diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_tool_bridge.rs b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_tool_bridge.rs index 8832c1267..e185c8cac 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_tool_bridge.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_tool_bridge.rs @@ -2159,6 +2159,7 @@ async fn bridge_generate_image(state: &DirectToolBridgeState, arguments: &Value) generate_platform_art_asset_with_options_at(&state.root, &prompt, &[], &options), ) .await?; + emit_game_creator_manifest_invalidated(&state.root, "direct-codex-art"); let resources = bridge_art_resources( &state.root, std::slice::from_ref(&generated.asset.local_path), diff --git a/apps/ai-game-creator-shell/src-tauri/src/tests/project.rs b/apps/ai-game-creator-shell/src-tauri/src/tests/project.rs index 52ad3d47d..4fa58e0e2 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/tests/project.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/tests/project.rs @@ -1088,6 +1088,90 @@ async fn canonical_art_spec_and_ui_requests_use_the_shared_reference_chain() { fs::remove_dir_all(ui_config_dir).ok(); } +#[tokio::test(flavor = "multi_thread", worker_threads = 2)] +async fn direct_image_generation_notifies_after_manifest_commit() { + let root = unique_project_path(); + let config_dir = unique_project_path(); + let canvas_base_url = spawn_mock_external_canvas_generation_api_server(None); + let _session = crate::platform_session::install_test_platform_session( + "direct-image-refresh-user", + "editor-runtime-key", + &canvas_base_url, + ); + fs::create_dir_all(&config_dir).expect("create config directory"); + fs::write( + config_dir.join(GAME_CREATOR_CONFIG_FILE_NAME), + serde_json::json!({ + "editorApi": { "baseUrl": canvas_base_url, "apiKey": "editor-runtime-key" } + }) + .to_string(), + ) + .expect("write config"); + let _config = use_test_runtime_config_dir(config_dir.clone()); + init_local_game_project_at(&root, "direct-image-refresh", "生成图片刷新测试") + .expect("init project"); + write_project_permission_policy_at( + &root, + ProjectPermissionPolicy { + denied_commands: Vec::new(), + confirm_commands: Vec::new(), + agent_policies: BTreeMap::new(), + }, + ) + .expect("allow generation"); + let listener = + TcpListener::bind((std::net::Ipv4Addr::LOCALHOST, 0)).expect("bind event receiver"); + let sink = acquire_game_creator_manifest_invalidation_event_sink_test_guard(); + sink.configure(listener.local_addr().unwrap().port(), &"d".repeat(64)) + .expect("configure event receiver"); + let bridge = start_direct_tool_bridge(&root, false) + .await + .expect("start tool bridge"); + let client = reqwest::Client::new(); + let result: Value = client.post(bridge.url()).json(&serde_json::json!({ + "tool": "agc_generate_image", + "arguments": { "prompt": "像素月光主角", "kind": "icon-spec", "outputPath": "assets/art-spec.png" } + })).send().await.expect("generate through bridge").json().await.expect("read tool result"); + assert_eq!(result["isError"], false, "{result}"); + let manifest = read_existing_manifest_for_project(&root).expect("read committed manifest"); + assert!(manifest + .assets + .iter() + .any(|asset| asset.local_path == "assets/art-spec.png")); + assert!(root.join("assets/art-spec.png").is_file()); + let payload = read_manifest_invalidation_relay_payload_with_deadline(&listener) + .expect("generation must notify the client"); + let envelope: GameCreatorManifestInvalidationRelayEnvelope = + serde_json::from_slice(&payload).expect("event envelope"); + assert_eq!( + envelope.event.project_path, + fs::canonicalize(&root).unwrap().to_string_lossy() + ); + assert_eq!(envelope.event.agent_id, "direct-codex-art"); + + let rejected: Value = client + .post(bridge.url()) + .json(&serde_json::json!({ + "tool": "agc_generate_image", "arguments": { "prompt": "", "kind": "icon-spec" } + })) + .send() + .await + .expect("send rejected request") + .json() + .await + .expect("read rejected result"); + assert_eq!(rejected["isError"], true); + assert_eq!( + read_manifest_invalidation_relay_payload_with_deadline(&listener) + .expect_err("rejected generation must not emit a commit") + .kind(), + io::ErrorKind::TimedOut + ); + drop(bridge); + fs::remove_dir_all(root).ok(); + fs::remove_dir_all(config_dir).ok(); +} + #[tokio::test(flavor = "multi_thread", worker_threads = 2)] async fn platform_art_external_request_does_not_hold_project_lock_or_overwrite_manifest() { let root = unique_project_path(); diff --git a/apps/ai-game-creator-shell/src/App.tsx b/apps/ai-game-creator-shell/src/App.tsx index 58526a3db..d1b1cf38c 100644 --- a/apps/ai-game-creator-shell/src/App.tsx +++ b/apps/ai-game-creator-shell/src/App.tsx @@ -190,6 +190,7 @@ import { missingChatCommandArgumentMessage, projectFileActionDrafts, projectPathHasControlCharacter, + projectPathsMatchForInvalidation, readableArtifactsFromAgentRunTrace, sortCheckpointManifestFiles, summarizeAgentRunSupportFileReadDrafts, @@ -2192,10 +2193,17 @@ export function App({ void subscribeTauriEvent( 'game-creator-manifest-invalidated', (event) => { - if (event.payload.projectPath !