diff --git a/apps/ai-game-creator-shell/src-tauri/src/ui_editor/commands/utils.rs b/apps/ai-game-creator-shell/src-tauri/src/ui_editor/commands/utils.rs index e40a2805d..5111aadd8 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/ui_editor/commands/utils.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/ui_editor/commands/utils.rs @@ -28,6 +28,10 @@ pub(crate) async fn request_ui_editor_llm( } /// 按 append-only history 重试结构化 LLM 请求;仅业务校验失败会追加反馈消息。 +/// +/// 现役调用方把重试次数固定在很小的范围(生产路径为 2 次),初始提示词和工具 +/// schema 也受 provider 的请求预算约束;因此最多追加两份反馈,不会形成需要额外 +/// 截断策略的上下文无限增长。这里保留完整模型输出,便于模型修正业务校验失败。 pub(crate) async fn run_with_repair_history( max_retries: usize, initial_history: Vec,