.rs
# apps/ai-game-creator-shell/src/features/app-shell/useHomeProjectCreation.ts
# apps/ai-game-creator-shell/tests/appSurface/project-development.suite.ts
|
2026-08-15 15:20:30 +08:00 |
|
kdletters
|
dedff81475
|
修复AGC无人值守生成阻断的交付收口与验收
- 可信 code-prototype 父 Run 认领并观察直属美术 delivery,普通失败立即收束,合法安全默认 marker 由 Runtime 确定性执行唯一同合同返工
- 补齐 suppressed 无 child 与父身份链丢失时的 completion 失败关闭边界
- 修复 Windows project.lock delete-pending 竞争并收紧 HTML 内联 JS 语法 fail-open
- 同步技术方案、决策记录与实施计划,并完成确定性及真实 Provider 分层验证
|
2026-08-15 15:12:05 +08:00 |
|
kdletters
|
9f5c84ee71
|
重构AGC项目管理界面
Project CI / Repository checks (push) Successful in 1m40s
Project CI / Frontend tests (push) Successful in 3m27s
Project CI / Backend tests (push) Successful in 4m17s
Project CI / Native shell tests (push) Successful in 14m20s
参考成熟桌面项目管理器重构紧凑项目表、搜索和行尾菜单
支持Windows路径及Godot根目录和一层子目录工程识别与导入
修复1280×720页面溢出、列表滚动和末行菜单裁切
补充项目页回归测试、PRD、技术方案和项目记忆
|
2026-08-15 11:43:58 +08:00 |
|
kdletters
|
578f8019fc
|
优化AGC项目入口并识别Godot工作区
Project CI / Repository checks (push) Successful in 1m14s
Project CI / Frontend tests (push) Successful in 3m9s
Project CI / Backend tests (push) Successful in 3m58s
Project CI / Native shell tests (push) Successful in 14m6s
项目页只保留打开项目和新建项目并统一原生目录选择
按根目录及一层子目录识别project.godot并记录相对Godot根
保持.agent位于用户选择的工作区根并补齐Windows构建门禁
补充响应式布局、测试、技术方案和共享项目记忆
|
2026-08-14 21:53:43 +08:00 |
|
lhk229
|
4d3f87cd39
|
修复完美像素无法识别自身产物的网格 (#169)
Project CI / Repository checks (push) Successful in 1m21s
Project CI / Frontend tests (push) Successful in 2m54s
Project CI / Backend tests (push) Successful in 3m57s
Project CI / Native shell tests (push) Successful in 14m7s
边缘 profile 用的是跨度 2 的中心差分,硬块边界落在列 b-1|b 之间时
profile[b-1] 与 profile[b] 逐位相等:两者跨的是同一条边,逐行被加数
相同、求和顺序相同。峰值判定两侧都用严格大于,会把这个 2 宽平台的
两端一起丢掉,于是最干净的输入反而 0 个峰、被判为未识别到网格——
完美像素处理不了自己的输出。
estimate_step_size 左邻比较放宽为 >=,右邻保持严格 >:平台只保留
一个索引,且是右端,正好是左闭右开语义下的真实块边。两侧都放宽则
会把长度 K 的常数段整段判为峰。
walk 与 snap_uniform_cuts 的 argmax 同样改为 >=,取等值段的最后一
个索引。取第一个会让每条切线落在真实边界左边 1px,每个 cell 因此
混进 1/4 的邻块。实测在 266x253 的最近邻放大像素画上,切线命中真实
块边从 2.6% 升到 98.5%,左右镜像、上下翻转、180° 旋转下一致;龙图
内容区内 134/134 全中。
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/169
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
|
2026-08-14 20:42:58 +08:00 |
|
kdletters
|
d155e303bd
|
实现AGC回车自动创建工作区
Project CI / Repository checks (push) Successful in 1m3s
Project CI / Frontend tests (push) Successful in 3m9s
Project CI / Backend tests (push) Successful in 4m17s
Project CI / Native shell tests (push) Failing after 11m3s
首页普通回车自动分配系统文档目录下的唯一工作区并启动项目总控
保留加号按钮手动选择目录和Shift回车换行语义
统一Windows Linux与macOS默认项目路径解析并移除产品态tmp默认值
补充自动工作区安全测试 首页交互回归与技术方案说明
|
2026-08-14 17:45:27 +08:00 |
|
kdletters
|
02fff8f308
|
修复AGC无人值守游戏生成阻断
普通Web工作台默认使用单Supervisor自主生成链路
补齐安全默认返工、结构化诊断与同Run恢复
绑定当前revision、入口摘要和双视口试玩完成凭证
增强Runner跨boot单飞恢复与game-chat来源隔离
新增真实Provider验收入口及确定性回归
同步更新技术方案、开发流程和共享决策
|
2026-08-14 07:14:25 +08:00 |
|
kdletters
|
8e78be766e
|
修复AGC运行与首板版本登记
Project CI / Repository checks (push) Successful in 55s
