From d833ca9d32ba344962257786f72b437afbaeeb75 Mon Sep 17 00:00:00 2001 From: Suzumiya Date: Tue, 15 Sep 2026 20:33:01 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E5=A4=8D=E9=87=8D=E8=BF=9B=E4=BC=9A?= =?UTF-8?q?=E8=AF=9D=E8=A2=AB=E5=A0=B5=E6=AD=BB=EF=BC=9A=E7=BB=88=E6=AD=A2?= =?UTF-8?q?=E5=8F=AF=E5=85=9C=E5=BA=95=E9=87=8A=E6=94=BE=E6=AE=8B=E7=95=99?= =?UTF-8?q?=E5=AE=88=E5=8D=AB=EF=BC=8C=E5=B9=B6=E6=8A=8A=E6=8B=92=E7=BB=9D?= =?UTF-8?q?=E6=96=87=E6=A1=88=E6=94=B9=E6=88=90=E5=8F=AF=E6=93=8D=E4=BD=9C?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit cancel_direct_codex_turn 返回值改为 DirectTurnCancelView{outcome, message, clientTurnId},界面能区分"已发中断"与"守卫已被兜底释放" cancel_direct_codex_turn_at 在拿不到可中断的活句柄(执行进程已退出 / 从没进执行器)时释放本地守卫,返回可读原因;"正在跑的是另一轮"仍保持原拒绝语义,什么都不释放 新增 release_stale_direct_taonier_active_invocation:释放条件写进注释——登记存在、clientTurnId 一致、调用方已确认执行器没有活句柄、"从没进执行器"时登记年龄还要超过 60 秒启动窗口 DirectTaonierStaleGuardReason 给出两种兜底原因与可读文案;DirectCodexActiveTurnTable 增加 registered_client_turn_id,另一轮拒绝文案提成共用常量 把"已有另一条 Direct 客户端回合正在运行"补成可操作文案:可在输入盒点终止,或等它结束后再发送(不改错误分类与前缀语义) 新增用例:同项目第二次进入仍被拒、clientTurnId 不匹配不释放、启动窗口内不释放、老过窗口释放后可再次进入、原守卫 Drop 不影响后来登记的回合 --- .../src-tauri/src/agent.rs | 2 +- .../src-tauri/src/agent/codex_app_server.rs | 108 ++++++++++- .../src-tauri/src/agent/direct_runtime.rs | 175 +++++++++++++++++- .../src-tauri/src/commands.rs | 2 +- 4 files changed, 271 insertions(+), 16 deletions(-) diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent.rs b/apps/ai-game-creator-shell/src-tauri/src/agent.rs index 3689fa8f3..0c5645fee 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/agent.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/agent.rs @@ -36,7 +36,7 @@ mod skill_pack; use codex_app_server::*; pub(crate) use codex_app_server::{ cancel_direct_codex_turn_at, direct_game_creator_codex_chat_at, - direct_game_creator_home_codex_chat, + direct_game_creator_home_codex_chat, DirectTurnCancelView, }; use codex_cli::*; pub(crate) use codex_cli::{ diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server.rs b/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server.rs index 38969e686..8a2104a6f 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server.rs @@ -3105,13 +3105,23 @@ impl DirectCodexActiveTurnTable { .filter(|value| !value.is_empty()) { if active.0 != expected { - return Err("正在运行的是另一个陶泥儿回合,已拒绝终止".to_string()); + return Err(DIRECT_CODEX_ANOTHER_TURN_RUNNING_MESSAGE.to_string()); } } Ok(active) } + + /// 当前登记在这一轮上的 clientTurnId;没有任何登记时返回 `None`。 + fn registered_client_turn_id(&self, key: &Path) -> Option<&str> { + self.entries + .get(key) + .map(|(client_turn_id, _)| client_turn_id.as_str()) + } } +/// "正在跑的是另一轮"的统一文案:`select` 与"终止"兜底路径共用,保证两处拒绝语义一致。 +const DIRECT_CODEX_ANOTHER_TURN_RUNNING_MESSAGE: &str = "正在运行的是另一个陶泥儿回合,已拒绝终止"; + /// 正在运行的 Direct 回合中断句柄,按项目根(canonical,去掉 Windows `\\?\` 前缀)索引。 /// /// `CodexTurnStartCancellation` 本身已经能在 turn/start 响应到达**前后**发出 @@ -3170,28 +3180,106 @@ fn register_active_direct_codex_turn( DirectCodexActiveTurnGuard { key, cancellation } } +/// 已向正在跑的回合发出中断:界面等这一轮自己的收尾复位。 +pub(crate) const DIRECT_TURN_CANCEL_OUTCOME_INTERRUPTED: &str = "interrupted"; +/// 这一轮已经没有人替它收尾,本地守卫已被兜底释放:界面必须自己复位。 +pub(crate) const DIRECT_TURN_CANCEL_OUTCOME_RELEASED: &str = "released"; + +/// `cancel_direct_codex_turn` 的返回值:界面据此决定是自己复位,还是等回合自己收尾。 +#[derive(Clone, Debug, Eq, PartialEq, Serialize)] +#[serde(rename_all = "camelCase")] +pub(crate) struct DirectTurnCancelView { + /// [`DIRECT_TURN_CANCEL_OUTCOME_INTERRUPTED`] 或 + /// [`DIRECT_TURN_CANCEL_OUTCOME_RELEASED`]。 + pub(crate) outcome: String, + /// 给用户看的可读结果。 + pub(crate) message: String, + /// 被终止 / 被释放的 clientTurnId。 + pub(crate) client_turn_id: String, +} + +/// "终止"这一步要作用在哪:发中断,还是走残留守卫兜底释放。 +enum DirectCodexTurnCancelTarget { + /// app-server 侧还有活句柄:正常发 `turn/interrupt`。 + Interrupt(Arc), + /// app-server 侧已经拿不到可中断的活句柄;带上是哪种情况。 + Stale(DirectTaonierStaleGuardReason), +} + /// 终止当前项目正在运行的 Direct 回合。 /// -/// 只向正在跑的 Codex app-server 回合发 `turn/interrupt`(app-server 随后回 +/// 正常路径:只向正在跑的 Codex app-server 回合发 `turn/interrupt`(app-server 随后回 /// `turn/completed status=interrupted`,正在 await 的那个回合命令会带着可读原因返回), /// 不动任何既有事件或命令语义。 +/// +/// 兜底路径:app-server 侧已经拿不到可中断的活句柄时,说明这一轮不会再有人替它收尾。 +/// 只发中断会让本地守卫(`DirectTaonierActiveInvocationGuard`)永远留在进程内,用户此后 +/// 每条消息都会被"已有另一条回合正在运行"拒绝——这正是"重进会话被堵死"的死锁形态。 +/// 这时显式释放这条守卫并把可读原因返回给界面。释放条件见 +/// [`release_stale_direct_taonier_active_invocation`] 的注释;"正在跑的是另一轮"仍然 +/// 保持原拒绝语义,什么都不释放。 pub(crate) fn cancel_direct_codex_turn_at( root: &Path, client_turn_id: Option<&str>, -) -> Result<(), String> { +) -> Result { let key = direct_codex_active_turn_key(root); - let cancellation = { + let expected = client_turn_id + .map(str::trim) + .filter(|value| !value.is_empty()); + { let entries = direct_codex_active_turns() .lock() .map_err(|_| "Direct 回合中断表已损坏,无法终止".to_string())?; - let (_, cancellation) = entries.select(&key, client_turn_id)?; - if !cancellation.app_server_alive() { - return Err("陶泥儿执行进程已退出,无法终止本轮;请重新发送这条消息".to_string()); + if let (Some(registered), Some(expected)) = + (entries.registered_client_turn_id(&key), expected) + { + if registered != expected { + return Err(DIRECT_CODEX_ANOTHER_TURN_RUNNING_MESSAGE.to_string()); + } + } + } + let target = { + let entries = direct_codex_active_turns() + .lock() + .map_err(|_| "Direct 回合中断表已损坏,无法终止".to_string())?; + match entries.select(&key, client_turn_id) { + Ok((_, cancellation)) if cancellation.app_server_alive() => { + DirectCodexTurnCancelTarget::Interrupt(Arc::clone(cancellation)) + } + Ok(_) => { + DirectCodexTurnCancelTarget::Stale(DirectTaonierStaleGuardReason::ExecutorExited) + } + Err(_) => DirectCodexTurnCancelTarget::Stale( + DirectTaonierStaleGuardReason::NeverReachedExecutor, + ), } - Arc::clone(cancellation) }; - cancellation.cancel(); - Ok(()) + match target { + DirectCodexTurnCancelTarget::Interrupt(cancellation) => { + cancellation.cancel(); + Ok(DirectTurnCancelView { + outcome: DIRECT_TURN_CANCEL_OUTCOME_INTERRUPTED.to_string(), + message: "已向正在运行的回合发出终止".to_string(), + client_turn_id: client_turn_id + .map(str::trim) + .filter(|value| !value.is_empty()) + .unwrap_or_default() + .to_string(), + }) + } + DirectCodexTurnCancelTarget::Stale(reason) => { + let released = + release_stale_direct_taonier_active_invocation(root, client_turn_id, reason)?; + Ok(DirectTurnCancelView { + outcome: DIRECT_TURN_CANCEL_OUTCOME_RELEASED.to_string(), + message: format!