From 886bdc06ed5d36a1869ed19d19bbf422df74d0e1 Mon Sep 17 00:00:00 2001 From: kdletters Date: Mon, 21 Sep 2026 12:49:34 +0800 Subject: [PATCH] =?UTF-8?q?=E5=8E=BB=E6=8E=89=E6=B8=A0=E9=81=93=E7=8E=AF?= =?UTF-8?q?=E5=A2=83=E5=8F=98=E9=87=8F=E7=94=A8=E4=BE=8B=E9=87=8C=E9=87=8D?= =?UTF-8?q?=E5=A4=8D=E7=9A=84=20stageRuntime?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - 两次独立修复(#444 与本仓库 55cb04765)在同一处各加了一个 stageRuntime,合并后成为重复对象键,Web-Build 的 ESLint(no-dupe-keys) 失败 - 保留一条带说明的 stageRuntime stub,用例语义不变 --- apps/ai-game-creator-shell/scripts/build-release.test.mjs | 3 --- 1 file changed, 3 deletions(-) diff --git a/apps/ai-game-creator-shell/scripts/build-release.test.mjs b/apps/ai-game-creator-shell/scripts/build-release.test.mjs index 967380d0c..59e1a878b 100644 --- a/apps/ai-game-creator-shell/scripts/build-release.test.mjs +++ b/apps/ai-game-creator-shell/scripts/build-release.test.mjs @@ -218,9 +218,6 @@ test('packaged renderer receives the same channel as the updater manifest', () = spawnOptions = options; return { status: 0 }; }, - // 该用例只关心渠道环境变量;Node 运行时 staging 与宿主平台绑定, - // 真实 staging 会让同一用例在 macOS/Linux 上对 windows target 失败。 - stageRuntime: () => {}, }); assert.equal(spawnOptions?.env?.VITE_AGC_PLATFORM_CHANNEL, 'release'); });