Project CI / Frontend tests (push) Successful in 3m26s
Project CI / Backend tests (push) Successful in 3m59s
Project CI / Native shell tests (push) Failing after 11m44s
修复旧模型定价覆盖缺少ElevenLabs音效模型导致启动恢复持续失败
支持对话框回车发送并保留Shift换行和输入法组合态
重试受理后立即清理旧失败投影并展示新Run状态
阻止Windows后台Codex探测反复弹出控制台窗口
首板试玩持久回执通过后幂等登记初始项目版本
补充定价、交互、Windows与版本登记回归测试和文档
|
2026-08-13 20:11:51 +08:00 |
|
kdletters
|
15c227cebf
|
修复AGC Windows运行与全量测试稳定性
完善Codex CLI、App Server、ConPTY与进程会话在Windows下的发现、启动、恢复和退出行为
修复Agent Runtime、Provider重试、项目写锁及工具交接账本的并发与跨测试串线问题
补齐配置目录、路径脱敏、原子写入、浏览器探测和本地Provider smoke的跨平台兼容
增强Goal Contract、自动策略、资源生成及运行态恢复的契约和回归测试
更新AI游戏创作智能体App技术文档中的Windows稳定性说明
验证AGC开发态、Release打包、打包后GUI运行及完整agc:check门禁
|
2026-08-13 13:36:21 +08:00 |
|
kdletters
|
fd423770d8
|
根治Repository checks本地漏检
Project CI / Repository checks (push) Successful in 1m18s
Project CI / Frontend tests (push) Successful in 3m1s
Project CI / Backend tests (push) Successful in 4m17s
Project CI / Native shell tests (push) Failing after 12m32s
修复 Agent 失败展示变更中的 import 排序错误
统一 CI 与 master pre-push 的 Repository checks 入口
让 staged JS 和 TS 自动执行 ESLint 修复与 Prettier
补充部分暂存、忽略文件和待推 SHA 回归测试
同步分支保护与本地门禁流程文档
|
2026-08-12 22:06:35 +08:00 |
|
kdletters
|
794f3d4cf8
|
修复Agent失败原因丢失与成功误判
Project CI / Repository checks (push) Failing after 45s
Project CI / Frontend tests (push) Successful in 3m39s
Project CI / Backend tests (push) Successful in 4m44s
Project CI / Native shell tests (push) Failing after 13m11s
解析 Codex app-server 稳定失败分类并生成安全可行动摘要
统一 Runtime 事件、任务、阶段记录和各 Agent 状态面的失败展示
限制自主构建最终回复 fallback,避免鉴权与网络错误被提交为成功
补充失败分类、防泄漏、待核对和 fallback 回归测试
同步技术方案与共享决策记录
|
2026-08-12 21:35:11 +08:00 |
|
kdletters
|
e04a8310a0
|
重做AGC智能体设置界面
Project CI / Repository checks (push) Successful in 1m32s
Project CI / Frontend tests (push) Successful in 3m2s
Project CI / Backend tests (push) Successful in 4m5s
Project CI / Native shell tests (push) Successful in 14m27s
将常用设置、Agent 模型、连接工具和高级参数分层展示
补充保存中、保存成功和失败状态反馈
更新设置页测试与项目决策记录
|
2026-08-12 21:04:30 +08:00 |
|
kdletters
|
5e16837f3d
|
恢复游戏创作 External Editor 配置入口
Project CI / Repository checks (push) Successful in 1m34s
Project CI / Frontend tests (push) Successful in 3m5s
Project CI / Backend tests (push) Successful in 4m12s
Project CI / Native shell tests (push) Failing after 10m55s
普通 Launcher、开发工作台和独立 game-chat 统一显示 External Editor 配置。
补齐配置可见性、密码输入和持久化回归测试。
同步配置静态门禁、PRD、技术合同与共享决策。
|
2026-08-12 18:43:55 +08:00 |
|
kdletters
|
4c3c0e9cd4
|
修正GameAgent灵感区数据接入
Project CI / Repository checks (push) Successful in 1m24s
Project CI / Frontend tests (push) Successful in 3m31s
Project CI / Backend tests (push) Successful in 4m22s
Project CI / Native shell tests (push) Successful in 15m18s
保留灵感推荐空态展示
移除主站精选接口与素材类型接入
补充无数据状态回归测试与产品边界文档
|
2026-08-12 14:17:47 +08:00 |
|
menghao
|
8e3d9991fa
|
完成资源管理的功能修复 (#154)
Project CI / Repository checks (push) Successful in 1m5s
Project CI / Frontend tests (push) Successful in 3m0s
Project CI / Backend tests (push) Successful in 4m4s
