补齐游戏创作智能体本地Run控制
新增 agent run 状态、停止、重试和恢复命令 把 run 生命周期写入 trace、activity、output 和 context bundle 补齐聊天入口、测试覆盖和实施计划文档
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@@ -18,6 +18,10 @@ export const GAME_CREATION_APP_COMMANDS = [
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{ id: 'project.status', permission: 'auto' },
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{ id: 'task.list', permission: 'auto' },
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{ id: 'agent.trace_read', permission: 'auto' },
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{ id: 'agent.run_status', permission: 'auto' },
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{ id: 'agent.kill', permission: 'confirm' },
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{ id: 'agent.retry', permission: 'confirm' },
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{ id: 'agent.resume', permission: 'confirm' },
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{ id: 'agent.capabilities', permission: 'auto' },
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{ id: 'agent.audit', permission: 'auto' },
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{ id: 'llm.config_check', permission: 'auto' },
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@@ -88,6 +92,7 @@ export const GAME_CREATION_AGENT_CAPABILITIES = [
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title: '组内角色协作',
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},
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{ id: 'quality-review', area: 'agent-runtime', title: '质量评审' },
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{ id: 'run-lifecycle', area: 'agent-runtime', title: 'Run 生命周期控制' },
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{
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id: 'repair-loop-carryover',
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area: 'agent-runtime',
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@@ -433,6 +438,7 @@ export interface GameCreationAgentRunTrace {
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runId: string;
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commandId: string;
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status: string;
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lifecycleStatus?: string | null;
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passes: number;
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maxPasses: number;
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toolCallCount: number;
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