收紧画布生成输入V2参数恢复
新增按action统一解码生成输入参数 将失效与不兼容参数回落到当前默认值 恢复和再次提交共用规范V2结果并展示告警 记录原地收紧决策与Review处理结果 补充历史模型和非法参数回归测试
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@@ -19,6 +19,7 @@ import {
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CHARACTER_ANIMATION_FRAME_DISPLAY_SIZE,
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CHARACTER_ANIMATION_FRAME_ORIGINAL_SIZE,
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createCanvasLayerReference,
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decodeCanvasGenerationInputs,
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DEFAULT_IMAGE_MODEL,
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DEFAULT_PUBLICATION_GAME_INFO,
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DEFAULT_SOUND_EFFECT_DURATION_SECONDS,
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@@ -806,10 +807,13 @@ export function getUnavailableNormalizedGenerationInputReferences(
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sourceLayer: CanvasLayer,
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availableLayers: CanvasLayer[] | undefined,
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) {
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if (!isNormalizedCanvasGenerationInputs(sourceLayer.generationInputs)) {
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const decodedInputs = decodeCanvasGenerationInputs(
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sourceLayer.generationInputs,
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);
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if (!decodedInputs.ok) {
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return [];
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}
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return sourceLayer.generationInputs.references.filter(
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return decodedInputs.inputs.references.filter(
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(reference) =>
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!findAvailableGenerationReferenceLayer(reference, availableLayers),
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);
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@@ -832,7 +836,7 @@ function resolveNormalizedReferences(
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}
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function createNormalizedGenerationDialogDraft({
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sourceLayer,
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sourceLayer: persistedSourceLayer,
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canvasSize,
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viewport,
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availableLayers,
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@@ -840,10 +844,17 @@ function createNormalizedGenerationDialogDraft({
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CanvasGenerationDialogState,
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'id'
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> | null {
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const inputs = sourceLayer.generationInputs;
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if (!isNormalizedCanvasGenerationInputs(inputs)) {
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const decodedInputs = decodeCanvasGenerationInputs(
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persistedSourceLayer.generationInputs,
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);
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if (!decodedInputs.ok) {
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return null;
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}
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const inputs = decodedInputs.inputs;
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const sourceLayer: CanvasLayer = {
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...persistedSourceLayer,
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generationInputs: inputs,
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};
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const prompt = getNormalizedString(sourceLayer, 'prompt');
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const references = resolveNormalizedReferences(
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sourceLayer,
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