Project CI / Native shell tests (push) Successful in 14m17s
实现资源卡本体化与图片视频音频预览播放
实现四个资源分区独立高度与内外滚动
实现依赖视图确定性聚类与拓扑变化重排
补齐布局、SVG、AppSurface、性能和媒体回归
同步工作台PRD、技术方案与项目共享记忆
---------
Co-authored-by: kdletters <kdletters@qq.com>
Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/154
Co-authored-by: menghao <mh18530625731@163.com>
Co-committed-by: menghao <mh18530625731@163.com>
|
2026-08-12 13:14:55 +08:00 |
|
menghao
|
03a4410272
|
game agent无限画布开发 (#136)
Project CI / Repository checks (push) Successful in 1m5s
Project CI / Frontend tests (push) Successful in 3m20s
Project CI / Backend tests (push) Successful in 4m1s
Project CI / Native shell tests (push) Failing after 11m56s
主要工作是共享同一套“画布内核与通用 UI 源码”,网站和 Tauri 只分别实现宿主适配层。
---------
Co-authored-by: 段舒康 <kdletters@qq.com>
Co-authored-by: kdletters <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/136
Co-authored-by: menghao <mh18530625731@163.com>
Co-committed-by: menghao <mh18530625731@163.com>
|
2026-08-12 10:54:16 +08:00 |
|
kdletters
|
aa5c857060
|
修复 Godot 项目提交后的 CI 门禁
Project CI / Repository checks (push) Successful in 1m8s
Project CI / Frontend tests (push) Successful in 2m59s
Project CI / Backend tests (push) Successful in 4m0s
Project CI / Native shell tests (push) Successful in 13m41s
移除根 H5 包中冗余的 Tauri HTTP 依赖并同步锁文件
修正客户端错误边界测试的 import 顺序
固定两项后台 Runtime 恢复测试使用 Provider 模式
补充 AGC 原生 HTTP 依赖归属约束
|
2026-08-11 14:34:42 +08:00 |
|
kdletters
|
755bf80858
|
支持 AI 游戏创作打开现有 Godot 项目
Project CI / Repository checks (push) Failing after 44s
Project CI / Native shell tests (push) Failing after 1m42s
Project CI / Frontend tests (push) Successful in 2m50s
Project CI / Backend tests (push) Successful in 3m41s
新增 Godot 项目选择、校验、导入和项目上下文切换入口。
只在所选项目根保留 .agent 元数据,并让总控使用标准运行档。
修复发布版原生 API 访问和 React runtime 重复加载问题。
收紧 Provider 工具 Schema 子集并增加回归门禁。
补充 Rust、前端测试及 PRD、技术方案和共享决策记录。
|
2026-08-11 13:25:29 +08:00 |
|
kdletters
|
5550e24f83
|
接入 Codex 节点 Agent 并完善总控交互
Project CI / Repository checks (push) Successful in 1m13s
Project CI / Frontend tests (push) Successful in 2m54s
Project CI / Backend tests (push) Successful in 3m57s
Project CI / Native shell tests (push) Failing after 6m11s
新增 Codex app-server 与 CLI 节点执行模式并保留 Provider 回退
加固节点凭据隔离、终态未知回收、进程生命周期与持久恢复边界
修复资源画布等价刷新闪烁
为 Supervisor steer 增加 LLM 回复与条件中断
补齐配置界面、测试和技术文档
|
2026-08-10 20:58:43 +08:00 |
|
k88936
|
ae174ecb06
|
合并主分支并同步AGC开发端口修复
统一AGC开发端口分配与旧注册记录迁移逻辑
修复AGC实时清单测试竞态
补齐相关测试、开发文档与共享记忆
|
2026-08-08 17:23:08 +08:00 |
|
kdletters
|
5393ef8720
|
修复AGC实时清单测试竞态
Project CI / Repository checks (push) Failing after 45s
Project CI / Frontend tests (push) Successful in 3m28s
Project CI / Backend tests (push) Successful in 4m21s
Project CI / Native shell tests (push) Successful in 16m15s
等待最近项目目录检查完成后再触发清单失效事件
收紧事件后只重读清单且不重新检查目录的断言
同步实时清单测试时序约束文档
|
2026-08-08 17:16:00 +08:00 |
|
kdletters
|
83f07fc58d
|
统一 AGC 开发端口分配
Project CI / Repository checks (push) Failing after 1m2s
Project CI / Frontend tests (push) Successful in 3m19s
