合并主分支并解决图标生成模块冲突
保留图标规范与图集生成独立模块边界 融合主分支角色动画与图片序列字段
This commit is contained in:
@@ -2051,6 +2051,47 @@
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},
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"ExternalEditorAssetCreateRequest": {
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"type": "object",
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"allOf": [
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{
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"if": {
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"properties": {
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"assetKind": {
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"const": "character-animation"
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}
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},
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"required": [
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"assetKind"
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]
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},
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"then": {
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"required": [
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"imageSequenceFrames",
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"imageSequenceDurationMs"
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],
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"properties": {
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"generationInputs": {
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"$ref": "#/components/schemas/ExternalCharacterAnimationGenerationInputs"
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}
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}
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},
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"else": {
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"not": {
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"anyOf": [
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{
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"required": [
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"imageSequenceFrames"
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]
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},
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{
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"required": [
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"imageSequenceDurationMs"
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]
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}
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]
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}
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}
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}
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],
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"required": [
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"folderId",
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"label",
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@@ -2132,16 +2173,71 @@
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"type": [
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"string",
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"null"
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]
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],
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"description": "权威媒体类别。character-animation 渲染为序列帧,video 渲染为视频,audio/sound-effect/background-music 渲染为音频,其余渲染为图片。"
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},
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"imageSequenceFrames": {
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"type": "array",
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"minItems": 2,
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"items": {
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"$ref": "#/components/schemas/EditorImageSequenceFrame"
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}
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},
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"imageSequenceDurationMs": {
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"type": "integer",
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"minimum": 1,
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"description": "assetKind=character-animation 时完整图片序列播放一次的毫秒时长;与音频、视频生成参数 durationSeconds 无关。"
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},
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"generationInputs": {
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"$ref": "#/components/schemas/JsonValue"
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"$ref": "#/components/schemas/JsonValue",
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"description": "可重放的生成输入。assetKind=character-animation 时不得包含 characterAnimation、frames、previewVideoPath、frameCount、fps 或 durationSeconds 等旧运行字段;正式媒体数据必须写入 imageSequenceFrames 和 imageSequenceDurationMs。服务端会移除 screenColorHex、mattingProvider、mattingModel 等内部处理审计字段。"
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}
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},
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"additionalProperties": false
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},
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"ExternalEditorProjectResourceCreateRequest": {
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"type": "object",
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"allOf": [
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{
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"if": {
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"properties": {
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"assetKind": {
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"const": "character-animation"
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}
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},
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"required": [
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"assetKind"
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]
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},
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"then": {
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"required": [
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"imageSequenceFrames",
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"imageSequenceDurationMs"
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],
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"properties": {
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"generationInputs": {
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"$ref": "#/components/schemas/ExternalCharacterAnimationGenerationInputs"
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}
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}
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},
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"else": {
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"not": {
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"anyOf": [
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{
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"required": [
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"imageSequenceFrames"
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]
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},
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{
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"required": [
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"imageSequenceDurationMs"
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]
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}
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]
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}
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}
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}
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],
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"required": [
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"imageSrc",
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"width",
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@@ -2215,14 +2311,71 @@
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"type": [
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"string",
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"null"
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]
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],
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"description": "权威媒体类别。character-animation 渲染为序列帧,video 渲染为视频,audio/sound-effect/background-music 渲染为音频,其余渲染为图片。"
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},
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"imageSequenceFrames": {
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"type": "array",
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"minItems": 2,
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"items": {
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"$ref": "#/components/schemas/EditorImageSequenceFrame"
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}
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},
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"imageSequenceDurationMs": {
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"type": "integer",
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"minimum": 1,
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"description": "assetKind=character-animation 时完整图片序列播放一次的毫秒时长;与音频、视频生成参数 durationSeconds 无关。"
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},
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"generationInputs": {
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"$ref": "#/components/schemas/JsonValue"
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"$ref": "#/components/schemas/JsonValue",
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"description": "可重放的生成输入。assetKind=character-animation 时不得包含 characterAnimation、frames、previewVideoPath、frameCount、fps 或 durationSeconds 等旧运行字段;正式媒体数据必须写入 imageSequenceFrames 和 imageSequenceDurationMs。服务端会移除 screenColorHex、mattingProvider、mattingModel 等内部处理审计字段。"
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}
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},
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"additionalProperties": false
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},
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"ExternalCharacterAnimationGenerationInputs": {
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"not": {
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"anyOf": [
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{
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"type": "object",
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"required": [
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"characterAnimation"
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]
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},
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{
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"type": "object",
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"required": [
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"frames"
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]
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},
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{
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"type": "object",
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"required": [
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"previewVideoPath"
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]
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},
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{
