diff --git a/apps/ai-game-creator-shell/src-tauri/src/ui_editor/commands/recognition_and_binding.rs b/apps/ai-game-creator-shell/src-tauri/src/ui_editor/commands/recognition_and_binding.rs index 667ae50cd..9f39bb140 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/ui_editor/commands/recognition_and_binding.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/ui_editor/commands/recognition_and_binding.rs @@ -25,6 +25,7 @@ use std::path::Path; use ts_rs::TS; const MAX_REFERENCES: usize = 4; +const MAX_SPRITE_ASSETS: usize = 128; const MAX_RECOGNITION_TREE_NODES: usize = 512; const MAX_RECOGNITION_TREE_DEPTH: usize = 32; const LEGACY_RECOGNITION_SYSTEM_PROMPT: &str = r#" @@ -627,6 +628,12 @@ pub(crate) async fn recognition_and_binding_impl_with_provider( if state.ui_design_images.len() > MAX_REFERENCES { return Err("界面图最多 4 张".to_string()); } + if state.sprite_assets.len() > MAX_SPRITE_ASSETS { + return Err(format!( + "独立素材最多 {MAX_SPRITE_ASSETS} 个,当前为 {} 个", + state.sprite_assets.len() + )); + } let mut context_ids = state.ui_design_images.keys().cloned().collect::>(); context_ids.sort_by(|left, right| { let left_is_page = state