Project CI / Backend tests (push) Successful in 4m18s
Project CI / Native shell tests (push) Failing after 11m47s
将 AGC Vite 纳入 Linux 用户端口段第六槽位
同步 Tauri devUrl、Vite 监听和配套后端端口预留
兼容迁移旧五端口注册记录并阻止重复分配
补齐动态配置顺序、跨平台和进程生命周期回归测试
更新开发运维文档、端口 skill 与项目共享记忆
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2026-08-08 16:18:45 +08:00 |
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k88936
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d1562ab65f
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合并主分支并适配图标精灵图编辑
Project CI / Repository checks (pull_request) Successful in 1m35s
Project CI / Frontend tests (pull_request) Successful in 3m18s
Project CI / Backend tests (pull_request) Successful in 4m14s
Project CI / Native shell tests (pull_request) Successful in 16m18s
合入统一 Lexical 文本编辑器与滚动条样式调整
保留图标规范字段优化、字符限制与提交门禁
补齐图标生成及画布集成测试的 Lexical 交互适配
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2026-08-08 15:23:29 +08:00 |
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k88936
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676bd524ee
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滑动条样式调整 (#149)
Project CI / Repository checks (push) Successful in 1m23s
Project CI / Frontend tests (push) Successful in 3m1s
Project CI / Backend tests (push) Successful in 3m51s
Project CI / Native shell tests (push) Successful in 13m32s
示例来自微信:

before:
- firefox:

- edge:

after:
- firefox:


- edge:

- 使用 Lexical + OverlayScrollbars 实现统一可控的滑动条样式, 取代原来的textarea
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/149
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
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2026-08-08 15:10:16 +08:00 |
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k88936
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777f567cb4
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合并主分支
解决合并冲突
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2026-08-08 12:03:09 +08:00 |
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k88936
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3016b6a3af
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合并主分支并保留画布图标与场景生成能力
解决编辑项目后端、SpacetimeDB 客户端与前端生成流程冲突
保留图标规范及图集链路并接入场景生成与统一目标预检
同步合并运行时、钱包、契约、文档与测试改动
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2026-08-08 11:43:45 +08:00 |
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k88936
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498b905bd8
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优化素材库多选操作 (#114)
Project CI / Repository checks (push) Successful in 1m21s
Project CI / Frontend tests (push) Successful in 3m9s
Project CI / Backend tests (push) Successful in 4m2s
Project CI / Native shell tests (push) Successful in 15m48s
<video src="attachments/2377fc8b-50e4-4919-ba41-5027b957709f" title="2026-07-27 16-15-53.mp4" controls></video>
- 实现shift ctrl的范围选扩选
- 实现多选下载(为一个zip)
- 原本有搜索和文件夹折叠展开功能, 我的处理是: 只作为方便查找的用途. 最终操作会有"目前一些(比如待删除)元素被隐藏了,请再确认"的提示.