== localProjectPathRef.current) { + const activeProjectPath = localProjectPathRef.current; + if ( + !activeProjectPath || + !projectPathsMatchForInvalidation( + event.payload.projectPath, + activeProjectPath, + ) + ) { return; } - void refreshManifest(event.payload.projectPath); + void refreshManifest(activeProjectPath); }, ) .then((unlisten) => { diff --git a/apps/ai-game-creator-shell/src/features/project-summary/projectPath.ts b/apps/ai-game-creator-shell/src/features/project-summary/projectPath.ts index b0a61e6c5..d8a54f66a 100644 --- a/apps/ai-game-creator-shell/src/features/project-summary/projectPath.ts +++ b/apps/ai-game-creator-shell/src/features/project-summary/projectPath.ts @@ -17,6 +17,27 @@ export function projectPathHasControlCharacter(value: string) { }); } +// 失效事件只是重读提示:匹配 Windows 的普通 / verbatim 路径后,调用方仍用当前项目路径 +// 读取权威清单。此比较不解析链接,也不作为文件访问授权依据。 +export function projectPathsMatchForInvalidation( + eventPath: string, + activePath: string | null, +) { + if (!eventPath || !activePath) return false; + function normalize(path: string) { + if (/^\\\\\?\\UNC\\/i.test(path)) { + path = `\\\\${path.slice(8)}`; + } else if (/^\\\\\?\\[a-z]:\\/i.test(path)) { + path = path.slice(4); + } + if (/^[a-z]:[\\/]/i.test(path) || /^\\\\[^?.\\][^\\]*\\[^\\]+/.test(path)) { + return path.replace(/\\/g, '/').replace(/\/+$/, '').toLowerCase(); + } + return path; + } + return normalize(eventPath) === normalize(activePath); +} + export function isSafeProjectRelativePath(value: string) { const path = value.trim(); return ( diff --git a/apps/ai-game-creator-shell/src/features/project-summary/projectSummary.ts b/apps/ai-game-creator-shell/src/features/project-summary/projectSummary.ts index 160f2e563..97b981535 100644 --- a/apps/ai-game-creator-shell/src/features/project-summary/projectSummary.ts +++ b/apps/ai-game-creator-shell/src/features/project-summary/projectSummary.ts @@ -80,6 +80,7 @@ export { isAbsoluteProjectPath, isSafeProjectRelativePath, projectPathHasControlCharacter, + projectPathsMatchForInvalidation, } from './projectPath'; export { summarizeProjectDependencyMap, diff --git a/apps/ai-game-creator-shell/src/view/home/homeStartMode.ts b/apps/ai-game-creator-shell/src/view/home/homeStartMode.ts new file mode 100644 index 000000000..4724c1066 --- /dev/null +++ b/apps/ai-game-creator-shell/src/view/home/homeStartMode.ts @@ -0,0 +1,12 @@ +import type { ProjectStartMode } from '../../app/types'; +import type { HomeCreationType } from './useHomeDraftStore'; + +export function resolveHomeStartMode( + creationType: HomeCreationType, + planningCompletionEnabled: boolean, +): ProjectStartMode { + return creationType === 'doc' || + (creationType === 'game' && planningCompletionEnabled) + ? 'planning' + : 'direct-build'; +} diff --git a/apps/ai-game-creator-shell/src/view/home/index.tsx b/apps/ai-game-creator-shell/src/view/home/index.tsx index d1470cb25..4310caee6 100644 --- a/apps/ai-game-creator-shell/src/view/home/index.tsx +++ b/apps/ai-game-creator-shell/src/view/home/index.tsx @@ -20,6 +20,7 @@ import { richTextToAttachments, richTextToPrompt, } from './components/RichInputArea/richTextToPrompt'; +import { resolveHomeStartMode } from './homeStartMode'; import InspirationGallery from './InspirationGallery'; import { type HomeCreationType, @@ -145,14 +146,18 @@ export default function HomeView({ (state) => state.setRichText, ); const [homeCreationBusy, setHomeCreationBusy] = useState(false); + const [planningCompletionEnabled, setPlanningCompletionEnabled] = + useState(false); const homeCreationBusyRef = useRef(false); const activeCreationType = HOME_CREATION_TYPE_ITEMS.find( (item) => item.creationType === homeCreationType, ) ?? HOME_CREATION_TYPE_ITEMS[0]!; - // 做方案走立项策划链路,做游戏 / 做素材维持既有的直接开建路由。 - const startMode: ProjectStartMode = - homeCreationType === 'doc' ? 'planning' : 'direct-build'; + // 做方案始终走立项策划链路;做游戏勾选“策划补全”时复用该链路,做素材保持直接开建。 + const startMode = resolveHomeStartMode( + homeCreationType, + planningCompletionEnabled, + ); async function createFromHome() { if (homeCreationBusyRef.current || creationBusy) { @@ -241,7 +246,12 @@ export default function HomeView({ type="button" key={item.creationType} aria-pressed={isActive} - onClick={() => setHomeCreationType(item.creationType)} + onClick={() => { + setHomeCreationType(item.creationType); + if (item.creationType !== 'game') { + setPlanningCompletionEnabled(false); + } + }} >