允许Agent恢复项目快照

后台 Runtime 工具箱新增 project.restore

Agent 可按权限策略请求恢复到指定 checkpoint

补充恢复成功和确认阻断测试

同步 Runtime V1 文档和项目记忆
This commit is contained in:
AIGameCreator App
2026-07-10 08:33:05 +08:00
parent bdf3ae87da
commit d150f77301
4 changed files with 239 additions and 4 deletions
File diff suppressed because one or more lines are too long
@@ -5543,6 +5543,190 @@ async fn background_agent_runtime_project_diff_respects_project_policy() {
fs::remove_dir_all(root).ok();
}
#[tokio::test]
async fn background_agent_runtime_can_restore_checkpoint() {
let root = unique_project_path();
init_local_game_project_at(&root, "project-1", "月光厨房").expect("project init");
write_local_project_file_at(&root, "game/notes.txt", "v1").expect("write notes");
let checkpoint = create_local_project_checkpoint_at(&root).expect("create checkpoint");
write_local_project_file_at(&root, "game/notes.txt", "v2").expect("change notes");
write_local_project_file_at(&root, "game/temp.txt", "temp").expect("add temp file");
write_project_permission_policy_at(
&root,
ProjectPermissionPolicy {
denied_commands: Vec::new(),
confirm_commands: Vec::new(),
agent_policies: BTreeMap::new(),
},
)
.expect("allow project restore");
let (sender, receiver) = mpsc::channel();
let plan_json = serde_json::json!({
"thinkingSummary": "本轮修改需要回滚到 checkpoint",
"plan": ["恢复 checkpoint", "确认恢复结果"],
"actions": [
{
"tool": "project.restore",
"reason": "撤销本轮偏离目标的文件修改",
"input": { "checkpointId": checkpoint.checkpoint_id }
}
],
"response": ""
})
.to_string();
let base_url = spawn_mock_llm_server_responses_with_capture(
vec![plan_json, "checkpoint 已恢复。".to_string()],
Some(sender),
);
let _config_guard = write_test_local_config(format!(
r#"{{
"agentLlm": {{
"design-director": {{
"apiKey": "design-key",
"baseUrl": {base_url:?},
"model": "design-runtime-model",
"apiKind": "openai_responses"
}}
}}
}}"#
));
start_game_creator_agent_background_task_at(
&root,
"design-director",
"后台恢复到安全 checkpoint",
"design-project-restore-run",
)
.expect("start background task");
let plan_request = receiver
.recv_timeout(Duration::from_secs(2))
.expect("plan llm request");
assert!(plan_request.contains("project.restore"));
assert!(plan_request.contains("checkpointId"));
let final_request = receiver
.recv_timeout(Duration::from_secs(2))
.expect("final reply llm request");
assert!(final_request.contains("project.restore"));
assert!(final_request.contains("已恢复 checkpoint"));
assert!(final_request.contains("restoredCount="));
assert!(final_request.contains("deletedCount=1"));
let runtime = wait_for_agent_runtime_idle(&root, "design-director");
assert_eq!(runtime.status, "idle");
assert!(runtime
.tool_policy
.auto_tools
.contains(&"project.restore".to_string()));
assert!(runtime
.observations
.iter()
.any(|item| item.contains("project.restore:ok · 已恢复 checkpoint")));
assert!(runtime.recent_tool_calls.iter().any(|call| {
call.tool == "project.restore"
&& call.status == "ok"
&& call
.detail
.as_deref()
.is_some_and(|detail| detail.contains("deletedCount=1"))
}));
assert_eq!(
fs::read_to_string(root.join("game/notes.txt")).expect("restored notes"),
"v1"
);
assert!(!root.join("game/temp.txt").exists());
let agent_db = fs::read_to_string(root.join(".agent/agent.db")).expect("agent db");
assert!(agent_db.contains("\"recordType\":\"project.restore\""));
assert!(agent_db.contains("\"tool\":\"project.restore\""));
fs::remove_dir_all(root).ok();
}
#[tokio::test]
async fn background_agent_runtime_project_restore_respects_project_policy() {
let root = unique_project_path();
init_local_game_project_at(&root, "project-1", "月光厨房").expect("project init");
write_local_project_file_at(&root, "game/blocked-notes.txt", "v1").expect("write notes");
let checkpoint = create_local_project_checkpoint_at(&root).expect("create checkpoint");
write_local_project_file_at(&root, "game/blocked-notes.txt", "v2").expect("change notes");
write_project_permission_policy_at(
&root,
ProjectPermissionPolicy {
denied_commands: Vec::new(),
confirm_commands: vec!["project.restore".to_string()],
agent_policies: BTreeMap::new(),
},
)
.expect("write policy");
let (sender, receiver) = mpsc::channel();
let plan_json = serde_json::json!({
"thinkingSummary": "尝试恢复 checkpoint",
"plan": ["恢复 checkpoint", "等待权限结果"],
"actions": [
{
"tool": "project.restore",
"reason": "恢复项目到安全状态",
"input": { "checkpointId": checkpoint.checkpoint_id }
}
],
"response": ""
})
.to_string();
let base_url = spawn_mock_llm_server_responses_with_capture(vec![plan_json], Some(sender));
let _config_guard = write_test_local_config(format!(
r#"{{
"agentLlm": {{
"design-director": {{
"apiKey": "design-key",
"baseUrl": {base_url:?},
"model": "design-runtime-model",
"apiKind": "openai_responses"
}}
}}
}}"#
));
start_game_creator_agent_background_task_at(
&root,
"design-director",
"后台尝试恢复 checkpoint",
"design-project-restore-policy-run",
)
.expect("start background task");
let plan_request = receiver
.recv_timeout(Duration::from_secs(2))
.expect("plan llm request");
assert!(plan_request.contains("confirmTools"));
assert!(plan_request.contains("project.restore"));
assert!(receiver.recv_timeout(Duration::from_millis(200)).is_err());
let runtime = wait_for_agent_runtime_confirmation(&root, "design-director");
assert_eq!(runtime.status, "waiting-for-confirmation");
assert_eq!(runtime.task_queue.waiting_for_confirmation, 1);
assert!(runtime
.tool_policy
.confirm_tools
.contains(&"project.restore".to_string()));
assert!(runtime.observations.iter().any(|item| item.contains(
"project.restore:waiting-for-confirmation · 项目权限策略要求用户确认:project.restore"
)));
assert!(!runtime
.observations
.iter()
.any(|item| item.contains("project.restore:ok")));
assert_eq!(
fs::read_to_string(root.join("game/blocked-notes.txt")).expect("blocked notes"),
"v2"
);
let agent_db = fs::read_to_string(root.join(".agent/agent.db")).expect("agent db");
assert!(!agent_db.contains("\"recordType\":\"project.restore\""));
fs::remove_dir_all(root).ok();
}
#[tokio::test]
async fn background_agent_runtime_can_read_other_agent_status() {
let root = unique_project_path();