result:
```shell
root@k88936-t14p: ~/Downloads# unzip 未命名画布-选中素材-20260806-195631.zip
Archive: 未命名画布-选中素材-20260806-195631.zip
creating: 未命名画布-选中素材/
creating: 未命名画布-选中素材/images/
creating: 未命名画布-选中素材/media/
extracting: 未命名画布-选中素材/media/001-角色动作(原始视频).mp4
creating: 未命名画布-选中素材/sequences/
creating: 未命名画布-选中素材/sequences/002-角色动作/
creating: 未命名画布-选中素材/sequences/002-角色动作/frames/
extracting: 未命名画布-选中素材/sequences/002-角色动作/frames/frame-01.png
extracting: 未命名画布-选中素材/sequences/002-角色动作/frames/frame-02.png
extracting: 未命名画布-选中素材/sequences/002-角色动作/frames/frame-03.png
...
extracting: 未命名画布-选中素材/sequences/002-角色动作/frames/frame-31.png
extracting: 未命名画布-选中素材/sequences/002-角色动作/frames/frame-32.png
extracting: 未命名画布-选中素材/sequences/002-角色动作/metadata.json
extracting: 未命名画布-选中素材/sequences/002-角色动作/skeleton.json
extracting: 未命名画布-选中素材/sequences/002-角色动作/README.md
extracting: 未命名画布-选中素材/sequences/002-角色动作/manifest.txt
extracting: 未命名画布-选中素材/metadata.json
extracting: 未命名画布-选中素材/manifest.txt
```
~~动作的导出存在很大的问题, 在另一个pr #117 解决~~
---------
Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/114
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
|
2026-08-08 11:11:25 +08:00 |
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k88936
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fc0dcb0782
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修复泥点消耗刷新不及时 (#138)
Project CI / Repository checks (push) Successful in 50s
Project CI / Frontend tests (push) Has been cancelled
Project CI / Backend tests (push) Has been cancelled
Project CI / Native shell tests (push) Has been cancelled
refactor:
- 主站复用game agent的zustand store
fix:
- 修复旧请求覆盖问题
- 修复账号切换问题
- 主站原本已经每 4 秒轮询 external generation 任务状态, 在这里补充触发余额刷新的时机
---------
Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/138
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
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2026-08-08 10:25:02 +08:00 |
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k88936
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5eee62cf39
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修复预览权限拒绝测试竞态
为自动预览权限检查断言增加 2500 毫秒等待预算
保持权限拒绝文案与禁止启动预览断言不变
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2026-08-06 20:12:21 +08:00 |
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kdletters
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b63923eb04
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修复智能体根任务可观测性
Project CI / Repository checks (push) Successful in 1m29s
Project CI / Frontend tests (push) Successful in 3m36s
Project CI / Backend tests (push) Successful in 3m31s
Project CI / Native shell tests (push) Successful in 17m40s
根任务先持久化启动确认并在审计异常时保持可执行队列连续性
严格校验根子任务与会话绑定并收束消息身份冲突
幂等恢复公开终态消息并消除回执和隔离汇合重复输出
统一同一运行关联消息的排序与前端状态展示
隔离运行时公开状态与智能体提示词及压缩上下文
补充运行时回归测试、前端测试和工程文档
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2026-08-06 15:14:23 +08:00 |
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kdletters
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7b075df398
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合并远端主线并保留游戏创作修复
Project CI / Frontend tests (push) Failing after 24s
Project CI / Repository checks (push) Successful in 56s
Project CI / Backend tests (push) Successful in 3m48s
Project CI / Native shell tests (push) Successful in 12m5s
合入 origin/master 的六个最新提交
保留双方 AI 游戏创作 Runtime、资源图与工作台改动
按时间顺序合并三份项目文档记录
通过完整 Rust、App Surface、类型与编码门禁
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2026-08-05 23:56:34 +08:00 |
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kdletters
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bc1fe7d8fd
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修复游戏创作编排恢复与进度可观测性
提取并固化 Supervisor 工作流与任务图约束
修复 game-chat 计划收敛、当前 Run 写入归属和素材完成门
补强 parent wake 持久恢复、幂等投影与 deferred 竞态
改进 Agent 进度消息时间戳、等待态和滚动可见性
补齐 Rust、App Surface 回归及项目文档
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2026-08-05 23:47:46 +08:00 |
