固定客户端dev服务并支持官网多平台下载
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Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 7m31s
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 7m32s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 7m33s
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 7m40s
Project CI / AI game creator shell Rust smoke (push) Successful in 2m21s
Project CI / AI game creator shell Rust crates (push) Successful in 3m11s
Project CI / Native shell tests (push) Successful in 16m15s
Project CI / Frontend tests (push) Successful in 14m57s
Project CI / Repository checks (push) Successful in 14m48s
Project CI / Backend tests (push) Successful in 20m7s
Project CI / AI game creator shell web tests (push) Successful in 6m20s
移除服务器选择并按来源隔离登录凭据 新增官网客户端下载入口和匿名平台聚合接口 根据发布清单自动展示Windows与macOS首装包 补齐Mac首装元数据和上传顺序校验 同步定向测试与下载发布规范
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- AGC 批量追加素材标签由原生在一次项目写锁与 revision CAS 下合并各项原标签,先校验全批再写 manifest;前端不能循环单素材分类命令,不回传展示层推导的分类或旧标签全集,以免部分写入或覆盖未编辑字段。
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- AGC 平台服务固定为 `https://dev.genarrative.world`,会话凭据按 origin 隔离。官网通过同源公开 `/api/client-downloads` 汇总 Windows/Mac 渠道的首装 `downloads`,按真实平台/架构显示;未发布隐藏,单渠道失败不影响其它下载。发布先上传 EXE/DMG 再写本渠道清单,不维护会互相覆盖的共享 OSS 索引。主站 Vite 代理复用实际 `runtimeServerTarget`,浏览器不直接跨域读取 OSS 清单。完整约定见 AGC 客户端更新检查与下载专题。
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- 画布卡片类型与信息角标共用 `CanvasCardCornerActions`;菜单收纳共用 `OverflowActions`,宿主决定展示数量和资源命令。AGC 选中菜单前 5 项直显,Web 默认不折叠;浮层 portal 继续接入现有画布关闭与滚轮归属判据。
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- 修改范围保持聚焦;优先扩展现有系统、页面、组件、DTO 和脚本,不新建平行入口或业务真相。
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- UI 开发优先复用现有公共组件;跨页面或跨端重复的视觉/交互模式应沉淀到 `packages/shared`,由现有页面迁移使用,禁止在业务页复制同类 UI。共享组件只承载通用表现与交互,不下沉领域规则、后端副作用或正式业务状态。
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