修复宣发素材生成器刷新恢复
恢复画布布局中的 publication 生成器快照 补齐宣发素材卡片类型、游戏信息和参考图 hydrate 增加模型、面板和编辑器加载链路回归测试 更新图片画布持久化文档和共享踩坑记录
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@@ -294,6 +294,71 @@ describe('ImageCanvasEditorModel', () => {
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});
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});
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it('restores publication material generator inputs from saved layout', () => {
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const dialog: CanvasGenerationDialogState = {
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id: 'generation-dialog-publication',
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mode: 'publication',
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prompt: '马戏团午夜惊魂|非对称对抗|找到钥匙逃离',
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status: 'idle',
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composerOpen: true,
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publicationWorkflowId: 'publication-promo-poster',
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publicationGameInfo: {
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gameName: '马戏团午夜惊魂',
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gameCategories: '非对称对抗',
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gameDescription: '找到钥匙,开门逃离马戏团',
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},
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publicationReferences: [
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{
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id: 'publication-reference-1',
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label: '首图参考',
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src: '/generated-character-drafts/editor/reference.png',
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objectKey: 'generated-character-drafts/editor/reference.png',
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assetObjectId: 'asset-object-publication-reference',
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},
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],
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imageModel: 'gpt-image-2',
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aspectRatio: '16:9',
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imageSize: '2K',
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generatedLayerId: 'layer-publication',
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placeholder: {
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x: 100,
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y: 120,
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width: 1280,
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height: 720,
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originalWidth: 1280,
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originalHeight: 720,
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},
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};
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const { generationDialogs } = splitCanvasLayoutItems(
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serializeCanvasLayout({
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layers: [],
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canvasGenerationDialogs: [dialog],
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}),
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);
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expect(generationDialogs).toHaveLength(1);
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expect(generationDialogs[0]).toMatchObject({
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id: 'generation-dialog-publication',
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mode: 'publication',
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publicationWorkflowId: 'publication-promo-poster',
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publicationGameInfo: {
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gameName: '马戏团午夜惊魂',
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gameCategories: '非对称对抗',
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gameDescription: '找到钥匙,开门逃离马戏团',
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},
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imageModel: 'gpt-image-2',
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generatedLayerId: 'layer-publication',
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});
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expect(generationDialogs[0]?.publicationReferences?.[0]).toMatchObject({
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id: 'publication-reference-1',
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label: '首图参考',
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src: '/generated-character-drafts/editor/reference.png',
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objectKey: 'generated-character-drafts/editor/reference.png',
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assetObjectId: 'asset-object-publication-reference',
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});
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});
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it('serializes generation dialogs beside layers and splits them on load', () => {
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const layer: CanvasLayer = {
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id: 'layer-generated',
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