合并 origin/master 到资源工作台 V3 分支:解 4 处冲突并保留两侧行为
- WorkspaceLauncher.tsx:保留本分支清单快照 CAS 拒收提示(manifestMergeNotice 提示条、data-manifest-merge-* 观察点、recoverRejectedManifestSnapshot「重新读取清单」)与 activeVersionId/onActiveVersionChange 版本口径,并入 master 的策划/游戏运行态切换(onMakeGame + switchToGameRuntime、suppressInitialGameTurn 抑制首轮、supervisor key 带 agentRuntimeMode、onSwitchToGameRuntime),planningStartMode 统一取 master 的派生值(上下文 startMode 为 planning 且未切到 game 运行时) - ProjectSupervisorView.tsx:props 同时保留本分支 versions/activeVersionId 与 master 的 designView/onDesignApprove/onDesignClarify/onDesignRetry,DesignAgentSurface 审批链路与本分支资源引用输入区并存;directCodex 输入区保留本分支 @ 引用按钮 + 模型选择 + 发送按钮控制条,发送按钮禁用条件并入 master 的 designView 审批待定口径,模型选择沿用 master 的「对话中可切换」口径 - styles.css:本分支追加的资源画布/输入区样式块与 master 追加的 .design-agent-reasoning 样式块都保留,并补上本分支最后一条规则的收尾大括号 - view/project-development/index.tsx:保留本分支的 image-editor 引用(ImageCanvasProjectAssetPickerDialog、ImageCanvasQuickEditPanelView、ImageCanvasSelectedLayerToolbarView、useImageCanvasFloatingOptionDismiss),去掉 master 对已退役 features/asset-canvas 的 import(本分支已由 resource-canvas 取代),保留 master 的 DesignWorkspacePanel 与 planningStartMode 策划工作台分支 - tests/workspaceLauncherManifestMerge.test.tsx:补 master 新引入的 get_design_agent_runtime_mode mock(返回 null,与 master 各套件同口径),拒收提示断言不变 - tests/appSurface/design-agent.suite.ts:审批待定禁用输入的断言改用本分支 Lexical 输入区的禁用口径(容器 data-disabled + editor.setEditable(false)),断言意图不变 - 验证:npm run typecheck 通过;apps/ai-game-creator-shell typecheck 通过;apps/ai-game-creator-shell/tests 96 个测试文件 1380 通过 4 跳过 0 失败;全仓 vitest 297 通过 2 失败(scripts 下两例为 Windows 权限语义导致的既有失败,相关文件与实现均未参与本次合并);npm run check:encoding 与 git diff --check 通过
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@@ -114,6 +114,7 @@ const allowedUncalledTauriCommands = [
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'open_game_creator_launcher_window',
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'open_game_creator_workspace_window',
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'read_direct_project_conversation',
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'reset_design_agent_session',
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'stop_local_game_preview_if_matches',
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'start_game_creator_external_mcp',
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'stop_game_creator_external_mcp',
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@@ -1285,6 +1286,9 @@ if (tauriConfig.identifier !== 'world.genarrative.ai-game-creator') {
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throw new Error('AI game creator shell identifier drifted');
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}
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const expectedBundledDesignAgentResources = {
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'design-agent': 'design-agent',
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};
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const expectedBundledCodexResources = {
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'resources/codex/win-x64/bin/codex.exe': 'codex/win-x64/bin/codex.exe',
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'resources/codex/win-x64/bin/codex-code-mode-host.exe':
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@@ -1300,16 +1304,33 @@ const expectedBundledCodexResources = {
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'resources/codex/win-x64/NOTICE.md': 'codex/win-x64/NOTICE.md',
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'resources/codex/win-x64/manifest.json': 'codex/win-x64/manifest.json',
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};
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if (tauriConfig.bundle?.resources !== undefined) {
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throw new Error(
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'AI game creator shell base Tauri config must not require Windows-only Codex resources',
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);
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assert.deepEqual(
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tauriConfig.bundle?.resources,
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expectedBundledDesignAgentResources,
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'AI game creator shell base Tauri config must bundle the design-agent resource pack',
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);
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for (const key of Object.keys(tauriConfig.bundle?.resources ?? {})) {
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if (String(key).includes('codex')) {
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throw new Error(
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'AI game creator shell base Tauri config must not require Windows-only Codex resources',
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);
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}
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}
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assert.deepEqual(
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windowsTauriConfig.bundle?.resources,
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expectedBundledCodexResources,
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'AI game creator shell Windows Tauri config must bundle the complete pinned Codex resource set',
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);
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if (
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Object.prototype.hasOwnProperty.call(
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windowsTauriConfig.bundle?.resources ?? {},
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'design-agent',
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)
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) {
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throw new Error(
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'design-agent resource pack must not be mixed into the Windows Codex sidecar bundle',
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);
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}
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if (windowsTauriConfig.bundle?.useLocalToolsDir !== true) {
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throw new Error(
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'AI game creator shell Windows Tauri config must cache bundling tools in the project target directory',
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@@ -20,6 +20,10 @@ import {
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const appRoot = fileURLToPath(new URL('..', import.meta.url));
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const repoRoot = resolve(appRoot, '../..');
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const tauriCliPath = resolve(repoRoot, 'node_modules/@tauri-apps/cli/tauri.js');
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const AGC_DESIGN_DEBUG_ENV = 'GENARRATIVE_AGC_DESIGN_DEBUG';
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const AGC_DESIGN_DEBUG_VITE_ENV = 'VITE_GENARRATIVE_AGC_DESIGN_DEBUG';
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const designDebugEnabled =
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process.env[AGC_DESIGN_DEBUG_ENV]?.trim() === '0' ? '0' : '1';
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function buildTauriArguments(argv, devUrl = readAgcDevEndpoint().url) {
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const args = [...argv];
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@@ -108,7 +112,11 @@ async function runTauriDev(
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if (!prepared || shutdownSignal) return 1;
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const tauriArguments = buildTauriArguments(argv, endpoint.url);
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child = spawnCli(tauriArguments, {
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env: withAgcDevEndpointEnv(endpoint),
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env: {
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...withAgcDevEndpointEnv(endpoint),
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[AGC_DESIGN_DEBUG_ENV]: designDebugEnabled,
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[AGC_DESIGN_DEBUG_VITE_ENV]: designDebugEnabled,
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},
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});
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const childResult = waitForCli(child);
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const outcome = await Promise.race([
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@@ -157,7 +165,13 @@ async function prepareFrontendDev(endpoint, { onChild, signal }) {
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const frontend = spawnChild(
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process.platform === 'win32' ? 'npm.cmd' : 'npm',
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['run', 'agc:serve'],
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{ cwd: repoRoot, env: withAgcDevEndpointEnv(endpoint) },
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{
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cwd: repoRoot,
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env: {
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...withAgcDevEndpointEnv(endpoint),
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[AGC_DESIGN_DEBUG_VITE_ENV]: designDebugEnabled,
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},
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},
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);
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onChild(frontend);
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console.log(
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