( + "{},已释放这一轮的占用,可以直接重新发送消息", + reason.message() + ), + client_turn_id: released, + }) + } + } } struct CodexThreadLease { diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_runtime.rs b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_runtime.rs index fdb024e53..381ce175a 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_runtime.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_runtime.rs @@ -263,7 +263,9 @@ fn direct_taonier_regeneration_invocation_sha256(invocation_id: &str) -> String #[derive(Debug)] struct DirectTaonierActiveInvocation { invocation_id: String, - /// 登记时刻(Unix 毫秒)。只读探测与"终止"兜底都用它判断这一轮的年龄。 + /// 登记时刻(Unix 毫秒)。只用于判断一条登记的年龄:见 + /// [`DIRECT_TAONIER_STALE_GUARD_MIN_AGE_MS`] 与 + /// [`release_stale_direct_taonier_active_invocation`]。 started_at_ms: u64, } @@ -271,6 +273,12 @@ static DIRECT_TAONIER_ACTIVE_INVOCATIONS: OnceLock< Mutex>, > = OnceLock::new(); +/// 一条"app-server 侧完全没有登记"的守卫,只有在存在时间超过这个量级后才允许被 +/// "终止"兜底释放。一轮 Direct 回合在进入 app-server 之前只做本地准备(读配置、 +/// 读 manifest、拼系统提示、开审计),是秒级的;超过这个窗口还没登记,说明这一轮 +/// 不可能再进入执行器,守卫是残留。 +const DIRECT_TAONIER_STALE_GUARD_MIN_AGE_MS: u64 = 60_000; + fn direct_taonier_active_now_millis() -> u64 { unix_millis().min(u128::from(u64::MAX)) as u64 } @@ -297,8 +305,9 @@ impl DirectTaonierActiveInvocationGuard { "{DIRECT_CODEX_TURN_ALREADY_RUNNING_PREFIX} 当前 Direct 客户端回合仍在运行,已拒绝并发复用同一 clientTurnId" ) } else { - "当前项目已有另一条 Direct 客户端回合正在运行,已拒绝混用付费生成身份" - .to_string() + format!( + "当前项目已有另一条 Direct 客户端回合正在运行,已拒绝混用付费生成身份;可在输入盒点「终止」结束它,或等它结束后再发送" + ) }); } None => { @@ -364,7 +373,8 @@ pub(crate) struct DirectActiveTurnView { /// 只读探测:该项目当前登记的 Direct 活跃回合(`None` = 没有回合在跑)。 /// -/// 只读,不改变互斥语义与释放时机:守卫仍然只由回合自己的 `Drop` 释放。 +/// 只读,不改变互斥语义与释放时机:守卫仍然只由回合自己的 `Drop` 或 +/// [`release_stale_direct_taonier_active_invocation`] 释放。 pub(crate) fn read_direct_taonier_active_invocation_at( root: &Path, ) -> Result, String> { @@ -392,6 +402,73 @@ pub(crate) fn read_direct_codex_active_turn( read_direct_taonier_active_invocation_at(Path::new(project_path.trim())) } +/// "终止"拿不到可中断句柄时的分类,决定是否允许强制释放本地守卫。 +#[derive(Clone, Copy, Debug, Eq, PartialEq)] +pub(crate) enum DirectTaonierStaleGuardReason { + /// app-server 侧登记着这一轮,但执行进程已经退出:这一轮不可能再有收尾。 + ExecutorExited, + /// app-server 侧完全没有这一轮的登记:只有过了正常启动窗口才允许释放。 + NeverReachedExecutor, +} + +impl DirectTaonierStaleGuardReason { + pub(crate) fn message(self) -> &'static str { + match self { + Self::ExecutorExited => "陶泥儿执行进程已退出", + Self::NeverReachedExecutor => "这一轮 Direct 回合没有进入执行器", + } + } +} + +/// 强制释放某项目登记的 Direct 活跃回合占用("终止"的兜底出口)。 +/// +/// 释放条件(四条必须同时成立,这段注释就是契约): +/// 1. 