From ad33d42bc7c63e8988cbdcf60f259da950c2c0bd Mon Sep 17 00:00:00 2001 From: Suzumiya Date: Wed, 7 Oct 2026 18:39:14 +0800 Subject: [PATCH] =?UTF-8?q?fix(agc):=20=E4=BF=AE=20process=5Ftree=20?= =?UTF-8?q?=E5=A4=B9=E5=85=B7=E7=9A=84=E7=A1=AC=E7=BC=96=E7=A0=81=E6=B5=8B?= =?UTF-8?q?=E8=AF=95=E8=B7=AF=E5=BE=84=EF=BC=88Linux=20lane=202/2=20?= =?UTF-8?q?=E7=BA=A2=EF=BC=8C=E6=94=B6=E6=95=9B=E5=BC=95=E5=85=A5=EF=BC=89?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit CI run 3708(head 694b54506)8 个 job:6 成功 / 2 失败。本提交修其中**我们引入**的那一条。 失败 1(我们引入 → 已修):AI game creator shell Rust lane 2/2 → shard 3/4 有 1 例失败 - 用例:agent::codex_provider::app_server::process_tree::tests::shutdown_stops_the_owned_background_writer_and_preserves_proof_scope - 原始报错:`called Result::unwrap() on an Err value: Elapsed(())`;shard 内重跑该用例仍失败(非偶发)。 - 根因:process_tree.rs 的夹具用 `--exact` 复跑本测试二进制,路径是**硬编码**的 `const FIXTURE = "agent::codex_app_server::process_tree::tests::owned_tree_process_fixture"` (process_tree.rs:307-308,master 原文;该文件本体与 master 逐字节相同)。codex provider 收敛把本模块 挂到 `agent::codex_provider::app_server::` 下后,`--exact` 匹配 0 个用例 → 子进程不写 marker、 不打印 TREE_READY → 父进程 `tokio::time::timeout(5s, …).unwrap()` 超时 → Elapsed(())。 - 修法(最小):该字符串同步为新模块路径,并补 2 行说明这个耦合。不改夹具逻辑、不删/不放宽用例、不用 #[allow]。 - 本地验证(Windows + 编辑器 feature):`cargo test -- process_tree::tests` → 3 passed / 0 failed; 其中 `shutdown_proves_entire_owned_job_exit_and_keeps_sibling_running` 修复前 FAILED(同 Elapsed(()))、 修复后 ok。cfg(unix) 的那条本机不编译,但走同一夹具常量,机制一致。 - 同类排查:全 crate 共 11 处「硬编码测试路径」字面量,逐条核对后**只有这一处**因本分支的模块搬迁失效 (`direct_tools_mcp` / `builtin_plugins` / `command_exec` / `command_sandbox_trampoline` / `environment_check::web_creation::ownership` / `windows` 的路径本分支未改名,仍与真实模块一致)。 失败 2(上游自带 → 未修,只给证据):AI game creator shell web tests → `directThreadChat.test.ts` - 失败用例 `DirectProject 聊天 reducer > 系统条目与未识别的 item 类型不进聊天视图`: `AssertionError: expected [ { itemId: 'sys-1', …(5) } ] to have a length of +0 but got 1` - 证据:① 本分支与 origin/master 在 `apps/ai-game-creator-shell/{src,tests}` 与 `packages/**` diff 为空 (零前端改动);② master 自己的 run 3715(head 9cd290362)同一 job 同一用例同一断言同样失败 ⇒ master 自带红色,与本分支无关;不擅自改、不合别人的分支。 验证(取数前 cargo clean -p genarrative-ai-game-creator-shell):bin EXIT 0 / 0 warning; --all-targets EXIT 0(harness 实例 382);check:rustfmt / check:encoding(5549 文件)/ git diff --check 全 EXIT 0; 六组测试 6 / 17 / 74 / 1 / 65 / 4 全部 0 failed;另 process_tree::tests 3 passed。 --- .../src-tauri/src/agent/codex_app_server/process_tree.rs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server/process_tree.rs b/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server/process_tree.rs index 54fc35f92..795adfbcf 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server/process_tree.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/agent/codex_app_server/process_tree.rs @@ -304,8 +304,11 @@ mod tests { use std::process::Stdio; use tokio::io::{AsyncBufReadExt, AsyncWriteExt}; + // 夹具用 `--exact` 复跑本测试二进制,这个字符串必须与真实模块路径逐字一致;本模块随 + // codex provider 收敛挂到 `agent::codex_provider::app_server::` 下,故同步更新(否则子进程跑 0 个用例、 + // 父进程等 marker 超时 → `Elapsed(())`)。 const FIXTURE: &str = - "agent::codex_app_server::process_tree::tests::owned_tree_process_fixture"; + "agent::codex_provider::app_server::process_tree::tests::owned_tree_process_fixture"; #[cfg(target_os = "linux")] #[test]