合并远程 master 最新更新
纳入游戏创作生成任务恢复与运行进度改进。 纳入 master 现有 CI 基线修复。 保持完美像素分支现有行为并通过定向静态门禁。
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@@ -12,7 +12,6 @@ import userEvent from '@testing-library/user-event';
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import JSZip from 'jszip';
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import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest';
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import type { EditorProjectResourceSnapshot } from '../../services/image-editor/editorProjectClient';
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import type { EditorAgentConversationClient } from './EditorAgentConversation/useEditorAgentConversation';
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import {
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ApiClientError,
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@@ -9,8 +9,8 @@ import {
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createCanvasLayerClipboard,
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duplicateCanvasLayers,
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flipCanvasLayers,
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getCanvasLayersByIds,
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getCanvasLayerCopyBlockReason,
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getCanvasLayersByIds,
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groupCanvasLayers,
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moveCanvasLayers,
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removeCanvasLayers,
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@@ -22,8 +22,8 @@ import {
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createCanvasLayerClipboard,
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duplicateCanvasLayers,
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flipCanvasLayers,
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getCanvasLayersByIds,
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getCanvasLayerCopyBlockReason,
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getCanvasLayersByIds,
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groupCanvasLayers,
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moveCanvasLayers,
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removeCanvasLayers,
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