项目路径能 canonicalize,且守卫表里确实登记了这一轮; +/// 2. 传了 `expected_client_turn_id` 时必须与登记一致——绝不误伤另一条回合; +/// 3. 调用方已确认 app-server 侧没有可中断的活句柄,即 `reason` 成立; +/// 4. `reason == NeverReachedExecutor` 时,这条登记的年龄必须超过 +/// [`DIRECT_TAONIER_STALE_GUARD_MIN_AGE_MS`],排除"刚进入、还在本地准备阶段" +/// 的正常启动窗口——那种情况下这一轮马上就会去执行器,释放等于放开并发。 +/// +/// 移除后原守卫的 `Drop` 变成空操作(`invocation_id` 已不在表里),所以释放是幂等的; +/// 释放只影响"能否开始新回合",不动任何正在跑的回合事件。 +pub(crate) fn release_stale_direct_taonier_active_invocation( + root: &Path, + expected_client_turn_id: Option<&str>, + reason: DirectTaonierStaleGuardReason, +) -> Result { + let root = root + .canonicalize() + .map_err(|error| format!("无法锚定 Direct 调用项目目录:{error}"))?; + let mut active = DIRECT_TAONIER_ACTIVE_INVOCATIONS + .get_or_init(|| Mutex::new(HashMap::new())) + .lock() + .map_err(|_| "Direct 调用身份锁已损坏,无法释放".to_string())?; + let Some(existing) = active.get(&root) else { + return Err("当前项目没有正在运行的陶泥儿回合,无法终止".to_string()); + }; + if let Some(expected) = expected_client_turn_id + .map(str::trim) + .filter(|value| !value.is_empty()) + { + if existing.invocation_id != expected { + return Err("正在运行的是另一条 Direct 客户端回合,已拒绝终止".to_string()); + } + } + if reason == DirectTaonierStaleGuardReason::NeverReachedExecutor { + let age_ms = direct_taonier_active_now_millis().saturating_sub(existing.started_at_ms); + if age_ms < DIRECT_TAONIER_STALE_GUARD_MIN_AGE_MS { + return Err(format!( + "这一轮 Direct 客户端回合刚开始 {} 秒、还在准备中,暂不能强制释放;请稍后再试", + age_ms / 1000 + )); + } + } + let released = existing.invocation_id.clone(); + active.remove(&root); + Ok(released) +} + fn direct_taonier_regeneration_project_id(root: &Path) -> Result { let project_id = read_manifest(&root.join(".agent/manifest.json"))? .project_id @@ -4854,6 +4931,96 @@ mod tests { ); } + #[test] + fn stale_guard_release_requires_a_matching_identity_and_only_after_the_start_window() { + let root = tempfile::tempdir().expect("active invocation root"); + let first = DirectTaonierActiveInvocationGuard::enter(root.path(), "client-turn-stale-1") + .expect("first client turn"); + + // ① clientTurnId 不匹配:拒绝,且不误伤正在跑的那一轮。 + let mismatch = release_stale_direct_taonier_active_invocation( + root.path(), + Some("client-turn-stale-2"), + DirectTaonierStaleGuardReason::ExecutorExited, + ) + .expect_err("another turn must not be released"); + assert!(mismatch.contains("另一条"), "{mismatch}"); + assert!( + DirectTaonierActiveInvocationGuard::enter(root.path(), "client-turn-stale-2").is_err() + ); + + // ② 刚登记、还没进执行器:正常启动窗口内不许释放(释放等于放开并发)。 + let young = release_stale_direct_taonier_active_invocation( + root.path(), + Some("client-turn-stale-1"), + DirectTaonierStaleGuardReason::NeverReachedExecutor, + ) + .expect_err("a freshly registered turn is still starting"); + assert!(young.contains("暂不能强制释放"), "{young}"); + + // ③ 同一条登记老过窗口:判定为残留守卫,释放后同项目可以再次进入。 + backdate_active_direct_invocation(root.path(), DIRECT_TAONIER_STALE_GUARD_MIN_AGE_MS + 1); + let released = release_stale_direct_taonier_active_invocation( + root.path(), + Some("client-turn-stale-1"), + DirectTaonierStaleGuardReason::NeverReachedExecutor, + ) + .expect("stale guard is released"); + assert_eq!