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menghao
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62e0fe94ef
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资源卡依赖关系及类型分类预览 (#129)
Project CI / Repository checks (push) Successful in 1m2s
Project CI / Frontend tests (push) Successful in 3m5s
Project CI / Backend tests (push) Successful in 3m41s
Project CI / Native shell tests (push) Successful in 13m7s
完成资源卡按类型和按依赖分类展现的功能
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/129
Co-authored-by: menghao <mh18530625731@163.com>
Co-committed-by: menghao <mh18530625731@163.com>
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2026-08-05 19:15:46 +08:00 |
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kdletters
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2ca674b5d8
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修正运行态测试来源默认值
Project CI / Repository checks (push) Successful in 57s
Project CI / Frontend tests (push) Successful in 3m20s
Project CI / Backend tests (push) Successful in 3m51s
Project CI / Native shell tests (push) Failing after 8m45s
无 source 提交保留原有 Supervisor 来源
移除测试夹具中的无关格式变化
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2026-08-04 22:06:37 +08:00 |
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kdletters
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838feaeae9
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修复游戏聊天续写来源匹配
Project CI / Repository checks (push) Successful in 1m56s
Project CI / Frontend tests (push) Successful in 3m45s
Project CI / Backend tests (push) Successful in 4m41s
Project CI / Native shell tests (push) Failing after 9m45s
Steer 目标增加 Runtime source 精确匹配
游戏聊天仅续写同来源 Run 并保留跨入口任务隔离
补充模型与 AppSurface 回归夹具和项目记忆
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2026-08-04 22:02:32 +08:00 |
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kdletters
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cd96db3fb6
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恢复游戏创作生成任务并完善运行进度
Project CI / Frontend tests (push) Failing after 23s
Project CI / Repository checks (push) Successful in 1m14s
Project CI / Backend tests (push) Successful in 3m51s
Project CI / Native shell tests (push) Failing after 9m52s
持久化并原样恢复 External v1 生成请求、operation 和同一 pending action
允许画布生成对账回执校验后收敛到最终终态
兼容受控换签素材在透明代理 fake-IP 环境下安全下载
保持对账步骤与 context bundle 一致以支持同一任务续跑
压缩运行状态卡片、增加详情弹层和消息时间戳
补齐恢复链、Agent DB、界面回归及项目文档
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2026-08-04 21:42:12 +08:00 |
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kdletters
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3f47b2df87
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修复master现有CI基线失败
Project CI / Repository checks (push) Successful in 1m3s
Project CI / Backend tests (push) Successful in 3m40s
Project CI / Frontend tests (push) Successful in 2m58s
Project CI / Native shell tests (push) Successful in 12m30s
整理六处前端导入顺序并移除未使用类型导入
同步Project Supervisor测试断言到权威Prompt Bundle文案
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2026-08-04 21:37:12 +08:00 |
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kdletters
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602723ea0d
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修复游戏续跑与图集完成门
保持失败续跑的原始任务身份并向 Provider 传递有效目标
收紧俄罗斯方块玩法连续性和浏览器动作因果验证
将图集主图、四切片、清单与登记纳入可恢复原子提交
校验切片来源、规范像素唯一性、可见性与有界解码
保留 External 生成结果的稳定来源资源字段
补齐调度子 Agent 展示和事件流测试
同步 Runtime 技术方案与项目决策记录
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2026-08-04 18:58:48 +08:00 |
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kdletters
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c2ef8631f8
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明确泥点不足的游戏生成中断原因
统一余额不足分类与稳定原因码
阻止泥点不足进入重试和对账状态
在游戏聊天与阶段记录展示固定安全说明
补齐 API、Runtime 与前端回归测试
同步技术方案与项目决策记录
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2026-08-04 18:58:48 +08:00 |
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