修复买断制付费评审问题:后台消耗统计、定价上限校验、付费入口自动化断言
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Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 6m43s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 5m17s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 4m20s
Project CI / Frontend tests (pull_request) Successful in 3m29s
Project CI / Backend tests (pull_request) Successful in 7m53s
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- admin.rs:钱包流水来源映射补齐第 17 个变体(索引 16 → game_purchase),后台「消耗泥点」白名单新增 game_purchase,并抽出效果分类与单行累加函数
- profile.rs:消耗口径抽出 profile_wallet_ledger_source_counts_as_consumption,消费投影增量、历史花费重建、投影初始化三处一并纳入 GamePurchase
- module-game-distribution/errors.rs:价格上限文案改为插值 MAX_GAME_PRICE_MUD_POINTS,并新增文案断言
- 新增 scripts/check-game-distribution-price-limit-parity.mjs 并挂进 npm run lint(随 Repository checks 在 CI 生效):断言 TS / 服务端 Rust / AGC Rust 常量与网页侧别名四处同源
- api-server 发行网关抽出可注入 loader 的 serve_public_release_asset,付费 404 严格发生在读取包字节之前;播放会话准入抽出 resolve_paid_play_session_entitlement
- 新增 api-server 单测:付费发行路径 404 且零次读包字节、免费放行且读到包字节、未购买 403 与作者 / 已购买 / 管理员放行
- spacetime-module:把「先判定后扣费」从源码扫描改为 resolve_game_purchase_pre_charge_plan 纯函数断言,删除 include_str 源码切片用例
- E2E 脚本:平台同源断言缺配置时记 SKIP 并在报告末尾汇总 SKIP 清单,E2E_REQUIRE_PLATFORM_ORIGIN=1 时缺配置直接 FAIL,汇总行改为输出 PASS/FAIL/WARN/SKIP 计数
- 修正注释里不存在的路由 POST /api/game-distribution/play-sessions(真实为 POST /api/game-distribution/games/{gameId}/play-session)与「管理员令牌 403」口径(403 需带 admin 角色的用户令牌)
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@@ -74,6 +74,7 @@
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"check:spacetime-schema": "node scripts/check-spacetime-schema-guard.mjs",
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"check:generated-bindings": "node scripts/check-generated-bindings.mjs",
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"check:game-distribution-dto-parity": "node scripts/check-game-distribution-dto-parity.mjs",
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"check:game-distribution-price-limit-parity": "node scripts/check-game-distribution-price-limit-parity.mjs",
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"check:game-distribution-media-e2e": "node scripts/check-game-distribution-media-e2e.mjs",
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"check:game-distribution-owner-isolation": "node scripts/check-game-distribution-owner-isolation.mjs",
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"check:game-distribution-upload-safety": "node scripts/check-game-distribution-upload-safety.mjs",
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@@ -137,7 +138,7 @@
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"check:server-rs-ddd": "npm run check:spacetime-schema && npm run check:spacetime-runtime-access && npm run check:module-runtime-artifact && node scripts/check-server-rs-ddd-boundaries.mjs",
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"lint:eslint": "eslint . --ext .ts,.tsx,.js,.mjs,.cjs --max-warnings 0",
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"typecheck": "tsc -p tsconfig.typecheck-guardrails.json --noEmit",
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"lint": "npm run check:encoding && npm run check:doc-index && npm run check:npm-workspaces && npm run check:git-hooks && npm run check:rustfmt && npm run check:spacetime-schema && npm run check:generated-bindings && npm run check:game-distribution-dto-parity && npm run check:production-ops && npm run check:preview-deployer && npm run check:maintenance-page && npm run check:nginx-spa-routes && npm run check:pingora-route-parity && npm run lint:eslint && npm run typecheck",
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"lint": "npm run check:encoding && npm run check:doc-index && npm run check:npm-workspaces && npm run check:git-hooks && npm run check:rustfmt && npm run check:spacetime-schema && npm run check:generated-bindings && npm run check:game-distribution-dto-parity && npm run check:game-distribution-price-limit-parity && npm run check:production-ops && npm run check:preview-deployer && npm run check:maintenance-page && npm run check:nginx-spa-routes && npm run check:pingora-route-parity && npm run lint:eslint && npm run typecheck",
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"lint:fix": "eslint . --ext .ts,.tsx,.js,.mjs,.cjs --fix && prettier --write .",
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"format:rust": "cargo fmt --all --manifest-path server-rs/Cargo.toml && cargo fmt --all --manifest-path apps/ai-game-creator-shell/src-tauri/Cargo.toml && cargo fmt --all --manifest-path plugins/agc-unity-editor/native/unity-editor-bridge/Cargo.toml && cargo fmt --all --manifest-path plugins/agc-godot-editor/native/godot-editor-bridge/Cargo.toml",
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"format": "prettier --write . && npm run format:rust",
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