(released, "client-turn-stale-1"); + let second = DirectTaonierActiveInvocationGuard::enter(root.path(), "client-turn-stale-2") + .expect("a new turn can start once the stale guard is released"); + // 释放是幂等的:原 guard 的 Drop 不会影响后来登记的那一轮。 + drop(first); + let still_running = read_direct_taonier_active_invocation_at(root.path()) + .expect("read running project") + .expect("the newer turn survives the stale guard drop"); + assert_eq!(still_running.client_turn_id, "client-turn-stale-2"); + drop(second); + } + + #[test] + fn stale_guard_release_after_the_executor_exited_frees_the_project() { + let root = tempfile::tempdir().expect("active invocation root"); + let first = DirectTaonierActiveInvocationGuard::enter(root.path(), "client-turn-exited-1") + .expect("client turn"); + let released = release_stale_direct_taonier_active_invocation( + root.path(), + None, + DirectTaonierStaleGuardReason::ExecutorExited, + ) + .expect("executor exited: this guard is residue"); + assert_eq!(released, "client-turn-exited-1"); + assert_eq!( + read_direct_taonier_active_invocation_at(root.path()).expect("read idle project"), + None + ); + let _second = + DirectTaonierActiveInvocationGuard::enter(root.path(), "client-turn-exited-2") + .expect("a new turn can start after the residue is released"); + drop(first); + + // 没有任何登记时给出可读原因,而不是静默成功。 + let empty = tempfile::tempdir().expect("empty invocation root"); + let nothing = release_stale_direct_taonier_active_invocation( + empty.path(), + None, + DirectTaonierStaleGuardReason::ExecutorExited, + ) + .expect_err("nothing to release"); + assert!(nothing.contains("没有正在运行"), "{nothing}"); + } + + /// 把某项目当前登记的活跃回合往前拨 `age_ms`,用于覆盖"守卫年龄"分支。 + fn backdate_active_direct_invocation(root: &Path, age_ms: u64) { + let root = root.canonicalize().expect("canonical root"); + let mut active = DIRECT_TAONIER_ACTIVE_INVOCATIONS + .get_or_init(|| Mutex::new(HashMap::new())) + .lock() + .expect("active invocation lock"); + let entry = active.get_mut(&root).expect("registered invocation"); + entry.started_at_ms = entry.started_at_ms.saturating_sub(age_ms); + } + #[test] fn direct_success_reply_is_persisted_once_with_the_stable_client_turn_identity() { let root = tempfile::tempdir().expect("temp dir"); diff --git a/apps/ai-game-creator-shell/src-tauri/src/commands.rs b/apps/ai-game-creator-shell/src-tauri/src/commands.rs index 09fafbb2a..026fb00d9 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/commands.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/commands.rs @@ -1997,7 +1997,7 @@ pub(crate) fn write_game_creator_app_config( pub(crate) fn cancel_direct_codex_turn( project_path: String, client_turn_id: Option, -) -> Result<(), String> { +) -> Result { let root = Path::new(project_path.trim()); enforce_project_permission_policy(root, "agent.kill")?; cancel_direct_codex_turn_at(root, client_turn_id.as_deref())