修复买断制付费评审问题:后台消耗统计、定价上限校验、付费入口自动化断言
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- admin.rs:钱包流水来源映射补齐第 17 个变体(索引 16 → game_purchase),后台「消耗泥点」白名单新增 game_purchase,并抽出效果分类与单行累加函数
- profile.rs:消耗口径抽出 profile_wallet_ledger_source_counts_as_consumption,消费投影增量、历史花费重建、投影初始化三处一并纳入 GamePurchase
- module-game-distribution/errors.rs:价格上限文案改为插值 MAX_GAME_PRICE_MUD_POINTS,并新增文案断言
- 新增 scripts/check-game-distribution-price-limit-parity.mjs 并挂进 npm run lint(随 Repository checks 在 CI 生效):断言 TS / 服务端 Rust / AGC Rust 常量与网页侧别名四处同源
- api-server 发行网关抽出可注入 loader 的 serve_public_release_asset,付费 404 严格发生在读取包字节之前;播放会话准入抽出 resolve_paid_play_session_entitlement
- 新增 api-server 单测:付费发行路径 404 且零次读包字节、免费放行且读到包字节、未购买 403 与作者 / 已购买 / 管理员放行
- spacetime-module:把「先判定后扣费」从源码扫描改为 resolve_game_purchase_pre_charge_plan 纯函数断言,删除 include_str 源码切片用例
- E2E 脚本:平台同源断言缺配置时记 SKIP 并在报告末尾汇总 SKIP 清单,E2E_REQUIRE_PLATFORM_ORIGIN=1 时缺配置直接 FAIL,汇总行改为输出 PASS/FAIL/WARN/SKIP 计数
- 修正注释里不存在的路由 POST /api/game-distribution/play-sessions(真实为 POST /api/game-distribution/games/{gameId}/play-session)与「管理员令牌 403」口径(403 需带 admin 角色的用户令牌)
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@@ -701,7 +701,9 @@ export default defineConfig(({ mode }) => {
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// 平台付费游戏播放会话入口:`/api/game-distribution/play-sessions/<token>/…` 是 sandbox
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// iframe 的 src,包内相对资源沿同一前缀解析。它必须排在通用 `/api/game-distribution`
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// 规则之前,否则 Cookie 会被带到 api-server 播放网关并触发 403(纵深防御保留);
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// 生产由 nginx 同名前缀 location 做同一件事。
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// 生产由 nginx 同名前缀 location 做同一件事。前缀键同时覆盖 `/play-sessions/<token>`
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// (无尾斜杠);创建会话的 `POST /api/game-distribution/games/<gameId>/play-session`
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// 不在此前缀下,仍走通用 `/api/game-distribution` 并保留 Cookie。
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'/api/game-distribution/play-sessions/': {
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target: runtimeServerTarget,
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changeOrigin: true,
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