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"type": "object",
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"required": [
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"frameCount"
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]
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},
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{
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"type": "object",
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"required": [
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"fps"
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]
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},
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{
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"type": "object",
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"required": [
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"durationSeconds"
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]
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}
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]
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},
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"description": "assetKind=character-animation 时 generationInputs 不得包含旧运行字段;正式媒体数据使用 imageSequenceFrames 和 imageSequenceDurationMs。"
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},
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"ExternalEditorAssetUpdateRequest": {
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"type": "object",
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"properties": {
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@@ -2545,7 +2698,19 @@
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"type": [
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"string",
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"null"
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]
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],
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"description": "权威媒体类别。character-animation 渲染为序列帧,video 渲染为视频,audio/sound-effect/background-music 渲染为音频,其余渲染为图片。"
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},
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"imageSequenceFrames": {
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"type": "array",
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"items": {
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"$ref": "#/components/schemas/EditorImageSequenceFrame"
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}
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},
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"imageSequenceDurationMs": {
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"type": "integer",
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"minimum": 1,
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"description": "assetKind=character-animation 时完整图片序列播放一次的毫秒时长;与音频、视频生成参数 durationSeconds 无关。"
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},
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"generationInputs": {
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"$ref": "#/components/schemas/JsonValue"
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@@ -2688,6 +2853,18 @@
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"sourceType": {
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"type": "string"
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},
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"imageSequenceFrames": {
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"type": "array",
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"items": {
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"$ref": "#/components/schemas/EditorImageSequenceFrame"
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},
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"description": "assetKind=character-animation 时的完整可播放帧集合。"
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},
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"imageSequenceDurationMs": {
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"type": "integer",
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"minimum": 1,
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"description": "assetKind=character-animation 时完整图片序列播放一次的毫秒时长;与音频、视频生成参数 durationSeconds 无关。"
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},
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"prompt": {
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"type": [
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"string",
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@@ -2716,7 +2893,8 @@
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"type": [
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"string",
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"null"
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]
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],
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"description": "权威媒体类别。character-animation 渲染为序列帧,video 渲染为视频,audio/sound-effect/background-music 渲染为音频,其余渲染为图片。"
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},
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"generationInputs": {
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"$ref": "#/components/schemas/JsonValue"
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@@ -3855,7 +4033,7 @@
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"string",
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"null"
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],
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"description": "角色动作绿幕预览视频写入账号素材库的文件夹;省略时写入默认项目素材文件夹。"
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"description": "角色动作预览视频和最终透明序列帧素材写入账号素材库的文件夹;省略时写入默认项目素材文件夹。"
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},
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"assetLabel": {
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"type": [
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@@ -3868,22 +4046,29 @@
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},
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"additionalProperties": false
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},
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"EditorCharacterAnimationFrame": {
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"EditorImageSequenceFrame": {
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"type": "object",
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"required": [
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"frameIndex",
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"imageSrc",
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"objectKey",
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"assetObjectId",
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"width",
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"height"
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],
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"properties": {
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"frameIndex": {
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"type": "integer",
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"minimum": 0
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},
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"imageSrc": {
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"type": "string"
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},
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"objectKey": {
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"type": "string",
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"minLength": 1,
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"description": "帧对应的稳定 OSS Object Key;服务端据此重建持久 imageSrc,不能只提交临时签名 URL。"
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},
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"assetObjectId": {
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"type": "string",
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"minLength": 1,
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"description": "帧对应的稳定资产对象 ID。"
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},
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"width": {
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"type": "integer",
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"minimum": 1
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@@ -3892,7 +4077,9 @@
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"type": "integer",
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"minimum": 1
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}
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}
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},
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"additionalProperties": false,
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"description": "图片序列帧。数组位置是唯一播放顺序,不携带额外序号字段;每帧必须同时携带 objectKey 与 assetObjectId,imageSrc 按 objectKey 规范化为持久站内路径。"
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},
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"EditorCharacterAnimationGenerationResponse": {
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"type": "object",
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@@ -3929,7 +4116,7 @@
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"frames": {
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"type": "array",
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"items": {
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"$ref": "#/components/schemas/EditorCharacterAnimationFrame"
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"$ref": "#/components/schemas/EditorImageSequenceFrame"
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}
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},
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"frameCount": {
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@@ -3967,6 +4154,28 @@
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],
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"description": "当请求携带 canvasCompletion 且服务端成功写入画布布局时返回最新项目快照。"
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},
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"resource": {
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"anyOf": [
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{
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"$ref": "#/components/schemas/EditorProjectResource"
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},
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{
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"type": "null"
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}
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],
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"description": "最终透明角色动作对应的项目资源。携带 projectId 时,画布图层必须直接引用其 resourceId,不得再次创建重复资源。"
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},
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"asset": {
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"anyOf": [
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{
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"$ref": "#/components/schemas/EditorAsset"
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},
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{
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"type": "null"
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}
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],
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"description": "最终透明角色动作素材。assetKind 为 character-animation,并直接包含序列帧字段。"
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},
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"queueState": {
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"anyOf": [
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{
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