diff --git a/apps/ai-game-creator-shell/src-tauri/src/ui_editor/workflow.rs b/apps/ai-game-creator-shell/src-tauri/src/ui_editor/workflow.rs index 3eccc2876..05064ad65 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/ui_editor/workflow.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/ui_editor/workflow.rs @@ -20,6 +20,7 @@ use image::GenericImageView as _; use nalgebra::Vector2; use serde::{Deserialize, Serialize}; use sha2::{Digest as _, Sha256}; +use shared_contracts::game_creation_app::GameCreationAppAssetKind; use std::collections::{HashMap, HashSet}; use std::fs; use std::path::Path; @@ -534,8 +535,8 @@ fn validate_source_asset( root: &Path, asset: &GameCreationAppAssetManifestEntry, ) -> Result<(), String> { - if asset.kind != "ui-prototype" || !asset.media_type.starts_with("image/") { - return Err("ui.workflow.run sourceAssetId 必须是已登记的 ui-prototype 图片".to_string()); + if asset.kind != GameCreationAppAssetKind::UiDesign || !asset.media_type.starts_with("image/") { + return Err("ui.workflow.run sourceAssetId 必须是已登记的 ui-design 图片".to_string()); } validate_image_asset_file(root, asset, "UI 原型图") } @@ -1606,7 +1607,7 @@ mod tests { let design_path = root.join("assets/home.png"); fixture_png(&source_path); fixture_png(&design_path); - let source = fixture_asset(root, "assets/ui-prototype.png", "ui-prototype", "source-ui"); + let source = fixture_asset(root, "assets/ui-prototype.png", "ui-design", "source-ui"); let design = fixture_asset(root, "assets/home.png", "ui-design", "design-home"); let page = |operation| UiWorkflowRunInput { operation, @@ -1657,7 +1658,7 @@ mod tests { fixture_png(&root.join("assets/ui-prototype.png")); fixture_png(&root.join("assets/home.png")); fixture_png(&root.join("assets/start-button.png")); - let source = fixture_asset(root, "assets/ui-prototype.png", "ui-prototype", "source-ui"); + let source = fixture_asset(root, "assets/ui-prototype.png", "ui-design", "source-ui"); let design = fixture_asset(root, "assets/home.png", "ui-design", "design-home"); let sprite = fixture_asset(root, "assets/start-button.png", "ui-icon", "start-button"); let font_path = root.join("assets/ui-font.ttf");